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/*******************************************************************\
Module: Unit test utilities
Author: Diffblue Ltd.
\*******************************************************************/
#include "require_goto_statements.h"
#include <util/expr_iterator.h>
#include <util/expr_util.h>
#include <util/namespace.h>
#include <util/pointer_expr.h>
#include <util/std_code.h>
#include <util/suffix.h>
#include <util/symbol_table_base.h>
#include <goto-programs/goto_functions.h>
#include <java_bytecode/java_types.h>
#include <testing-utils/use_catch.h>
/// Expand value of a function to include all child codets
/// \param function_value: The value of the function (e.g. got by looking up
/// the function in the symbol table and getting the value)
/// \return All ID_code statements in the tree rooted at \p function_value
std::vector<codet>
require_goto_statements::get_all_statements(const exprt &function_value)
{
std::vector<codet> statements;
for(auto sub_expression_it = function_value.depth_begin();
sub_expression_it != function_value.depth_end();
++sub_expression_it)
{
if(sub_expression_it->id() == ID_code)
{
statements.push_back(to_code(*sub_expression_it));
}
}
return statements;
}
/// \param symbol_table: Symbol table for the test
/// \return All codet statements of the __CPROVER_start function
const std::vector<codet>
require_goto_statements::require_entry_point_statements(
const symbol_table_baset &symbol_table)
{
// Retrieve __CPROVER_start
const symbolt *entry_point_function =
symbol_table.lookup(goto_functionst::entry_point());
REQUIRE(entry_point_function != nullptr);
return get_all_statements(entry_point_function->value);
}
/// Find assignment statements of the form:
/// - \p structure_name
/// .@\p superclass_name.\p component_name = (if it's a component inherited
/// from the superclass)
/// - \p structure_name.\p component_name = (otherwise)
/// \param statements: The statements to look through
/// \param structure_name: The name of variable of type struct
/// \param superclass_name: The name of the superclass (if given)
/// \param component_name: The name of the component of the superclass that
/// \param symbol_table: A symbol table to enable type lookups
/// should be assigned
/// \return All the assignments to that component.
require_goto_statements::pointer_assignment_locationt
require_goto_statements::find_struct_component_assignments(
const std::vector<codet> &statements,
const irep_idt &structure_name,
const std::optional<irep_idt> &superclass_name,
const irep_idt &component_name,
const symbol_table_baset &symbol_table)
{
pointer_assignment_locationt locations{};
for(const auto &assignment : statements)
{
if(assignment.get_statement() == ID_assign)
{
const code_assignt &code_assign = to_code_assign(assignment);
if(code_assign.lhs().id() == ID_member)
{
const member_exprt &member_expr = to_member_expr(code_assign.lhs());
if(superclass_name.has_value())
{
// Structure of the expression:
// member_exprt member_expr:
// - component name: \p component_name
// - operand (component of): member_exprt superclass_expr:
// - component name: @\p superclass_name
// - operand (component of): symbol for \p structure_name
if(
member_expr.get_component_name() == component_name &&
member_expr.compound().id() == ID_member)
{
const member_exprt &superclass_expr =
to_member_expr(member_expr.compound());
const irep_idt supercomponent_name =
"@" + id2string(superclass_name.value());
object_descriptor_exprt ode;
const namespacet ns(symbol_table);
ode.build(superclass_expr, ns);
if(
superclass_expr.get_component_name() == supercomponent_name &&
to_symbol_expr(to_dereference_expr(ode.root_object()).pointer())
.get_identifier() == structure_name)
{
if(
code_assign.rhs() ==
null_pointer_exprt(to_pointer_type(code_assign.lhs().type())))
{
locations.null_assignment = code_assign;
}
else
{
locations.non_null_assignments.push_back(code_assign);
}
}
}
}
else
{
// Structure of the expression:
// member_exprt member_expr:
// - component name: \p component_name
// - operand (component of): symbol for \p structure_name
object_descriptor_exprt ode;
const namespacet ns(symbol_table);
ode.build(member_expr, ns);
if(
member_expr.get_component_name() == component_name &&
to_symbol_expr(to_dereference_expr(ode.root_object()).pointer())
.get_identifier() == structure_name)
{
if(
code_assign.rhs() ==
null_pointer_exprt(to_pointer_type(code_assign.lhs().type())))
{
locations.null_assignment = code_assign;
}
else
{
locations.non_null_assignments.push_back(code_assign);
}
}
}
}
}
}
return locations;
}
/// Find assignment statements that set this->{component_name}
/// \param statements: The statements to look through
/// \param component_name: The name of the component whose assignments we are
/// looking for.
