1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668
|
#include "player.h" // IWYU pragma: associated
#include <algorithm> //std::min
#include <sstream>
#include "bionics.h"
#include "catacharset.h"
#include "game.h"
#include "input.h"
#include "output.h"
#include "string_formatter.h"
#include "translations.h"
#include "options.h"
// '!', '-' and '=' are uses as default bindings in the menu
const invlet_wrapper
bionic_chars( "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\"#&()*+./:;@[\\]^_{|}" );
namespace
{
enum bionic_tab_mode {
TAB_ACTIVE,
TAB_PASSIVE
};
enum bionic_menu_mode {
ACTIVATING,
EXAMINING,
REASSIGNING
};
} // namespace
bionic *player::bionic_by_invlet( const long ch )
{
if( ch == ' ' ) { // space is a special case for unassigned
return nullptr;
}
for( auto &elem : *my_bionics ) {
if( elem.invlet == ch ) {
return &elem;
}
}
return nullptr;
}
char get_free_invlet( player &p )
{
for( auto &inv_char : bionic_chars ) {
if( p.bionic_by_invlet( inv_char ) == nullptr ) {
return inv_char;
}
}
return ' ';
}
void draw_bionics_titlebar( const catacurses::window &window, player *p, bionic_menu_mode mode )
{
werase( window );
const int pwr_str_pos = right_print( window, 0, 1, c_white,
string_format( _( "Bionic Power: <color_light_blue>%i</color>/<color_light_blue>%i</color>" ),
p->power_level, p->max_power_level ) );
std::string desc;
if( mode == REASSIGNING ) {
desc = _( "Reassigning.\nSelect a bionic to reassign or press SPACE to cancel." );
} else if( mode == ACTIVATING ) {
desc = _( "<color_green>Activating</color> <color_yellow>!</color> to examine, <color_yellow>=</color> to reassign, <color_yellow>TAB</color> to switch tabs." );
} else if( mode == EXAMINING ) {
desc = _( "<color_light_blue>Examining</color> <color_yellow>!</color> to activate, <color_yellow>=</color> to reassign, <color_yellow>TAB</color> to switch tabs." );
}
fold_and_print( window, 0, 1, pwr_str_pos, c_white, desc );
wrefresh( window );
}
//builds the power usage string of a given bionic
std::string build_bionic_poweronly_string( const bionic &bio )
{
const bionic_data &bio_data = bio.id.obj();
std::vector<std::string> properties;
if( bio_data.power_activate > 0 ) {
properties.push_back( string_format( _( "%d PU act" ), bio_data.power_activate ) );
}
if( bio_data.power_deactivate > 0 ) {
properties.push_back( string_format( _( "%d PU deact" ), bio_data.power_deactivate ) );
}
if( bio_data.charge_time > 0 && bio_data.power_over_time > 0 ) {
properties.push_back( bio_data.charge_time == 1
? string_format( _( "%d PU/turn" ), bio_data.power_over_time )
: string_format( _( "%d PU/%d turns" ), bio_data.power_over_time,
bio_data.charge_time ) );
}
if( bio_data.toggled ) {
properties.push_back( bio.powered ? _( "ON" ) : _( "OFF" ) );
}
return enumerate_as_string( properties, enumeration_conjunction::none );
}
//generates the string that show how much power a bionic uses
std::string build_bionic_powerdesc_string( const bionic &bio )
{
std::ostringstream power_desc;
const std::string power_string = build_bionic_poweronly_string( bio );
power_desc << bio.id->name;
if( !power_string.empty() ) {
power_desc << ", " << power_string;
}
return power_desc.str();
}
void draw_bionics_tabs( const catacurses::window &win, const size_t active_num,
const size_t passive_num, const bionic_tab_mode current_mode )
{
werase( win );
const int width = getmaxx( win );
