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<title>Castle Game Engine: CastleControls: Class TCastleLabel</title>
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<a name="TCastleLabel"></a><h1 class="cio">Class TCastleLabel</h1>
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<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td><a class="section" href="#PasDoc-Fields">Fields</a></td><td><a class="section" href="#PasDoc-Methods">Methods</a></td><td><a class="section" href="#PasDoc-Properties">Properties</a></td></tr></table>
<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
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<a href="CastleControls.html">CastleControls</a></p>
<h2 class="declaration">Declaration</h2>
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<code>type TCastleLabel = class(<a class="normal" href="CastleControls.TUIControlFont.html">TUIControlFont</a>)</code></p>
<h2 class="description">Description</h2>
<p>
Label with possibly multiline text, in a box.</p>
<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">TComponent</li>
<li class="ancestor"><a class="normal" href="CastleUIControls.TInputListener.html">TInputListener</a></li>
<li class="ancestor"><a class="normal" href="CastleUIControls.TUIControl.html">TUIControl</a></li>
<li class="ancestor"><a class="normal" href="CastleUIControls.TUIRectangularControl.html">TUIRectangularControl</a></li>
<li class="ancestor"><a class="normal" href="CastleControls.TUIControlFont.html">TUIControlFont</a></li>
<li class="thisitem">TCastleLabel</li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Fields"></a><h3 class="summary">Fields</h3>
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<td class="itemcode"><code>internal const <b><a href="CastleControls.TCastleLabel.html#DefaultLineSpacing">DefaultLineSpacing</a></b> = 2;</code></td>
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<a name="PasDoc-Methods"></a><h3 class="summary">Methods</h3>
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<td class="itemcode"><code>constructor <b><a href="CastleControls.TCastleLabel.html#Create">Create</a></b>(AOwner: TComponent); override;</code></td>
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<td class="itemcode"><code>destructor <b><a href="CastleControls.TCastleLabel.html#Destroy">Destroy</a></b>; override;</code></td>
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<td class="itemcode"><code>procedure <b><a href="CastleControls.TCastleLabel.html#Render">Render</a></b>; override;</code></td>
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<td class="itemcode"><code>function <b><a href="CastleControls.TCastleLabel.html#Rect">Rect</a></b>: <a href="CastleRectangles.TRectangle.html">TRectangle</a>; override;</code></td>
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<a name="PasDoc-Properties"></a><h3 class="summary">Properties</h3>
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<td class="itemcode"><code>property <b><a href="CastleControls.TCastleLabel.html#Color">Color</a></b>: <a href="CastleColors.html#TCastleColor">TCastleColor</a> read FColor write FColor;</code></td>
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<td class="itemcode"><code>property <b><a href="CastleControls.TCastleLabel.html#Text">Text</a></b>: TStrings read FText;</code></td>
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<td class="itemcode"><code>property <b><a href="CastleControls.TCastleLabel.html#Padding">Padding</a></b>: Integer read FPadding write FPadding default 0;</code></td>
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<td class="itemcode"><code>property <b><a href="CastleControls.TCastleLabel.html#LineSpacing">LineSpacing</a></b>: Integer read FLineSpacing write FLineSpacing default <a href="CastleControls.TCastleLabel.html#DefaultLineSpacing">DefaultLineSpacing</a>;</code></td>
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<td class="itemcode"><code>property <b><a href="CastleControls.TCastleLabel.html#Tags">Tags</a></b>: boolean read FTags write FTags default false;</code></td>
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<td class="itemcode"><code>property <b><a href="CastleControls.TCastleLabel.html#Frame">Frame</a></b>: boolean read FFrame write FFrame default true;</code></td>
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<td class="itemcode"><code>property <b><a href="CastleControls.TCastleLabel.html#MaxWidth">MaxWidth</a></b>: Integer read FMaxWidth write FMaxWidth;</code></td>
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<td class="itemcode"><code>property <b><a href="CastleControls.TCastleLabel.html#Alignment">Alignment</a></b>: <a href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>
