1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031
|
#include <algorithm> //std::min
#include <cstddef>
#include <functional>
#include <memory>
#include <string>
#include "avatar.h"
#include "avatar_action.h"
#include "bionics.h"
#include "bodypart.h"
#include "calendar.h"
#include "cata_utility.h"
#include "catacharset.h"
#include "color.h"
#include "cursesdef.h"
#include "enums.h"
#include "flat_set.h"
#include "game.h"
#include "game_inventory.h"
#include "input.h"
#include "inventory.h"
#include "localized_comparator.h"
#include "material.h"
#include "options.h"
#include "output.h"
#include "make_static.h"
#include "pimpl.h"
#include "string_formatter.h"
#include "translations.h"
#include "ui.h"
#include "ui_manager.h"
#include "uistate.h"
#include "units.h"
#include "vehicle.h"
static const itype_id itype_battery( "battery" );
static const json_character_flag json_flag_BIONIC_GUN( "BIONIC_GUN" );
// '!', '-' and '=' are uses as default bindings in the menu
static const invlet_wrapper
bionic_chars( "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\"#&()*+./:;@[\\]^_{|}" );
namespace
{
enum bionic_tab_mode {
TAB_ACTIVE,
TAB_PASSIVE
};
enum bionic_menu_mode {
ACTIVATING,
EXAMINING,
REASSIGNING
};
std::string sort_mode_str( bionic_ui_sort_mode mode )
{
switch( mode ) {
case bionic_ui_sort_mode::nsort:
case bionic_ui_sort_mode::NONE:
return _( "None" );
case bionic_ui_sort_mode::POWER:
return _( "Power usage" );
case bionic_ui_sort_mode::NAME:
return _( "Name" );
case bionic_ui_sort_mode::INVLET:
return _( "Manual (shortcut)" );
}
return "error";
}
bool is_power_cbm( const bionic_data &data )
{
return !data.fuel_opts.empty() || data.is_remote_fueled;
}
units::energy bionic_sort_power( const bionic_data &lbd )
{
return is_power_cbm( lbd ) ? units::energy( -1_kJ * lbd.fuel_efficiency ) :
lbd.power_activate + lbd.power_over_time;
}
struct bionic_sort_less {
bool operator()( const bionic *lhs, const bionic *rhs ) const {
const bionic_data &lbd = lhs->info();
const bionic_data &rbd = rhs->info();
switch( uistate.bionic_sort_mode ) {
case bionic_ui_sort_mode::nsort:
case bionic_ui_sort_mode::NONE:
//use installation order
return true;
case bionic_ui_sort_mode::INVLET:
return lhs->invlet < rhs->invlet;
case bionic_ui_sort_mode::POWER: {
units::energy lbd_sort_power = bionic_sort_power( lbd );
units::energy rbd_sort_power = bionic_sort_power( rbd );
if( lbd_sort_power != rbd_sort_power ) {
return lbd_sort_power < rbd_sort_power;
}
}
/* fallthrough */
case bionic_ui_sort_mode::NAME:
return localized_compare( lbd.name.translated(), rbd.name.translated() );
}
return false;
}
};
using sorted_bionics = cata::flat_set<bionic *, bionic_sort_less>;
sorted_bionics filtered_bionics( bionic_collection &all_bionics,
bionic_tab_mode mode )
{
sorted_bionics filtered_entries;
for( bionic &elem : all_bionics ) {
if( ( mode == TAB_ACTIVE ) == elem.id->activated ) {
filtered_entries.insert( &elem );
}
}
return filtered_entries;
}
bionic_ui_sort_mode pick_sort_mode()
{
uilist tmenu;
tmenu.text = _( "Sort bionics by:" );
tmenu.addentry( 1, true, 'p', sort_mode_str( bionic_ui_sort_mode::POWER ) );
tmenu.addentry( 2, true, 'n', sort_mode_str( bionic_ui_sort_mode::NAME ) );
tmenu.addentry( 3, true, 'i', sort_mode_str( bionic_ui_sort_mode::INVLET ) );
tmenu.addentry( 4, true, 'o', sort_mode_str( bionic_ui_sort_mode::NONE ) );
tmenu.query();
switch( tmenu.ret ) {
case 1:
return bionic_ui_sort_mode::POWER;
case 2:
return bionic_ui_sort_mode::NAME;
case 3:
return bionic_ui_sort_mode::INVLET;
case 4:
return bionic_ui_sort_mode::NONE;
}
return bionic_ui_sort_mode::NONE;
}
} // namespace
namespace io
{
template<>
std::string enum_to_string<bionic_ui_sort_mode>( bionic_ui_sort_mode mode )
{
switch( mode ) {
case bionic_ui_sort_mode::nsort:
