File: X3DNodes.TTransmitterPduNode.html

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castle-game-engine 5.2.0-3
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
<html>
<head>
<title>Castle Game Engine: X3DNodes: Class TTransmitterPduNode</title>
<meta name="generator" content="PasDoc 0.13.0">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<link rel="StyleSheet" type="text/css" href="pasdoc.css">
</head>
<body>
<table class="container"><tr><td class="navigation">
<h2>Castle Game Engine</h2><p><a href="introduction.html" class="navigation">Introduction</a></p><p><a href="AllUnits.html" class="navigation">Units</a></p><p><a href="ClassHierarchy.html" class="navigation">Class Hierarchy</a></p><p><a href="AllClasses.html" class="navigation">Classes, Interfaces, Objects and Records</a></p><p><a href="AllTypes.html" class="navigation">Types</a></p><p><a href="AllVariables.html" class="navigation">Variables</a></p><p><a href="AllConstants.html" class="navigation">Constants</a></p><p><a href="AllFunctions.html" class="navigation">Functions and Procedures</a></p><p><a href="AllIdentifiers.html" class="navigation">Identifiers</a></p></td><td class="content">
<a name="TTransmitterPduNode"></a><h1 class="cio">Class TTransmitterPduNode</h1>
<table class="sections wide_list">
<tr>
<td><a class="section" href="#PasDoc-Description">Description</a></td><td><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></td><td>Fields</td><td><a class="section" href="#PasDoc-Methods">Methods</a></td><td><a class="section" href="#PasDoc-Properties">Properties</a></td></tr></table>
<a name="PasDoc-Description"></a><h2 class="unit">Unit</h2>
<p class="unitlink">
<a  href="X3DNodes.html">X3DNodes</a></p>
<h2 class="declaration">Declaration</h2>
<p class="declaration">
<code>type TTransmitterPduNode = class(<a class="normal" href="X3DNodes.TAbstractSensorNode.html">TAbstractSensorNode</a>, <a class="normal" href="X3DNodes.IAbstractBoundedObject.html">IAbstractBoundedObject</a>)</code></p>
<h2 class="description">Description</h2>
<div class="nodescription">no description available, TAbstractSensorNode description follows</div><div class="nodescription">no description available, TAbstractChildNode description follows</div><div class="nodescription">no description available, TAbstractNode description follows</div><p>
Base X3D node.

<p>Almost all X3D nodes inherit from this. (Exception: X3DMetadataObject. So you cannot have metadata of metadata of...)</p>
<a name="PasDoc-Hierarchy"></a><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">TPersistent</li>
<li class="ancestor"><a class="normal" href="CastleInterfaces.TNonRefCountedInterfacedPersistent.html">TNonRefCountedInterfacedPersistent</a></li>
<li class="ancestor"><a class="normal" href="X3DFields.TX3DFileItem.html">TX3DFileItem</a></li>
<li class="ancestor"><a class="normal" href="X3DNodes.TX3DNode.html">TX3DNode</a></li>
<li class="ancestor"><a class="normal" href="X3DNodes.TAbstractNode.html">TAbstractNode</a></li>
<li class="ancestor"><a class="normal" href="X3DNodes.TAbstractChildNode.html">TAbstractChildNode</a></li>
<li class="ancestor"><a class="normal" href="X3DNodes.TAbstractSensorNode.html">TAbstractSensorNode</a></li>
<li class="thisitem">TTransmitterPduNode</li></ul><h2 class="overview">Overview</h2>
<a name="PasDoc-Methods"></a><h3 class="summary">Methods</h3>
<table class="summary wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <b><a  href="X3DNodes.TTransmitterPduNode.html#CreateNode">CreateNode</a></b>; override;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>class function <b><a  href="X3DNodes.TTransmitterPduNode.html#ClassNodeTypeName">ClassNodeTypeName</a></b>: string; override;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>class function <b><a  href="X3DNodes.TTransmitterPduNode.html#URNMatching">URNMatching</a></b>(const URN: string): boolean; override;</code></td>
</tr>
</table>
<a name="PasDoc-Properties"></a><h3 class="summary">Properties</h3>
<table class="summary wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdAddress">FdAddress</a></b>: <a  href="X3DFields.TSFString.html">TSFString</a> read FFdAddress;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdAntennaLocation">FdAntennaLocation</a></b>: <a  href="X3DFields.TSFVec3f.html">TSFVec3f</a> read FFdAntennaLocation;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdAntennaPatternLength">FdAntennaPatternLength</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdAntennaPatternLength;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdAntennaPatternType">FdAntennaPatternType</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdAntennaPatternType;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdApplicationID">FdApplicationID</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdApplicationID;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdCryptoKeyID">FdCryptoKeyID</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdCryptoKeyID;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdCryptoSystem">FdCryptoSystem</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdCryptoSystem;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdEntityID">FdEntityID</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdEntityID;