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// DevStudioFileStore.cpp: implementation of the DevStudioFileStore class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
// Turn off warnings due to long names arising out of STL use
#pragma warning ( disable : 4786 4503 )
#include "CcccDevStudioAddIn.h"
#include "DevStudioFileStore.h"
// Use of the COM interface to the Visual Studio workspace is
// localised to this file.
#include <ObjModel\addguid.h>
#include <ObjModel\appguid.h>
#include <ObjModel\bldguid.h>
#include <ObjModel\textguid.h>
#include <ObjModel\dbgguid.h>
#include <fstream>
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
// This file contains logic shamelessly copied from Joshua C. Jensen's
// Workspace Utilities package.
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
DevStudioFileStore::DevStudioFileStore(IApplication *pApp,
const std::string& wsDir, const std::string& wsName)
: m_pApplication(pApp)
, m_WorkspaceDirectory(wsDir)
, m_WorkspaceName(wsName)
{
CComBSTR bszWSPath, bszWSName, bszWSFullName;
VERIFY_OK(m_pApplication->get_Path(&bszWSPath));
VERIFY_OK(m_pApplication->get_Name(&bszWSName));
VERIFY_OK(m_pApplication->get_FullName(&bszWSFullName));
VERIFY_OK(m_pApplication->PrintToOutputWindow(bszWSPath));
VERIFY_OK(m_pApplication->PrintToOutputWindow(bszWSName));
VERIFY_OK(m_pApplication->PrintToOutputWindow(bszWSFullName));
// First, get a pointer to the dispatch for the Projects collection
CComPtr<IDispatch> pDispProjects;
VERIFY_OK(m_pApplication->get_Projects(&pDispProjects));
CComQIPtr<IProjects, &IID_IProjects> pProjects(pDispProjects);
// Get the number of projects in the collection
long workspaceProjectCount;
VERIFY_OK(pProjects->get_Count(&workspaceProjectCount));
// get information on the projects
for (long i = 1; i < workspaceProjectCount + 1; i++)
{
CComVariant Vari = i;
// Get the next project
CComPtr<IGenericProject> pGenProject;
VERIFY_OK(pProjects->Item(Vari, &pGenProject));
CComQIPtr<IGenericProject, &IID_IGenericProject> pProject(pGenProject);
CComBSTR bszStr;
VERIFY_OK(pProject->get_FullName(&bszStr));
CString projectName = bszStr;
ProjectFileStore::value_type pfsPair;
std::string pfsName=projectName.GetBuffer(0);
FilenameList pfsList;
collectFilenames(pfsName,"SOURCE=",pfsList);
m_ProjectFileStore.insert(std::make_pair(pfsName,pfsList));
} // end for [1..workspaceProjectCount]
// dumpProjectFileList();
}
DevStudioFileStore::~DevStudioFileStore()
{
}
void DevStudioFileStore::listWorkspaceFiles(FilenameList& fileList)
{
ProjectFileStore::const_iterator pfsIter;
for(pfsIter=m_ProjectFileStore.begin();
pfsIter!=m_ProjectFileStore.end();
++pfsIter)
{
FilenameList::const_iterator flIter;
for(flIter=pfsIter->second.begin();
flIter!=pfsIter->second.end();
++flIter)
{
fileList.insert(*flIter);
}
}
}
void DevStudioFileStore::listProjectFiles(std::string projectName, FilenameList& fileList)
{
ProjectFileStore::const_iterator pfsIter;
pfsIter=m_ProjectFileStore.find(projectName);
std::string fileNames;
if(pfsIter!=m_ProjectFileStore.end())
{
FilenameList::const_iterator flIter;
for(flIter=pfsIter->second.begin();
flIter!=pfsIter->second.end();
++flIter)
{
fileList.insert(*flIter);
fileNames+=*flIter+" ";
}
dump(fileNames);
}
else
{
std::string msg = "Project ";
msg.append(projectName);
msg.append(" not found");
AfxMessageBox(msg.c_str());
}
}
std::string DevStudioFileStore::composeFilename(const std::string& baseDir, const std::string& relName)
{
std::string retval;
// baseDir can either be a directory specification ending in a '\' or '/'
// or a file specification.
// Either way
// Now resolve relative paths.
// We want to arrive at a canonical name for the file, that is a
// name which gives the drive letter and full path, with no use of
// ".." . We are provided with the name of the referring file
// and a filename (possibly) relative to that location.
