1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317
|
#!/usr/bin/env python3
# pylint: disable=C0103
# pylint: disable=C0301
"""Convert a Cataclysm-DDA tileset to isometric view.
Run this script with -h for full usage information.
Examples:
%(prog)s gfx/UltimateCataclysm
%(prog)s gfx/BrownLikeBears
Isometric tiles are saved to a new folder like gfx/UltimateCataclysm_iso.
"""
import os
import json
import argparse
import datetime
import math
# when a 2d sprite 'stands up' on an isometric tile bae, like a tree
# how far up should it be from the bottom corner of the tile?
# offset=0 will align bottom of sprite with bottom (SW corner) of square
# offset<1 will be a fraction of the isometric tile height
# offset>=1 will be an absolute number of pixels
SPRITE_OFFSET_FROM_BOTTOM = 1.0 / 8
parser = argparse.ArgumentParser(
description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
parser.add_argument('tileset', help='name of the tileset directory to convert')
parser.add_argument('-f', dest='floodfill', action='store_true',
help='use filled background instead of transparent')
args = parser.parse_args()
# Indexed by (tile_num, initial_rotation) tuple, True if iso-converted
converted_tile_ids = dict()
def iso_ize(tile_num, initial_rotation=0, override=False):
if override or (tile_num, initial_rotation) not in converted_tile_ids:
print(" iso-izing " + str(tile_num))
tile_png = "tile-{:0>6d}.png".format(tile_num)
command = (
'convert -background transparent ' +
new_tileset_name + '/tiles/' + tile_png +
' -rotate ' + str(initial_rotation) + ' ' +
'-rotate -45 +repage -resize 100%x50% ' +
'-crop ' + str(nwidth) + 'x' + str(int(nwidth / 2)) +
'+2+1 ' + # TODO: get correct offsets
'+repage -extent ' + str(nwidth) + 'x' + str(nheight) +
'+0-' + str(nheight - int(nwidth / 2)) + ' ' +
new_tileset_name + '/tiles/to_merge/' + tile_png)
print(command)
if os.system(command):
raise RuntimeError("iso-ization failed for %s" % tile_png)
else:
converted_tile_ids[(tile_num, initial_rotation)] = True
return True
return False
# convert one old tile definition to one new tile definition
# recursive for additional-tiles
def tile_convert(otile, main_id, new_tile_number):
print("tile_convert %s %s" % (main_id, new_tile_number))
ntile = dict()
ntile['id'] = otile['id']
ntile['ntn'] = int(new_tile_number)
#TODO: handle different tile transformations based on id
#TODO: load other json files to base transforms on stats, not just id
if 'rotates' in otile:
ntile['rotates'] = otile['rotates']
if 'multitile' in otile:
ntile['multitile'] = otile['multitile']
for g in ('fg', 'bg'):
if g not in otile:
continue
if type(otile[g]) == int:
if otile[g] == -1:
continue
otile[g] = list([otile[g]])
add_tile_ids = [
'broken',
'open',
'unconnected',
'center',
'corner',
'edge',
'end_piece',
't_connection',
]
# tile ids to iso-ify:
# t_*.bg, .fg iff .bg is missing
# t_*.additional_tiles.bg, .fg iff .bg is missing
# lighting_*.bg, .fg iff .bg is missing
# vp_*.bg and .fg
# fd_*.bg and .fg
# fd_*.additional_tiles.fg and .bg
if len(otile[g]) == 0:
continue
elif len(otile[g]) == 1:
ntile[g] = otile[g]
# FIXME: These are factored out to (slightly) simplify the
# conditional expression below, but it still needs cleanup
terrain_or_lighting = isinstance(main_id, str) and (
main_id.startswith('t_') or main_id.startswith('lighting_'))
vehicle_part_or_field = isinstance(main_id, str) and (
main_id.startswith('vp_') or main_id.startswith('fd_'))
# iso-ize?
if (
(terrain_or_lighting and (g == 'bg' or 'bg' not in otile)) or
(main_id[0:1] == ('f_') and g == 'bg' and 'fg' in otile) or
vehicle_part_or_field or
# additional_tiles:
otile['id'] in add_tile_ids or
('rotates' in otile and otile['rotates'] is True) or
otile['id'] != main_id
):
# iso-ize this tile
iso_ize(otile[g][0], override=True)
if ('rotates' in otile or otile['id'] in add_tile_ids):
print(" and rotating " + str(otile[g][0]))
# create 3 new iso-ized tiles, as well
for rot in (270, 180, 90):
if iso_ize(otile[g][0], rot):
ntile[g].append(ntile['ntn'])
ntile['ntn'] += 1
print("next tile number now " + str(ntile['ntn']))
else:
if (ntile[g][0], 0) not in converted_tile_ids:
print(" offsetting " + str(ntile[g][0]))
converted_tile_ids[(ntile[g][0], 0)] = True
# offset this flat tile
tile_png = "tile-{:0>6d}.png".format(otile[g][0])
command = (
'convert -background transparent ' + new_tiles_dir +
'/' + tile_png +
(
' -fill transparent -draw "color 0,0 floodfill"'
if args.floodfill else ''
) +
' -extent ' + str(nwidth) + 'x' + str(nheight) +
'-' + str(int((nwidth - owidth) / 2)) + '-' +
str(int((nheight - oheight) - flat_sprite_offset)) +
' +repage ' + new_tiles_dir + '/to_merge/' + tile_png)
print(command)
if os.system(command):
print("! Failed to offset %s, continuing" % tile_png)
#raise RuntimeError("Failed to offset %s" % tile_png)
else:
ntile[g] = otile[g]
# iso-ize each existing rotation of this tile
for tile in ntile[g]:
# if tile_num is a dict with "weight" and "sprite",
# take the "sprite" number
if type(tile) == dict and "sprite" in tile:
iso_ize(tile["sprite"])
elif type(tile) == int:
iso_ize(tile)
else:
raise RuntimeError("Unexpected sprite number: %s" % tile)
if 'additional_tiles' in otile:
nta = ntile['additional_tiles'] = list()
for otile in otile['additional_tiles']:
print(" handling additional_tile '%s'" % otile['id'])
tile = tile_convert(otile, main_id, ntile['ntn'])
ntile['ntn'] = tile['ntn']
del tile['ntn']
nta.append(tile)
print("returning tile, next tile number now " + str(ntile['ntn']))
