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#include <algorithm>
#include <iosfwd>
#include <list>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "cata_catch.h"
#include "flag.h"
#include "item.h"
#include "item_group.h"
#include "options.h"
#include "options_helpers.h"
#include "type_id.h"
static const itype_id itype_match( "match" );
TEST_CASE( "truncate_spawn_when_items_dont_fit", "[item_group]" )
{
// This item group is a 10L container with three 4L objects. We should
// always see exactly 2 of the 3.
// Moreover, we should see all possible pairs chosen from amongst those 3.
item_group_id truncate_test_id( "test_truncating_to_container" );
std::set<std::pair<itype_id, itype_id>> observed_pairs;
for( int i = 0; i < 100; ++i ) {
const item_group::ItemList items = item_group::items_from( truncate_test_id );
REQUIRE( items.size() == 1 );
REQUIRE( items[0].typeId().str() == "test_balloon" );
std::list<const item *> contents = items[0].all_items_top();
REQUIRE( contents.size() == 2 );
observed_pairs.emplace( contents.front()->typeId(), contents.back()->typeId() );
}
CAPTURE( observed_pairs );
CHECK( observed_pairs.size() == 6 );
}
TEST_CASE( "spill_when_items_dont_fit", "[item_group]" )
{
// This item group is a 10L container with three 4L objects. We should
// always see 2 in the container and one outside.
// Moreover, we should see all possible combinations chosen from amongst those 3.
item_group_id truncate_test_id( "test_spilling_from_container" );
std::set<std::pair<itype_id, itype_id>> observed_pairs_inside;
std::set<itype_id> observed_outside;
for( int i = 0; i < 100; ++i ) {
const item_group::ItemList items = item_group::items_from( truncate_test_id );
REQUIRE( items.size() == 2 );
const item *container;
const item *other;
if( items[0].typeId().str() == "test_balloon" ) {
container = &items[0];
other = &items[1];
} else {
container = &items[1];
other = &items[0];
}
REQUIRE( container->typeId().str() == "test_balloon" );
std::list<const item *> contents = container->all_items_top();
REQUIRE( contents.size() == 2 );
observed_pairs_inside.emplace( contents.front()->typeId(), contents.back()->typeId() );
observed_outside.emplace( other->typeId() );
}
CAPTURE( observed_pairs_inside );
CAPTURE( observed_outside );
CHECK( observed_pairs_inside.size() == 6 );
CHECK( observed_outside.size() == 3 );
}
TEST_CASE( "spawn_with_default_charges_and_with_ammo", "[item_group]" )
{
Item_modifier default_charges;
default_charges.with_ammo = 100;
SECTION( "tools without ammo" ) {
item matches( "matches" );
REQUIRE( matches.ammo_default() == itype_match );
default_charges.modify( matches, "modifier test (matches ammo)" );
CHECK( matches.remaining_ammo_capacity() == 0 );
}
SECTION( "gun with ammo type" ) {
item glock( "glock_19" );
REQUIRE( !glock.magazine_default().is_null() );
default_charges.modify( glock, "modifier test (glock ammo)" );
CHECK( glock.remaining_ammo_capacity() == 0 );
}
}
TEST_CASE( "Item_modifier_damages_item", "[item_group]" )
{
Item_modifier damaged;
damaged.damage.first = 1;
damaged.damage.second = 1;
SECTION( "except when it's an ammunition" ) {
item rock( "rock" );
REQUIRE( rock.damage() == 0 );
REQUIRE( rock.max_damage() == 0 );
damaged.modify( rock, "modifier test (rock damage)" );
CHECK( rock.damage() == 0 );
}
SECTION( "when it can be damaged" ) {
item glock( "glock_19" );
REQUIRE( glock.damage() == 0 );
REQUIRE( glock.max_damage() > 0 );
damaged.modify( glock, "modifier test (glock damage)" );
CHECK( glock.damage() == 1 );
}
}
TEST_CASE( "Item_modifier_gun_fouling", "[item_group]" )
{
Item_modifier fouled;
fouled.dirt.first = 1;
SECTION( "guns can be fouled" ) {
item glock( "glock_19" );
REQUIRE( !glock.has_flag( flag_PRIMITIVE_RANGED_WEAPON ) );
REQUIRE( !glock.has_var( "dirt" ) );
fouled.modify( glock, "modifier test (glock fouling)" );
CHECK( glock.get_var( "dirt", 0.0 ) > 0.0 );
}
SECTION( "bows can't be fouled" ) {
item bow( "longbow" );
REQUIRE( !bow.has_var( "dirt" ) );
