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/*
* Don Ceferino Hazaa - video game similary to Super Pang!
* Copyright (c) 2004, 2005 Hugo Ruscitti
* web site: http://www.loosersjuegos.com.ar
*
* This file is part of Don Ceferino Hazaa (ceferino).
* Written by Hugo Ruscitti <hugoruscitti@yahoo.com.ar>
*
* Don Ceferino Hazaa is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Don Ceferino Hazaa is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _MENU_H
#define _MENU_H
#include <SDL/SDL.h>
#include <stdlib.h>
#include "escena.h"
#include "grafico.h"
#include "item_menu.h"
#include "simple_sprite.h"
/*!
* \brief Un estado del juego: menu principal
*/
class menu : public escena
{
public:
menu();
~menu();
int iniciar(class mundo *_mundo, int conf, SDL_Surface *screen);
void actualizar(void);
void imprimir(void);
void pausar(void);
private:
Uint8 * tecla;
SDL_Surface *screen;
SDL_Surface *fondo;
SDL_Rect rect_actual[200];
SDL_Rect rect_todos[200];
int lim_actual;
int lim_todos;
int titulo_activo;
int tiempo;
int opcion;
int tecla_pulsada;
int modo_video;
class item_menu *item_menu [6];
class simple_sprite *simple_sprite[3];
int termino_titulo(void);
bool shot(void);
bool up(void);
bool down(void);
};
#endif
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