mvwhline( win, 2, 0, LINE_OXOX, width );
const std::string active_tab_name = string_format( _( "ACTIVE (%i)" ), active_num );
const std::string passive_tab_name = string_format( _( "PASSIVE (%i)" ), passive_num );
const int tab_step = 3;
int tab_x = 1;
draw_tab( win, tab_x, active_tab_name, current_mode == TAB_ACTIVE );
tab_x += tab_step + utf8_width( active_tab_name );
draw_tab( win, tab_x, passive_tab_name, current_mode == TAB_PASSIVE );
wrefresh( win );
}
void draw_description( const catacurses::window &win, const bionic &bio )
{
werase( win );
const int width = getmaxx( win );
const std::string poweronly_string = build_bionic_poweronly_string( bio );
int ypos = fold_and_print( win, 0, 0, width, c_white, bio.id->name );
if( !poweronly_string.empty() ) {
ypos += fold_and_print( win, ypos, 0, width, c_light_gray,
_( "Power usage: %s" ), poweronly_string.c_str() );
}
ypos += 1 + fold_and_print( win, ypos, 0, width, c_light_blue, bio.id->description );
// @todo: Unhide when enforcing limits
if( get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
const bool each_bp_on_new_line = ypos + static_cast<int>( num_bp ) + 1 < getmaxy( win );
ypos += fold_and_print( win, ypos, 0, width, c_light_gray,
list_occupied_bps( bio.id, _( "This bionic occupies the following body parts:" ),
each_bp_on_new_line ) );
}
wrefresh( win );
}
void draw_connectors( const catacurses::window &win, const int start_y, const int start_x,
const int last_x, const bionic_id &bio_id )
{
const int LIST_START_Y = 6;
// first: pos_y, second: occupied slots
std::vector<std::pair<int, size_t>> pos_and_num;
for( const auto &elem : bio_id->occupied_bodyparts ) {
pos_and_num.emplace_back( static_cast<int>( elem.first ) + LIST_START_Y, elem.second );
}
if( pos_and_num.empty() || !get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
return;
}
// draw horizontal line from selected bionic
const int turn_x = start_x + ( last_x - start_x ) * 2 / 3;
mvwputch( win, start_y, start_x, BORDER_COLOR, '>' );
mvwhline( win, start_y, start_x + 1, LINE_OXOX, turn_x - start_x - 1 );
int min_y = start_y;
int max_y = start_y;
for( const auto &elem : pos_and_num ) {
min_y = std::min( min_y, elem.first );
max_y = std::max( max_y, elem.first );
}
if( max_y - min_y > 1 ) {
mvwvline( win, min_y + 1, turn_x, LINE_XOXO, max_y - min_y - 1 );
}
bool move_up = false;
bool move_same = false;
bool move_down = false;
for( const auto &elem : pos_and_num ) {
const int y = elem.first;
if( !move_up && y < start_y ) {
move_up = true;
}
if( !move_same && y == start_y ) {
move_same = true;
}
if( !move_down && y > start_y ) {
move_down = true;
}
// symbol is defined incorrectly for case ( y == start_y ) but
// that's okay because it's overlapped by bionic_chr anyway
long bp_chr = ( y > start_y ) ? LINE_XXOO : LINE_OXXO;
if( ( max_y > y && y > start_y ) || ( min_y < y && y < start_y ) ) {
bp_chr = LINE_XXXO;
}
mvwputch( win, y, turn_x, BORDER_COLOR, bp_chr );
// draw horizontal line to bodypart title
mvwhline( win, y, turn_x + 1, LINE_OXOX, last_x - turn_x - 1 );
mvwputch( win, y, last_x, BORDER_COLOR, '<' );
// draw amount of consumed slots by this CBM
const std::string fmt_num = string_format( "(%d)", elem.second );
mvwprintz( win, y, turn_x + std::max( 1, ( last_x - turn_x - utf8_width( fmt_num ) ) / 2 ),
c_yellow, fmt_num );
}
// define and draw a proper intersection character