REQUIRE( bow.has_flag( flag_PRIMITIVE_RANGED_WEAPON ) );
fouled.modify( bow, "modifier test (bow fouling)" );
CHECK( !bow.has_var( "dirt" ) );
}
}
TEST_CASE( "item_modifier_modifies_charges_for_item", "[item_group]" )
{
GIVEN( "an ammo item that uses charges" ) {
const std::string item_id = "40x46mm_m1006";
item subject( item_id );
const int default_charges = 6;
REQUIRE( subject.is_ammo() );
REQUIRE( subject.count_by_charges() );
REQUIRE( subject.count() == default_charges );
REQUIRE( subject.charges == default_charges );
AND_GIVEN( "a modifier that does not modify charges" ) {
Item_modifier modifier;
WHEN( "the item is modified" ) {
modifier.modify( subject, "modifier test (" + item_id + " ammo default)" );
THEN( "charges should be unchanged" ) {
CHECK( subject.charges == default_charges );
}
}
}
AND_GIVEN( "a modifier that sets min and max charges to 0" ) {
const int min_charges = 0;
const int max_charges = 0;
Item_modifier modifier;
modifier.charges = { min_charges, max_charges };
WHEN( "the item is modified" ) {
modifier.modify( subject, "modifier test (" + item_id + " ammo set to 1)" );
THEN( "charges are set to 1" ) {
CHECK( subject.charges == 1 );
}
}
}
AND_GIVEN( "a modifier that sets min and max charges to -1" ) {
const int min_charges = -1;
const int max_charges = -1;
Item_modifier modifier;
modifier.charges = { min_charges, max_charges };
WHEN( "the item is modified" ) {
modifier.modify( subject, "modifier test (" + item_id + " ammo explicitly default)" );
THEN( "charges should be unchanged" ) {
CHECK( subject.charges == default_charges );
}
}
}
AND_GIVEN( "a modifier that sets min and max charges to a range [1, 4]" ) {
const int min_charges = 1;
const int max_charges = 4;
Item_modifier modifier;
modifier.charges = { min_charges, max_charges };
WHEN( "the item is modified" ) {
// We have to repeat this a bunch because the charges assignment
// actually does rng between min and max, and if we only checked once
// we might get a false success.
std::vector<int> results;
results.reserve( 100 );
for( int i = 0; i < 100; i++ ) {
modifier.modify( subject, "modifier test (" + item_id + " ammo between 1 and 4)" );
results.emplace_back( subject.charges );
}
THEN( "charges are set to the expected range of values" ) {
CHECK( std::all_of( results.begin(), results.end(), [&]( int v ) {
return v >= min_charges && v <= max_charges;
} ) );
}
}
}
AND_GIVEN( "a modifier that sets min and max charges to 4" ) {
const int expected = 4;
const int min_charges = expected;
const int max_charges = expected;
Item_modifier modifier;
modifier.charges = { min_charges, max_charges };
WHEN( "the item is modified" ) {
// We have to repeat this a bunch because the charges assignment
// actually does rng between min and max, and if we only checked once
// we might get a false success.
std::vector<int> results;
results.reserve( 100 );
for( int i = 0; i < 100; i++ ) {
modifier.modify( subject, "modifier test (" + item_id + " ammo set to 4)" );
results.emplace_back( subject.charges );
}
THEN( "charges are set to the expected value" ) {
CHECK( std::all_of( results.begin(), results.end(), [&]( int v ) {
return v == expected;
} ) );
}
}
}
}
}
TEST_CASE( "Event-based_item_spawns_do_not_spawn_outside_event", "[item_group]" )
{
override_option ev_spawn_opt( "EVENT_SPAWNS", "items" );
REQUIRE( get_option<std::string>( "EVENT_SPAWNS" ) == "items" );
item_group_id event_test_id( "test_event_item_spawn" );
itype_id test_rock( "test_rock" );
const item_group::ItemList items = item_group::items_from( event_test_id );
REQUIRE( item_group::every_possible_item_from( event_test_id ).size() == 6 );
holiday cur_event = get_holiday_from_time();
if( cur_event == holiday::christmas ) {
CHECK( items.size() == 4 );
} else if( cur_event == holiday::halloween ) {
CHECK( items.size() == 3 );
} else {
CHECK( items.size() == 1 );
CHECK( items[0].typeId() == test_rock );
}
}
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