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//# ArrayColumn.h: access to an array table column with arbitrary data type
//# Copyright (C) 1994,1995,1996,1997,1998,2001
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//# $Id: ArrayColumn.h 21521 2014-12-10 08:06:42Z gervandiepen $
#ifndef TABLES_ARRAYCOLUMN_H
#define TABLES_ARRAYCOLUMN_H
//# Includes
#include <casacore/casa/aips.h>
#include <casacore/casa/Arrays/Vector.h>
#include <casacore/tables/Tables/ArrayColumnBase.h>
#include <casacore/tables/Tables/TableError.h>
namespace casacore { //# NAMESPACE CASACORE - BEGIN
//# Forward Declarations
class ColumnSlicer;
// <summary>
// Read and write access to an array table column with arbitrary data type
// </summary>
// <use visibility=export>
// <reviewed reviewer="dschieb" date="1994/08/10" tests="none">
// </reviewed>
// <prerequisite>
// <li> Table
// <li> ArrayColumnBase
// </prerequisite>
// <etymology>
// ArrayColumn<T> gives read and write access to an column in a table
// containing an array with data type T.
// </etymology>
// <synopsis>
// The class ArrayColumn allows readonly access to a column
// containing arrays with an arbitrary data type. It can handle direct
// as well as indirect arrays.
// It is possible to get the data in an individual cell (i.e. table row);
// either the whole array or a slice of the array can be accessed.
// It is also possible to get the column as a whole if the arrays
// in all cells of the column have the same shape (which is always true
// for direct arrays). As in the case of individual cells it is possible
// to get the entire arrays or a slice of the arrays.
//
// A default constructor is defined to allow construction of an array
// of ArrayColumn objects. However, this constructs an object not
// referencing a column. Functions like get, etc. will fail (i.e. result
// in a segmentation fault) when used on such objects. The functions
// isNull and throwIfNull can be used to test on this.
// The functions attach and reference can fill in the object.
//
// The assignment operator is not defined for this class, because it was
// felt it would be too confusing. Instead the function reference can
// be used to do assignment with reference semantics. An assignment
// with copy semantics makes no sense for a readonly column.
// </synopsis>
// <templating arg=T>
// <li> Default constructor
// <li> Copy constructor
// <li> Assignment operator
// </templating>
// <example>
// See module <linkto module="Tables#open">Tables</linkto>.
// </example>
template<class T>
class ArrayColumn : public ArrayColumnBase
{
public:
// The default constructor creates a null object, i.e. it
// does not reference a table column.
// The sole purpose of this constructor is to allow construction
// of an array of ArrayColumn objects.
// The functions reference and attach can be used to make a null object
// reference a column.
// Note that get functions, etc. will cause a segmentation fault
// when operating on a null object. It was felt it was too expensive
// to test on null over and over again. The user should use the isNull
// or throwIfNull function in case of doubt.
ArrayColumn();
// Construct for the given column in the given table.
ArrayColumn (const Table&, const String& columnName);
// Construct from the given table column.
// This constructor is useful if first a table column was constructed,
// its type is determined and thereafter used to construct the
// correct column object.
explicit ArrayColumn (const TableColumn&);
// Copy constructor (reference semantics).
ArrayColumn (const ArrayColumn<T>&);
~ArrayColumn();
// Clone the object.
virtual TableColumn* clone() const;
// Assignment uses reference semantics, thus works the same
// as function reference.
ArrayColumn<T>& operator= (const ArrayColumn<T>&);
// Change the reference to another column.
// This is in fact an assignment operator with reference semantics.
// It removes the reference to the current column and creates
// a reference to the column referenced in the other object.
// It will handle null objects correctly.
void reference (const ArrayColumn<T>&);
// Attach a column to the object.
// This is in fact only a shorthand for
// <br><src> reference (ArrayColumn<T> (table, columnName)); </src>
void attach (const Table& table, const String& columnName)
{ reference (ArrayColumn<T> (table, columnName)); }
// Get the #dimensions of an array in a particular cell.
// If the cell does not contain an array, 0 is returned.
// Use the function isDefined to test if the cell contains an array.
uInt ndim (rownr_t rownr) const
{ TABLECOLUMNCHECKROW(rownr); return baseColPtr_p->ndim (rownr); }
// Get the shape of an array in a particular cell.
