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#include "speech.h"
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "json.h"
#include "rng.h"
static std::map<std::string, std::vector<SpeechBubble>> speech;
static SpeechBubble nullSpeech = { no_translation( "INVALID SPEECH" ), 0 };
void load_speech( const JsonObject &jo )
{
translation sound;
jo.read( "sound", sound );
const int volume = jo.get_int( "volume" );
for( const std::string &label : jo.get_tags( "speaker" ) ) {
speech[label].emplace_back( SpeechBubble{ sound, volume } );
}
}
void reset_speech()
{
speech.clear();
}
const SpeechBubble &get_speech( const std::string &label )
{
const std::map<std::string, std::vector<SpeechBubble> >::iterator speech_type = speech.find(
label );
if( speech_type == speech.end() || speech_type->second.empty() ) {
// Bad lookup, return a fake sound, also warn?
return nullSpeech;
}
return random_entry_ref( speech_type->second );
}
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