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<title>Castle Game Engine: CastleVectors: Class TMatrix3DoubleList</title>
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<a name="TMatrix3DoubleList"></a><h1 class="cio">Class TMatrix3DoubleList</h1>
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<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td>Fields</td><td><a class="section" href="#PasDoc-Methods">Methods</a></td><td>Properties</td></tr></table>
<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
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<a href="CastleVectors.html">CastleVectors</a></p>
<h2 class="declaration">Declaration</h2>
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<code>type TMatrix3DoubleList = class(<a class="normal" href="CastleGenericLists.TGenericStructList.html">specialize TGenericStructList<TMatrix3Double></a>)</code></p>
<h2 class="description">Description</h2>
<div class="nodescription">no description available, TGenericStructList description follows</div><p>
Generic list of types that are compared by CompareByte.
<p>This is equivalent to TFPGList, except it doesn't override <a class="normal" href="CastleGenericLists.TGenericStructList.html#IndexOf">IndexOf</a>, so your type doesn't need to have a "=" operator built-in inside FPC. When calling <a class="normal" href="CastleGenericLists.TGenericStructList.html#IndexOf">IndexOf</a> or Remove, it will simply compare values using CompareByte, this is what TFPSList.IndexOf uses. This way it works to create lists of records, vectors (constant size arrays), old-style TP objects, and also is suitable to create a list of methods (since for methods, the "=" is broken, for Delphi compatibility, see <a href="http://bugs.freepascal.org/view.php?id=9228">http://bugs.freepascal.org/view.php?id=9228</a>).
<p>We also add some trivial helper methods like <a class="normal" href="CastleGenericLists.TGenericStructList.html#Add">Add</a> and <a class="normal" href="CastleGenericLists.TGenericStructList.html#L">L</a>.</p>
<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">TFPSList</li>
<li class="ancestor"><a class="normal" href="CastleGenericLists.TGenericStructList.html">TGenericStructList</a></li>
<li class="thisitem">TMatrix3DoubleList</li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Methods"></a><h3 class="summary">Methods</h3>
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<td class="itemcode"><code>function <b><a href="CastleVectors.TMatrix3DoubleList.html#ToMatrix3Single">ToMatrix3Single</a></b>: <a href="CastleVectors.TMatrix3SingleList.html">TMatrix3SingleList</a>;</code></td>
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<td class="itemcode"><code>procedure <b><a href="CastleVectors.TMatrix3DoubleList.html#AddList">AddList</a></b>(Source: <a href="CastleVectors.TMatrix3DoubleList.html">TMatrix3DoubleList</a>);</code></td>
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<td class="itemcode"><code>procedure <b><a href="CastleVectors.TMatrix3DoubleList.html#AddArray">AddArray</a></b>(const A: array of <a href="CastleVectors.html#TMatrix3Double">TMatrix3Double</a>);</code></td>
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<h2 class="description">Description</h2>
<h3 class="detail">Methods</h3>
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<td class="itemcode"><a name="ToMatrix3Single"></a><code>function <b>ToMatrix3Single</b>: <a href="CastleVectors.TMatrix3SingleList.html">TMatrix3SingleList</a>;</code></td>
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<td class="itemcode"><a name="AddList"></a><code>procedure <b>AddList</b>(Source: <a href="CastleVectors.TMatrix3DoubleList.html">TMatrix3DoubleList</a>);</code></td>
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<td class="itemcode"><a name="AddArray"></a><code>procedure <b>AddArray</b>(const A: array of <a href="CastleVectors.html#TMatrix3Double">TMatrix3Double</a>);</code></td>
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