/// \return A collection of all non-null assignments to this component
/// and, if present, a null assignment.
require_goto_statements::pointer_assignment_locationt
require_goto_statements::find_this_component_assignment(
const std::vector<codet> &statements,
const irep_idt &component_name)
{
pointer_assignment_locationt locations;
for(const auto &assignment : statements)
{
if(assignment.get_statement() == ID_assign)
{
const code_assignt &code_assign = to_code_assign(assignment);
if(code_assign.lhs().id() == ID_member)
{
const member_exprt &member_expr = to_member_expr(code_assign.lhs());
if(
member_expr.get_component_name() == component_name &&
member_expr.op().id() == ID_dereference)
{
const auto &pointer = to_dereference_expr(member_expr.op()).pointer();
if(
pointer.id() == ID_symbol &&
has_suffix(
id2string(to_symbol_expr(pointer).get_identifier()),
id2string(ID_this)))
{
if(
code_assign.rhs() ==
null_pointer_exprt(to_pointer_type(code_assign.lhs().type())))
{
locations.null_assignment = code_assign;
}
else
{
locations.non_null_assignments.push_back(code_assign);
}
}
}
}
}
}
return locations;
}
/// For a given variable name, gets the assignments to it in the provided
/// instructions.
/// \param pointer_name: The name of the variable
/// \param instructions: The instructions to look through
/// \return A structure that contains the null assignment if found, and a
/// vector of all other assignments
require_goto_statements::pointer_assignment_locationt
require_goto_statements::find_pointer_assignments(
const irep_idt &pointer_name,
const std::vector<codet> &instructions)
{
INFO("Looking for symbol: " << pointer_name);
std::regex special_chars{R"([-[\]{}()*+?.,\^$|#\s])"};
std::string sanitized =
std::regex_replace(id2string(pointer_name), special_chars, R"(\$&)");
return find_pointer_assignments(
std::regex("^" + sanitized + "$"), instructions);
}
require_goto_statements::pointer_assignment_locationt
require_goto_statements::find_pointer_assignments(
const std::regex &pointer_name_match,
const std::vector<codet> &instructions)
{
pointer_assignment_locationt locations;
bool found_assignment = false;
std::vector<irep_idt> all_symbols;
for(const codet &statement : instructions)
{
if(statement.get_statement() == ID_assign)
{
const code_assignt &code_assign = to_code_assign(statement);
if(code_assign.lhs().id() == ID_symbol)
{
const symbol_exprt &symbol_expr = to_symbol_expr(code_assign.lhs());
all_symbols.push_back(symbol_expr.get_identifier());
if(
std::regex_search(
id2string(symbol_expr.get_identifier()), pointer_name_match))
{
if(
code_assign.rhs() ==
null_pointer_exprt(to_pointer_type(code_assign.lhs().type())))
{
locations.null_assignment = code_assign;
}
else
{
locations.non_null_assignments.push_back(code_assign);
}
found_assignment = true;
}
}
}
}
std::ostringstream found_symbols;
for(const auto &entry : all_symbols)
{
found_symbols << entry << std::endl;
}
INFO("Symbols: " << found_symbols.str());
REQUIRE(found_assignment);
return locations;
}
/// Find the declaration of the specific variable.
/// \param variable_name: The name of the variable.
/// \param entry_point_instructions: The statements to look through
/// \return The declaration statement corresponding to that variable
/// \throws no_decl_found_exceptiont if no declaration of the specific
/// variable is found
const code_declt &require_goto_statements::require_declaration_of_name(
const irep_idt &variable_name,
const std::vector<codet> &entry_point_instructions)
{
for(const auto &statement : entry_point_instructions)
{
if(statement.get_statement() == ID_decl)
{
const auto &decl_statement = to_code_decl(statement);
if(decl_statement.get_identifier() == variable_name)
{
return decl_statement;
}
}
}
throw no_decl_found_exceptiont(variable_name.c_str());
}
/// Get the unique non-null expression assigned to a symbol. The symbol may have
/// many null assignments, but only one non-null assignment.
/// \param entry_point_instructions: A vector of instructions
/// \param symbol_identifier: The identifier of the symbol we are considering
/// \return The unique non-null expression assigned to the symbol
const exprt &get_unique_non_null_expression_assigned_to_symbol(
const std::vector<codet> &entry_point_instructions,
const irep_idt &symbol_identifier)
{
const auto &assignments = require_goto_statements::find_pointer_assignments(
symbol_identifier, entry_point_instructions)
.non_null_assignments;
REQUIRE(assignments.size() == 1);
return assignments[0].rhs();
}
/// Get the unique symbol assigned to a symbol, if one exists. There must be
/// a unique non-null assignment to the symbol, and it is either another symbol,
/// in which case we return that symbol expression, or something else, which
/// case we return a null pointer.
