File: X3DCastleScript.html

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
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<title>Castle Game Engine: X3DCastleScript</title>
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<h2>Castle Game Engine</h2><p><a href="introduction.html" class="navigation">Introduction</a></p><p><a href="AllUnits.html" class="navigation">Units</a></p><p><a href="ClassHierarchy.html" class="navigation">Class Hierarchy</a></p><p><a href="AllClasses.html" class="navigation">Classes, Interfaces, Objects and Records</a></p><p><a href="AllTypes.html" class="navigation">Types</a></p><p><a href="AllVariables.html" class="navigation">Variables</a></p><p><a href="AllConstants.html" class="navigation">Constants</a></p><p><a href="AllFunctions.html" class="navigation">Functions and Procedures</a></p><p><a href="AllIdentifiers.html" class="navigation">Identifiers</a></p></td><td class="content">
<h1 class="unit">Unit X3DCastleScript</h1>
<table class="sections wide_list">
<tr>
<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Uses">Uses</a></td><td><a class="section" href="#PasDoc-Classes">Classes, Interfaces, Objects and Records</a></td><td><a class="section" href="#PasDoc-FuncsProcs">Functions and Procedures</a></td><td>Types</td><td>Constants</td><td>Variables</td></tr></table>
<a name="PasDoc-Description"></a><h2 class="description">Description</h2>
<p>
<a class="normal" href="CastleScript.html">CastleScript</a> utilities for usage as VRML/X3D scripts.</p>
<a name="PasDoc-Uses"></a><h2 class="uses">Uses</h2>
<ul class="useslist"><li><a  href="X3DFields.html">X3DFields</a></li><li><a  href="CastleScript.html">CastleScript</a></li><li><a  href="CastleUtils.html">CastleUtils</a></li><li><a  href="CastleClassUtils.html">CastleClassUtils</a></li><li><a  href="X3DTime.html">X3DTime</a></li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Classes"></a><h3 class="cio">Classes, Interfaces, Objects and Records</h3>
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<tr class="listheader">
<th class="itemname">Name</th>
<th class="itemdesc">Description</th>
</tr>
<tr class="list">
<td class="itemname">Class&nbsp;<a class="bold" href="X3DCastleScript.TCasScriptX3DValueList.html"><code>TCasScriptX3DValueList</code></a></td>
<td class="itemdesc">&nbsp;</td>
</tr>
</table>
<a name="PasDoc-FuncsProcs"></a><h3 class="summary">Functions and Procedures</h3>
<table class="summary wide_list">
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<td class="itemcode"><code>function <b><a  href="X3DCastleScript.html#X3DCasScriptCreateValue">X3DCasScriptCreateValue</a></b>(FieldOrEvent: <a  href="X3DFields.TX3DFieldOrEvent.html">TX3DFieldOrEvent</a>): <a  href="CastleScript.TCasScriptValue.html">TCasScriptValue</a>;</code></td>
</tr>
<tr class="list2">
<td class="itemcode"><code>procedure <b><a  href="X3DCastleScript.html#X3DCasScriptBeforeExecute">X3DCasScriptBeforeExecute</a></b>(Value: <a  href="CastleScript.TCasScriptValue.html">TCasScriptValue</a>; FieldOrEvent: <a  href="X3DFields.TX3DFieldOrEvent.html">TX3DFieldOrEvent</a>);</code></td>
</tr>
<tr class="list">
<td class="itemcode"><code>procedure <b><a  href="X3DCastleScript.html#X3DCasScriptAfterExecute">X3DCasScriptAfterExecute</a></b>(Value: <a  href="CastleScript.TCasScriptValue.html">TCasScriptValue</a>; FieldOrEvent: <a  href="X3DFields.TX3DFieldOrEvent.html">TX3DFieldOrEvent</a>; var LastEventTime: <a  href="X3DTime.TX3DTime.html">TX3DTime</a>);</code></td>
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</table>
<h2 class="description">Description</h2>
<h3 class="detail">Functions and Procedures</h3>
<table class="detail wide_list">
<tr class="list">
<td class="itemcode"><a name="X3DCasScriptCreateValue"></a><code>function <b>X3DCasScriptCreateValue</b>(FieldOrEvent: <a  href="X3DFields.TX3DFieldOrEvent.html">TX3DFieldOrEvent</a>): <a  href="CastleScript.TCasScriptValue.html">TCasScriptValue</a>;</code></td>
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<tr><td colspan="1">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="itemcode"><a name="X3DCasScriptBeforeExecute"></a><code>procedure <b>X3DCasScriptBeforeExecute</b>(Value: <a  href="CastleScript.TCasScriptValue.html">TCasScriptValue</a>; FieldOrEvent: <a  href="X3DFields.TX3DFieldOrEvent.html">TX3DFieldOrEvent</a>);</code></td>
</tr>
<tr><td colspan="1">
<p>
Do common things before VRML/X3D script with this variable is executed. This resets ValueAssigned (will be used in AfterExecute), and sets current variable's value from FieldOrEvent (if this is a field).</p>
</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="itemcode"><a name="X3DCasScriptAfterExecute"></a><code>procedure <b>X3DCasScriptAfterExecute</b>(Value: <a  href="CastleScript.TCasScriptValue.html">TCasScriptValue</a>; FieldOrEvent: <a  href="X3DFields.TX3DFieldOrEvent.html">TX3DFieldOrEvent</a>; var LastEventTime: <a  href="X3DTime.TX3DTime.html">TX3DTime</a>);</code></td>
</tr>
<tr><td colspan="1">
<p>
Do common things after VRML/X3D script with this variable is executed. This checks ValueAssigned, and propagates value change to appropriate field/event, sending event/setting field.</p>
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</table>
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