read FAlignment write FAlignment default <a href="CastleUIControls.html#hpLeft">hpLeft</a>;</code></td>
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<h2 class="description">Description</h2>
<h3 class="detail">Fields</h3>
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<td class="itemcode"><a name="DefaultLineSpacing"></a><code>internal const <b>DefaultLineSpacing</b> = 2;</code></td>
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<h3 class="detail">Methods</h3>
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<td class="itemcode"><a name="Create"></a><code>constructor <b>Create</b>(AOwner: TComponent); override;</code></td>
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<td class="itemcode"><a name="Destroy"></a><code>destructor <b>Destroy</b>; override;</code></td>
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<td class="itemcode"><a name="Render"></a><code>procedure <b>Render</b>; override;</code></td>
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<td class="itemcode"><a name="Rect"></a><code>function <b>Rect</b>: <a href="CastleRectangles.TRectangle.html">TRectangle</a>; override;</code></td>
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<h3 class="detail">Properties</h3>
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<td class="itemcode"><a name="Color"></a><code>property <b>Color</b>: <a href="CastleColors.html#TCastleColor">TCastleColor</a> read FColor write FColor;</code></td>
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<p>
Text color. By default it's <a class="normal" href="CastleColors.html#White">white</a>.</p>
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<td class="itemcode"><a name="Text"></a><code>property <b>Text</b>: TStrings read FText;</code></td>
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<td class="visibility"><a href="legend.html"><img src="published.gif" alt="Published" title="Published"></a></td>
<td class="itemcode"><a name="Padding"></a><code>property <b>Padding</b>: Integer read FPadding write FPadding default 0;</code></td>
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<p>
Inside the label box, <code>padding</code> between <a class="normal" href="CastleControls.TCastleLabel.html#Rect">rect</a> borders and text.</p>
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<td class="visibility"><a href="legend.html"><img src="published.gif" alt="Published" title="Published"></a></td>
<td class="itemcode"><a name="LineSpacing"></a><code>property <b>LineSpacing</b>: Integer read FLineSpacing write FLineSpacing default <a href="CastleControls.TCastleLabel.html#DefaultLineSpacing">DefaultLineSpacing</a>;</code></td>
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<p>
Extra spacing between lines (may also be negative to squeeze lines tighter).</p>
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<td class="itemcode"><a name="Tags"></a><code>property <b>Tags</b>: boolean read FTags write FTags default false;</code></td>
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<p>
Does the text use HTML-like <code>tags</code>. This is very limited for now, see <a class="normal" href="CastleFonts.TCastleFont.html#PrintStrings">TCastleFont.PrintStrings</a> documentation.</p>
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<td class="itemcode"><a name="Frame"></a><code>property <b>Frame</b>: boolean read FFrame write FFrame default true;</code></td>
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<p>
Draw frame around the text. Frame uses theme image tiLabel, see <a class="normal" href="CastleControls.TCastleTheme.html#Images">TCastleTheme.Images</a> if you want to customize it.</p>
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<td class="visibility"><a href="legend.html"><img src="published.gif" alt="Published" title="Published"></a></td>
<td class="itemcode"><a name="MaxWidth"></a><code>property <b>MaxWidth</b>: Integer read FMaxWidth write FMaxWidth;</code></td>
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<p>
If non-zero, limit the width of resulting label. The text will be broken in the middle of lines, to make it fit (together with <a class="normal" href="CastleControls.TCastleLabel.html#Padding">Padding</a>) inside <code>MaxWidth</code>.</p>
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<td class="visibility"><a href="legend.html"><img src="published.gif" alt="Published" title="Published"></a></td>
<td class="itemcode"><a name="Alignment"></a><code>property <b>Alignment</b>: <a href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>
read FAlignment write FAlignment default <a href="CastleUIControls.html#hpLeft">hpLeft</a>;</code></td>
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<p>
Horizontal alignment of the text.</p>
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