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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
<html>
<head>
<title>Castle Game Engine: CastleRectangles: Object TRectangle</title>
<meta name="generator" content="PasDoc 0.13.0">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<link rel="StyleSheet" type="text/css" href="pasdoc.css">
</head>
<body>
<table class="container"><tr><td class="navigation">
<h2>Castle Game Engine</h2><p><a href="introduction.html" class="navigation">Introduction</a></p><p><a href="AllUnits.html" class="navigation">Units</a></p><p><a href="ClassHierarchy.html" class="navigation">Class Hierarchy</a></p><p><a href="AllClasses.html" class="navigation">Classes, Interfaces, Objects and Records</a></p><p><a href="AllTypes.html" class="navigation">Types</a></p><p><a href="AllVariables.html" class="navigation">Variables</a></p><p><a href="AllConstants.html" class="navigation">Constants</a></p><p><a href="AllFunctions.html" class="navigation">Functions and Procedures</a></p><p><a href="AllIdentifiers.html" class="navigation">Identifiers</a></p></td><td class="content">
<a name="TRectangle"></a><h1 class="cio">Object TRectangle</h1>
<table class="sections wide_list">
<tr>
<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td><a class="section" href="#PasDoc-Fields">Fields</a></td><td><a class="section" href="#PasDoc-Methods">Methods</a></td><td><a class="section" href="#PasDoc-Properties">Properties</a></td></tr></table>
<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
<p class="unitlink">
<a  href="CastleRectangles.html">CastleRectangles</a></p>
<h2 class="declaration">Declaration</h2>
<p class="declaration">
<code>type TRectangle = object(TObject)</code></p>
<h2 class="description">Description</h2>
<p>
2D rectangle with integer coordinates. Useful for various 2D GUI operations.

<p>The area covered by the rectangle starts in (Left,Bottom) pixel and spans (Width,Height) pixels. This means that the <a class="normal" href="CastleRectangles.TRectangle.html#Right">right</a>-top pixel covered by the rectangle is (Left + Width - 1,Bottom + Height - 1). The rectangle is empty (<a class="normal" href="CastleRectangles.TRectangle.html#Contains">Contains</a> will always answer <code>False</code>) when either Width or Height are zero.</p>
<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">TObject</li>
<li class="thisitem">TRectangle</li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Fields"></a><h3 class="summary">Fields</h3>
<table class="summary wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code><b><a  href="CastleRectangles.TRectangle.html#Left">Left</a></b>: Integer;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code><b><a  href="CastleRectangles.TRectangle.html#Bottom">Bottom</a></b>: Integer;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code><b><a  href="CastleRectangles.TRectangle.html#Width">Width</a></b>: Cardinal;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code><b><a  href="CastleRectangles.TRectangle.html#Height">Height</a></b>: Cardinal;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>internal const <b><a  href="CastleRectangles.TRectangle.html#Empty">Empty</a></b>: <a  href="CastleRectangles.TRectangle.html">TRectangle</a> = (<a  href="CastleRectangles.TRectangle.html#Left">Left</a>: 0; Bottom: 0; Width: 0; Height: 0);</code></td>
</tr>
</table>
<a name="PasDoc-Methods"></a><h3 class="summary">Methods</h3>
<table class="summary wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Contains">Contains</a></b>(const X, Y: Integer): boolean;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Contains">Contains</a></b>(const Point: <a  href="CastleVectors.html#TVector2Single">TVector2Single</a>): boolean;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Contains">Contains</a></b>(const Point: <a  href="CastleVectors.html#TVector2Integer">TVector2Integer</a>): boolean;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Center">Center</a></b>(const W, H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Grow">Grow</a></b>(const Delta: Integer): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Grow">Grow</a></b>(const DeltaX, DeltaY: Integer): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#RemoveLeft">RemoveLeft</a></b>(W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#RemoveBottom">RemoveBottom</a></b>(H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#RemoveRight">RemoveRight</a></b>(W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#RemoveTop">RemoveTop</a></b>(H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#GrowLeft">GrowLeft</a></b>(const W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#GrowBottom">GrowBottom</a></b>(const H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#GrowRight">GrowRight</a></b>(const W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#GrowTop">GrowTop</a></b>(const H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#LeftPart">LeftPart</a></b>(W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#BottomPart">BottomPart</a></b>(H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#RightPart">RightPart</a></b>(W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#TopPart">TopPart</a></b>(H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Middle">Middle</a></b>: <a  href="CastleVectors.html#TVector2Integer">TVector2Integer</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#ClampX">ClampX</a></b>(const X: Integer): Integer;</code></td>
</tr>
<tr class="list">
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<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#ClampY">ClampY</a></b>(const Y: Integer): Integer;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#ScaleToWidth">ScaleToWidth</a></b>(const NewWidth: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#ScaleToHeight">ScaleToHeight</a></b>(const NewHeight: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#AlignCore">AlignCore</a></b>( const ThisPosition: <a  href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>; const OtherRect: <a  href="CastleRectangles.TRectangle.html">TRectangle</a>; const OtherPosition: <a  href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>; const X: Integer = 0): Integer;</code></td>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Align">Align</a></b>( const ThisPosition: <a  href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>; const OtherRect: <a  href="CastleRectangles.TRectangle.html">TRectangle</a>; const OtherPosition: <a  href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>; const X: Integer = 0): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