case bionic_ui_sort_mode::NONE:
return "none";
case bionic_ui_sort_mode::POWER:
return "power";
case bionic_ui_sort_mode::NAME:
return "name";
case bionic_ui_sort_mode::INVLET:
return "invlet";
}
return "error";
}
} // namespace io
bionic *avatar::bionic_by_invlet( const int ch )
{
// space is a special case for unassigned
if( ch == ' ' ) {
return nullptr;
}
for( bionic &elem : *my_bionics ) {
if( elem.invlet == ch ) {
return &elem;
}
}
return nullptr;
}
char get_free_invlet( Character &p )
{
if( p.is_npc() ) {
// npcs don't need an invlet
return ' ';
}
for( const char &inv_char : bionic_chars ) {
if( p.as_avatar()->bionic_by_invlet( inv_char ) == nullptr ) {
return inv_char;
}
}
return ' ';
}
static void draw_bionics_titlebar( const catacurses::window &window, avatar *p,
bionic_menu_mode mode )
{
input_context ctxt( "BIONICS", keyboard_mode::keychar );
werase( window );
std::string fuel_string;
bool found_fuel = false;
fuel_string = _( "Available Fuel: " );
for( const bionic &bio : *p->my_bionics ) {
for( const item *fuel_source : p->get_bionic_fuels( bio.id ) ) {
const item *fuel;
if( fuel_source->ammo_remaining() ) {
fuel = &fuel_source->first_ammo();
} else {
fuel = *fuel_source->all_items_top().begin();
}
found_fuel = true;
fuel_string += fuel->tname() + ": " + colorize( std::to_string( fuel->charges ), c_green ) + " ";
}
}
for( const item *ups : p->get_cable_ups() ) {
found_fuel = true;
const item *fuel = &ups->first_ammo();
fuel_string += fuel->tname() + ": " + colorize( std::to_string( fuel->charges ), c_green ) + " ";
}
for( vehicle *veh : p->get_cable_vehicle() ) {
int64_t charges = veh->connected_battery_power_level().first;
if( charges > 0 ) {
found_fuel = true;
fuel_string += item( itype_battery ).tname() + ": " + colorize( std::to_string( charges ),
c_green ) + " ";
}
}
if( !found_fuel ) {
fuel_string.clear();
}
std::string power_string;
const units::energy curr_power = p->get_power_level();
const int kilo = units::to_kilojoule( curr_power );
const int joule = units::to_joule( curr_power ) % units::to_joule( 1_kJ );
const int milli = kilo > 0 ? units::to_millijoule( curr_power ) % units::to_millijoule( 1_J ) : 0;
if( kilo > 0 ) {
power_string = std::to_string( kilo );
if( joule > 0 ) {
power_string += pgettext( "decimal separator", "." ) + std::to_string( joule );
}
power_string += pgettext( "energy unit: kilojoule", "kJ" );
} else if( joule > 0 ) {
power_string = std::to_string( joule );
if( milli > 0 ) {
power_string += pgettext( "decimal separator", "." ) + std::to_string( milli );
}
power_string += pgettext( "energy unit: joule", "J" );
} else {
power_string = std::to_string( milli ) + pgettext( "energy unit: millijoule", "mJ" );
}
const int pwr_str_pos = right_print( window, 1, 1, c_white,
string_format( _( "Bionic Power: <color_light_blue>%s</color>/<color_light_blue>%ikJ</color>" ),
power_string, units::to_kilojoule( p->get_max_power_level() ) ) );
mvwputch( window, point( pwr_str_pos - 1, 1 ), BORDER_COLOR, LINE_XOXO ); // |
mvwputch( window, point( pwr_str_pos - 1, 2 ), BORDER_COLOR, LINE_XXOO ); // |_
for( int i = pwr_str_pos; i < getmaxx( window ); i++ ) {
mvwputch( window, point( i, 2 ), BORDER_COLOR, LINE_OXOX ); // -
}
for( int i = 0; i < getmaxx( window ); i++ ) {
mvwputch( window, point( i, 0 ), BORDER_COLOR, LINE_OXOX ); // -
}
mvwputch( window, point( pwr_str_pos - 1, 0 ), BORDER_COLOR, LINE_OXXX ); // ^|^
center_print( window, 0, c_light_red, _( "Bionics" ) );
std::string desc_append = string_format(
_( "[<color_yellow>%s</color>] Reassign, [<color_yellow>%s</color>] Switch tabs, "
"[<color_yellow>%s</color>] Toggle fuel saving mode, [<color_yellow>%s</color>] Toggle sprite visibility, " ),
ctxt.get_desc( "REASSIGN" ), ctxt.get_desc( "NEXT_TAB" ), ctxt.get_desc( "TOGGLE_SAFE_FUEL" ),
