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/*
cbp2make : Makefile generation tool for the Code::Blocks IDE
Copyright (C) 2010-2013 Mirai Computing (mirai.computing@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//------------------------------------------------------------------------------
#include "stlvariables.h"
//------------------------------------------------------------------------------
int CVariable::GetType(void) const
{
return VARIABLE_TYPE_NONE;
}
CString CVariable::GetTypeName(void) const
{
return "";
}
CString& CVariable::GetName(void)
{
return m_Name;
}
void CVariable::SetName(const CString& Name)
{
m_Name = Name;
}
double CVariable::GetFloat(void) const
{
return 0.0;
}
void CVariable::SetFloat(const double Value)
{
// do nothing //
}
int CVariable::GetInteger(void) const
{
return 0;
}
void CVariable::SetInteger(const int Value)
{
// do nothing //
}
bool CVariable::GetBoolean(void) const
{
return 0;
}
void CVariable::SetBoolean(const bool Value)
{
// do nothing //
}
CString CVariable::GetString(void) const
{
return CString();
}
void CVariable::SetString(const CString& Value)
{
// do nothing //
}
char CVariable::GetChar(void) const
{
return char(0);
}
void CVariable::SetChar(const char Value)
{
// do nothing //
}
void CVariable::Print(std::ostream& out)
{
out<<m_Name.GetCString()<<"="<<GetString().GetCString();
}
CVariable::CVariable(void)
{
m_Name = "CVariable";
}
CVariable::CVariable(const CString& Name)
{
m_Name = Name;
}
CVariable::~CVariable(void)
{
// do nothing //
}
//------------------------------------------------------------------------------
int CIntegerVariable::GetType(void) const
{
return VARIABLE_TYPE_INTEGER;
}
CString CIntegerVariable::GetTypeName(void) const
{
return "int";
}
double CIntegerVariable::GetFloat(void) const
{
return IntToFloat(m_Value);
}
void CIntegerVariable::SetFloat(const double Value)
{
m_Value = FloatToInt(Value);
}
int CIntegerVariable::GetInteger(void) const
{
return m_Value;
}
void CIntegerVariable::SetInteger(const int Value)
{
m_Value = Value;
}
bool CIntegerVariable::GetBoolean(void) const
{
return IntToBool(m_Value);
}
void CIntegerVariable::SetBoolean(const bool Value)
{
m_Value = BoolToInt(Value);
}
CString CIntegerVariable::GetString(void) const
{
return IntToStr(m_Value);
}
void CIntegerVariable::SetString(const CString& Value)
{
m_Value = StringToInteger(Value);
}
char CIntegerVariable::GetChar(void) const
{
return IntToChar(m_Value);
}
void CIntegerVariable::SetChar(const char Value)
{
m_Value = CharToInt(Value);
}
int CIntegerVariable::operator=(const CIntegerVariable& Variable)
{
return Variable.GetInteger();
}
CIntegerVariable& CIntegerVariable::operator =(const double Value)
{
SetFloat(Value);
return *this;
}
CIntegerVariable& CIntegerVariable::operator =(const int Value)
{
SetInteger(Value);
return *this;
}
CIntegerVariable& CIntegerVariable::operator =(const bool Value)
{
SetBoolean(Value);
return *this;
}
CIntegerVariable& CIntegerVariable::operator =(const CString& Value)
{
SetString(Value);
return *this;
}
CIntegerVariable& CIntegerVariable::operator =(const char Value)
{
SetChar(Value);
return *this;
}
CIntegerVariable::CIntegerVariable(const CString& Name,const int Value)
:CVariable(Name)
{
m_Value=Value;
}
//------------------------------------------------------------------------------
int CFloatVariable::GetType(void) const
{
return VARIABLE_TYPE_FLOAT;
}
CString CFloatVariable::GetTypeName(void) const
{
return "float";
}
double CFloatVariable::GetFloat(void) const
{
return m_Value;
}
void CFloatVariable::SetFloat(const double Value)
{
m_Value=Value;
}
int CFloatVariable::GetInteger(void) const
{
return FloatToInt(m_Value);
}
void CFloatVariable::SetInteger(const int Value)
{
m_Value = IntToFloat(Value);
}
bool CFloatVariable::GetBoolean(void) const
{
return FloatToBool(m_Value);
}
void CFloatVariable::SetBoolean(const bool Value)
{
m_Value = BoolToFloat(Value);
}
CString CFloatVariable::GetString(void) const
{
return FloatToStr(m_Value);
}
void CFloatVariable::SetString(const CString& Value)
{
m_Value=StringToFloat(Value);
}
char CFloatVariable::GetChar(void) const
{
return FloatToChar(m_Value);
}
void CFloatVariable::SetChar(const char Value)
{
m_Value = CharToFloat(Value);
}
double CFloatVariable::operator=(const CFloatVariable& Variable)
{
return Variable.GetFloat();
}
CFloatVariable& CFloatVariable::operator =(const double Value)
{
SetFloat(Value);
return *this;
}
CFloatVariable& CFloatVariable::operator =(const int Value)
{
SetInteger(Value);
return *this;
}
CFloatVariable& CFloatVariable::operator =(const bool Value)
{
SetBoolean(Value);
return *this;
}
CFloatVariable& CFloatVariable::operator =(const CString& Value)
{
SetString(Value);
return *this;
}
CFloatVariable& CFloatVariable::operator =(const char Value)
{
SetChar(Value);
return *this;
}
CFloatVariable::CFloatVariable(const CString& Name,const double Value)
:CVariable(Name)
{
m_Value = Value;
}
//------------------------------------------------------------------------------
int CBooleanVariable::GetType(void) const
{
return VARIABLE_TYPE_BOOLEAN;
}