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdFrequency">FdFrequency</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdFrequency;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdInputSource">FdInputSource</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdInputSource;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdLengthOfModulationParameters">FdLengthOfModulationParameters</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdLengthOfModulationParameters;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdModulationTypeDetail">FdModulationTypeDetail</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdModulationTypeDetail;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdModulationTypeMajor">FdModulationTypeMajor</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdModulationTypeMajor;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdModulationTypeSpreadSpectrum">FdModulationTypeSpreadSpectrum</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdModulationTypeSpreadSpectrum;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdModulationTypeSystem">FdModulationTypeSystem</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdModulationTypeSystem;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdMulticastRelayHost">FdMulticastRelayHost</a></b>: <a  href="X3DFields.TSFString.html">TSFString</a> read FFdMulticastRelayHost;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdMulticastRelayPort">FdMulticastRelayPort</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdMulticastRelayPort;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdNetworkMode">FdNetworkMode</a></b>: <a  href="X3DFields.TSFString.html">TSFString</a> read FFdNetworkMode;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdPort">FdPort</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdPort;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdPower">FdPower</a></b>: <a  href="X3DFields.TSFFloat.html">TSFFloat</a> read FFdPower;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRadioEntityTypeCategory">FdRadioEntityTypeCategory</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeCategory;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRadioEntityTypeCountry">FdRadioEntityTypeCountry</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeCountry;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRadioEntityTypeDomain">FdRadioEntityTypeDomain</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeDomain;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRadioEntityTypeKind">FdRadioEntityTypeKind</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeKind;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRadioEntityTypeNomenclature">FdRadioEntityTypeNomenclature</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeNomenclature;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRadioEntityTypeNomenclatureVersion">FdRadioEntityTypeNomenclatureVersion</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeNomenclatureVersion;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRadioID">FdRadioID</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioID;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdReadInterval">FdReadInterval</a></b>: <a  href="X3DFields.TSFFloat.html">TSFFloat</a> read FFdReadInterval;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRelativeAntennaLocation">FdRelativeAntennaLocation</a></b>: <a  href="X3DFields.TSFVec3f.html">TSFVec3f</a> read FFdRelativeAntennaLocation;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdRtpHeaderExpected">FdRtpHeaderExpected</a></b>: <a  href="X3DFields.TSFBool.html">TSFBool</a> read FFdRtpHeaderExpected;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdSiteID">FdSiteID</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdSiteID;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdTransmitFrequencyBandwidth">FdTransmitFrequencyBandwidth</a></b>: <a  href="X3DFields.TSFFloat.html">TSFFloat</a> read FFdTransmitFrequencyBandwidth;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdTransmitState">FdTransmitState</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdTransmitState;</code></td>
</tr>
<tr class="list2">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdWhichGeometry">FdWhichGeometry</a></b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdWhichGeometry;</code></td>
</tr>
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdWriteInterval">FdWriteInterval</a></b>: <a  href="X3DFields.TSFFloat.html">TSFFloat</a> read FFdWriteInterval;</code></td>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#EventIsNetworkReader">EventIsNetworkReader</a></b>: <a  href="X3DFields.TSFBoolEvent.html">TSFBoolEvent</a> read FEventIsNetworkReader;</code></td>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#EventIsNetworkWriter">EventIsNetworkWriter</a></b>: <a  href="X3DFields.TSFBoolEvent.html">TSFBoolEvent</a> read FEventIsNetworkWriter;</code></td>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#EventIsRtpHeaderHeard">EventIsRtpHeaderHeard</a></b>: <a  href="X3DFields.TSFBoolEvent.html">TSFBoolEvent</a> read FEventIsRtpHeaderHeard;</code></td>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#EventIsStandAlone">EventIsStandAlone</a></b>: <a  href="X3DFields.TSFBoolEvent.html">TSFBoolEvent</a> read FEventIsStandAlone;</code></td>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#EventTimestamp">EventTimestamp</a></b>: <a  href="X3DFields.TSFTimeEvent.html">TSFTimeEvent</a> read FEventTimestamp;</code></td>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdBboxCenter">FdBboxCenter</a></b>: <a  href="X3DFields.TSFVec3f.html">TSFVec3f</a> read FFdBboxCenter;</code></td>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <b><a  href="X3DNodes.TTransmitterPduNode.html#FdBboxSize">FdBboxSize</a></b>: <a  href="X3DFields.TSFVec3f.html">TSFVec3f</a> read FFdBboxSize;</code></td>