ctxt.get_desc( "TOGGLE_SPRITE" ) );
desc_append += string_format( _( " [<color_yellow>%s</color>] Sort: %s" ), ctxt.get_desc( "SORT" ),
sort_mode_str( uistate.bionic_sort_mode ) );
std::string desc;
if( mode == REASSIGNING ) {
desc = _( "Reassigning. Select a bionic to reassign or press [<color_yellow>SPACE</color>] to cancel." );
fuel_string.clear();
} else if( mode == ACTIVATING ) {
desc = string_format( _( "<color_green>Activating</color> "
"[<color_yellow>%s</color>] Examine, %s" ),
ctxt.get_desc( "TOGGLE_EXAMINE" ), desc_append );
} else if( mode == EXAMINING ) {
desc = string_format( _( "<color_light_blue>Examining</color> "
"[<color_yellow>%s</color>] Activate, %s" ),
ctxt.get_desc( "TOGGLE_EXAMINE" ), desc_append );
}
// NOLINTNEXTLINE(cata-use-named-point-constants)
int lines_count = fold_and_print( window, point( 1, 1 ), pwr_str_pos - 2, c_white, desc );
fold_and_print( window, point( 1, ++lines_count ), pwr_str_pos - 2, c_white, fuel_string );
wnoutrefresh( window );
}
//builds the power usage string of a given bionic
static std::string build_bionic_poweronly_string( const bionic &bio, avatar *p )
{
const bionic_data &bio_data = bio.id.obj();
std::vector<std::string> properties;
if( bio_data.has_flag( json_flag_BIONIC_GUN ) && bio.get_weapon().get_gun_bionic_drain() > 0_kJ ) {
properties.push_back( string_format( _( "%s act" ),
units::display( bio.get_weapon().get_gun_bionic_drain() ) ) );
} else if( bio_data.power_activate > 0_kJ ) {
properties.push_back( string_format( _( "%s act" ),
units::display( bio_data.power_activate ) ) );
}
if( bio_data.power_deactivate > 0_kJ ) {
properties.push_back( string_format( _( "%s deact" ),
units::display( bio_data.power_deactivate ) ) );
}
if( bio_data.power_trigger > 0_kJ ) {
properties.push_back( string_format( _( "%s trigger" ),
units::display( bio_data.power_trigger ) ) );
}
if( bio_data.charge_time > 0_turns && bio_data.power_over_time > 0_kJ ) {
properties.push_back( bio_data.charge_time == 1_turns
? string_format( _( "%s/turn" ), units::display( bio_data.power_over_time ) )
: string_format( _( "%s/%d turns" ), units::display( bio_data.power_over_time ),
to_turns<int>( bio_data.charge_time ) ) );
}
if( bio_data.has_flag( STATIC( json_character_flag( "BIONIC_TOGGLED" ) ) ) ) {
properties.emplace_back( bio.powered ? _( "ON" ) : _( "OFF" ) );
}
if( bio.incapacitated_time > 0_turns ) {
properties.emplace_back( _( "(incapacitated)" ) );
}
if( !bio.show_sprite ) {
properties.emplace_back( _( "(hidden)" ) );
}
if( bio.is_safe_fuel_on() ) {
const std::string label = string_format( _( "(fuel saving ON > %d %%)" ),
static_cast<int>( bio.get_safe_fuel_thresh() * 100 ) );
properties.push_back( label );
if( bio.powered &&
bio.get_safe_fuel_thresh() * p->get_max_power_level() - 1_kJ <= p->get_power_level() ) {
properties.emplace_back( _( "(inactive)" ) );
}
}
return enumerate_as_string( properties, enumeration_conjunction::none );
}
//generates the string that show how much power a bionic uses
static std::string build_bionic_powerdesc_string( const bionic &bio, avatar *p )
{
std::string power_desc;
const std::string power_string = build_bionic_poweronly_string( bio, p );
power_desc += bio.id->name.translated();
if( !power_string.empty() ) {
power_desc += ", " + power_string;
}
return power_desc;
}
static void draw_bionics_tabs( const catacurses::window &win, const size_t active_num,
const size_t passive_num, const bionic_tab_mode current_mode )
{
werase( win );
const std::vector<std::pair<bionic_tab_mode, std::string>> tabs = {
{ bionic_tab_mode::TAB_ACTIVE, string_format( _( "ACTIVE (%i)" ), active_num ) },
{ bionic_tab_mode::TAB_PASSIVE, string_format( _( "PASSIVE (%i)" ), passive_num ) },
};
draw_tabs( win, tabs, current_mode );