/// \param entry_point_instructions: A vector of instructions
/// \param symbol_identifier: The identifier of the symbol
/// \return The unique symbol assigned to \p input_symbol_identifier, or a null
/// pointer if no symbols are assigned to it
const symbol_exprt *try_get_unique_symbol_assigned_to_symbol(
const std::vector<codet> &entry_point_instructions,
const irep_idt &symbol_identifier)
{
const auto &expr = get_unique_non_null_expression_assigned_to_symbol(
entry_point_instructions, symbol_identifier);
return expr_try_dynamic_cast<symbol_exprt>(skip_typecast(expr));
}
/// Follow the chain of non-null assignments until we find a symbol that
/// hasn't ever had another symbol assigned to it. For example, if this code is
/// ```
/// a = 5 + g(7)
/// b = a
/// c = b
/// ```
/// then given input c we return a.
/// \param entry_point_instructions: A vector of instructions
/// \param input_symbol_identifier: The identifier of the symbol we are
/// currently considering
/// \return The identifier of the symbol which is (possibly indirectly) assigned
/// to \p input_symbol_identifier and which does not have any symbol assigned
/// to it
static const irep_idt &
get_ultimate_source_symbol(
const std::vector<codet> &entry_point_instructions,
const irep_idt &input_symbol_identifier)
{
const symbol_exprt *symbol_assigned_to_input_symbol =
try_get_unique_symbol_assigned_to_symbol(
entry_point_instructions, input_symbol_identifier);
if(symbol_assigned_to_input_symbol)
{
return get_ultimate_source_symbol(
entry_point_instructions,
symbol_assigned_to_input_symbol->get_identifier());
}
return input_symbol_identifier;
}
/// Checks that the component of the structure (possibly inherited from
/// the superclass) is assigned an object of the given type.
/// \param structure_name: The name the variable
/// \param superclass_name: The name of its superclass (if given)
/// \param component_name: The name of the field of the superclass
/// \param component_type_name: The name of the required type of the field
/// \param typecast_name: The name of the type to which the object is cast (if
/// there is a typecast)
/// \param entry_point_instructions: The statements to look through
/// \param symbol_table: A symbol table to enable type lookups
/// \return The identifier of the ultimate source symbol assigned to the field,
/// which will be used for future calls to
/// `require_struct_component_assignment`.
irep_idt require_goto_statements::require_struct_component_assignment(
const irep_idt &structure_name,
const std::optional<irep_idt> &superclass_name,
const irep_idt &component_name,
const irep_idt &component_type_name,
const std::optional<irep_idt> &typecast_name,
const std::vector<codet> &entry_point_instructions,
const symbol_table_baset &symbol_table)
{
namespacet ns(symbol_table);
// First we need to find the assignments to the component belonging to
// the structure_name object
const auto &component_assignments =
require_goto_statements::find_struct_component_assignments(
entry_point_instructions,
structure_name,
superclass_name,
component_name,
symbol_table);
INFO(
"looking for component assignment " << component_name << " in "
<< structure_name);
REQUIRE(component_assignments.non_null_assignments.size() == 1);
// We are expecting the non-null assignment to be of the form:
// malloc_site->(@superclass_name if given.)field =
// (possible typecast) malloc_site$0;
const symbol_exprt *rhs_symbol_expr = expr_try_dynamic_cast<symbol_exprt>(
skip_typecast(component_assignments.non_null_assignments[0].rhs()));
REQUIRE(rhs_symbol_expr);
const irep_idt &symbol_identifier = get_ultimate_source_symbol(
entry_point_instructions, rhs_symbol_expr->get_identifier());
// After we have found the declaration of the final assignment's
// right hand side, then we want to identify that the type
// is the one we expect, e.g.:
// struct java.lang.Integer *malloc_site$0;
const auto &component_declaration =
require_goto_statements::require_declaration_of_name(
symbol_identifier, entry_point_instructions);
const typet &component_type =
to_pointer_type(component_declaration.symbol().type()).base_type();
REQUIRE(component_type.id() == ID_struct_tag);
const auto &component_struct =
ns.follow_tag(to_struct_tag_type(component_type));
REQUIRE(component_struct.get(ID_name) == component_type_name);
return symbol_identifier;
}
/// Checks that the array component of the structure (possibly inherited from
/// the superclass) is assigned an array with given element type.
