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#include <memory>
#include <vector>
#include "all_enum_values.h"
#include "calendar.h"
#include "cata_catch.h"
#include "city.h"
#include "common_types.h"
#include "coordinates.h"
#include "enums.h"
#include "game_constants.h"
#include "global_vars.h"
#include "map.h"
#include "mapbuffer.h"
#include "omdata.h"
// #include "options_helpers.h"
#include "output.h"
#include "overmap.h"
#include "overmap_types.h"
#include "overmapbuffer.h"
#include "type_id.h"
static const oter_str_id oter_cabin( "cabin" );
static const oter_str_id oter_cabin_east( "cabin_east" );
static const oter_str_id oter_cabin_north( "cabin_north" );
static const oter_str_id oter_cabin_south( "cabin_south" );
static const oter_str_id oter_cabin_west( "cabin_west" );
static const oter_type_str_id oter_type_ants_lab( "ants_lab" );
static const oter_type_str_id oter_type_ants_lab_stairs( "ants_lab_stairs" );
static const oter_type_str_id oter_type_bandit_drug_lab( "bandit_drug_lab" );
static const oter_type_str_id oter_type_bunker_shop_b( "bunker_shop_b" );
static const oter_type_str_id oter_type_bunker_shop_g( "bunker_shop_g" );
static const oter_type_str_id oter_type_deserter_city_gate( "deserter_city_gate" );
static const oter_type_str_id oter_type_deserter_city_office_1f( "deserter_city_office_1f" );
static const oter_type_str_id oter_type_deserter_city_office_1fb( "deserter_city_office_1fb" );
static const oter_type_str_id oter_type_deserter_city_office_2f( "deserter_city_office_2f" );
static const oter_type_str_id oter_type_deserter_city_office_2fb( "deserter_city_office_2fb" );
static const oter_type_str_id oter_type_deserter_city_office_3f( "deserter_city_office_3f" );
static const oter_type_str_id oter_type_deserter_city_office_3fb( "deserter_city_office_3fb" );
static const oter_type_str_id oter_type_deserter_city_office_roof( "deserter_city_office_roof" );
static const oter_type_str_id oter_type_deserter_city_office_roofb( "deserter_city_office_roofb" );
static const oter_type_str_id oter_type_deserter_city_park( "deserter_city_park" );
static const oter_type_str_id oter_type_ocean_bed( "ocean_bed" );
static const oter_type_str_id oter_type_ocean_shore( "ocean_shore" );
static const oter_type_str_id oter_type_ocean_surface( "ocean_surface" );
static const oter_type_str_id oter_type_ocean_water_cube( "ocean_water_cube" );
static const oter_type_str_id oter_type_ravine( "ravine" );
static const oter_type_str_id oter_type_ravine_edge( "ravine_edge" );
static const oter_type_str_id oter_type_ravine_floor( "ravine_floor" );
static const oter_type_str_id oter_type_ravine_floor_edge( "ravine_floor_edge" );
static const oter_type_str_id oter_type_rock_border( "rock_border" );
static const oter_type_str_id oter_type_s_gas_b11( "s_gas_b11" );
static const oter_type_str_id oter_type_s_gas_b20( "s_gas_b20" );
static const oter_type_str_id oter_type_s_gas_b21( "s_gas_b21" );
static const oter_type_str_id oter_type_s_gas_g0( "s_gas_g0" );
static const oter_type_str_id oter_type_s_gas_g0_roof( "s_gas_g0_roof" );
static const oter_type_str_id oter_type_s_gas_g1( "s_gas_g1" );
static const oter_type_str_id oter_type_s_gas_g1_roof( "s_gas_g1_roof" );
static const oter_type_str_id oter_type_s_restaurant_deserted_test( "s_restaurant_deserted_test" );
static const oter_type_str_id oter_type_unvitrified_farm_0( "unvitrified_farm_0" );
static const oter_type_str_id oter_type_unvitrified_farm_1( "unvitrified_farm_1" );
static const oter_type_str_id oter_type_unvitrified_farm_2( "unvitrified_farm_2" );
static const oter_type_str_id oter_type_unvitrified_farm_neg_1( "unvitrified_farm_neg_1" );
static const oter_type_str_id oter_type_unvitrified_orchard( "unvitrified_orchard" );
static const overmap_special_id overmap_special_Cabin( "Cabin" );
static const overmap_special_id overmap_special_Lab( "Lab" );
TEST_CASE( "set_and_get_overmap_scents", "[overmap]" )
{
std::unique_ptr<overmap> test_overmap = std::make_unique<overmap>( point_abs_om() );
// By default there are no scents set.