// Draw symbols to connect additional lines to border
int width = getmaxx( win );
int height = getmaxy( win );
for( int i = 0; i < height - 1; ++i ) {
// |
mvwputch( win, point( 0, i ), BORDER_COLOR, LINE_XOXO );
// |
mvwputch( win, point( width - 1, i ), BORDER_COLOR, LINE_XOXO );
}
// |-
mvwputch( win, point( 0, height - 1 ), BORDER_COLOR, LINE_XXXO );
// -|
mvwputch( win, point( width - 1, height - 1 ), BORDER_COLOR, LINE_XOXX );
wnoutrefresh( win );
}
static void draw_description( const catacurses::window &win, const bionic &bio,
const int num_of_bp, avatar *p )
{
werase( win );
const int width = getmaxx( win );
const std::string poweronly_string = build_bionic_poweronly_string( bio, p );
int ypos = fold_and_print( win, point_zero, width, c_white, "%s", bio.id->name );
if( !poweronly_string.empty() ) {
ypos += fold_and_print( win, point( 0, ypos ), width, c_light_gray,
_( "Power usage: %s" ), poweronly_string );
}
ypos += 1 + fold_and_print( win, point( 0, ypos ), width, c_light_blue, "%s", bio.id->description );
// TODO: Unhide when enforcing limits
if( get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
const bool each_bp_on_new_line = ypos + num_of_bp + 1 < getmaxy( win );
ypos += fold_and_print( win, point( 0, ypos ), width, c_light_gray, list_occupied_bps( bio.id,
_( "This bionic occupies the following body parts:" ), each_bp_on_new_line ) );
}
if( bio.has_weapon() ) {
fold_and_print( win, point( 0, ypos ), width, c_light_gray,
_( "Installed weapon: %s" ), bio.get_weapon().tname() );
}
wnoutrefresh( win );
}
static void draw_connectors( const catacurses::window &win, const point &start,
int last_x, const bionic_id &bio_id, const std::map<bodypart_str_id, size_t> &bp_to_pos )
{
const int LIST_START_Y = 7;
// first: pos_y, second: occupied slots
std::vector<std::pair<int, size_t>> pos_and_num;
for( const std::pair<const string_id<body_part_type>, size_t> &elem : bio_id->occupied_bodyparts ) {
auto pos = bp_to_pos.find( elem.first );
if( pos != bp_to_pos.end() ) {
pos_and_num.emplace_back( static_cast<int>( pos->second ) + LIST_START_Y, elem.second );
}
}
if( pos_and_num.empty() || !get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
return;
}
// draw horizontal line from selected bionic
const int turn_x = start.x + ( last_x - start.x ) * 2 / 3;
mvwputch( win, start, BORDER_COLOR, '>' );
// NOLINTNEXTLINE(cata-use-named-point-constants)
mvwhline( win, start + point( 1, 0 ), LINE_OXOX, turn_x - start.x - 1 );
int min_y = start.y;
int max_y = start.y;
for( const auto &elem : pos_and_num ) {
min_y = std::min( min_y, elem.first );
max_y = std::max( max_y, elem.first );
}
if( max_y - min_y > 1 ) {
mvwvline( win, point( turn_x, min_y + 1 ), LINE_XOXO, max_y - min_y - 1 );
}
bool move_up = false;
bool move_same = false;
bool move_down = false;
for( const auto &elem : pos_and_num ) {
const int y = elem.first;
if( !move_up && y < start.y ) {
move_up = true;
}
if( !move_same && y == start.y ) {
move_same = true;
}
if( !move_down && y > start.y ) {
move_down = true;
}
// symbol is defined incorrectly for case ( y == start_y ) but
// that's okay because it's overlapped by bionic_chr anyway
int bp_chr = ( y > start.y ) ? LINE_XXOO : LINE_OXXO;
if( ( max_y > y && y > start.y ) || ( min_y < y && y < start.y ) ) {
bp_chr = LINE_XXXO;
}
mvwputch( win, point( turn_x, y ), BORDER_COLOR, bp_chr );
// draw horizontal line to bodypart title
mvwhline( win, point( turn_x + 1, y ), LINE_OXOX, last_x - turn_x - 1 );
mvwputch( win, point( last_x, y ), BORDER_COLOR, '<' );
// draw amount of consumed slots by this CBM
const std::string fmt_num = string_format( "(%d)", elem.second );
mvwprintz( win, point( turn_x + std::max( 1, ( last_x - turn_x - utf8_width( fmt_num ) ) / 2 ), y ),
c_yellow, fmt_num );
}
// define and draw a proper intersection character