// If the cell does not contain an array, a 0-dim shape is returned.
// Use the function isDefined to test if the cell contains an array.
IPosition shape (rownr_t rownr) const
{ TABLECOLUMNCHECKROW(rownr); return baseColPtr_p->shape (rownr); }
// Get the array value in a particular cell (i.e. table row).
// The row numbers count from 0 until #rows-1.
// <group>
// According to the assignment rules of class Array, the destination
// array must be empty or its shape must conform the table array shape.
// However, if the resize flag is set the destination array will be
// resized if not conforming.
void get (rownr_t rownr, Array<T>& array, Bool resize = False) const;
Array<T> get (rownr_t rownr) const;
Array<T> operator() (rownr_t rownr) const;
// </group>
// Get a slice of an N-dimensional array in a particular cell
// (i.e. table row).
// The row numbers count from 0 until #rows-1.
// The dimensionality of the slice must match the dimensionality
// of the table array and the slice definition should not exceed
// the shape of the table array.
// <group>
// According to the assignment rules of class Array, the destination
// array must be empty or its shape must conform the shape of the
// table array slice.
// However, if the resize flag is set the destination array will be
// resized if not conforming.
void getSlice (rownr_t rownr, const Slicer& arraySection, Array<T>& array,
Bool resize = False) const;
Array<T> getSlice (rownr_t rownr, const Slicer& arraySection) const;
// </group>
// Get an irregular slice of an N-dimensional array in a particular cell
// (i.e. table row) as given by the vectors of Slice objects.
// The outer vector represents the array axes.
// A missing or empty axis means the entire axis.
// The inner vector represents the slices to take for each axis.
// For example, to get slices from 2-dim arrays:
// <srcblock>
// Vector<Vector<Slice> > slices(2); // 2-dim
// slices[1].resize (3); // 3 slices in 2nd dim
// slices[1][0] = Slice(100,20);
// slices[1][1] = Slice(200,18);
// slices[1][2] = Slice(538,30,2);
// // Get data. Vector of first axis is empty, thus entire axis is read.
// Array<Complex> data = dataCol.getColumn (slices);
// </srcblock>
// If the column contains n-dim arrays, the resulting array is (n+1)-dim.
// with the last dimension representing the number of rows and the
// other dimensions representing the shape of the slice.
// The arrays in the column must have the same shape in all cells.
// <group>
// According to the assignment rules of class Array, the destination
// array must be empty or its shape must conform the resulting (n+1)-dim
// array.
// However, if the resize flag is set the destination array will be
// resized if not conforming.
void getSlice (rownr_t rownr,
const Vector<Vector<Slice> >& arraySlices,
Array<T>& arr, Bool resize = False) const;
Array<T> getSlice (rownr_t rownr,
const Vector<Vector<Slice> >& arraySlices) const;
// </group>
// Get the array of all values in a column.
// If the column contains n-dim arrays, the resulting array is (n+1)-dim
// with the last dimension representing the number of rows.
// The arrays in the column must have the same shape in all cells.
// <group>
// According to the assignment rules of class Array, the destination
// array must be empty or its shape must conform the resulting (n+1)-dim
// array.
// However, if the resize flag is set the destination array will be
// resized if not conforming.
void getColumn (Array<T>& array, Bool resize = False) const;
Array<T> getColumn() const;
// </group>
// Get regular slices from all arrays in the column.
// If the column contains n-dim arrays, the resulting array is (n+1)-dim.
// with the last dimension representing the number of rows and the
// other dimensions representing the shape of the slice.
// The arrays in the column must have the same shape in all cells.
// <group>
// According to the assignment rules of class Array, the destination
// array must be empty or its shape must conform the resulting (n+1)-dim
// array.
// However, if the resize flag is set the destination array will be
// resized if not conforming.
void getColumn (const Slicer& arraySection, Array<T>& array,
Bool resize = False) const;
Array<T> getColumn (const Slicer& arraySection) const;
// </group>
// Get irregular slices from all arrays in the column as given by the
// vectors of Slice objects. The outer vector represents the array axes.
// A missing or empty axis means the entire axis.
// The inner vector represents the slices to take for each axis.