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<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#AlignCore">AlignCore</a></b>( const ThisPosition: <a  href="CastleRectangles.html#TVerticalPosition">TVerticalPosition</a>; const OtherRect: <a  href="CastleRectangles.TRectangle.html">TRectangle</a>; const OtherPosition: <a  href="CastleRectangles.html#TVerticalPosition">TVerticalPosition</a>; const Y: Integer = 0): Integer;</code></td>
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<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#Align">Align</a></b>( const ThisPosition: <a  href="CastleRectangles.html#TVerticalPosition">TVerticalPosition</a>; const OtherRect: <a  href="CastleRectangles.TRectangle.html">TRectangle</a>; const OtherPosition: <a  href="CastleRectangles.html#TVerticalPosition">TVerticalPosition</a>; const Y: Integer = 0): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
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<td class="itemcode"><code>function <b><a  href="CastleRectangles.TRectangle.html#ToString">ToString</a></b>: string;</code></td>
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<a name="PasDoc-Properties"></a><h3 class="summary">Properties</h3>
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<td class="itemcode"><code>property <b><a  href="CastleRectangles.TRectangle.html#Right">Right</a></b>: Integer read GetRight;</code></td>
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<td class="itemcode"><code>property <b><a  href="CastleRectangles.TRectangle.html#Top">Top</a></b>: Integer read GetTop;</code></td>
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<td class="itemcode"><code>property <b><a  href="CastleRectangles.TRectangle.html#LeftBottom">LeftBottom</a></b>: <a  href="CastleVectors.html#TVector2Integer">TVector2Integer</a> read GetLeftBottom write SetLeftBottom;</code></td>
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<h2 class="description">Description</h2>
<h3 class="detail">Fields</h3>
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<td class="itemcode"><a name="Left"></a><code><b>Left</b>: Integer;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="Bottom"></a><code><b>Bottom</b>: Integer;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="Width"></a><code><b>Width</b>: Cardinal;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="Height"></a><code><b>Height</b>: Cardinal;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="Empty"></a><code>internal const <b>Empty</b>: <a  href="CastleRectangles.TRectangle.html">TRectangle</a> = (<a  href="CastleRectangles.TRectangle.html#Left">Left</a>: 0; Bottom: 0; Width: 0; Height: 0);</code></td>
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&nbsp;</td></tr>
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<h3 class="detail">Methods</h3>
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<td class="itemcode"><a name="Contains"></a><code>function <b>Contains</b>(const X, Y: Integer): boolean;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="Contains"></a><code>function <b>Contains</b>(const Point: <a  href="CastleVectors.html#TVector2Single">TVector2Single</a>): boolean;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Contains"></a><code>function <b>Contains</b>(const Point: <a  href="CastleVectors.html#TVector2Integer">TVector2Integer</a>): boolean;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Center"></a><code>function <b>Center</b>(const W, H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
<p>
Return rectangle with given width and height centered in the middle of this rectangle. The given W, H may be smaller or larger than this rectangle sizes.</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Grow"></a><code>function <b>Grow</b>(const Delta: Integer): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
<p>
<a class="normal" href="CastleRectangles.TRectangle.html#Grow">Grow</a> (when Delta &gt; 0) or shrink (when Delta &lt; 0) the rectangle, returning new value. This adds a margin of Delta pixels around all sides of the rectangle, so in total width grows by 2 * Delta, and the same for height. In case of shrinking, we protect from shrinking too much: the resulting width or height is set to zero (which makes a valid and empty rectangle) if shrinking too much.</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Grow"></a><code>function <b>Grow</b>(const DeltaX, DeltaY: Integer): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="RemoveLeft"></a><code>function <b>RemoveLeft</b>(W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
<p>
Returns the rectangle with a number of pixels from given side removed. Returns an empty rectangle if you try to remove too much. </p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="RemoveBottom"></a><code>function <b>RemoveBottom</b>(H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="RemoveRight"></a><code>function <b>RemoveRight</b>(W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="RemoveTop"></a><code>function <b>RemoveTop</b>(H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="GrowLeft"></a><code>function <b>GrowLeft</b>(const W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
<p>
Returns the rectangle with a number of pixels on given side added. </p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="GrowBottom"></a><code>function <b>GrowBottom</b>(const H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="GrowRight"></a><code>function <b>GrowRight</b>(const W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="GrowTop"></a><code>function <b>GrowTop</b>(const H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="LeftPart"></a><code>function <b>LeftPart</b>(W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
<p>
Returns the given side of the rectangle, cut down to given number of pixels from given side. This is similar to RemoveXxx methods, but here you specify which side to keep, as opposed to RemoveXxx methods where you specify which side you remove.

