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//# tArrayColumnSlices.cc: Test program for the ArrayColumn slices functions
//# Copyright (C) 2008
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This program is free software; you can redistribute it and/or modify it
//# under the terms of the GNU General Public License as published by the Free
//# Software Foundation; either version 2 of the License, or (at your option)
//# any later version.
//#
//# This program is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
//# more details.
//#
//# You should have received a copy of the GNU General Public License along
//# with this program; if not, write to the Free Software Foundation, Inc.,
//# 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//# $Id$
#include <casacore/tables/Tables/TableDesc.h>
#include <casacore/tables/Tables/SetupNewTab.h>
#include <casacore/tables/Tables/Table.h>
#include <casacore/tables/Tables/ArrColDesc.h>
#include <casacore/tables/Tables/ArrayColumn.h>
#include <casacore/casa/Arrays/Vector.h>
#include <casacore/casa/Arrays/ArrayMath.h>
#include <casacore/casa/Arrays/ArrayLogical.h>
#include <casacore/casa/Arrays/Slice.h>
#include <casacore/casa/Utilities/Assert.h>
#include <casacore/casa/Exceptions/Error.h>
using namespace casacore;
// Create the table.
void createTab()
{
// Build the table description.
TableDesc td("", "1", TableDesc::Scratch);
td.addColumn (ArrayColumnDesc<float>("arr1",IPosition(2,20,30),
ColumnDesc::FixedShape));
// Now create a new table from the description.
SetupNewTable newtab("tArrayColumnSlices_tmp.data", td, Table::New);
Table tab(newtab, 10, False, Table::LocalEndian);
ArrayColumn<float> arr1(tab, "arr1");
Array<float> arrf(IPosition(2,20,30));
indgen (arrf);
for (uInt i=0; i<10; i++) {
arr1.put(i, arrf);
arrf += (float)(arrf.nelements());
}
}
void readCellSlices()
{
Table tab("tArrayColumnSlices_tmp.data");
ArrayColumn<float> arr1(tab, "arr1");
{
// No axes, thus all entire axes.
Vector<Vector<Slice> > slices;
for (uInt i=0; i<tab.nrow(); ++i) {
AlwaysAssertExit (allEQ (arr1(i), arr1.getSlice(i, slices)));
}
}
{
// Empty axes, thus entire axes.
Vector<Vector<Slice> > slices(2);
for (uInt i=0; i<tab.nrow(); ++i) {
AlwaysAssertExit (allEQ (arr1(i), arr1.getSlice(i, slices)));
}
}
{
// Entire axes, but in parts.
Vector<Vector<Slice> > slices(2);
slices[0].resize(2);
slices[0][0] = Slice(0,5);
slices[0][1] = Slice(5,15);
slices[1].resize(3);
slices[1][0] = Slice(0,10);
slices[1][1] = Slice(10,4);
slices[1][2] = Slice(14,16);
for (uInt i=0; i<tab.nrow(); ++i) {
cout << "get row " << i << endl;
AlwaysAssertExit (allEQ (arr1(i), arr1.getSlice(i, slices)));
}
}
{
// Axes parts with strides.
Vector<Vector<Slice> > slices(2);
slices[0].resize(2);
slices[0][0] = Slice(2,5,2);
slices[0][1] = Slice(12,3,2);
slices[1].resize(3);
slices[1][0] = Slice(1,3,3);
slices[1][1] = Slice(10,2,3);
slices[1][2] = Slice(16,1);
for (uInt i=0; i<tab.nrow(); ++i) {
cout << "get row " << i << endl;
AlwaysAssertExit (allEQ (arr1.getSlice(i, Slicer(IPosition(2,2,1),
IPosition(2,8,6),
IPosition(2,2,3))),
arr1.getSlice(i, slices)));
}
}
}
void readColumnSlices()
{
Table tab("tArrayColumnSlices_tmp.data");
ArrayColumn<float> arr1(tab, "arr1");
{
// No axes, thus all entire axes.
Vector<Vector<Slice> > slices;
AlwaysAssertExit (allEQ (arr1.getColumn(), arr1.getColumn(slices)));
}
{
// Axes parts with strides.
Vector<Vector<Slice> > slices(2);
slices[0].resize(2);
slices[0][0] = Slice(2,5,2);
slices[0][1] = Slice(12,3,2);
slices[1].resize(3);
slices[1][0] = Slice(1,3,3);
slices[1][1] = Slice(10,2,3);
slices[1][2] = Slice(16,1);
AlwaysAssertExit (allEQ (arr1.getColumn(Slicer(IPosition(2,2,1),
IPosition(2,8,6),
IPosition(2,2,3))),
arr1.getColumn(slices)));
}
}
void writeCellSlices()
{
Table tab("tArrayColumnSlices_tmp.data", Table::Update);
ArrayColumn<float> arr1(tab, "arr1");
{
// Axes parts with strides.
Vector<Vector<Slice> > slices(2);
slices[0].resize(2);
slices[0][0] = Slice(2,5,2);
slices[0][1] = Slice(12,3,2);
slices[1].resize(3);
slices[1][0] = Slice(1,3,3);
slices[1][1] = Slice(10,2,3);
slices[1][2] = Slice(16,1);
for (uInt i=0; i<tab.nrow(); ++i) {
cout << "put row " << i << endl;
Array<float> arr = float(1) + arr1.getSlice(i, Slicer(IPosition(2,2,1),
IPosition(2,8,6),
IPosition(2,2,3)));
arr1.putSlice (i, slices, arr);
AlwaysAssertExit (allEQ (arr1.getSlice(i, Slicer(IPosition(2,2,1),
IPosition(2,8,6),
IPosition(2,2,3))),
arr));
}
}
}
void writeColumnSlices()
{
Table tab("tArrayColumnSlices_tmp.data", Table::Update);
ArrayColumn<float> arr1(tab, "arr1");
{
// Entire axes, but in parts.
Vector<Vector<Slice> > slices(2);
slices[0].resize(2);
slices[0][0] = Slice(0,5);
slices[0][1] = Slice(5,15);
slices[1].resize(3);
slices[1][0] = Slice(0,10);
slices[1][1] = Slice(10,4);
slices[1][2] = Slice(14,16);
Array<float> arr = float(12) + arr1.getColumn();
arr1.putColumn (slices, arr);
AlwaysAssertExit (allEQ (arr1.getColumn(), arr));
}
}
int main()
{
try {
createTab();
readCellSlices();
readColumnSlices();
writeCellSlices();
writeColumnSlices();
readColumnSlices();
} catch (std::exception& x) {
cout << "Caught an exception: " << x.what() << endl;
return 1;
}
return 0; // exit with success status
}
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