long bionic_chr = LINE_OXOX; // '-' // 001
if( move_up && !move_down && !move_same ) { // 100
bionic_chr = LINE_XOOX; // '_|'
} else if( move_up && move_down && !move_same ) { // 110
bionic_chr = LINE_XOXX; // '-|'
} else if( move_up && move_down && move_same ) { // 111
bionic_chr = LINE_XXXX; // '-|-'
} else if( move_up && !move_down && move_same ) { // 101
bionic_chr = LINE_XXOX; // '_|_'
} else if( !move_up && move_down && !move_same ) { // 010
bionic_chr = LINE_OOXX; // '^|'
} else if( !move_up && move_down && move_same ) { // 011
bionic_chr = LINE_OXXX; // '^|^'
}
mvwputch( win, start_y, turn_x, BORDER_COLOR, bionic_chr );
}
//get a text color depending on the power/powering state of the bionic
nc_color get_bionic_text_color( const bionic &bio, const bool isHighlightedBionic )
{
nc_color type = c_white;
if( bio.id->activated ) {
if( isHighlightedBionic ) {
if( bio.powered && !bio.id->power_source ) {
type = h_red;
} else if( bio.id->power_source && !bio.powered ) {
type = h_light_cyan;
} else if( bio.id->power_source && bio.powered ) {
type = h_light_green;
} else {
type = h_light_red;
}
} else {
if( bio.powered && !bio.id->power_source ) {
type = c_red;
} else if( bio.id->power_source && !bio.powered ) {
type = c_light_cyan;
} else if( bio.id->power_source && bio.powered ) {
type = c_light_green;
} else {
type = c_light_red;
}
}
} else {
if( isHighlightedBionic ) {
if( bio.id->power_source ) {
type = h_light_cyan;
} else {
type = h_cyan;
}
} else {
if( bio.id->power_source ) {
type = c_light_cyan;
} else {
type = c_cyan;
}
}
}
return type;
}
std::vector< bionic *>filtered_bionics( bionic_collection &all_bionics, bionic_tab_mode mode )
{
std::vector< bionic *>filtered_entries;
for( auto &elem : all_bionics ) {
if( ( mode == TAB_ACTIVE ) == elem.id->activated ) {
filtered_entries.push_back( &elem );
}
}
return filtered_entries;
}
void player::power_bionics()
{
std::vector <bionic *> passive = filtered_bionics( *my_bionics, TAB_PASSIVE );
std::vector <bionic *> active = filtered_bionics( *my_bionics, TAB_ACTIVE );
bionic *bio_last = nullptr;
bionic_tab_mode tab_mode = TAB_ACTIVE;
//added title_tab_height for the tabbed bionic display
int TITLE_HEIGHT = 2;
int TITLE_TAB_HEIGHT = 3;
// Main window
/** Total required height is:
* top frame line: + 1
* height of title window: + TITLE_HEIGHT
* height of tabs: + TITLE_TAB_HEIGHT
* height of the biggest list of active/passive bionics: + bionic_count
* bottom frame line: + 1
* TOTAL: TITLE_HEIGHT + TITLE_TAB_HEIGHT + bionic_count + 2
*/
const int HEIGHT = std::min( TERMY,
std::max( FULL_SCREEN_HEIGHT,
TITLE_HEIGHT + TITLE_TAB_HEIGHT +
static_cast<int>( my_bionics->size() ) + 2 ) );
const int WIDTH = FULL_SCREEN_WIDTH + ( TERMX - FULL_SCREEN_WIDTH ) / 2;
const int START_X = ( TERMX - WIDTH ) / 2;
const int START_Y = ( TERMY - HEIGHT ) / 2;
//wBio is the entire bionic window
catacurses::window wBio = catacurses::newwin( HEIGHT, WIDTH, START_Y, START_X );
const int LIST_HEIGHT = HEIGHT - TITLE_HEIGHT - TITLE_TAB_HEIGHT - 2;
const int DESCRIPTION_WIDTH = WIDTH - 2 - 40;
const int DESCRIPTION_START_Y = START_Y + TITLE_HEIGHT + TITLE_TAB_HEIGHT + 1;
const int DESCRIPTION_START_X = START_X + 1 + 40;
//w_description is the description panel that is controlled with ! key
catacurses::window w_description = catacurses::newwin( LIST_HEIGHT, DESCRIPTION_WIDTH,