// For example, to get slices from 2-dim arrays:
// <srcblock>
// Vector<Vector<Slice> > slices(2); // 2-dim
// slices[1].resize (3); // 3 slices in 2nd dim
// slices[1][0] = Slice(100,20);
// slices[1][1] = Slice(200,18);
// slices[1][2] = Slice(538,30,2);
// // Get data. Vector of first axis is empty, thus entire axis is read.
// Array<Complex> data = dataCol.getColumn (slices);
// </srcblock>
// If the column contains n-dim arrays, the resulting array is (n+1)-dim.
// with the last dimension representing the number of rows and the
// other dimensions representing the shape of the slice.
// The arrays in the column must have the same shape in all cells.
// <group>
// According to the assignment rules of class Array, the destination
// array must be empty or its shape must conform the resulting (n+1)-dim
// array.
// However, if the resize flag is set the destination array will be
// resized if not conforming.
void getColumn (const Vector<Vector<Slice> >& arraySection, Array<T>& array,
Bool resize = False) const;
Array<T> getColumn (const Vector<Vector<Slice> >& arraySection) const;
// </group>
// Get the array of some values in a column.
// The Slicer object can be used to specify start, end (or length),
// and stride of the rows to get.
// If the column contains n-dim arrays, the resulting array is (n+1)-dim
// with the last dimension representing the number of rows in the slicer.
// The arrays in the column must have the same shape in all those cells.
// According to the assignment rules of class Array, the destination
// array must be empty or its shape must conform the resulting (n+1)-dim
// array.
// However, if the resize flag is set the destination array will be
// resized if not conforming.
// <group>
void getColumnRange (const Slicer& rowRange, Array<T>& arr,
Bool resize = False) const;
Array<T> getColumnRange (const Slicer& rowRange) const;
void getColumnCells (const RefRows& rownrs, Array<T>& arr,
Bool resize = False) const;
Array<T> getColumnCells (const RefRows& rownrs) const;
// </group>
// Get slices from some arrays in a column.
// The first Slicer object can be used to specify start, end (or length),
// and stride of the rows to get. The second Slicer object can be
// used to specify the slice to take from each array.
// If the column contains n-dim arrays, the resulting array is (n+1)-dim
// with the last dimension representing the number of rows in the slicer.
// The arrays in the column must have the same shape in all those cells.
// According to the assignment rules of class Array, the destination
// array must be empty or its shape must conform the resulting (n+1)-dim
// array.
// However, if the resize flag is set the destination array will be
// resized if not conforming.
// <group>
void getColumnRange (const Slicer& rowRange,
const Slicer& arraySection, Array<T>& arr,
Bool resize = False) const;
Array<T> getColumnRange (const Slicer& rowRange,
const Slicer& arraySection) const;
void getColumnCells (const RefRows& rownrs,
const Slicer& arraySection, Array<T>& arr,
Bool resize = False) const;
Array<T> getColumnCells (const RefRows& rownrs,
const Slicer& arraySection) const;
// </group>
// Similar to getColumn (arraySlices, arr, resize) except it
// gets the slices for the given rows instead of all rows.
void getColumnCells (const RefRows& rows,
const ColumnSlicer & slicerSet,
Array<T>& destination,
Bool resize = False) const;
// Set the shape of the array in the given row.
// Setting the shape is needed if the array is put in slices,
// otherwise the table system would not know the shape.
// <group>
void setShape (rownr_t rownr, const IPosition& shape);
// Try to store the array in a tiled way using the given tile shape.
void setShape (rownr_t rownr, const IPosition& shape,
const IPosition& tileShape);
// </group>
// Put the array in a particular cell (i.e. table row).
// The row numbers count from 0 until #rows-1.
// If the shape of the table array in that cell has not already been
// defined, it will be defined implicitly.
void put (rownr_t rownr, const Array<T>& array);
// Copy the value of a cell of that column to a cell of this column.
// This function uses a generic TableColumn object as input.
// The data types of both columns must be the same, otherwise an
// exception is thrown.
// <group>
// Use the same row numbers for both cells.
void put (rownr_t rownr, const TableColumn& that,
Bool preserveTileShape=False)
{ put (rownr, that, rownr, preserveTileShape); }
// Use possibly different row numbers for that (i.e. input) and
// and this (i.e. output) cell.
void put (rownr_t thisRownr, const TableColumn& that, rownr_t thatRownr,
Bool preserveTileShape=False);
// For backward compatibility (otherwise ambigious with put taking Bool).
void put (uInt thisRownr, const TableColumn& that, uInt thatRownr,
Bool preserveTileShape=False)
{ put (rownr_t(thisRownr), that, rownr_t(thatRownr), preserveTileShape); }
// </group>
// Put into a slice of an N-dimensional array in a particular cell.
