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{
Copyright 2011-2014 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
unit TestFPImage;
interface
uses
fpcunit, testutils, testregistry;
type
TTestFPImage = class(TTestCase)
published
procedure TestJPEG;
end;
implementation
uses Classes, FPImage, FPReadJPEG, SysUtils, CastleVectors, CastleImages;
procedure TTestFPImage.TestJPEG;
procedure DoIt(const S: string; const GoodWidth, GoodHeight: Cardinal);
var
Stream: TMemoryStream;
Reader: TFPCustomImageReader;
Image: TFPMemoryImage;
begin
Stream := nil;
Reader := nil;
Image := nil;
try
// Stream := TFileStream.Create(S, fmOpenRead);
Stream := TMemoryStream.Create;
Stream.LoadFromFile(S);
Stream.Position := 0;
Reader := TFPReaderJPEG.Create;
Image := TFPMemoryImage.Create(0, 0);
Image.UsePalette := false;
Image.LoadFromStream(Stream, Reader);
{ test size, to test image was actually read }
AssertTrue(GoodWidth = Image.Width);
AssertTrue(GoodHeight = Image.Height);
finally
Image.Free;
Reader.Free;
Stream.Free;
end;
end;
begin
{ Reading this image fails with FPImage under FPC <= 2.4.0 }
DoIt('data/images/f023ours.jpg', 512, 512);
end;
initialization
RegisterTest(TTestFPImage);
end.
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