<p>If the requested size is larger than current size (for example, W &gt; Width for <code>LeftPart</code>) then the unmodified rectangle is returned.

<p></p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="BottomPart"></a><code>function <b>BottomPart</b>(H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="RightPart"></a><code>function <b>RightPart</b>(W: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="TopPart"></a><code>function <b>TopPart</b>(H: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Middle"></a><code>function <b>Middle</b>: <a  href="CastleVectors.html#TVector2Integer">TVector2Integer</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="ClampX"></a><code>function <b>ClampX</b>(const X: Integer): Integer;</code></td>
</tr>
<tr><td colspan="2">
<p>
Clamp value to be within allowed horizontal range. That is, clamp to <code>[Left, <a class="normal" href="CastleRectangles.TRectangle.html#Right">Right</a> - 1]</code>.</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="ClampY"></a><code>function <b>ClampY</b>(const Y: Integer): Integer;</code></td>
</tr>
<tr><td colspan="2">
<p>
Clamp value to be within allowed vertical range. That is, clamp to <code>[Bottom, Top - 1]</code>.</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="ScaleToWidth"></a><code>function <b>ScaleToWidth</b>(const NewWidth: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="ScaleToHeight"></a><code>function <b>ScaleToHeight</b>(const NewHeight: Cardinal): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="AlignCore"></a><code>function <b>AlignCore</b>( const ThisPosition: <a  href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>; const OtherRect: <a  href="CastleRectangles.TRectangle.html">TRectangle</a>; const OtherPosition: <a  href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>; const X: Integer = 0): Integer;</code></td>
</tr>
<tr><td colspan="2">
<p>
<a class="normal" href="CastleRectangles.TRectangle.html#Align">Align</a> this rectangle within other rectangle by calculating new value for <a class="normal" href="CastleRectangles.TRectangle.html#Left">Left</a>.</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Align"></a><code>function <b>Align</b>( const ThisPosition: <a  href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>; const OtherRect: <a  href="CastleRectangles.TRectangle.html">TRectangle</a>; const OtherPosition: <a  href="CastleRectangles.html#THorizontalPosition">THorizontalPosition</a>; const X: Integer = 0): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="AlignCore"></a><code>function <b>AlignCore</b>( const ThisPosition: <a  href="CastleRectangles.html#TVerticalPosition">TVerticalPosition</a>; const OtherRect: <a  href="CastleRectangles.TRectangle.html">TRectangle</a>; const OtherPosition: <a  href="CastleRectangles.html#TVerticalPosition">TVerticalPosition</a>; const Y: Integer = 0): Integer;</code></td>
</tr>
<tr><td colspan="2">
<p>
<a class="normal" href="CastleRectangles.TRectangle.html#Align">Align</a> this rectangle within other rectangle by calculating new value for <a class="normal" href="CastleRectangles.TRectangle.html#Bottom">Bottom</a>.</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Align"></a><code>function <b>Align</b>( const ThisPosition: <a  href="CastleRectangles.html#TVerticalPosition">TVerticalPosition</a>; const OtherRect: <a  href="CastleRectangles.TRectangle.html">TRectangle</a>; const OtherPosition: <a  href="CastleRectangles.html#TVerticalPosition">TVerticalPosition</a>; const Y: Integer = 0): <a  href="CastleRectangles.TRectangle.html">TRectangle</a>;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="ToString"></a><code>function <b>ToString</b>: string;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<h3 class="detail">Properties</h3>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Right"></a><code>property <b>Right</b>: Integer read GetRight;</code></td>
</tr>
<tr><td colspan="2">
<p>
<code>Right</code> and Top pixels are 1 pixel *outside* of the rectangle. </p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="Top"></a><code>property <b>Top</b>: Integer read GetTop;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="LeftBottom"></a><code>property <b>LeftBottom</b>: <a  href="CastleVectors.html#TVector2Integer">TVector2Integer</a> read GetLeftBottom write SetLeftBottom;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
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