// 001
// '-'
int bionic_chr = LINE_OXOX;
if( move_up && !move_down && !move_same ) {
// 100
// '_|'
bionic_chr = LINE_XOOX;
} else if( move_up && move_down && !move_same ) {
// 110
// '-|'
bionic_chr = LINE_XOXX;
} else if( move_up && move_down && move_same ) {
// 111
// '-|-'
bionic_chr = LINE_XXXX;
} else if( move_up && !move_down && move_same ) {
// 101
// '_|_'
bionic_chr = LINE_XXOX;
} else if( !move_up && move_down && !move_same ) {
// 010
// '^|'
bionic_chr = LINE_OOXX;
} else if( !move_up && move_down && move_same ) {
// 011
// '^|^'
bionic_chr = LINE_OXXX;
}
mvwputch( win, point( turn_x, start.y ), BORDER_COLOR, bionic_chr );
}
//get a text color depending on the power/powering state of the bionic
static nc_color get_bionic_text_color( const bionic &bio, const bool isHighlightedBionic )
{
nc_color type = c_white;
bool is_power_source = bio.id->has_flag( STATIC( json_character_flag( "BIONIC_POWER_SOURCE" ) ) );
if( bio.id->activated ) {
if( isHighlightedBionic ) {
if( bio.powered && !is_power_source ) {
type = h_red;
} else if( is_power_source && !bio.powered ) {
type = h_light_cyan;
} else if( is_power_source && bio.powered ) {
type = h_light_green;
} else {
type = h_light_red;
}
} else {
if( bio.powered && !is_power_source ) {
type = c_red;
} else if( is_power_source && !bio.powered ) {
type = c_light_cyan;
} else if( is_power_source && bio.powered ) {
type = c_light_green;
} else {
type = c_light_red;
}
}
} else {
if( isHighlightedBionic ) {
if( is_power_source ) {
type = h_light_cyan;
} else {
type = h_cyan;
}
} else {
if( is_power_source ) {
type = c_light_cyan;
} else {
type = c_cyan;
}
}
}
return type;
}
void avatar::power_bionics()
{
sorted_bionics passive = filtered_bionics( *my_bionics, TAB_PASSIVE );
sorted_bionics active = filtered_bionics( *my_bionics, TAB_ACTIVE );
bionic *bio_last = nullptr;
bionic_tab_mode tab_mode = TAB_ACTIVE;
//added title_tab_height for the tabbed bionic display
const int TITLE_HEIGHT = 4;
const int TITLE_TAB_HEIGHT = 3;
int HEIGHT = 0;
int WIDTH = 0;
int LIST_HEIGHT = 0;
int list_start_y = 0;
int half_list_view_location = 0;
catacurses::window wBio;
catacurses::window w_description;
catacurses::window w_title;
catacurses::window w_tabs;
bool hide = false;
ui_adaptor ui;
ui.on_screen_resize( [&]( ui_adaptor & ui ) {
if( hide ) {
ui.position( point_zero, point_zero );
return;
}
// Main window
/** Total required height is:
* top frame line: + 1
* height of title window: + TITLE_HEIGHT
* height of tabs: + TITLE_TAB_HEIGHT
* height of the biggest list of active/passive bionics: + bionic_count
* bottom frame line: + 1
* TOTAL: TITLE_HEIGHT + TITLE_TAB_HEIGHT + bionic_count + 2
*/
HEIGHT = std::min( TERMY,
std::max( FULL_SCREEN_HEIGHT,
TITLE_HEIGHT + TITLE_TAB_HEIGHT +
static_cast<int>( my_bionics->size() ) + 2 ) );
WIDTH = FULL_SCREEN_WIDTH + ( TERMX - FULL_SCREEN_WIDTH ) / 2;
const point START( ( TERMX - WIDTH ) / 2, ( TERMY - HEIGHT ) / 2 );
//wBio is the entire bionic window
wBio = catacurses::newwin( HEIGHT, WIDTH, START );
LIST_HEIGHT = HEIGHT - TITLE_HEIGHT - TITLE_TAB_HEIGHT - 2;
const int DESCRIPTION_WIDTH = WIDTH - 2 - 40;
const int DESCRIPTION_START_Y = START.y + TITLE_HEIGHT + TITLE_TAB_HEIGHT + 1;
const int DESCRIPTION_START_X = START.x + 1 + 40;
//w_description is the description panel that is controlled with ! key
w_description = catacurses::newwin( LIST_HEIGHT, DESCRIPTION_WIDTH,
point( DESCRIPTION_START_X, DESCRIPTION_START_Y ) );
// Title window
const int TITLE_START_Y = START.y + 1;
const int HEADER_LINE_Y = TITLE_HEIGHT + TITLE_TAB_HEIGHT;
w_title = catacurses::newwin( TITLE_HEIGHT, WIDTH - 2, START + point_east );
const int TAB_START_Y = TITLE_START_Y + 3;
//w_tabs is the tab bar for passive and active bionic groups
