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{
Copyright 2013-2017 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
unit TestCastleVideos;
interface
uses
Classes, SysUtils, fpcunit, testutils, testregistry, CastleVideos;
type
TTestVideos = class(TTestCase)
published
procedure TestLoad;
end;
implementation
uses CastleFilesUtils;
procedure TTestVideos.TestLoad;
var
Video: TVideo;
begin
Video := TVideo.Create;
try
Video.LoadFromFile(ApplicationData('videos/video1_@counter(4).png'));
AssertTrue(Video.Count = 3);
Video.LoadFromFile(ApplicationData('videos/video2_@counter(4).png'));
AssertTrue(Video.Count = 3);
Video.LoadFromFile(ApplicationData('videos/video_single.png'));
AssertTrue(Video.Count = 1);
try
Video.LoadFromFile(ApplicationData('videos/video_not_existing.png'));
Fail('Should fail');
except
on E: Exception do
begin
// Writeln(E.Message);
end;
end;
try
Video.LoadFromFile(ApplicationData('videos/video_not_existing@counter(1).png'));
Fail('Should fail');
except
on E: Exception do
begin
// Writeln(E.Message);
AssertTrue(Pos('cannot be loaded', E.Message) <> 0);
end;
end;
finally FreeAndNil(Video) end;
end;
initialization
RegisterTest(TTestVideos);
end.
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