1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
<html>
<head>
<title>Castle Game Engine: CastleParameters: Class TParameters</title>
<meta name="generator" content="PasDoc 0.13.0">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<link rel="StyleSheet" type="text/css" href="pasdoc.css">
</head>
<body>
<table class="container"><tr><td class="navigation">
<h2>Castle Game Engine</h2><p><a href="introduction.html" class="navigation">Introduction</a></p><p><a href="AllUnits.html" class="navigation">Units</a></p><p><a href="ClassHierarchy.html" class="navigation">Class Hierarchy</a></p><p><a href="AllClasses.html" class="navigation">Classes, Interfaces, Objects and Records</a></p><p><a href="AllTypes.html" class="navigation">Types</a></p><p><a href="AllVariables.html" class="navigation">Variables</a></p><p><a href="AllConstants.html" class="navigation">Constants</a></p><p><a href="AllFunctions.html" class="navigation">Functions and Procedures</a></p><p><a href="AllIdentifiers.html" class="navigation">Identifiers</a></p></td><td class="content">
<a name="TParameters"></a><h1 class="cio">Class TParameters</h1>
<table class="sections wide_list">
<tr>
<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td>Fields</td><td><a class="section" href="#PasDoc-Methods">Methods</a></td><td>Properties</td></tr></table>
<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
<p class="unitlink">
<a href="CastleParameters.html">CastleParameters</a></p>
<h2 class="declaration">Declaration</h2>
<p class="declaration">
<code>type TParameters = class(<a class="normal" href="CastleStringUtils.TCastleStringList.html">TCastleStringList</a>)</code></p>
<h2 class="description">Description</h2>
<p>
Storing and processing command-line parameters and options. For simple processing, you can just read values of this list, checking count with comfortable methods like <a class="normal" href="CastleParameters.TParameters.html#CheckHigh">CheckHigh</a>. For more involved processing, use the Parse function, that does a whole job for you based on a simple specification of allowed options.
<p>Some terminology:
<p></p>
<dl class="paragraph_spacing">
<dt><i>Parameter</i></dt>
<dd><p>Command-line parameters list is given directly by the OS to our program. These are the contents of this list, initialized from the standard Pascal ParamStr/ParamCount. They can be modified to remove the already-handled parameters.</p></dd>
<dt><i>Option</i></dt>
<dd><p>Options are things encoded by the user in the parameters. Examples:
<p></p>
<ul class="paragraph_spacing">
<li><p>Command-line
<p></p>
<pre class="preformatted"> view3dscene --navigation Walk</pre>
<p>
<p>passes two parameters (<code>--navigation</code> and <code>Walk</code>) for view3dscene, and these two parameters form one option: <code>--navigation=Walk</code>.</p></li>
<li><p>Command-line
<p></p>
<pre class="preformatted"> view3dscene -hv</pre>
<p>
<p>passes one parameter (<code>-hv</code>) for view3dscene, and inside this parameter two options are encoded: <code>-h</code> and <code>-v</code>.</p></li>
</ul>
<p>
<p>The very idea of this unit is to decode "options" from the "parameters". </p></dd>
<dt><i>Argument</i></dt>
<dd><p>Argument is a part of the option, that clarifies what this option does. For example in <code>--navigation=Walk</code>, "<code>Walk</code>" is the argument and "<code>--navigation</code>" is the option long name.