w_tabs = catacurses::newwin( TITLE_TAB_HEIGHT, WIDTH,
point( START.x, TAB_START_Y ) );
// offset for display: bionic with index i is drawn at y=list_start_y+i
// drawing the bionics starts with bionic[scroll_position]
// scroll_position;
list_start_y = HEADER_LINE_Y;
half_list_view_location = LIST_HEIGHT / 2;
ui.position_from_window( wBio );
} );
ui.mark_resize();
int scroll_position = 0;
int cursor = 0;
//generate the tab title string and a count of the bionics owned
bionic_menu_mode menu_mode = ACTIVATING;
int max_scroll_position = 0;
input_context ctxt( "BIONICS", keyboard_mode::keychar );
ctxt.register_updown();
ctxt.register_action( "ANY_INPUT" );
ctxt.register_action( "TOGGLE_EXAMINE" );
ctxt.register_action( "REASSIGN" );
ctxt.register_action( "NEXT_TAB" );
ctxt.register_action( "PREV_TAB" );
ctxt.register_action( "CONFIRM" );
ctxt.register_action( "QUIT" );
ctxt.register_action( "HELP_KEYBINDINGS" );
ctxt.register_action( "TOGGLE_SAFE_FUEL" );
ctxt.register_action( "TOGGLE_SPRITE" );
ctxt.register_action( "SORT" );
ui.on_redraw( [&]( const ui_adaptor & ) {
if( hide ) {
return;
}
sorted_bionics *current_bionic_list = tab_mode == TAB_ACTIVE ? &active : &passive;
werase( wBio );
draw_border( wBio, BORDER_COLOR, _( " BIONICS " ) );
mvwputch( wBio, point( getmaxx( wBio ) - 1, 2 ), BORDER_COLOR, LINE_XOXX ); // -|
int max_width = 0;
std::vector<std::string> bps;
std::map<bodypart_str_id, size_t> bp_to_pos;
for( const bodypart_id &bp : get_all_body_parts() ) {
const int total = get_total_bionics_slots( bp );
const std::string s = string_format( "%s: %d/%d",
body_part_name_as_heading( bp, 1 ),
total - get_free_bionics_slots( bp ), total );
bps.push_back( s );
bp_to_pos.emplace( bp.id(), bps.size() - 1 );
max_width = std::max( max_width, utf8_width( s ) );
}
const int pos_x = WIDTH - 2 - max_width;
if( get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
for( size_t i = 0; i < bps.size(); ++i ) {
mvwprintz( wBio, point( pos_x, i + list_start_y ), c_light_gray, bps[i] );
}
}
if( current_bionic_list->empty() ) {
std::string msg;
switch( tab_mode ) {
case TAB_ACTIVE:
msg = _( "No activatable bionics installed." );
break;
case TAB_PASSIVE:
msg = _( "No passive bionics installed." );
break;
}
fold_and_print( wBio, point( 2, list_start_y ), pos_x - 1, c_light_gray, msg );
} else {
for( size_t i = scroll_position; i < current_bionic_list->size(); i++ ) {
if( list_start_y + static_cast<int>( i ) - scroll_position == HEIGHT - 1 ) {
break;
}
const bool is_highlighted = cursor == static_cast<int>( i );
const nc_color col = get_bionic_text_color( *( *current_bionic_list )[i],
is_highlighted );
const std::string desc = string_format( "%c %s", ( *current_bionic_list )[i]->invlet,
build_bionic_powerdesc_string(
*( *current_bionic_list )[i], this ).c_str() );
trim_and_print( wBio, point( 2, list_start_y + i - scroll_position ), WIDTH - 3, col,
desc );
if( is_highlighted && menu_mode != EXAMINING && get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
const bionic_id bio_id = ( *current_bionic_list )[i]->id;
draw_connectors( wBio, point( utf8_width( desc ) + 3, list_start_y + i - scroll_position ),
pos_x - 2, bio_id, bp_to_pos );
// redraw highlighted (occupied) body parts
for( const std::pair<const string_id<body_part_type>, size_t> &elem : bio_id->occupied_bodyparts ) {
const int i = bp_to_pos[elem.first];
mvwprintz( wBio, point( pos_x, i + list_start_y ), c_yellow, bps[i] );
}
}
}
}
draw_scrollbar( wBio, cursor, LIST_HEIGHT, current_bionic_list->size(), point( 0, list_start_y ) );
wnoutrefresh( wBio );
draw_bionics_tabs( w_tabs, active.size(), passive.size(), tab_mode );
draw_bionics_titlebar( w_title, this, menu_mode );
if( menu_mode == EXAMINING && !current_bionic_list->empty() ) {
draw_description( w_description, *( *current_bionic_list )[cursor], get_all_body_parts().size(),