DESCRIPTION_START_Y, DESCRIPTION_START_X );
// Title window
const int TITLE_START_Y = START_Y + 1;
const int HEADER_LINE_Y = TITLE_HEIGHT + TITLE_TAB_HEIGHT + 1;
catacurses::window w_title = catacurses::newwin( TITLE_HEIGHT, WIDTH - 2, TITLE_START_Y,
START_X + 1 );
const int TAB_START_Y = TITLE_START_Y + 2;
//w_tabs is the tab bar for passive and active bionic groups
catacurses::window w_tabs = catacurses::newwin( TITLE_TAB_HEIGHT, WIDTH - 2, TAB_START_Y,
START_X + 1 );
int scroll_position = 0;
int cursor = 0;
//generate the tab title string and a count of the bionics owned
bionic_menu_mode menu_mode = ACTIVATING;
// offset for display: bionic with index i is drawn at y=list_start_y+i
// drawing the bionics starts with bionic[scroll_position]
const int list_start_y = HEADER_LINE_Y;// - scroll_position;
int half_list_view_location = LIST_HEIGHT / 2;
int max_scroll_position = std::max( 0, static_cast<int>( active.size() ) );
input_context ctxt( "BIONICS" );
ctxt.register_updown();
ctxt.register_action( "ANY_INPUT" );
ctxt.register_action( "TOGGLE_EXAMINE" );
ctxt.register_action( "REASSIGN" );
ctxt.register_action( "NEXT_TAB" );
ctxt.register_action( "PREV_TAB" );
ctxt.register_action( "CONFIRM" );
ctxt.register_action( "HELP_KEYBINDINGS" );
bool recalc = false;
bool redraw = true;
for( ;; ) {
if( recalc ) {
passive = filtered_bionics( *my_bionics, TAB_PASSIVE );
active = filtered_bionics( *my_bionics, TAB_ACTIVE );
if( active.empty() && !passive.empty() ) {
tab_mode = TAB_PASSIVE;
}
if( --cursor < 0 ) {
cursor = 0;
}
if( scroll_position > max_scroll_position &&
cursor - scroll_position < LIST_HEIGHT - half_list_view_location ) {
scroll_position--;
}
recalc = false;
// bionics were modified, so it's necessary to redraw the screen
redraw = true;
}
//track which list we are looking at
std::vector<bionic *> *current_bionic_list = ( tab_mode == TAB_ACTIVE ? &active : &passive );
max_scroll_position = std::max( 0, static_cast<int>( current_bionic_list->size() ) - LIST_HEIGHT );
if( redraw ) {
redraw = false;
werase( wBio );
draw_border( wBio, BORDER_COLOR, _( " BIONICS " ) );
// Draw symbols to connect additional lines to border
mvwputch( wBio, HEADER_LINE_Y - 1, 0, BORDER_COLOR, LINE_XXXO ); // |-
mvwputch( wBio, HEADER_LINE_Y - 1, WIDTH - 1, BORDER_COLOR, LINE_XOXX ); // -|
int max_width = 0;
std::vector<std::string>bps;
for( const body_part bp : all_body_parts ) {
const int total = get_total_bionics_slots( bp );
const std::string s = string_format( "%s: %d/%d",
body_part_name_as_heading( bp, 1 ).c_str(),
total - get_free_bionics_slots( bp ), total );
bps.push_back( s );
max_width = std::max( max_width, utf8_width( s ) );
}
const int pos_x = WIDTH - 2 - max_width;
if( get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
for( size_t i = 0; i < bps.size(); ++i ) {
mvwprintz( wBio, i + list_start_y, pos_x, c_light_gray, bps[i] );
}
}
if( current_bionic_list->empty() ) {
std::string msg;
switch( tab_mode ) {
case TAB_ACTIVE:
msg = _( "No activatable bionics installed." );
break;
case TAB_PASSIVE:
msg = _( "No passive bionics installed." );
break;
}
fold_and_print( wBio, list_start_y, 2, pos_x - 1, c_light_gray, msg );
} else {
for( size_t i = scroll_position; i < current_bionic_list->size(); i++ ) {
if( list_start_y + static_cast<int>( i ) - scroll_position == HEIGHT - 1 ) {
break;
}
const bool is_highlighted = cursor == static_cast<int>( i );