for( int x = 0; x < 180; ++x ) {
for( int y = 0; y < 180; ++y ) {
for( int z = -10; z < 10; ++z ) {
REQUIRE( test_overmap->scent_at( { x, y, z } ).creation_time ==
calendar::before_time_starts );
}
}
}
time_point creation_time = calendar::turn_zero + 50_turns;
scent_trace test_scent( creation_time, 90 );
test_overmap->set_scent( { 75, 85, 0 }, test_scent );
REQUIRE( test_overmap->scent_at( { 75, 85, 0} ).creation_time == creation_time );
REQUIRE( test_overmap->scent_at( { 75, 85, 0} ).initial_strength == 90 );
}
TEST_CASE( "default_overmap_generation_always_succeeds", "[overmap][slow]" )
{
int overmaps_to_construct = 10;
for( const point_abs_om &candidate_addr : closest_points_first( point_abs_om(), 10 ) ) {
// Skip populated overmaps.
if( overmap_buffer.has( candidate_addr ) ) {
continue;
}
overmap_special_batch test_specials = overmap_specials::get_default_batch( candidate_addr );
overmap_buffer.create_custom_overmap( candidate_addr, test_specials );
for( const overmap_special_placement &special_placement : test_specials ) {
const overmap_special *special = special_placement.special_details;
INFO( "In attempt #" << overmaps_to_construct
<< " failed to place " << special->id.str() );
int min_occur = special->get_constraints().occurrences.min;
CHECK( min_occur <= special_placement.instances_placed );
}
if( --overmaps_to_construct <= 0 ) {
break;
}
}
overmap_buffer.clear();
}
TEST_CASE( "default_overmap_generation_has_non_mandatory_specials_at_origin", "[overmap][slow]" )
{
const point_abs_om origin{};
overmap_special mandatory;
overmap_special optional;
// Get some specific overmap specials so we can assert their presence later.
// This should probably be replaced with some custom specials created in
// memory rather than tying this test to these, but it works for now...
for( const overmap_special &elem : overmap_specials::get_all() ) {
if( elem.id == overmap_special_Cabin ) {
optional = elem;
} else if( elem.id == overmap_special_Lab ) {
mandatory = elem;
}
}
// Make this mandatory special impossible to place.
const_cast<int &>( mandatory.get_constraints().city_size.min ) = 999;
// Construct our own overmap_special_batch containing only our single mandatory
// and single optional special, so we can make some assertions.
std::vector<const overmap_special *> specials;
specials.push_back( &mandatory );
specials.push_back( &optional );
overmap_special_batch test_specials = overmap_special_batch( origin, specials );
// Run the overmap creation, which will try to place our specials.
overmap_buffer.create_custom_overmap( origin, test_specials );
// Get the origin overmap...
overmap *test_overmap = overmap_buffer.get_existing( origin );
// ...and assert that the optional special exists on this map.