this );
}
} );
for( ;; ) {
ui_manager::redraw();
//track which list we are looking at
::sorted_bionics *current_bionic_list = tab_mode == TAB_ACTIVE ? &active : &passive;
max_scroll_position = std::max( 0, static_cast<int>( current_bionic_list->size() ) - LIST_HEIGHT );
scroll_position = clamp( scroll_position, 0, max_scroll_position );
cursor = clamp<int>( cursor, 0, current_bionic_list->size() );
#if defined(__ANDROID__)
ctxt.get_registered_manual_keys().clear();
for( size_t i = 0; i < current_bionic_list->size(); i++ ) {
ctxt.register_manual_key( ( *current_bionic_list )[i]->invlet,
build_bionic_powerdesc_string( *( *current_bionic_list )[i], this ) );
}
#endif
const std::string action = ctxt.handle_input();
const int ch = ctxt.get_raw_input().get_first_input();
bionic *tmp = nullptr;
if( action == "DOWN" ) {
if( static_cast<size_t>( cursor ) < current_bionic_list->size() - 1 ) {
cursor++;
} else {
cursor = 0;
}
if( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position++;
}
if( scroll_position > 0 && cursor - scroll_position < half_list_view_location ) {
scroll_position = std::max( cursor - half_list_view_location, 0 );
}
} else if( action == "UP" ) {
if( cursor > 0 ) {
cursor--;
} else {
cursor = current_bionic_list->size() - 1;
}
if( scroll_position > 0 && cursor - scroll_position < half_list_view_location ) {
scroll_position--;
}
if( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position =
std::max( std::min<int>( current_bionic_list->size() - LIST_HEIGHT,
cursor - half_list_view_location ), 0 );
}
} else if( menu_mode == REASSIGNING ) {
menu_mode = ACTIVATING;
if( action == "CONFIRM" && !current_bionic_list->empty() ) {
sorted_bionics &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
tmp = bio_list[cursor];
} else {
tmp = bionic_by_invlet( ch );
}
if( tmp == nullptr ) {
// Selected an non-existing bionic (or Escape, or ...)
continue;
}
const int newch = popup_getkey( _( "%s; enter new letter. Space to clear. Esc to cancel." ),
tmp->id->name );
if( newch == ch || newch == KEY_ESCAPE ) {
continue;
}
if( newch == ' ' ) {
tmp->invlet = ' ';
continue;
}
if( !bionic_chars.valid( newch ) ) {
popup( _( "Invalid bionic letter. Only those characters are valid:\n\n%s" ),
bionic_chars.get_allowed_chars() );
continue;
}
bionic *otmp = bionic_by_invlet( newch );
if( otmp != nullptr ) {
std::swap( tmp->invlet, otmp->invlet );
} else {
tmp->invlet = newch;
}
// TODO: show a message like when reassigning a key to an item?
} else if( action == "NEXT_TAB" ) {
scroll_position = 0;
cursor = 0;
if( tab_mode == TAB_ACTIVE ) {
tab_mode = TAB_PASSIVE;
} else {
tab_mode = TAB_ACTIVE;
}
} else if( action == "PREV_TAB" ) {
scroll_position = 0;
cursor = 0;
if( tab_mode == TAB_PASSIVE ) {
tab_mode = TAB_ACTIVE;
} else {
tab_mode = TAB_PASSIVE;
}
} else if( action == "REASSIGN" ) {
menu_mode = REASSIGNING;
} else if( action == "TOGGLE_EXAMINE" ) {
// switches between activation and examination
menu_mode = menu_mode == ACTIVATING ? EXAMINING : ACTIVATING;
} else if( action == "TOGGLE_SAFE_FUEL" ) {
sorted_bionics &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
if( !current_bionic_list->empty() ) {
tmp = bio_list[cursor];
if( !tmp->info().fuel_opts.empty() || tmp->info().is_remote_fueled ) {
tmp->toggle_safe_fuel_mod();
g->invalidate_main_ui_adaptor();
} else {
popup( _( "You can't toggle fuel saving mode on a non-fueled CBM." ) );
}
}
} else if( action == "TOGGLE_SPRITE" ) {
sorted_bionics &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
if( !current_bionic_list->empty() ) {
tmp = bio_list[cursor];
tmp->show_sprite = !tmp->show_sprite;
}
} else if( action == "SORT" ) {
uistate.bionic_sort_mode = pick_sort_mode();
// FIXME: is there a better way to resort?