CString CBooleanVariable::GetTypeName(void) const
{
return "bool";
}
double CBooleanVariable::GetFloat(void) const
{
return BoolToFloat(m_Value);
}
void CBooleanVariable::SetFloat(const double Value)
{
m_Value = FloatToBool(Value);
}
int CBooleanVariable::GetInteger(void) const
{
return BoolToInt(m_Value);
}
void CBooleanVariable::SetInteger(const int Value)
{
m_Value = IntToBool(Value);
}
bool CBooleanVariable::GetBoolean(void) const
{
return m_Value;
}
void CBooleanVariable::SetBoolean(const bool Value)
{
m_Value = Value;
}
CString CBooleanVariable::GetString(void) const
{
return BoolToStr(m_Value);
}
void CBooleanVariable::SetString(const CString& Value)
{
m_Value = StringToBoolean(Value);
}
char CBooleanVariable::GetChar(void) const
{
return BoolToChar(m_Value);
}
void CBooleanVariable::SetChar(const char Value)
{
m_Value = CharToBool(Value);
}
bool CBooleanVariable::operator=(const CBooleanVariable& Variable)
{
return Variable.GetBoolean();
}
CBooleanVariable& CBooleanVariable::operator =(const double Value)
{
SetFloat(Value);
return *this;
}
CBooleanVariable& CBooleanVariable::operator =(const int Value)
{
SetInteger(Value);
return *this;
}
CBooleanVariable& CBooleanVariable::operator =(const bool Value)
{
SetBoolean(Value);
return *this;
}
CBooleanVariable& CBooleanVariable::operator =(const CString& Value)
{
SetString(Value);
return *this;
}
CBooleanVariable& CBooleanVariable::operator =(const char Value)
{
SetChar(Value);
return *this;
}
CBooleanVariable::CBooleanVariable(const CString& Name,const bool Value)
:CVariable(Name)
{
m_Value = Value;
}
//------------------------------------------------------------------------------
int CStringVariable::GetType(void) const
{
return VARIABLE_TYPE_STRING;
}
CString CStringVariable::GetTypeName(void) const
{
return "string";
}
double CStringVariable::GetFloat(void) const
{
return StringToFloat(m_Value);
}
void CStringVariable::SetFloat(const double Value)
{
m_Value = FloatToStr(Value);
}
int CStringVariable::GetInteger(void) const
{
return StringToInteger(m_Value);
}
void CStringVariable::SetInteger(const int Value)
{
m_Value = IntegerToString(Value);
}
bool CStringVariable::GetBoolean(void) const
{
return StringToBoolean(m_Value);
}
void CStringVariable::SetBoolean(const bool Value)
{
m_Value = BooleanToString(Value);
}
CString CStringVariable::GetString(void) const
{
return m_Value;
}
void CStringVariable::SetString(const CString& Value)
{
m_Value = Value;
}
char CStringVariable::GetChar(void) const
{
return StringToChar(m_Value);
}
void CStringVariable::SetChar(const char Value)
{
m_Value = CharToString(Value);
}
CString CStringVariable::operator=(const CStringVariable& Variable)
{
return Variable.GetString();
}
CStringVariable& CStringVariable::operator =(const double Value)
{
SetFloat(Value);
return *this;
}
CStringVariable& CStringVariable::operator =(const int Value)
{
SetInteger(Value);
return *this;
}
CStringVariable& CStringVariable::operator =(const bool Value)
{
SetBoolean(Value);
return *this;
}
CStringVariable& CStringVariable::operator =(const CString& Value)
{
SetString(Value);
return *this;
}
CStringVariable& CStringVariable::operator =(const char Value)
{
SetChar(Value);
return *this;
}
CStringVariable::CStringVariable(const CString& Name,const CString Value)
:CVariable(Name)
{
m_Value = Value;
}
//------------------------------------------------------------------------------
int CCharVariable::GetType(void) const
{
return VARIABLE_TYPE_CHAR;
}
CString CCharVariable::GetTypeName(void) const
{
return "char";
}
double CCharVariable::GetFloat(void) const
{
return CharToFloat(m_Value);
}
void CCharVariable::SetFloat(const double Value)
{
m_Value = FloatToChar(Value);
}
int CCharVariable::GetInteger(void) const
{
return CharToInt(m_Value);
}
void CCharVariable::SetInteger(const int Value)
{
m_Value = IntToChar(Value);
}
bool CCharVariable::GetBoolean(void) const
{
return CharToBool(m_Value);
}
void CCharVariable::SetBoolean(const bool Value)
{
m_Value = BoolToChar(Value);
}
CString CCharVariable::GetString(void) const
{
return CharToStr(m_Value);
}
void CCharVariable::SetString(const CString& Value)
{
m_Value = StringToChar(Value);
}
char CCharVariable::GetChar(void) const
{
return m_Value;
}
void CCharVariable::SetChar(const char Value)
{
m_Value=Value;
}
char CCharVariable::operator=(const CCharVariable& Variable)
{
return Variable.GetChar();
}
CCharVariable& CCharVariable::operator =(const double Value)
{
SetFloat(Value);
return *this;
}
CCharVariable& CCharVariable::operator =(const int Value)
{
SetInteger(Value);
return *this;
}
CCharVariable& CCharVariable::operator =(const bool Value)
{
SetBoolean(Value);
return *this;
}
CCharVariable& CCharVariable::operator =(const CString& Value)
{
SetString(Value);
return *this;
}
CCharVariable& CCharVariable::operator =(const char Value)
{
SetChar(Value);
return *this;
}
CCharVariable::CCharVariable(const CString& Name,const char Value)
:CVariable(Name)
{
m_Value = Value;
}
//------------------------------------------------------------------------------
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