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/*
* Don Ceferino Hazaa - video game similary to Super Pang!
* Copyright (c) 2004, 2005 Hugo Ruscitti
* web site: http://www.loosersjuegos.com.ar
*
* This file is part of Don Ceferino Hazaa (ceferino).
* Written by Hugo Ruscitti <hugoruscitti@yahoo.com.ar>
*
* Don Ceferino Hazaa is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Don Ceferino Hazaa is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "simple_sprite.h"
#include <stdlib.h>
/*!
* \brief genera el grafico y se posiciona en la posicion inicial
*/
void simple_sprite :: iniciar(grafico *_ima, int _x_inicial, int _y_inicial, int _x_destino, int _y_destino)
{
ima = _ima;
x_destino = _x_destino;
y_destino = _y_destino;
x = _x_inicial;
y = _y_inicial;
}
/*!
* \brief actualizacion logica de la cadena
*/
void simple_sprite :: actualizar(void)
{
if (abs(x_destino - x) < 10 && x_destino - x != 0)
x+= (x_destino - x) / abs(x_destino - x);
else
x+= (x_destino - x) / 10;
if (abs(y_destino - y) < 10 && y_destino - y != 0)
y+= (y_destino - y) / abs(y_destino -y);
else
y+= (y_destino - y) / 10;
}
/*!
* \brief muestra el objeto por pantalla
*/
void simple_sprite :: imprimir(SDL_Surface *screen, SDL_Rect *rect, int *cant_modif)
{
ima->imprimir(0, screen, rect+*cant_modif, x, y, 1);
(*cant_modif)++;
}
/*!
* \brief informa si termin su animacin
*/
int simple_sprite :: termino_anim(void)
{
if ( (y_destino - y) == 0 && (x_destino - x) == 0)
return 1;
else
return 0;
}
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