/// \param structure_name: The name the variable
/// \param superclass_name: The name of its superclass (if given)
/// \param array_component_name: The name of the array field of the superclass
/// \param array_type_name: The type of the array, e.g., java::array[reference]
/// \param entry_point_instructions: The statements to look through
/// \param symbol_table: A symbol table to enable type lookups
/// \return The identifier of the variable assigned to the field
const irep_idt &
require_goto_statements::require_struct_array_component_assignment(
const irep_idt &structure_name,
const std::optional<irep_idt> &superclass_name,
const irep_idt &array_component_name,
const irep_idt &array_type_name,
const std::vector<codet> &entry_point_instructions,
const symbol_table_baset &symbol_table)
{
// First we need to find the assignments to the component belonging to
// the structure_name object
const auto &component_assignments =
require_goto_statements::find_struct_component_assignments(
entry_point_instructions,
structure_name,
superclass_name,
array_component_name,
symbol_table);
REQUIRE(component_assignments.non_null_assignments.size() == 1);
// We are expecting that the resulting statement is of form:
// structure_name.array_component_name = (struct array_type_name *)
// tmp_object_factory$1;
const exprt &component_assignment_rhs_expr =
component_assignments.non_null_assignments[0].rhs();
// The rhs is a typecast, deconstruct it to get the name of the variable
// and find the assignment to it
PRECONDITION(component_assignment_rhs_expr.id() == ID_typecast);
const auto &component_assignment_rhs =
to_typecast_expr(component_assignment_rhs_expr);
const auto &component_reference_tmp_name =
to_symbol_expr(component_assignment_rhs.op()).get_identifier();
// Check the type we are casting to matches the array type
REQUIRE(component_assignment_rhs.type().id() == ID_pointer);
REQUIRE(
to_struct_tag_type(
to_pointer_type(component_assignment_rhs.type()).base_type())
.get(ID_identifier) == array_type_name);
// Get the tmp_object name and find assignments to it, there should be only
// one that assigns the correct array through side effect
const auto &component_reference_assignments =
require_goto_statements::find_pointer_assignments(
component_reference_tmp_name, entry_point_instructions);
REQUIRE(component_reference_assignments.non_null_assignments.size() == 1);
const exprt &component_reference_assignment_rhs_expr =
component_reference_assignments.non_null_assignments[0].rhs();
// The rhs is side effect
PRECONDITION(component_reference_assignment_rhs_expr.id() == ID_side_effect);
const auto &array_component_reference_assignment_rhs =
to_side_effect_expr(component_reference_assignment_rhs_expr);
// The type of the side effect is an array with the correct element type
PRECONDITION(
array_component_reference_assignment_rhs.type().id() == ID_pointer);
const typet &array =
to_pointer_type(array_component_reference_assignment_rhs.type())
.base_type();
PRECONDITION(is_java_array_tag(array.get(ID_identifier)));
REQUIRE(array.get(ID_identifier) == array_type_name);
return component_reference_tmp_name;
}
/// Checks that the input argument (of method under test) with given name is
/// assigned a single non-null object in the entry point function.
/// \param argument_name: Name of the input argument of method under test
/// \param entry_point_statements: The statements to look through
/// \return The identifier of the variable assigned to the input argument
irep_idt require_goto_statements::require_entry_point_argument_assignment(
const irep_idt &argument_name,
const std::vector<codet> &entry_point_statements)
{
// Trace the creation of the object that is being supplied as the input
// argument to the function under test
const pointer_assignment_locationt argument_assignments =
find_pointer_assignments(
id2string(goto_functionst::entry_point()) +
"::" + id2string(argument_name),
entry_point_statements);
// There should be at most one assignment to it
REQUIRE(argument_assignments.non_null_assignments.size() == 1);
// The following finds the name of the tmp object that gets assigned
// to the input argument. There must be one such assignment only,
// and it usually looks like this:
// argument_name = tmp_object_factory$1;
const auto &argument_assignment =
argument_assignments.non_null_assignments[0];
const symbol_exprt &argument_symbol =
to_symbol_expr(skip_typecast(argument_assignment.rhs()));
return argument_symbol.get_identifier();
}
/// Verify that a collection of statements contains a function call to a
/// function whose symbol identifier matches the provided identifier
/// \param statements: The collection of statements to inspect
/// \param function_call_identifier: The symbol identifier of the function
/// that should have been called
/// \return All calls to the matching function inside the statements
std::vector<code_function_callt> require_goto_statements::find_function_calls(
const std::vector<codet> &statements,
const irep_idt &function_call_identifier)
{
std::vector<code_function_callt> function_calls;
for(const codet &statement : statements)
{
if(statement.get_statement() == ID_function_call)
{
const code_function_callt &function_call =
to_code_function_call(statement);
if(function_call.function().id() == ID_symbol)
{
if(
to_symbol_expr(function_call.function()).get_identifier() ==
function_call_identifier)
{
function_calls.push_back(function_call);
}
}
}
}
return function_calls;
}
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