const nc_color col = get_bionic_text_color( *( *current_bionic_list )[i],
is_highlighted );
const std::string desc = string_format( "%c %s", ( *current_bionic_list )[i]->invlet,
build_bionic_powerdesc_string(
*( *current_bionic_list )[i] ).c_str() );
trim_and_print( wBio, list_start_y + i - scroll_position, 2, WIDTH - 3, col,
desc );
if( is_highlighted && menu_mode != EXAMINING && get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
const bionic_id bio_id = ( *current_bionic_list )[i]->id;
draw_connectors( wBio, list_start_y + i - scroll_position, utf8_width( desc ) + 3,
pos_x - 2, bio_id );
// redraw highlighted (occupied) body parts
for( auto &elem : bio_id->occupied_bodyparts ) {
const int i = static_cast<int>( elem.first );
mvwprintz( wBio, i + list_start_y, pos_x, c_yellow, bps[i] );
}
}
}
}
draw_scrollbar( wBio, cursor, LIST_HEIGHT, current_bionic_list->size(), list_start_y );
#ifdef __ANDROID__
ctxt.get_registered_manual_keys().clear();
for( size_t i = 0; i < current_bionic_list->size(); i++ ) {
ctxt.register_manual_key( ( *current_bionic_list )[i]->invlet,
build_bionic_powerdesc_string( *( *current_bionic_list )[i] ).c_str() );
}
#endif
}
wrefresh( wBio );
draw_bionics_tabs( w_tabs, active.size(), passive.size(), tab_mode );
draw_bionics_titlebar( w_title, this, menu_mode );
if( menu_mode == EXAMINING && !current_bionic_list->empty() ) {
draw_description( w_description, *( *current_bionic_list )[cursor] );
}
const std::string action = ctxt.handle_input();
const long ch = ctxt.get_raw_input().get_first_input();
bionic *tmp = nullptr;
bool confirmCheck = false;
if( action == "DOWN" ) {
redraw = true;
if( static_cast<size_t>( cursor ) < current_bionic_list->size() - 1 ) {
cursor++;
} else {
cursor = 0;
}
if( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position++;
}
if( scroll_position > 0 && cursor - scroll_position < half_list_view_location ) {
scroll_position = std::max( cursor - half_list_view_location, 0 );
}
} else if( action == "UP" ) {
redraw = true;
if( cursor > 0 ) {
cursor--;
} else {
cursor = current_bionic_list->size() - 1;
}
if( scroll_position > 0 && cursor - scroll_position < half_list_view_location ) {
scroll_position--;
}
if( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position =
std::max( std::min<int>( current_bionic_list->size() - LIST_HEIGHT,
cursor - half_list_view_location ), 0 );
}
} else if( menu_mode == REASSIGNING ) {
menu_mode = ACTIVATING;
if( action == "CONFIRM" && !current_bionic_list->empty() ) {
auto &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
tmp = bio_list[cursor];
} else {
tmp = bionic_by_invlet( ch );
}
if( tmp == nullptr ) {
// Selected an non-existing bionic (or Escape, or ...)
continue;
}
redraw = true;
const long newch = popup_getkey( _( "%s; enter new letter. Space to clear. Esc to cancel." ),
tmp->id->name.c_str() );
wrefresh( wBio );
if( newch == ch || newch == KEY_ESCAPE ) {
continue;
}
if( newch == ' ' ) {
tmp->invlet = ' ';
continue;
}
if( !bionic_chars.valid( newch ) ) {
popup( _( "Invalid bionic letter. Only those characters are valid:\n\n%s" ),
bionic_chars.get_allowed_chars().c_str() );
continue;
}
bionic *otmp = bionic_by_invlet( newch );
if( otmp != nullptr ) {
std::swap( tmp->invlet, otmp->invlet );
} else {
tmp->invlet = newch;
}
// TODO: show a message like when reassigning a key to an item?