return ntile
#TODO: bail out if old tileset directory doesn't exist
# FIXME: Rename to _dir, use relative path starting with 'gfx'?
old_tileset_name = os.path.abspath(args.tileset)
new_tileset_name = old_tileset_name + "_iso"
new_tiles_dir = os.path.join(new_tileset_name, 'tiles')
print("New tiles will be output to %s" % new_tiles_dir)
# Ensure empty tiles output directory
os.system('rm -rf ' + new_tiles_dir)
try:
os.mkdir(new_tileset_name)
except OSError:
pass
try:
os.mkdir(os.path.join(new_tileset_name, 'tiles'))
except OSError:
pass
os.system('rm -rf ' + new_tileset_name + '/tiles/*')
try:
os.mkdir(os.path.join(new_tiles_dir, 'to_merge'))
except OSError:
pass
print('reading ' + old_tileset_name + '/tile_config.json')
with open(
old_tileset_name + '/tile_config.json',
encoding="utf-8") as old_tile_config_json_file:
otc = json.load(old_tile_config_json_file)
oheight = otc['tile_info'][0]['height']
owidth = otc['tile_info'][0]['width']
# iso tile width is enough to hold a 45 degree rotated original tile
nwidth = int(owidth * math.sqrt(2) / 2) * 2
# iso tile height is enough to hold a vertical offset 2d tile
if SPRITE_OFFSET_FROM_BOTTOM < 1:
flat_sprite_offset = int(nwidth * SPRITE_OFFSET_FROM_BOTTOM / 2)
else:
flat_sprite_offset = int(SPRITE_OFFSET_FROM_BOTTOM / 2)
print("flat sprite offset " + str(flat_sprite_offset))
nheight = flat_sprite_offset + oheight
# struct that will become the new tileset_config.json
ntc = dict()
ntc['tile_info'] = list()
ntc['tile_info'].append(dict())
ntc['tile_info'][0]['height'] = nheight
ntc['tile_info'][0]['width'] = nwidth
ntc['tile_info'][0]['iso'] = True
first_filename = ''
ntc['tiles-new'] = list()
tile_count = 0
new_tiles = list()
print('processing tiles-new')
for otn in otc['tiles-new']:
filename = os.path.join(old_tileset_name, otn['file'])
print(filename)
base_filename = os.path.basename(filename)
# need to add support for fallback tiles
if 'fallback' in base_filename:
continue
if first_filename == '':
first_filename = base_filename # remember this for tileset.txt
ntc['tiles-new'].append(dict())
ntn = ntc['tiles-new'][-1]
ntn['file'] = os.path.join(new_tileset_name, base_filename)
ntn['tiles'] = list()
# split tile image sheet into individual tile images
command = (
'convert -crop ' + str(oheight) + 'x' + str(owidth) + ' ' + filename +
' +repage ' + new_tiles_dir + '/tile-%06d.png')
print(command)
if os.system(command):
raise RuntimeError("Failed to split %s into tile images" % filename)
os.system(
'cp ' + new_tiles_dir + '/tile-*.png ' + new_tiles_dir + '/to_merge')
# path joining version for other paths
tile_count = len([
name for name in os.listdir(new_tiles_dir)
if os.path.isfile(os.path.join(new_tiles_dir, name))
])
new_tile_number = tile_count
for otile in otn['tiles']:
print(" handling '%s'" % otile['id'])
tile = tile_convert(otile, otile['id'], new_tile_number)
new_tile_number = tile['ntn']
del tile['ntn']
ntn['tiles'].append(tile)
print('Merging tiles to single image')
command = (
'montage -background transparent "' + new_tileset_name +
'/tiles/to_merge/tile-*.png" -tile 16x -geometry +0+0 ' +
new_tileset_name + '/' + base_filename)
print(command)
if os.system(command):
raise RuntimeError("Failed to merge tiles into %s" % new_tileset_name)
with open(new_tileset_name + '/tile_config.json', 'w',
encoding="utf-8") as tile_config_json: # noqa: E128
json.dump(
ntc, tile_config_json,
sort_keys=True, indent=2, separators=(',', ': '), ensure_ascii=False)
#TODO: replace tiles.png with first filename from json
with open(
new_tileset_name + '/tileset.txt',
'w', encoding="utf-8") as new_tileset_txt_file:
new_tileset_txt_file.write(
'#Generated by make_iso.py from flat tileset ' +
old_tileset_name + '\n' +
'#' + datetime.datetime.now().strftime('%c') + '\n' +
'#Name of the tileset\n' +
'NAME: ' + new_tileset_name + '\n' +
'#Displayed name of the tileset\n' +
'VIEW: ' + new_tileset_name + '\n' +
'#JSON Path - Default of gfx/tile_config.json\n' +
'JSON: ' + new_tileset_name + '/tile_config.json\n' +
'#Tileset Path - Default of gfx/tinytile.png\n' +
'TILESET: ' + new_tileset_name + '/tiles.png\n'
)
|