// Our algorithm is to compose a non-canonical name by examining
// the potentially relative name and prepending the directory path
// of the base location unless the relative part is seen to be
// absolute.
std::string nonCanonicalName;
// the classes of strings which are absolute in their
// own right are
// 1) those which start with / or \ indicating the root directory
// on the current drive; and
// 2) those which start with X: or X: indicating the root directory
// on the specified drive
if( (relName[0]=='\\') || (relName[0] == '/') || (relName[1]==':') )
{
nonCanonicalName=relName;
}
else
{
std::string::size_type endOfPath=baseDir.find_last_of("\\/");
if(endOfPath!=std::string::npos)
{
nonCanonicalName=baseDir.substr(0,endOfPath+1)+relName;
}
else
{
// we needed a path separator and didn't find one,
// so we are basically stuffed.
std::string msg;
msg.append("Couldn't compose name from ");
msg.append(baseDir);
msg.append(" and ");
msg.append(relName);
AfxMessageBox(msg.c_str());
}
}
// Hopefully, nonCanonicalName now contains _one_ path to the
// file. We use the following logic to convert this to the
// preferred name.
if(nonCanonicalName.size()>0)
{
// The logic below has in the past contained experimentation
// with various ways of accessing a canonical name for the
// file.
// There are still two different APIs covered, anyone who knows
// of a reason why one is better than another or why anything else
// would be better (remember I want to support Win95/98/NT4/2000
// in a single set of source), please mail me.
CFileStatus fileStatus;
CFile::GetStatus(nonCanonicalName.c_str(), fileStatus);
char getFullPathNameBuf[1024],*shortNamePtr;
unsigned long len=1024;
memset(getFullPathNameBuf,0,len);
int gcode=GetFullPathName(const_cast<char*>(nonCanonicalName.c_str()),
len,getFullPathNameBuf,&shortNamePtr);
char msgbuf[1024];
sprintf(msgbuf,"fs=%s, "
"GetFull returned %d name 3=%s short=%s",
fileStatus.m_szFullName,gcode,getFullPathNameBuf,shortNamePtr
);
// AfxMessageBox(msgbuf);
dump(msgbuf);
retval = fileStatus.m_szFullName;
}
return retval;
}
void DevStudioFileStore::collectFilenames(const std::string& dsFile, const std::string& pfx,
FilenameList& fileList)
{
std::ifstream prjStr(dsFile.c_str());
const int pfxWidth=pfx.size();
while(prjStr.good())
{
char linebuf[1024];
prjStr.getline(linebuf,1023);
if(!prjStr.good())
{
// the stream has gone bad (hopefully due to simple exhaustion)
// no action here and the loop should terminate
}
else if(strncmp(linebuf,pfx.c_str(),pfxWidth)==0)
{
std::string relname=linebuf+pfxWidth;
std::string absName=composeFilename(dsFile,relname);
fileList.insert(absName);
}
}
}
void DevStudioFileStore::dumpProjectFileList()
{
ProjectFileStore::const_iterator pfsIter;
for(pfsIter=m_ProjectFileStore.begin();
pfsIter!=m_ProjectFileStore.end();
++pfsIter)
{
dump(pfsIter->first);
dump(": ");
FilenameList::const_iterator flIter;
for(flIter=pfsIter->second.begin();
flIter!=pfsIter->second.end();
++flIter)
{
dump(flIter->c_str());
}
dump("");
}
}
void DevStudioFileStore::dump(const std::string& str)
{
VERIFY_OK(m_pApplication->PrintToOutputWindow(CComBSTR(str.c_str())));
}
std::string DevStudioFileStore::suggestedWorkingDirectory()
{
// It would be nice to be able to make the working directory take on a constant
// relationship to the .dsw file of the workspace, but there is no programmatic
// way of accessing this item.
// If we just use the current working directory of the
// project, we seem to start off in the .dsw file directory,
// until a file is opened, at which point the current working
// directory reflects the directory in which the file open
// dialog most recently displayed. This is not very satisfactory,
// so for the moment we just try to use a constant directory,
// defined either by the environment variable CCCCTEMP, with fallbacks
// to TEMP and to the hardcoded directory c:\ (the main virtue of the latter
// being that we are reasonably confident it will exist).
std::string retval;
char * envdir = getenv("CCCCTEMP");
if(envdir!=0)
{
retval=envdir;
}
else
{
envdir=getenv("TEMP");
if(envdir!=0)
{
retval=envdir;
}
else
{
retval="c:\\";
}
}
return retval;
}
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