File: CastleVectors.TVector2SingleList.html

package info (click to toggle)
castle-game-engine 5.2.0-3
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 185,428 kB
  • sloc: pascal: 260,781; cpp: 1,363; objc: 713; makefile: 537; xml: 496; sh: 480; php: 4
file content (142 lines) | stat: -rw-r--r-- 9,547 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
<html>
<head>
<title>Castle Game Engine: CastleVectors: Class TVector2SingleList</title>
<meta name="generator" content="PasDoc 0.13.0">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<link rel="StyleSheet" type="text/css" href="pasdoc.css">
</head>
<body>
<table class="container"><tr><td class="navigation">
<h2>Castle Game Engine</h2><p><a href="introduction.html" class="navigation">Introduction</a></p><p><a href="AllUnits.html" class="navigation">Units</a></p><p><a href="ClassHierarchy.html" class="navigation">Class Hierarchy</a></p><p><a href="AllClasses.html" class="navigation">Classes, Interfaces, Objects and Records</a></p><p><a href="AllTypes.html" class="navigation">Types</a></p><p><a href="AllVariables.html" class="navigation">Variables</a></p><p><a href="AllConstants.html" class="navigation">Constants</a></p><p><a href="AllFunctions.html" class="navigation">Functions and Procedures</a></p><p><a href="AllIdentifiers.html" class="navigation">Identifiers</a></p></td><td class="content">
<a name="TVector2SingleList"></a><h1 class="cio">Class TVector2SingleList</h1>
<table class="sections wide_list">
<tr>
<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td>Fields</td><td><a class="section" href="#PasDoc-Methods">Methods</a></td><td>Properties</td></tr></table>
<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
<p class="unitlink">
<a  href="CastleVectors.html">CastleVectors</a></p>
<h2 class="declaration">Declaration</h2>
<p class="declaration">
<code>type TVector2SingleList = class(<a class="normal" href="CastleGenericLists.TGenericStructList.html">specialize TGenericStructList&lt;TVector2Single&gt;</a>)</code></p>
<h2 class="description">Description</h2>
<div class="nodescription">no description available, TGenericStructList description follows</div><p>
Generic list of types that are compared by CompareByte.

<p>This is equivalent to TFPGList, except it doesn't override <a class="normal" href="CastleGenericLists.TGenericStructList.html#IndexOf">IndexOf</a>, so your type doesn't need to have a &quot;=&quot; operator built-in inside FPC. When calling <a class="normal" href="CastleGenericLists.TGenericStructList.html#IndexOf">IndexOf</a> or Remove, it will simply compare values using CompareByte, this is what TFPSList.IndexOf uses. This way it works to create lists of records, vectors (constant size arrays), old-style TP objects, and also is suitable to create a list of methods (since for methods, the &quot;=&quot; is broken, for Delphi compatibility, see <a  href="http://bugs.freepascal.org/view.php?id=9228">http://bugs.freepascal.org/view.php?id=9228</a>).

