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//# TSMDataColumn.h: A data column in Tiled Storage Manager
//# Copyright (C) 1995,1996,1997,1999,2002
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: casa-feedback@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
#ifndef TABLES_TSMDATACOLUMN_H
#define TABLES_TSMDATACOLUMN_H
//# Includes
#include <casacore/casa/aips.h>
#include <casacore/tables/DataMan/TSMColumn.h>
#include <casacore/tables/DataMan/TSMCube.h>
#include <casacore/casa/BasicSL/Complex.h>
#include <casacore/casa/Arrays/IPosition.h>
#include <casacore/casa/BasicSL/String.h>
#include <casacore/casa/OS/Conversion.h>
namespace casacore { //# NAMESPACE CASACORE - BEGIN
//# Forward Declarations
class Slicer;
// <summary>
// A data column in Tiled Storage Manager.
// </summary>
// <use visibility=local>
// <reviewed reviewer="UNKNOWN" date="before2004/08/25" tests="">
// </reviewed>
// <prerequisite>
//# Classes you should understand before using this one.
// <li> <linkto class=TSMColumn>TSMColumn</linkto>
// <li> <linkto class=TSMCube>TSMCube</linkto>
// </prerequisite>
// <etymology>
// TSMDataColumn handles a data column for a Tiled
// Storage Manager.
// </etymology>
// <synopsis>
// TSMDataColumn is used by
// <linkto class=TiledStMan>TiledStMan</linkto>
// to handle the access to
// a table column containing data of a tiled hypercube axis.
// The data in a cell can be a scalar or an array (depending on its
// definition in the table column description).
// The shapes of the coordinates and the data are related. Therefore
// the function setShape checks if the data shape matches the coordinates
// shape.
// <p>
// The data are held in a TSMCube object. The row number
// determines which TSMCube object has to be accessed.
// <p>
// The creation of a TSMDataColumn object is done by a TSMColumn object.
// This process is described in more detail in the class
// <linkto class=TSMColumn>TSMColumn</linkto>.
// </synopsis>
// <motivation>
// Handling data columns in the Tiled Storage Manager is
// different from other columns.
// </motivation>
//# <todo asof="$DATE:$">
//# A List of bugs, limitations, extensions or planned refinements.
//# </todo>
class TSMDataColumn : public TSMColumn
{
public:
// Create a data column from the given column.
TSMDataColumn (const TSMColumn& column);
// Frees up the storage.
virtual ~TSMDataColumn();
// Forbid copy constructor.
TSMDataColumn (const TSMDataColumn&) = delete;
// Forbid assignment.
TSMDataColumn& operator= (const TSMDataColumn&) = delete;
// Return the size of a pixel in the tile in external format.
uInt tilePixelSize() const;
// Return the size of a pixel in the tile in local format.
uInt localPixelSize() const;
// Determine the length to store the given number of pixels.
uInt64 dataLength (uInt64 nrPixels) const;
// Set column sequence number.
void setColumnNumber (uInt colnr);
// Changing array shapes for non-FixedShape columns when the
// parent tiled storage manager can handle it.
Bool canChangeShape() const;
// Set the shape of the data array in the given row.
// It will check if it matches already defined data and coordinates shapes.
// It will define undefined data and coordinates shapes.
void setShape (rownr_t rownr, const IPosition& shape);
// Set the shape and tile shape of the array in the given row.
// It will check if it matches already defined data and coordinates shapes.
// It will define undefined data and coordinates shapes.
// The tile shape is adjusted to the array shape (size 0 gets set to 1;
// size > cubesize gets set to the cubesize).
void setShapeTiled (rownr_t rownr, const IPosition& shape,
const IPosition& tileShape);
// Is the value shape defined in the given row?
Bool isShapeDefined (rownr_t rownr);
// Get the shape of the item in the given row.
IPosition shape (rownr_t rownr);
// Get the tile shape of the item in the given row.
IPosition tileShape (rownr_t rownr);
// Get a scalar value in the given row.
// The buffer pointed to by dataPtr has to have the correct length
// (which is guaranteed by the Scalar/ArrayColumn get function).
// <group>
virtual void getBool (rownr_t rownr, Bool* dataPtr);
virtual void getuChar (rownr_t rownr, uChar* dataPtr);
virtual void getShort (rownr_t rownr, Short* dataPtr);
virtual void getuShort (rownr_t rownr, uShort* dataPtr);
virtual void getInt (rownr_t rownr, Int* dataPtr);
virtual void getuInt (rownr_t rownr, uInt* dataPtr);
virtual void getInt64 (rownr_t rownr, Int64* dataPtr);
virtual void getfloat (rownr_t rownr, float* dataPtr);
virtual void getdouble (rownr_t rownr, double* dataPtr);
virtual void getComplex (rownr_t rownr, Complex* dataPtr);
virtual void getDComplex (rownr_t rownr, DComplex* dataPtr);
// </group>
// Put a scalar value into the given row.
// The buffer pointed to by dataPtr has to have the correct length
// (which is guaranteed by the Scalar/ArrayColumn put function).
