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<title>Castle Game Engine: X3DNodes: Class THAnimJointNodeHelper</title>
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<a name="THAnimJointNodeHelper"></a><h1 class="cio">Class THAnimJointNodeHelper</h1>
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<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td>Fields</td><td>Methods</td><td><a class="section" href="#PasDoc-Properties">Properties</a></td></tr></table>
<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
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<a href="X3DNodes.html">X3DNodes</a></p>
<h2 class="declaration">Declaration</h2>
<p class="declaration">
<code>type THAnimJointNodeHelper = class helper(TObject) for THAnimJointNode</code></p>
<h2 class="description">Description</h2>
<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">TObject</li>
<li class="thisitem">THAnimJointNodeHelper</li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Properties"></a><h3 class="summary">Properties</h3>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimJointNodeHelper.html#Center">Center</a></b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetCenter write SetCenter;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimJointNodeHelper.html#LimitOrientation">LimitOrientation</a></b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetLimitOrientation write SetLimitOrientation;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimJointNodeHelper.html#Name">Name</a></b>: string read GetName write SetName;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimJointNodeHelper.html#Rotation">Rotation</a></b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetRotation write SetRotation;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimJointNodeHelper.html#Scale">Scale</a></b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetScale write SetScale;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimJointNodeHelper.html#ScaleOrientation">ScaleOrientation</a></b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetScaleOrientation write SetScaleOrientation;</code></td>
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<td class="itemcode"><code>property <b><a href="X3DNodes.THAnimJointNodeHelper.html#Translation">Translation</a></b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetTranslation write SetTranslation;</code></td>
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<h2 class="description">Description</h2>
<h3 class="detail">Properties</h3>
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<td class="itemcode"><a name="Center"></a><code>property <b>Center</b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetCenter write SetCenter;</code></td>
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<td class="itemcode"><a name="LimitOrientation"></a><code>property <b>LimitOrientation</b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetLimitOrientation write SetLimitOrientation;</code></td>
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<td class="itemcode"><a name="Name"></a><code>property <b>Name</b>: string read GetName write SetName;</code></td>
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<td class="itemcode"><a name="Rotation"></a><code>property <b>Rotation</b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetRotation write SetRotation;</code></td>
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<td class="itemcode"><a name="Scale"></a><code>property <b>Scale</b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetScale write SetScale;</code></td>
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<td class="itemcode"><a name="ScaleOrientation"></a><code>property <b>ScaleOrientation</b>: <a href="CastleVectors.html#TVector4Single">TVector4Single</a> read GetScaleOrientation write SetScaleOrientation;</code></td>
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<td class="itemcode"><a name="Translation"></a><code>property <b>Translation</b>: <a href="CastleVectors.html#TVector3Single">TVector3Single</a> read GetTranslation write SetTranslation;</code></td>
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