active = filtered_bionics( *my_bionics, TAB_ACTIVE );
passive = filtered_bionics( *my_bionics, TAB_PASSIVE );
} else if( action == "CONFIRM" || action == "ANY_INPUT" ) {
sorted_bionics &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
if( action == "CONFIRM" && !current_bionic_list->empty() ) {
tmp = bio_list[cursor];
} else {
tmp = bionic_by_invlet( ch );
if( tmp && tmp != bio_last ) {
// new bionic selected, update cursor and scroll position
int temp_cursor = 0;
for( temp_cursor = 0; temp_cursor < static_cast<int>( bio_list.size() ); temp_cursor++ ) {
if( bio_list[temp_cursor] == tmp ) {
break;
}
}
// if bionic is not found in current list, ignore the attempt to view/activate
if( temp_cursor >= static_cast<int>( bio_list.size() ) ) {
continue;
}
//relocate cursor to the bionic that was found
cursor = temp_cursor;
scroll_position = 0;
while( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position++;
}
}
}
if( !tmp ) {
// entered a key that is not mapped to any bionic
continue;
}
bio_last = tmp;
const bionic_id &bio_id = tmp->id;
const bionic_data &bio_data = bio_id.obj();
if( menu_mode == ACTIVATING ) {
if( bio_data.activated ) {
int b = tmp - my_bionics->data();
bionic &bio = ( *my_bionics )[b];
hide = true;
ui.mark_resize();
if( tmp->powered ) {
deactivate_bionic( bio );
if( bio_data.deactivated_close_ui ) {
ui.reset();
break;
}
} else {
bool activate = true;
if( bio.can_install_weapon() ) {
const bool has_weapon = bio.has_weapon();
activate = false;
uilist activate_action_menu;
activate_action_menu.title = _( "Select action" );
activate_action_menu.addentry( 0, has_weapon, 'a', _( "Activate" ) );
activate_action_menu.addentry( 1, has_weapon, 'u', _( "Uninstall weapon" ) );
activate_action_menu.addentry( 2, !has_weapon, 'i', _( "Install weapon" ) );
activate_action_menu.query();
switch( activate_action_menu.ret ) {
case 0:
activate = true;
break;
case 1:
// TODO: Move to function, create activity and add tool requirements
if( std::optional<item> weapon = bio.uninstall_weapon() ) {
i_add_or_drop( *weapon );
}
break;
case 2: {
// TODO: Move to activity, create activity, add tool requirements, improve UI
uilist install_weapon_menu;
install_weapon_menu.title = _( "Select weapon to install" );
// TODO: Choose from items around, obtain items before installing
std::vector<item *> valid_weapons = items_with( [&bio]( const item & it ) {
return it.has_any_flag( bio.id->installable_weapon_flags );
} );
for( size_t i = 0; i < valid_weapons.size(); i++ ) {
install_weapon_menu.addentry( i, true, MENU_AUTOASSIGN, valid_weapons[i]->tname() );
}
if( install_weapon_menu.entries.empty() ) {
popup( _( "You don't have any items you can install in this bionic" ) );
} else {
install_weapon_menu.query();
if( install_weapon_menu.ret >= 0 &&
static_cast<size_t>( install_weapon_menu.ret ) < valid_weapons.size() ) {
item &new_weapon = *valid_weapons[install_weapon_menu.ret];
if( bio.can_install_weapon( new_weapon ) && bio.install_weapon( new_weapon ) ) {
item_location loc( *this, &new_weapon );
loc.remove_item();
} else {
popup( _( "Unable to install %s" ), new_weapon.tname() );
}
}
}
break;
}
default:
break;
}
}
if( activate ) {
bool close_ui = false;
if( bio_data.activated_close_ui ) {
ui.reset();
activate_bionic( bio, false, &close_ui );
break;
} else {
activate_bionic( bio, false, &close_ui );
// Exit this ui if we are firing a complex bionic
if( close_ui && tmp->get_weapon().shots_remaining( this ) > 0 ) {
break;
}
}
}
}
hide = false;
ui.mark_resize();
g->invalidate_main_ui_adaptor();
if( moves < 0 ) {
return;
}
continue;
} else {
popup( _( "You can not activate %s!\n"
"To read a description of %s, press '%s', then '%c'." ), bio_data.name,
bio_data.name, ctxt.get_desc( "TOGGLE_EXAMINE" ), tmp->invlet );
}
} else if( menu_mode == EXAMINING ) {
// Describing bionics, allow user to jump to description key
if( action != "CONFIRM" ) {
for( size_t i = 0; i < active.size(); i++ ) {
if( active[i] == tmp ) {
tab_mode = TAB_ACTIVE;
cursor = static_cast<int>( i );
int max_scroll_check = std::max( 0, static_cast<int>( active.size() ) - LIST_HEIGHT );
if( static_cast<int>( i ) > max_scroll_check ) {
scroll_position = max_scroll_check;
} else {
scroll_position = i;
}
break;
}
}
for( size_t i = 0; i < passive.size(); i++ ) {
if( passive[i] == tmp ) {
tab_mode = TAB_PASSIVE;
cursor = static_cast<int>( i );
int max_scroll_check = std::max( 0, static_cast<int>( passive.size() ) - LIST_HEIGHT );
if( static_cast<int>( i ) > max_scroll_check ) {
scroll_position = max_scroll_check;
} else {
scroll_position = i;
}
break;
}
}
}
}
} else if( action == "QUIT" ) {
break;
}
}
}
|