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<h2 class="description">Description</h2>
<h3 class="detail">Methods</h3>
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<td class="itemcode"><a name="CreateNode"></a><code>procedure <b>CreateNode</b>; override;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="ClassNodeTypeName"></a><code>class function <b>ClassNodeTypeName</b>: string; override;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="URNMatching"></a><code>class function <b>URNMatching</b>(const URN: string): boolean; override;</code></td>
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&nbsp;</td></tr>
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<h3 class="detail">Properties</h3>
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<td class="itemcode"><a name="FdAddress"></a><code>property <b>FdAddress</b>: <a  href="X3DFields.TSFString.html">TSFString</a> read FFdAddress;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="FdAntennaLocation"></a><code>property <b>FdAntennaLocation</b>: <a  href="X3DFields.TSFVec3f.html">TSFVec3f</a> read FFdAntennaLocation;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdAntennaPatternLength"></a><code>property <b>FdAntennaPatternLength</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdAntennaPatternLength;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="FdAntennaPatternType"></a><code>property <b>FdAntennaPatternType</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdAntennaPatternType;</code></td>
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&nbsp;</td></tr>
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<td class="itemcode"><a name="FdApplicationID"></a><code>property <b>FdApplicationID</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdApplicationID;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdCryptoKeyID"></a><code>property <b>FdCryptoKeyID</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdCryptoKeyID;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdCryptoSystem"></a><code>property <b>FdCryptoSystem</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdCryptoSystem;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdEntityID"></a><code>property <b>FdEntityID</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdEntityID;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdFrequency"></a><code>property <b>FdFrequency</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdFrequency;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdInputSource"></a><code>property <b>FdInputSource</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdInputSource;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdLengthOfModulationParameters"></a><code>property <b>FdLengthOfModulationParameters</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdLengthOfModulationParameters;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdModulationTypeDetail"></a><code>property <b>FdModulationTypeDetail</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdModulationTypeDetail;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdModulationTypeMajor"></a><code>property <b>FdModulationTypeMajor</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdModulationTypeMajor;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdModulationTypeSpreadSpectrum"></a><code>property <b>FdModulationTypeSpreadSpectrum</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdModulationTypeSpreadSpectrum;</code></td>
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&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdModulationTypeSystem"></a><code>property <b>FdModulationTypeSystem</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdModulationTypeSystem;</code></td>
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&nbsp;</td></tr>
</table>
<table class="detail wide_list">
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdMulticastRelayHost"></a><code>property <b>FdMulticastRelayHost</b>: <a  href="X3DFields.TSFString.html">TSFString</a> read FFdMulticastRelayHost;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdMulticastRelayPort"></a><code>property <b>FdMulticastRelayPort</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdMulticastRelayPort;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdNetworkMode"></a><code>property <b>FdNetworkMode</b>: <a  href="X3DFields.TSFString.html">TSFString</a> read FFdNetworkMode;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdPort"></a><code>property <b>FdPort</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdPort;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdPower"></a><code>property <b>FdPower</b>: <a  href="X3DFields.TSFFloat.html">TSFFloat</a> read FFdPower;</code></td>
