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// -*- compile-command: "./test_single_testcase.sh TTestX3DLoadInternalUtils" -*-
{
Copyright 2019-2021 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ Test X3DLoadInternalUtils unit.
Leave UTF-8 BOM in this file for Delphi!
To let it interpret the string literals (like using Chinese) in this file correctly. }
unit TestX3DLoadInternalUtils;
interface
uses
Classes, SysUtils,
CastleTester;
type
TTestX3DLoadInternalUtils = class(TCastleTestCase)
published
procedure TestX3DNameEncode;
end;
implementation
uses X3DLoadInternalUtils, CastleUnicode;
procedure TTestX3DLoadInternalUtils.TestX3DNameEncode;
begin
AssertEquals('', EncodeX3DName(''));
AssertEquals('', DecodeX3DName(DecodeX3DName('')));
AssertEquals('CastleEncoded_1', EncodeX3DName('1'));
AssertEquals('1', DecodeX3DName(EncodeX3DName('1')));
AssertEquals('CastleEncoded_a_sdsd$32$XYZ-123', EncodeX3DName('a_sdsd XYZ-123'));
AssertEquals('a_sdsd XYZ-123', DecodeX3DName(EncodeX3DName('a_sdsd XYZ-123')));
AssertEquals('CastleEncoded_a_sdsd$32$$36$$32$XYZ-123', EncodeX3DName('a_sdsd $ XYZ-123'));
AssertEquals('a_sdsd $ XYZ-123', DecodeX3DName(EncodeX3DName('a_sdsd $ XYZ-123')));
AssertEquals(8, StringLength('1MyName样'));
AssertEquals('CastleEncoded_1MyName$26679$', EncodeX3DName('1MyName样'));
AssertEquals('1MyName样', DecodeX3DName('CastleEncoded_1MyName$26679$'));
// MyName样 is OK as X3D name, so it passes without any change
AssertEquals('MyName样', EncodeX3DName('MyName样'));
AssertEquals('MyName样', DecodeX3DName('MyName样'));
end;
initialization
RegisterTest(TTestX3DLoadInternalUtils);
end.
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