bool found_optional = false;
for( int x = 0; x < OMAPX; ++x ) {
for( int y = 0; y < OMAPY; ++y ) {
const oter_id t = test_overmap->ter( { x, y, 0 } );
if( t->id == oter_cabin ||
t->id == oter_cabin_north || t->id == oter_cabin_east ||
t->id == oter_cabin_south || t->id == oter_cabin_west ) {
found_optional = true;
}
}
}
INFO( "Failed to place optional special on origin " );
CHECK( found_optional == true );
overmap_buffer.clear();
}
TEST_CASE( "is_ot_match", "[overmap][terrain]" )
{
SECTION( "exact match" ) {
// Matches the complete string
// NOLINTNEXTLINE(cata-ot-match)
CHECK( is_ot_match( "forest", oter_id( "forest" ), ot_match_type::exact ) );
// NOLINTNEXTLINE(cata-ot-match)
CHECK( is_ot_match( "central_lab", oter_id( "central_lab" ), ot_match_type::exact ) );
// Does not exactly match if rotation differs
// NOLINTNEXTLINE(cata-ot-match)
CHECK_FALSE( is_ot_match( "sub_station", oter_id( "sub_station_north" ), ot_match_type::exact ) );
// NOLINTNEXTLINE(cata-ot-match)
CHECK_FALSE( is_ot_match( "sub_station", oter_id( "sub_station_south" ), ot_match_type::exact ) );
}
SECTION( "type match" ) {
// Matches regardless of rotation
// NOLINTNEXTLINE(cata-ot-match)
CHECK( is_ot_match( "sub_station", oter_id( "sub_station_north" ), ot_match_type::type ) );
// NOLINTNEXTLINE(cata-ot-match)
CHECK( is_ot_match( "sub_station", oter_id( "sub_station_south" ), ot_match_type::type ) );
// NOLINTNEXTLINE(cata-ot-match)
CHECK( is_ot_match( "sub_station", oter_id( "sub_station_east" ), ot_match_type::type ) );
// NOLINTNEXTLINE(cata-ot-match)
CHECK( is_ot_match( "sub_station", oter_id( "sub_station_west" ), ot_match_type::type ) );
// Does not match if base type does not match
// NOLINTNEXTLINE(cata-ot-match)
CHECK_FALSE( is_ot_match( "lab", oter_id( "central_lab" ), ot_match_type::type ) );
// NOLINTNEXTLINE(cata-ot-match)
CHECK_FALSE( is_ot_match( "sub_station", oter_id( "sewer_sub_station" ), ot_match_type::type ) );
}
SECTION( "prefix match" ) {
// Matches the complete string
CHECK( is_ot_match( "forest", oter_id( "forest" ), ot_match_type::prefix ) );
CHECK( is_ot_match( "central_lab", oter_id( "central_lab" ), ot_match_type::prefix ) );
// Prefix matches when an underscore separator exists
CHECK( is_ot_match( "central", oter_id( "central_lab" ), ot_match_type::prefix ) );
CHECK( is_ot_match( "central", oter_id( "central_lab_stairs" ), ot_match_type::prefix ) );
// Prefix itself may contain underscores
CHECK( is_ot_match( "central_lab", oter_id( "central_lab_stairs" ), ot_match_type::prefix ) );
CHECK( is_ot_match( "central_lab_train", oter_id( "central_lab_train_depot" ),
ot_match_type::prefix ) );
// Prefix does not match without an underscore separator
CHECK_FALSE( is_ot_match( "fore", oter_id( "forest" ), ot_match_type::prefix ) );
CHECK_FALSE( is_ot_match( "fore", oter_id( "forest_thick" ), ot_match_type::prefix ) );
// Prefix does not match the middle or end
CHECK_FALSE( is_ot_match( "lab", oter_id( "central_lab" ), ot_match_type::prefix ) );
CHECK_FALSE( is_ot_match( "lab", oter_id( "central_lab_stairs" ), ot_match_type::prefix ) );
}
SECTION( "contains match" ) {
// Matches the complete string
CHECK( is_ot_match( "forest", oter_id( "forest" ), ot_match_type::contains ) );
CHECK( is_ot_match( "central_lab", oter_id( "central_lab" ), ot_match_type::contains ) );
// Matches the beginning/middle/end of an underscore-delimited id
CHECK( is_ot_match( "central", oter_id( "central_lab_stairs" ), ot_match_type::contains ) );
CHECK( is_ot_match( "lab", oter_id( "central_lab_stairs" ), ot_match_type::contains ) );
CHECK( is_ot_match( "stairs", oter_id( "central_lab_stairs" ), ot_match_type::contains ) );
// Matches the beginning/middle/end without undercores as well
CHECK( is_ot_match( "cent", oter_id( "central_lab_stairs" ), ot_match_type::contains ) );
CHECK( is_ot_match( "ral_lab", oter_id( "central_lab_stairs" ), ot_match_type::contains ) );
CHECK( is_ot_match( "_lab_", oter_id( "central_lab_stairs" ), ot_match_type::contains ) );