} else if( action == "NEXT_TAB" ) {
redraw = true;
scroll_position = 0;
cursor = 0;
if( tab_mode == TAB_ACTIVE ) {
tab_mode = TAB_PASSIVE;
} else {
tab_mode = TAB_ACTIVE;
}
} else if( action == "PREV_TAB" ) {
redraw = true;
scroll_position = 0;
cursor = 0;
if( tab_mode == TAB_PASSIVE ) {
tab_mode = TAB_ACTIVE;
} else {
tab_mode = TAB_PASSIVE;
}
} else if( action == "REASSIGN" ) {
menu_mode = REASSIGNING;
} else if( action == "TOGGLE_EXAMINE" ) { // switches between activation and examination
menu_mode = menu_mode == ACTIVATING ? EXAMINING : ACTIVATING;
redraw = true;
} else if( action == "HELP_KEYBINDINGS" ) {
redraw = true;
} else if( action == "CONFIRM" ) {
confirmCheck = true;
} else {
confirmCheck = true;
}
//confirmation either occurred by pressing enter where the bionic cursor is, or the hotkey was selected
if( confirmCheck ) {
auto &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
if( action == "CONFIRM" && !current_bionic_list->empty() ) {
tmp = bio_list[cursor];
} else {
tmp = bionic_by_invlet( ch );
if( tmp && tmp != bio_last ) {
// new bionic selected, update cursor and scroll position
int temp_cursor = 0;
for( temp_cursor = 0; temp_cursor < static_cast<int>( bio_list.size() ); temp_cursor++ ) {
if( bio_list[temp_cursor] == tmp ) {
break;
}
}
// if bionic is not found in current list, ignore the attempt to view/activate
if( temp_cursor >= static_cast<int>( bio_list.size() ) ) {
continue;
}
//relocate cursor to the bionic that was found
cursor = temp_cursor;
scroll_position = 0;
while( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position++;
}
}
}
if( !tmp ) {
// entered a key that is not mapped to any bionic,
// -> leave screen
break;
}
bio_last = tmp;
const bionic_id &bio_id = tmp->id;
const bionic_data &bio_data = bio_id.obj();
if( menu_mode == ACTIVATING ) {
if( bio_data.activated ) {
int b = tmp - &( *my_bionics )[0];
if( tmp->powered ) {
deactivate_bionic( b );
} else {
activate_bionic( b );
// Clear the menu if we are firing a bionic gun
if( tmp->info().gun_bionic ) {
break;
}
}
// update message log and the menu
g->refresh_all();
redraw = true;
if( moves < 0 ) {
return;
}
continue;
} else {
popup( _( "You can not activate %s!\n"
"To read a description of %s, press '!', then '%c'." ), bio_data.name.c_str(),
bio_data.name.c_str(), tmp->invlet );
redraw = true;
}
} else if( menu_mode == EXAMINING ) { // Describing bionics, allow user to jump to description key
redraw = true;
if( action != "CONFIRM" ) {
for( size_t i = 0; i < active.size(); i++ ) {
if( active[i] == tmp ) {
tab_mode = TAB_ACTIVE;
cursor = static_cast<int>( i );
int max_scroll_check = std::max( 0, static_cast<int>( active.size() ) - LIST_HEIGHT );
if( static_cast<int>( i ) > max_scroll_check ) {
scroll_position = max_scroll_check;
} else {
scroll_position = i;
}
break;
}
}
for( size_t i = 0; i < passive.size(); i++ ) {
if( passive[i] == tmp ) {
tab_mode = TAB_PASSIVE;
cursor = static_cast<int>( i );
int max_scroll_check = std::max( 0, static_cast<int>( passive.size() ) - LIST_HEIGHT );
if( static_cast<int>( i ) > max_scroll_check ) {
scroll_position = max_scroll_check;
} else {
scroll_position = i;
}
break;
}
}
}
}
}
}
}
|