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#include "catch/catch.hpp"
#include "map.h"
#include "overmap.h"
#include "overmapbuffer.h"
TEST_CASE( "set_and_get_overmap_scents" )
{
std::unique_ptr<overmap> test_overmap = std::unique_ptr<overmap>( new overmap( 0, 0 ) );
// By default there are no scents set.
for( int x = 0; x < 180; ++x ) {
for( int y = 0; y < 180; ++y ) {
for( int z = -10; z < 10; ++z ) {
REQUIRE( test_overmap->scent_at( { x, y, z } ).creation_time == -1 );
}
}
}
scent_trace test_scent( 50, 90 );
test_overmap->set_scent( { 75, 85, 0 }, test_scent );
REQUIRE( test_overmap->scent_at( { 75, 85, 0} ).creation_time == 50 );
REQUIRE( test_overmap->scent_at( { 75, 85, 0} ).initial_strength == 90 );
}
TEST_CASE( "default_overmap_generation_always_succeeds" )
{
int overmaps_to_construct = 10;
for( point candidate_addr : closest_points_first( 10, { 0, 0 } ) ) {
// Skip populated overmaps.
if( overmap_buffer.has( candidate_addr.x, candidate_addr.y ) ) {
continue;
}
overmap_special_batch test_specials = overmap_specials::get_default_batch( candidate_addr );
overmap_buffer.create_custom_overmap( candidate_addr.x, candidate_addr.y, test_specials );
for( const auto &special_placement : test_specials ) {
auto special = special_placement.special_details;
INFO( "In attempt #" << overmaps_to_construct
<< " failed to place " << special->id.str() );
CHECK( special->occurrences.min <= special_placement.instances_placed );
}
if( --overmaps_to_construct <= 0 ) {
break;
}
}
}
TEST_CASE( "default_overmap_generation_has_non_mandatory_specials_at_origin" )
{
const point origin = point( 0, 0 );
overmap_special mandatory;
overmap_special optional;
// Get some specific overmap specials so we can assert their presence later.
// This should probably be replaced with some custom specials created in
// memory rather than tying this test to these, but it works for now...
for( const auto &elem : overmap_specials::get_all() ) {
if( elem.id == "Cabin" ) {
optional = elem;
} else if( elem.id == "Lab" ) {
mandatory = elem;
}
}
// Make this mandatory special impossible to place.
mandatory.city_size.min = 999;
// Construct our own overmap_special_batch containing only our single mandatory
// and single optional special, so we can make some assertions.
std::vector<const overmap_special *> specials;
specials.push_back( &mandatory );
specials.push_back( &optional );
overmap_special_batch test_specials = overmap_special_batch( origin, specials );
// Run the overmap creation, which will try to place our specials.
overmap_buffer.create_custom_overmap( origin.x, origin.y, test_specials );
// Get the origin overmap...
overmap *test_overmap = overmap_buffer.get_existing( origin.x, origin.y );
// ...and assert that the optional special exists on this map.
bool found_optional = false;
for( int x = 0; x < 180; ++x ) {
for( int y = 0; y < 180; ++y ) {
const oter_id t = test_overmap->get_ter( x, y, 0 );
if( t->id == "cabin" ) {
found_optional = true;
}
}
}
INFO( "Failed to place optional special on origin " );
CHECK( found_optional == true );
}
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