<p>Some options don't take any arguments, some take optional argument, some take required argument, some have a couple of arguments. <a class="normal" href="CastleParameters.html#TOptionArgument">TOptionArgument</a> type allows you to specify all this.</p></dd>
</dl>
<p>
<p>For simple programs, you can directly parse command-line by looking at our parameters strings. For more involved cases, using <a class="normal" href="CastleParameters.TParameters.html#Parse">Parse</a> method has a lot of advantages:
<p></p>
<ul class="paragraph_spacing">
<li><p>Less error-prone, and your program's code stays simple.</p></li>
<li><p>We automatically handle special parameter -- that is a standard way to mark the end of the options. (Useful for users that have filenames that start with "-" character.)</p></li>
<li><p>We automatically detect and make exceptions with nice messages on various errors. For example unrecognized options are clearly reported (so they will not mistaken for e.g. missing filenames by your program).</p></li>
<li><p>We automatically allow combining of short options, so user can use <code>-abc</code> instead of <code>-a -b -c</code>.</p></li>
<li><p>We have a simple interface, where you simply specify what options you want, long and short option names, option arguments and such.</p></li>
</ul>
<p>
<p>See [<a href="http://castle-engine.sourceforge.net/common_options.php">http://castle-engine.sourceforge.net/common_options.php</a>] for a user description how short and long options are expected to be given on the command-line.</p>
<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">TStringList</li>
<li class="ancestor"><a class="normal" href="CastleStringUtils.TCastleStringList.html">TCastleStringList</a></li>
<li class="thisitem">TParameters</li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Methods"></a><h3 class="summary">Methods</h3>
<table class="summary wide_list">
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a href="CastleParameters.TParameters.html#High">High</a></b>: Integer;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a href="CastleParameters.TParameters.html#CheckHigh">CheckHigh</a></b>(ParamValue: integer);</code></td>
</tr>
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a href="CastleParameters.TParameters.html#CheckHighAtLeast">CheckHighAtLeast</a></b>(ParamValue: integer);</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a href="CastleParameters.TParameters.html#CheckHighAtMost">CheckHighAtMost</a></b>(ParamValue: integer);</code></td>
</tr>
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a href="CastleParameters.TParameters.html#IsPresent">IsPresent</a></b>(const A: array of string): boolean;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a href="CastleParameters.TParameters.html#Parse">Parse</a></b>(Options: <a href="CastleParameters.html#POption_Array">POption_Array</a>; OptionsCount: Integer; OptionProc: <a href="CastleParameters.html#TOptionProc">TOptionProc</a>; OptionProcData: Pointer; ParseOnlyKnownLongOptions: boolean = false); overload;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a href="CastleParameters.TParameters.html#Parse">Parse</a></b>(const Options: array of <a href="CastleParameters.TOption.html">TOption</a>; OptionProc: <a href="CastleParameters.html#TOptionProc">TOptionProc</a>; OptionProcData: Pointer; ParseOnlyKnownLongOptions: boolean = false); overload;</code></td>
</tr>
</table>
<h2 class="description">Description</h2>
<h3 class="detail">Methods</h3>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="High"></a><code>function <b>High</b>: Integer;</code></td>
</tr>
<tr><td colspan="2">
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="CheckHigh"></a><code>procedure <b>CheckHigh</b>(ParamValue: integer);</code></td>
</tr>
<tr><td colspan="2">
<p>
Does the number of parameters (High) satisfy given condition. </p>
<h6 class="description_section">Exceptions raised</h6>
<dl class="exceptions_raised">
<dt><a class="normal" href="CastleParameters.EInvalidParams.html">EInvalidParams</a></dt>
<dd>When High is wrong.</dd>
</dl>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="CheckHighAtLeast"></a><code>procedure <b>CheckHighAtLeast</b>(ParamValue: integer);</code></td>
</tr>
<tr><td colspan="2">
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="CheckHighAtMost"></a><code>procedure <b>CheckHighAtMost</b>(ParamValue: integer);</code></td>
</tr>
<tr><td colspan="2">
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="IsPresent"></a><code>function <b>IsPresent</b>(const A: array of string): boolean;</code></td>
</tr>
<tr><td colspan="2">
<p>
Is one of given strings present on the parameters list. Looks inside Strings[1..High], case sensitive.</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Parse"></a><code>procedure <b>Parse</b>(Options: <a href="CastleParameters.html#POption_Array">POption_Array</a>; OptionsCount: Integer; OptionProc: <a href="CastleParameters.html#TOptionProc">TOptionProc</a>; OptionProcData: Pointer; ParseOnlyKnownLongOptions: boolean = false); overload;</code></td>
</tr>
<tr><td colspan="2">
<p>
Parse command-line parameters. Given a specification of your command-line options (in Options), we will find and pass these options to your OptionProc callback. The handled options will be removed from the <a class="normal" href="CastleParameters.html#Parameters">Parameters</a> list.
<p>After running this, you should treat the remaining <a class="normal" href="CastleParameters.html#Parameters">Parameters</a> as "normal" parameters, usually a filenames to open by your program or such.
<p>See also <a class="normal" href="CastleParameters.TOption.html">TOption</a> for a specification of an option, and see <a class="normal" href="CastleParameters.html#TOptionArgument">TOptionArgument</a> for a specification of an option argument, and see <a class="normal" href="CastleParameters.html#TOptionProc">TOptionProc</a> for a specification what your OptionProc callback gets.
<p>
<p>Note that a single dash parameter is left alone, without making any exceptions, as this is a standard way of telling "standard input" or "standard output" for some programs.
<p>Note that a double dash parameter -- is handled and removed from the <a class="normal" href="CastleParameters.html#Parameters">Parameters</a> list, and signals an end of options.
<p>You should not modify <a class="normal" href="CastleParameters.html#Parameters">Parameters</a> list when this function is running, in particular do not modify it from your OptionProc callback. Also, do not depend on when the handled options are exactly removed from the <a class="normal" href="CastleParameters.html#Parameters">Parameters</a> list (before or after OptionProc callback).