CHECK( is_ot_match( "airs", oter_id( "central_lab_stairs" ), ot_match_type::contains ) );
// Does not match if substring is not contained
CHECK_FALSE( is_ot_match( "forest", oter_id( "central_lab" ), ot_match_type::contains ) );
CHECK_FALSE( is_ot_match( "forestry", oter_id( "forest" ), ot_match_type::contains ) );
}
}
TEST_CASE( "mutable_overmap_placement", "[overmap][slow]" )
{
const overmap_special &special =
*overmap_special_id( GENERATE( "test_anthill", "test_crater", "test_microlab" ) );
const city cit;
constexpr int num_overmaps = 100;
constexpr int num_trials_per_overmap = 100;
global_variables &globvars = get_globals();
globvars.clear_global_values();
for( int j = 0; j < num_overmaps; ++j ) {
// overmap objects are really large, so we don't want them on the
// stack. Use unique_ptr and put it on the heap
std::unique_ptr<overmap> om = std::make_unique<overmap>( point_abs_om( point_zero ) );
om_direction::type dir = om_direction::type::north;
int successes = 0;
for( int i = 0; i < num_trials_per_overmap; ++i ) {
tripoint_om_omt try_pos( rng( 0, OMAPX - 1 ), rng( 0, OMAPY - 1 ), 0 );
// This test can get very spammy, so abort once an error is
// observed
if( debug_has_error_been_observed() ) {
return;
}
if( om->can_place_special( special, try_pos, dir, false ) ) {
std::vector<tripoint_om_omt> placed_points =
om->place_special( special, try_pos, dir, cit, false, false );
CHECK( !placed_points.empty() );
++successes;
}
}
CHECK( successes > num_trials_per_overmap / 2 );
}
}
TEST_CASE( "overmap_terrain_coverage", "[overmap][slow]" )
{
// The goal of this test is to generate a lot of overmaps, and count up how
// many times we see each terrain, so that we can check that everything
// generates at least sometimes.
// override_option override_forestosity( "OVERMAP_FOREST_LIMIT", "0.2" );
// override_option override_urbanity( "OVERMAP_MAXIMUM_URBANITY", "1" );
struct omt_stats {
explicit omt_stats( const tripoint_abs_omt &p ) : first_observed( p ) {}
tripoint_abs_omt first_observed;
int count = 0;
};
std::unordered_map<oter_type_id, omt_stats> stats;
point_abs_omt origin;
map &main_map = get_map();
for( const point_abs_omt &p : closest_points_first( origin, 0, 10 * OMAPX - 1 ) ) {
// We need to avoid OMTs that overlap with the 'main' map, so we start at a
// non-zero minimum radius and ensure that the 'main' map is inside that
// minimum radius.
if( main_map.inbounds( tripoint_abs_ms( project_to<coords::ms>( p ), 0 ) ) ) {
continue;
}
for( int z = -OVERMAP_DEPTH; z <= OVERMAP_HEIGHT; ++z ) {
tripoint_abs_omt tp( p, z );
oter_type_id id = overmap_buffer.ter( tp )->get_type_id();
auto it = stats.emplace( id, tp ).first;
++it->second.count;
}
}
std::unordered_set<oter_type_id> whitelist = {
oter_type_ants_lab.id(), // ant lab is a very improbable spawn
oter_type_ants_lab_stairs.id(),
oter_type_bandit_drug_lab.id(),
oter_type_bunker_shop_b.id(),
oter_type_bunker_shop_g.id(),
oter_type_deserter_city_gate.id(),
oter_type_deserter_city_park.id(),
oter_type_deserter_city_office_1f.id(),
oter_type_deserter_city_office_2f.id(),
oter_type_deserter_city_office_3f.id(),
oter_type_deserter_city_office_roof.id(),
oter_type_deserter_city_office_1fb.id(),
oter_type_deserter_city_office_2fb.id(),
oter_type_deserter_city_office_3fb.id(),
oter_type_deserter_city_office_roofb.id(),
oter_type_ravine.id(), // ravine only in desert & Aftershock
oter_type_ravine_edge.id(),
oter_type_ravine_floor_edge.id(),
oter_type_ravine_floor.id(),
oter_type_rock_border.id(), // only in the bordered scenario
oter_type_s_gas_b11.id(),
oter_type_s_gas_b20.id(),
oter_type_s_gas_b21.id(),
oter_type_s_gas_g0.id(),
oter_type_s_gas_g0_roof.id(),
oter_type_s_gas_g1.id(),
oter_type_s_gas_g1_roof.id(),
oter_type_s_restaurant_deserted_test.id(), // only in the desert test region
oter_type_unvitrified_orchard.id(),
oter_type_unvitrified_farm_0.id(),
oter_type_unvitrified_farm_1.id(),
oter_type_unvitrified_farm_2.id(),
oter_type_unvitrified_farm_neg_1.id(),
oter_type_ocean_shore.id(), // ocean tiles require you to travel to find them.