// <group>
virtual void putBool (rownr_t rownr, const Bool* dataPtr);
virtual void putuChar (rownr_t rownr, const uChar* dataPtr);
virtual void putShort (rownr_t rownr, const Short* dataPtr);
virtual void putuShort (rownr_t rownr, const uShort* dataPtr);
virtual void putInt (rownr_t rownr, const Int* dataPtr);
virtual void putuInt (rownr_t rownr, const uInt* dataPtr);
virtual void putInt64 (rownr_t rownr, const Int64* dataPtr);
virtual void putfloat (rownr_t rownr, const float* dataPtr);
virtual void putdouble (rownr_t rownr, const double* dataPtr);
virtual void putComplex (rownr_t rownr, const Complex* dataPtr);
virtual void putDComplex (rownr_t rownr, const DComplex* dataPtr);
// </group>
// Get the array value in the given row.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn get function).
virtual void getArrayV (rownr_t rownr, ArrayBase& data);
// Put the array value into the given row.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn put function).
virtual void putArrayV (rownr_t rownr, const ArrayBase& data);
// Get into a section of the array in the given row.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn putSlice function).
virtual void getSliceV (rownr_t rownr, const Slicer& slicer,
ArrayBase& dataPtr);
// Put into a section of the array in the given row.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn putSlice function).
virtual void putSliceV (rownr_t rownr, const Slicer& slicer,
const ArrayBase& data);
// Get all array values in the column.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn getColumn function).
virtual void getArrayColumnV (ArrayBase& arr);
// Put all array values in the column.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn getColumn function).
virtual void putArrayColumnV (const ArrayBase& arr);
// Get the array values in some cells of the column.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn getColumnCells function).
virtual void getArrayColumnCellsV (const RefRows& rownrs,
ArrayBase& data);
// Put the array values into some cells of the column.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn getColumn function).
virtual void putArrayColumnCellsV (const RefRows& rownrs,
const ArrayBase& dataPtr);
// Get a section of all arrays in the column.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn getColumn function).
virtual void getColumnSliceV (const Slicer& slicer, ArrayBase& arr);
// Put a section into all array values in the column.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn getColumn function).
virtual void putColumnSliceV (const Slicer& slicer,
const ArrayBase& data);
// Get a section from some cells of the column.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn getColumnCells function).
virtual void getColumnSliceCellsV (const RefRows& rownrs,
const Slicer& ns,
ArrayBase& data);
// Put into a section of some cells of the column.
// The array given in <src>data</src> has to have the correct shape
// (which is guaranteed by the ArrayColumn putColumnSlice function).
virtual void putColumnSliceCellsV (const RefRows& rownrs,
const Slicer& ns,
const ArrayBase& data);
// Read the data of the column from a tile.
// (I.e. convert from external to local format).
void readTile (void* to, const void* from, uInt nrPixels);
// Write the data of the column into a tile.
// (I.e. convert from local to external format).
void writeTile (void* to, const void* from, uInt nrPixels);
// Get the function to convert from external to local format
// (or vice-versa if <src>writeFlag=True</src>).
Conversion::ValueFunction* getConvertFunction (Bool writeFlag) const
{ return writeFlag ? writeFunc_p : readFunc_p; }
// Get nr of elements in a value to convert (usually 1, but 2 for Complex).
size_t getNrConvert() const
{ return convPixelSize_p; }
// Does a conversion (byte swap) needs to be done?
Bool isConversionNeeded() const
{ return mustConvert_p; }
private:
// The (canonical) size of a pixel in a tile.
uInt tilePixelSize_p;
// The local size of a pixel.
uInt localPixelSize_p;
// The multiplication factor for a conversion operation.
// This is the pixel size when a memcpy can be used, otherwise it is 1.
uInt convPixelSize_p;
// Is a conversion necessary?
Bool mustConvert_p;
// The column sequence number.
uInt colnr_p;
// The conversion function needed when reading.
Conversion::ValueFunction* readFunc_p;
// The conversion function needed when writing.
Conversion::ValueFunction* writeFunc_p;
// Read or write a data cell in the cube.
// A cell can contain a scalar or an array (depending on the
// column definition).
void accessCell (rownr_t rownr,
const void* dataPtr, Bool writeFlag);
// Read or write a slice of a data cell in the cube.
void accessCellSlice (rownr_t rownr, const Slicer& ns,
const void* dataPtr, Bool writeFlag);
// Read or write an entire column.
// This can only be done if one hypercube is used.
void accessColumn (const void* dataPtr, Bool writeFlag);
// Read or write a slice from the entire column.
// This can only be done if one hypercube is used.
void accessColumnSlice (const Slicer& ns,
const void* dataPtr, Bool writeFlag);
// Read or write some cells in a column.
// It tries to optimize by looking for regular row strides.
void accessColumnCells (const RefRows& rownrs, const IPosition& shape,
const void* dataPtr, Bool writeFlag);
// Read or write some cells in a column.
// It tries to optimize by looking for regular row strides.
void accessColumnSliceCells (const RefRows& rownrs, const Slicer& ns,
const IPosition& shape,
const void* dataPtr, Bool writeFlag);
// Read or write the full cells given by start,end,incr.
void accessFullCells (TSMCube* hypercube,
char* dataPtr, Bool writeFlag,
const IPosition& start,
const IPosition& end,
const IPosition& incr);
// Read or write the sliced cells given by start,end,incr.
void accessSlicedCells (TSMCube* hypercube,
char* dataPtr, Bool writeFlag,
const IPosition& start,
const IPosition& end,
const IPosition& incr);
};
inline uInt TSMDataColumn::tilePixelSize() const
{
return tilePixelSize_p;
}
inline uInt TSMDataColumn::localPixelSize() const
{
return localPixelSize_p;
}
inline void TSMDataColumn::setColumnNumber (uInt colnr)
{
colnr_p = colnr;
}
inline void TSMDataColumn::readTile (void* to, const void* from,
uInt nrPixels)
{
readFunc_p (to, from, nrPixels * convPixelSize_p);
}
inline void TSMDataColumn::writeTile (void* to, const void* from,
uInt nrPixels)
{
writeFunc_p (to, from, nrPixels * convPixelSize_p);
}
} //# NAMESPACE CASACORE - END
#endif
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