<p>We never touch here the Strings[0] value, we look only at the Strings[1] to Strings[High].
<p>ParseOnlyKnownLongOptions = <code>True</code> makes this procedure work a little differently, it's designed to allow you to process <i>some</i> long options and leave the rest options not handled (without making any error):
<p></p>
<ol class="paragraph_spacing">
<li value="1"><p>All short options are ignored then.</p></li>
<li value="2"><p>All unknown long options are also ignored, without making any error.</p></li>
<li value="3"><p>The special -- is handled (signals the end of options), but it's not removed from the <a class="normal" href="CastleParameters.html#Parameters">Parameters</a>.</p></li>
</ol>
<p>
<p>The ParseOnlyKnownLongOptions = <code>True</code> is useful if you want to handle some command-line options, but you still want to leave final options parsing to a later code. For example <a class="normal" href="CastleWindow.TCastleWindowCustom.html#ParseParameters">TCastleWindowCustom.ParseParameters</a> parses some window parameters (like –geometry), leaving your program-specific stuff in peace.
<p>Note that ParseOnlyKnownLongOptions = <code>True</code> isn't an absolutely fool-proof solution, for example the command-line <code>view3dscene –navigation –geometry 800x600 Walk</code> is actually invalid. But we will handle it, by first detecting and removing <code>–geometry 800x600</code> from <a class="normal" href="CastleWindow.TCastleWindowCustom.html#ParseParameters">TCastleWindowCustom.ParseParameters</a>, and then detecting and removing <code>–navigation Walk</code> from view3dscene code. Basically, processing by Parse many times is not fool-proof in some weird situations.
<p></p>
<h6 class="description_section">Exceptions raised</h6>
<dl class="exceptions_raised">
<dt><a class="normal" href="CastleParameters.EInvalidShortOption.html">EInvalidShortOption</a></dt>
<dd>On invalid (unknown) short option name.</dd>
<dt><a class="normal" href="CastleParameters.EInvalidLongOption.html">EInvalidLongOption</a></dt>
<dd>On invalid long option name.</dd>
<dt><a class="normal" href="CastleParameters.EExcessiveOptionArgument.html">EExcessiveOptionArgument</a></dt>
<dd>When an option gets too many arguments, this may happen for options with oaNone or oaRequiredXSeparate that are specified with <code>–option=argument</code> form.</dd>
<dt><a class="normal" href="CastleParameters.EMissingOptionArgument.html">EMissingOptionArgument</a></dt>
<dd>When an option gets too few arguments, this may happen when argument for oaRequired option is missing, or when too few arguments are given for oaRequiredXSeparate option.</dd>
<dt><a class="normal" href="CastleParameters.EInvalidParams.html">EInvalidParams</a></dt>
<dd>On invalid parameter without an option, like <code>-=argument</code> or <code>–=argument</code>.</dd>
</dl>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Parse"></a><code>procedure <b>Parse</b>(const Options: array of <a href="CastleParameters.TOption.html">TOption</a>; OptionProc: <a href="CastleParameters.html#TOptionProc">TOptionProc</a>; OptionProcData: Pointer; ParseOnlyKnownLongOptions: boolean = false); overload;</code></td>
</tr>
<tr><td colspan="2">
</td></tr>
</table>
<!-- Piwik -->
<script type="text/javascript">
var _paq = _paq || [];
_paq.push(["trackPageView"]);
_paq.push(["enableLinkTracking"]);
(function() {
var u=(("https:" == document.location.protocol) ? "https" : "http") + "://michalis.ii.uni.wroc.pl/piwik-castle-engine/";
_paq.push(["setTrackerUrl", u+"piwik.php"]);
_paq.push(["setSiteId", "1"]);
var d=document, g=d.createElement("script"), s=d.getElementsByTagName("script")[0]; g.type="text/javascript";
g.defer=true; g.async=true; g.src=u+"piwik.js"; s.parentNode.insertBefore(g,s);
})();
</script>
<!-- End Piwik Code -->
<noscript>
<!-- Piwik Image Tracker -->
<img src="http://michalis.ii.uni.wroc.pl/piwik-castle-engine/piwik.php?idsite=1&rec=1" style="border:0" alt="" />
<!-- End Piwik -->
</noscript>
<hr noshade size="1"><span class="appinfo"><em>Generated by <a href="http://pasdoc.sourceforge.net/">PasDoc 0.13.0</a> on 2015-06-15 04:43:10</em>
</span>
</td></tr></table></body></html>
|