oter_type_ocean_bed.id(),
oter_type_ocean_surface.id(),
oter_type_ocean_water_cube.id()
};
std::unordered_set<oter_type_id> done;
std::vector<oter_type_id> missing;
global_variables &globvars = get_globals();
globvars.clear_global_values();
for( const oter_t &ter : overmap_terrains::get_all() ) {
oter_type_id id = ter.get_type_id();
oter_type_str_id id_s = id.id();
if( id_s.is_empty() || id_s.is_null() ) {
continue;
}
if( done.insert( id ).second ) {
CAPTURE( id );
auto it = stats.find( id );
const bool found = it != stats.end();
const bool should_be_found = !id->has_flag( oter_flags::should_not_spawn );
if( found == should_be_found ) {
continue;
}
// We also want to skip any terrain that's the result of a faction
// camp construction recipe
const recipe_id recipe( id_s.c_str() );
if( recipe.is_valid() && recipe->is_blueprint() ) {
continue;
}
if( found ) {
FAIL( "oter_type_id was found in map but had SHOULD_NOT_SPAWN flag" );
} else if( !whitelist.count( id ) ) {
missing.push_back( id );
}
}
}
{
size_t num_missing = missing.size();
CAPTURE( num_missing );
constexpr size_t max_to_report = 100;
if( num_missing > max_to_report ) {
std::shuffle( missing.begin(), missing.end(), rng_get_engine() );
missing.erase( missing.begin() + max_to_report, missing.end() );
}
std::sort( missing.begin(), missing.end() );
const std::string missing_oter_type_ids = enumerate_as_string( missing,
[]( const oter_type_id & id ) {
return id->id.str();
} );
CAPTURE( missing_oter_type_ids );
INFO( "To resolve errors about missing terrains you can either give the terrain the "
"SHOULD_NOT_SPAWN flag (intended for terrains that should never spawn, for example "
"test terrains or work in progress), or tweak the constraints so that the terrain "
"can spawn more reliably, or add them to the whitelist above in this function "
"(inteded for terrains that sometimes spawn, but cannot be expected to spawn "
"reliably enough for this test)" );
CHECK( num_missing == 0 );
}
// The second phase of this test is to perform the tile-level mapgen once
// for each oter_type, in hopes of triggering any errors that might arise
// with that.
int num_generated_since_last_clear = 0;
for( const std::pair<const oter_type_id, omt_stats> &p : stats ) {
const std::string oter_type_id = p.first->id.str();
const tripoint_abs_omt pos = p.second.first_observed;
CAPTURE( oter_type_id );
const std::string msg = capture_debugmsg_during( [pos, &num_generated_since_last_clear]() {
tinymap tm;
tm.load( project_to<coords::sm>( pos ), false );
// Periodically clear the generated maps to save memory
if( ++num_generated_since_last_clear >= 64 ) {
MAPBUFFER.clear_outside_reality_bubble();
num_generated_since_last_clear = 0;
}
} );
CAPTURE( msg );
REQUIRE( msg.empty() );
}
}
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