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/*LICENSE_START*/
/*
* Copyright 1995-2002 Washington University School of Medicine
*
* http://brainmap.wustl.edu
*
* This file is part of CARET.
*
* CARET is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* CARET is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CARET; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/*LICENSE_END*/
#ifndef __DISPLAY_SETTINGS_SCENE_H__
#define __DISPLAY_SETTINGS_SCENE_H__
#include "DisplaySettings.h"
/// Display settings for scenes
class DisplaySettingsScene : public DisplaySettings {
public:
/// type for window position
enum WINDOW_POSITIONS {
/// use all window positions from scene
WINDOW_POSITIONS_USE_ALL,
/// ignore main window position, make all others relative to scene
WINDOW_POSITIONS_IGNORE_MAIN_OTHERS_RELATIVE,
/// ignore all window positions
WINDOW_POSITIONS_IGNORE_ALL
};
/// Constructor
DisplaySettingsScene(BrainSet* bsIn);
/// Destructor
~DisplaySettingsScene();
/// reinitialize all display settings
void reset();
/// update any selections due to changes with loaded data files
void update();
/// apply a scene (set display settings)
virtual void showScene(const SceneFile::Scene& scene, QString& errorMessage);
/// create a scene (read display settings)
virtual void saveScene(SceneFile::Scene& scene, const bool onlyIfSelected,
QString& errorMessage);
/// get the window position preference
WINDOW_POSITIONS getWindowPositionPreference() const { return windowPositions; }
/// set the window position preference
void setWindowPositionPreference(const WINDOW_POSITIONS wpp) { windowPositions = wpp; }
/// preserve foci, foci colors, and study metadata
bool getPreserveFociAndFociColorsAndStudyMetaDataFlag() const
{ return preserveFociAndFociColorsAndStudyMetaDataFlag; }
/// preserve foci, foci colors, and study metadata
void setPreserveFociAndFociColorsAndStudyMetaDataFlag(const bool b)
{ preserveFociAndFociColorsAndStudyMetaDataFlag = b; }
private:
/// window positions (DO NOT SAVE TO SCENE)
WINDOW_POSITIONS windowPositions;
/// preserve foci, foci colors, and study metadata (DO NOT SAVE TO SCENE)
bool preserveFociAndFociColorsAndStudyMetaDataFlag;
};
#endif // __DISPLAY_SETTINGS_IMAGES_H__
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