<p>We also add some trivial helper methods like <a class="normal" href="CastleGenericLists.TGenericStructList.html#Add">Add</a> and <a class="normal" href="CastleGenericLists.TGenericStructList.html#L">L</a>.</p>
<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">TFPSList</li>
<li class="ancestor"><a class="normal" href="CastleGenericLists.TGenericStructList.html">TGenericStructList</a></li>
<li class="thisitem">TVector2SingleList</li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Methods"></a><h3 class="summary">Methods</h3>
<table class="summary wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <b><a  href="CastleVectors.TVector2SingleList.html#MinMax">MinMax</a></b>(out Min, Max: <a  href="CastleVectors.html#TVector2Single">TVector2Single</a>): boolean;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a  href="CastleVectors.TVector2SingleList.html#AssignLerp">AssignLerp</a></b>(const Fraction: Single; V1, V2: <a  href="CastleVectors.TVector2SingleList.html">TVector2SingleList</a>; Index1, Index2, ACount: Integer);</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a  href="CastleVectors.TVector2SingleList.html#AddList">AddList</a></b>(Source: <a  href="CastleVectors.TVector2SingleList.html">TVector2SingleList</a>);</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a  href="CastleVectors.TVector2SingleList.html#AddListRange">AddListRange</a></b>(Source: <a  href="CastleVectors.TVector2SingleList.html">TVector2SingleList</a>; Index, AddCount: Integer);</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a  href="CastleVectors.TVector2SingleList.html#AddArray">AddArray</a></b>(const A: array of <a  href="CastleVectors.html#TVector2Single">TVector2Single</a>);</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a  href="CastleVectors.TVector2SingleList.html#AssignArray">AssignArray</a></b>(const A: array of <a  href="CastleVectors.html#TVector2Single">TVector2Single</a>);</code></td>
</tr>
</table>
<h2 class="description">Description</h2>
<h3 class="detail">Methods</h3>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="MinMax"></a><code>function <b>MinMax</b>(out Min, Max: <a  href="CastleVectors.html#TVector2Single">TVector2Single</a>): boolean;</code></td>
</tr>
<tr><td colspan="2">
<p>
Calculate minimum and maximum values for both dimensions of this set of points. Returns <code>False</code> when Count = 0.</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="AssignLerp"></a><code>procedure <b>AssignLerp</b>(const Fraction: Single; V1, V2: <a  href="CastleVectors.TVector2SingleList.html">TVector2SingleList</a>; Index1, Index2, ACount: Integer);</code></td>
</tr>
<tr><td colspan="2">
<p>
Assign linear interpolation between two other vector arrays. </p>
<h6 class="description_section">See also</h6>
<dl class="see_also">
  <dt><a class="normal" href="CastleVectors.TVector3SingleList.html#AssignLerp">TVector3SingleList.AssignLerp</a></dt>
  <dd>Assign linear interpolation between two other vector arrays.</dd>
</dl>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="AddList"></a><code>procedure <b>AddList</b>(Source: <a  href="CastleVectors.TVector2SingleList.html">TVector2SingleList</a>);</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="AddListRange"></a><code>procedure <b>AddListRange</b>(Source: <a  href="CastleVectors.TVector2SingleList.html">TVector2SingleList</a>; Index, AddCount: Integer);</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="AddArray"></a><code>procedure <b>AddArray</b>(const A: array of <a  href="CastleVectors.html#TVector2Single">TVector2Single</a>);</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="AssignArray"></a><code>procedure <b>AssignArray</b>(const A: array of <a  href="CastleVectors.html#TVector2Single">TVector2Single</a>);</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<!-- Piwik -->
<script type="text/javascript">
  var _paq = _paq || [];
  _paq.push(["trackPageView"]);
  _paq.push(["enableLinkTracking"]);

  (function() {
    var u=(("https:" == document.location.protocol) ? "https" : "http") + "://michalis.ii.uni.wroc.pl/piwik-castle-engine/";
    _paq.push(["setTrackerUrl", u+"piwik.php"]);
    _paq.push(["setSiteId", "1"]);
    var d=document, g=d.createElement("script"), s=d.getElementsByTagName("script")[0]; g.type="text/javascript";
    g.defer=true; g.async=true; g.src=u+"piwik.js"; s.parentNode.insertBefore(g,s);
  })();
</script>
<!-- End Piwik Code -->

<noscript>
<!-- Piwik Image Tracker -->
<img src="http://michalis.ii.uni.wroc.pl/piwik-castle-engine/piwik.php?idsite=1&amp;rec=1" style="border:0" alt="" />
<!-- End Piwik -->
</noscript>
<hr noshade size="1"><span class="appinfo"><em>Generated by <a  href="http://pasdoc.sourceforge.net/">PasDoc 0.13.0</a> on 2015-06-15 04:43:13</em>
</span>
</td></tr></table></body></html>