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<title>Castle Game Engine: X3DNodes: Class THAnimHumanoidNodeHelper</title>
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<h2>Castle Game Engine</h2><p><a href="introduction.html" class="navigation">Introduction</a></p><p><a href="AllUnits.html" class="navigation">Units</a></p><p><a href="ClassHierarchy.html" class="navigation">Class Hierarchy</a></p><p><a href="AllClasses.html" class="navigation">Classes, Interfaces, Objects and Records</a></p><p><a href="AllTypes.html" class="navigation">Types</a></p><p><a href="AllVariables.html" class="navigation">Variables</a></p><p><a href="AllConstants.html" class="navigation">Constants</a></p><p><a href="AllFunctions.html" class="navigation">Functions and Procedures</a></p><p><a href="AllIdentifiers.html" class="navigation">Identifiers</a></p></td><td class="content">
<a name="THAnimHumanoidNodeHelper"></a><h1 class="cio">Class THAnimHumanoidNodeHelper</h1>
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<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td>Fields</td><td>Methods</td><td><a class="section" href="#PasDoc-Properties">Properties</a></td></tr></table>
<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
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<a href="X3DNodes.html">X3DNodes</a></p>
<h2 class="declaration">Declaration</h2>
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<code>type THAnimHumanoidNodeHelper = class helper(TObject) for THAnimHumanoidNode</code></p>
<h2 class="description">Description</h2>
<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">TObject</li>
<li class="thisitem">THAnimHumanoidNodeHelper</li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Properties"></a><h3 class="summary">Properties</h3>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#Center">Center</a></b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetCenter write SetCenter;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#Name">Name</a></b>: string read GetName write SetName;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#Rotation">Rotation</a></b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetRotation write SetRotation;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#Scale">Scale</a></b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetScale write SetScale;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#ScaleOrientation">ScaleOrientation</a></b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetScaleOrientation write SetScaleOrientation;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#Translation">Translation</a></b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetTranslation write SetTranslation;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#Version">Version</a></b>: string read GetVersion write SetVersion;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#BboxCenter">BboxCenter</a></b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetBboxCenter write SetBboxCenter;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimHumanoidNodeHelper.html#BboxSize">BboxSize</a></b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetBboxSize write SetBboxSize;</code></td>
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<h2 class="description">Description</h2>
<h3 class="detail">Properties</h3>
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<td class="itemcode"><a name="Center"></a><code>property <b>Center</b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetCenter write SetCenter;</code></td>
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<td class="itemcode"><a name="Name"></a><code>property <b>Name</b>: string read GetName write SetName;</code></td>
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<td class="itemcode"><a name="Rotation"></a><code>property <b>Rotation</b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetRotation write SetRotation;</code></td>
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<td class="itemcode"><a name="Scale"></a><code>property <b>Scale</b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetScale write SetScale;</code></td>
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<td class="itemcode"><a name="ScaleOrientation"></a><code>property <b>ScaleOrientation</b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetScaleOrientation write SetScaleOrientation;</code></td>
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<td class="itemcode"><a name="Translation"></a><code>property <b>Translation</b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetTranslation write SetTranslation;</code></td>
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<td class="itemcode"><a name="Version"></a><code>property <b>Version</b>: string read GetVersion write SetVersion;</code></td>
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<td class="itemcode"><a name="BboxCenter"></a><code>property <b>BboxCenter</b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetBboxCenter write SetBboxCenter;</code></td>
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<td class="visibility"><a href="legend.html"><img src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="BboxSize"></a><code>property <b>BboxSize</b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetBboxSize write SetBboxSize;</code></td>
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