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&nbsp;</td></tr>
</table>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRadioEntityTypeCategory"></a><code>property <b>FdRadioEntityTypeCategory</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeCategory;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRadioEntityTypeCountry"></a><code>property <b>FdRadioEntityTypeCountry</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeCountry;</code></td>
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&nbsp;</td></tr>
</table>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRadioEntityTypeDomain"></a><code>property <b>FdRadioEntityTypeDomain</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeDomain;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRadioEntityTypeKind"></a><code>property <b>FdRadioEntityTypeKind</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeKind;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRadioEntityTypeNomenclature"></a><code>property <b>FdRadioEntityTypeNomenclature</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeNomenclature;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRadioEntityTypeNomenclatureVersion"></a><code>property <b>FdRadioEntityTypeNomenclatureVersion</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioEntityTypeNomenclatureVersion;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRadioID"></a><code>property <b>FdRadioID</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdRadioID;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdReadInterval"></a><code>property <b>FdReadInterval</b>: <a  href="X3DFields.TSFFloat.html">TSFFloat</a> read FFdReadInterval;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRelativeAntennaLocation"></a><code>property <b>FdRelativeAntennaLocation</b>: <a  href="X3DFields.TSFVec3f.html">TSFVec3f</a> read FFdRelativeAntennaLocation;</code></td>
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&nbsp;</td></tr>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdRtpHeaderExpected"></a><code>property <b>FdRtpHeaderExpected</b>: <a  href="X3DFields.TSFBool.html">TSFBool</a> read FFdRtpHeaderExpected;</code></td>
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&nbsp;</td></tr>
</table>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdSiteID"></a><code>property <b>FdSiteID</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdSiteID;</code></td>
</tr>
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&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdTransmitFrequencyBandwidth"></a><code>property <b>FdTransmitFrequencyBandwidth</b>: <a  href="X3DFields.TSFFloat.html">TSFFloat</a> read FFdTransmitFrequencyBandwidth;</code></td>
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&nbsp;</td></tr>
</table>
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdTransmitState"></a><code>property <b>FdTransmitState</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdTransmitState;</code></td>
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&nbsp;</td></tr>
</table>
<table class="detail wide_list">
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<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdWhichGeometry"></a><code>property <b>FdWhichGeometry</b>: <a  href="X3DFields.TSFInt32.html">TSFInt32</a> read FFdWhichGeometry;</code></td>
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&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdWriteInterval"></a><code>property <b>FdWriteInterval</b>: <a  href="X3DFields.TSFFloat.html">TSFFloat</a> read FFdWriteInterval;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="EventIsNetworkReader"></a><code>property <b>EventIsNetworkReader</b>: <a  href="X3DFields.TSFBoolEvent.html">TSFBoolEvent</a> read FEventIsNetworkReader;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="EventIsNetworkWriter"></a><code>property <b>EventIsNetworkWriter</b>: <a  href="X3DFields.TSFBoolEvent.html">TSFBoolEvent</a> read FEventIsNetworkWriter;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="EventIsRtpHeaderHeard"></a><code>property <b>EventIsRtpHeaderHeard</b>: <a  href="X3DFields.TSFBoolEvent.html">TSFBoolEvent</a> read FEventIsRtpHeaderHeard;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="EventIsStandAlone"></a><code>property <b>EventIsStandAlone</b>: <a  href="X3DFields.TSFBoolEvent.html">TSFBoolEvent</a> read FEventIsStandAlone;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="EventTimestamp"></a><code>property <b>EventTimestamp</b>: <a  href="X3DFields.TSFTimeEvent.html">TSFTimeEvent</a> read FEventTimestamp;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdBboxCenter"></a><code>property <b>FdBboxCenter</b>: <a  href="X3DFields.TSFVec3f.html">TSFVec3f</a> read FFdBboxCenter;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
<table class="detail wide_list">
<tr class="list">
<td class="visibility"><a  href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><a name="FdBboxSize"></a><code>property <b>FdBboxSize</b>: <a  href="X3DFields.TSFVec3f.html">TSFVec3f</a> read FFdBboxSize;</code></td>
</tr>
<tr><td colspan="2">
&nbsp;</td></tr>
</table>
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