// The row numbers count from 0 until #rows-1.
// The shape of the table array must have been defined.
// The dimensionality of the slice must match the dimensionality
// of the table array and the slice definition should not exceed
// the shape of the table array.
void putSlice (rownr_t rownr, const Slicer& arraySection,
const Array<T>& array);
void putSlice (rownr_t rownr, const Vector<Vector<Slice> >& arraySlices,
const Array<T>& arr);
// Put the array of all values in the column.
// If the column contains n-dim arrays, the source array must be (n+1)-dim
// with the last dimension representing the number of rows.
void putColumn (const Array<T>& array);
// Put into subsections of the table arrays in the entire column.
// If the column contains n-dim arrays, the source array is (n+1)-dim
// with the last dimension representing the number of rows and
// other dimensions representing the shape of the slice.
// The dimensionality of the slice must match the dimensionality
// of the table array, thus must be n-dim. Also the slice definition
// should not exceed the shape of the table arrays.
void putColumn (const Slicer& arraySection, const Array<T>& array);
void putColumn (const Vector<Vector<Slice> >& arraySlices,
const Array<T>& arr);
// Put the array of some values in the column.
// The Slicer object can be used to specify start, end (or length),
// and stride of the rows to put.
// If the column contains n-dim arrays, the source array must be (n+1)-dim
// with the last dimension representing the number of rows in the slicer.
// <group>
void putColumnRange (const Slicer& rowRange, const Array<T>& arr);
void putColumnCells (const RefRows& rownrs, const Array<T>& arr);
// </group>
// Put into subsection of the table arrays in some rows of the column.
// The first Slicer object can be used to specify start, end (or length),
// and stride of the rows to put. The second Slicer object can be
// used to specify the slice to take from each array.
// If the column contains n-dim arrays, the source array must be (n+1)-dim
// with the last dimension representing the number of rows in the slicer.
// <group>
void putColumnRange (const Slicer& rowRange,
const Slicer& arraySection, const Array<T>& arr);
void putColumnCells (const RefRows& rownrs,
const Slicer& arraySection, const Array<T>& arr);
// </group>
// Same as putColumn(arraySlices, arr) except that it puts for the given
// rows instead of all rows.
// <group>
void putColumnCells (const RefRows& rows,
const Vector<Vector<Slice> >& arraySlices,
const Array<T>& arr);
void putSliceFromRows (const RefRows& rows,
const Vector<Vector<Slice> >& arraySlices,
const Array<T>& source)
{ putColumnCells (rows, arraySlices, source); }
void putColumnCells (const RefRows& rows,
const ColumnSlicer & columnSlicer,
const Array<T>& source);
// </group>
// Put the same value in all cells of the column.
void fillColumn (const Array<T>& value);
// Put the contents of a column with the same data type into this column.
// To put the contents of a column with a different data type into
// this column, the function TableColumn::putColumn can be used
// (provided the data type promotion is possible).
// In fact, this function is an assignment operator with copy semantics.
void putColumn (const ArrayColumn<T>& that);
private:
// Check if the data type matches the column data type.
void checkDataType() const;
};
//# Explicitly instantiate these templates in ArrayColumn_tmpl.cc
extern template class ArrayColumn<Bool>;
extern template class ArrayColumn<Char>;
extern template class ArrayColumn<Short>;
extern template class ArrayColumn<uShort>;
extern template class ArrayColumn<Int>;
extern template class ArrayColumn<uInt>;
extern template class ArrayColumn<Int64>;
extern template class ArrayColumn<Float>;
extern template class ArrayColumn<Double>;
extern template class ArrayColumn<Complex>;
extern template class ArrayColumn<DComplex>;
extern template class ArrayColumn<String>;
} //# NAMESPACE CASACORE - END
//# Make old name ROArrayColumn still available.
#define ROArrayColumn ArrayColumn
#ifndef CASACORE_NO_AUTO_TEMPLATES
#include <casacore/tables/Tables/ArrayColumn.tcc>
#endif //# CASACORE_NO_AUTO_TEMPLATES
#endif
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