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unit OpenGLInformation;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, Buttons,
StdCtrls;
type
{ TOpenGLInformation }
TOpenGLInformation = class(TForm)
ButtonClose: TButton;
MemoInfo: TMemo;
private
{ private declarations }
public
class procedure Execute;
end;
implementation
uses CastleGLUtils;
{ TOpenGLInformation }
class procedure TOpenGLInformation.Execute;
var
F: TOpenGLInformation;
begin
F := TOpenGLInformation.Create(nil);
try
F.MemoInfo.Lines.Text := GLInformationString;
F.ShowModal;
finally FreeAndNil(F) end;
end;
initialization
{$I openglinformation.lrs}
end.
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