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{
Copyright 2024-2024 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ Test X3DLoadInternalCocos2d unit. }
unit TestX3DLoadInternalCocos2d;
interface
uses CastleTester;
type
TTestX3DLoadInternalCocos2d = class(TCastleTestCase)
published
procedure TestCocos2dParsingBool;
procedure TestCocos2dParsingVectors;
end;
implementation
uses SysUtils, DOM,
CastleXmlUtils, X3DLoadInternalCocos2d;
procedure TTestX3DLoadInternalCocos2d.TestCocos2dParsingBool;
var
D: TXMLDocument;
RootE, E: TDOMElement;
begin
D := TXMLDocument.Create;
try
RootE := D.CreateElement('root');
{ D.AppendChild not needed with FPC 3.2.2 or Delphi 10.2, but needed with Delphi 11.3 }
D.AppendChild(RootE);
E := RootE.CreateChild('true');
AssertEquals(true, Cocos2dReadBool(E));
E := RootE.CreateChild('false');
AssertEquals(false, Cocos2dReadBool(E));
E := RootE.CreateChild('something');
AssertEquals(false, Cocos2dReadBool(E));
finally FreeAndNil(D) end;
end;
procedure TTestX3DLoadInternalCocos2d.TestCocos2dParsingVectors;
var
A, B, C, D: Integer;
Valid: Boolean;
begin
Valid := Cocos2dReadDual('{60,88}', A, B);
AssertTrue(Valid);
AssertEquals(A, 60);
AssertEquals(B, 88);
Valid := Cocos2dReadQuad('{{1,2},{60,88}}', A, B, C, D);
AssertTrue(Valid);
AssertEquals(A, 1);
AssertEquals(B, 2);
AssertEquals(C, 60);
AssertEquals(D, 88);
// Michalis got a testcase in private with:
// <string>{0,0},{60,88}</string>
Valid := Cocos2dReadQuad('{1,2},{60,88}', A, B, C, D);
AssertTrue(Valid);
AssertEquals(A, 1);
AssertEquals(B, 2);
AssertEquals(C, 60);
AssertEquals(D, 88);
end;
initialization
RegisterTest(TTestX3DLoadInternalCocos2d);
end.
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