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{
Copyright 2004-2014 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ }
unit TestScene;
interface
uses
Classes, SysUtils, fpcunit, testutils, testregistry;
type
TTestScene = class(TTestCase)
published
procedure TestScene;
end;
implementation
uses X3DNodes, CastleSceneCore, CastleScene, CastleBoxes, CastleVectors,
CastleRays;
procedure TTestScene.TestScene;
procedure EmptySceneAsserts(EmptyScene: TCastleScene);
var
CamProjection: TProjectionType;
CamPos, CamDir, CamUp, GravityUp: TVector3Single;
begin
AssertTrue(EmptyScene.VerticesCount(false) = 0);
AssertTrue(EmptyScene.VerticesCount(true) = 0);
AssertTrue(EmptyScene.TrianglesCount(false) = 0);
AssertTrue(EmptyScene.TrianglesCount(true) = 0);
AssertTrue(EmptyScene.BoundingBox.IsEmpty);
AssertTrue(EmptyScene.ShapesActiveCount = 0);
AssertTrue(EmptyScene.GetViewpoint(CamProjection, CamPos, CamDir, CamUp, GravityUp) = nil);
AssertTrue(EmptyScene.FogStack.Top = nil);
AssertTrue(EmptyScene.Background = nil);
end;
var EmptyScene: TCastleScene;
begin
EmptyScene := TCastleScene.Create(nil);
try
EmptySceneAsserts(EmptyScene);
EmptyScene.ChangedAll;
EmptySceneAsserts(EmptyScene);
finally FreeAndNil(EmptyScene) end;
EmptyScene := TCastleScene.Create(nil);
try
EmptyScene.Load(TX3DRootNode.Create('', ''), true);
EmptySceneAsserts(EmptyScene);
EmptyScene.ChangedAll;
EmptySceneAsserts(EmptyScene);
finally FreeAndNil(EmptyScene) end;
end;
initialization
RegisterTest(TTestScene);
end.
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