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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment">    filename:   CEGUIAnimationInstance.h</span>
<a name="l00003"></a>00003 <span class="comment">    created:    7/8/2010</span>
<a name="l00004"></a>00004 <span class="comment">    author:     Martin Preisler</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">    purpose:    Defines the interface for the AnimationInstance class</span>
<a name="l00007"></a>00007 <span class="comment">*************************************************************************/</span>
<a name="l00008"></a>00008 <span class="comment">/***************************************************************************</span>
<a name="l00009"></a>00009 <span class="comment"> *   Copyright (C) 2004 - 2010 Paul D Turner &amp; The CEGUI Development Team</span>
<a name="l00010"></a>00010 <span class="comment"> *</span>
<a name="l00011"></a>00011 <span class="comment"> *   Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00012"></a>00012 <span class="comment"> *   a copy of this software and associated documentation files (the</span>
<a name="l00013"></a>00013 <span class="comment"> *   &quot;Software&quot;), to deal in the Software without restriction, including</span>
<a name="l00014"></a>00014 <span class="comment"> *   without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00015"></a>00015 <span class="comment"> *   distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00016"></a>00016 <span class="comment"> *   permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00017"></a>00017 <span class="comment"> *   the following conditions:</span>
<a name="l00018"></a>00018 <span class="comment"> *</span>
<a name="l00019"></a>00019 <span class="comment"> *   The above copyright notice and this permission notice shall be</span>
<a name="l00020"></a>00020 <span class="comment"> *   included in all copies or substantial portions of the Software.</span>
<a name="l00021"></a>00021 <span class="comment"> *</span>
<a name="l00022"></a>00022 <span class="comment"> *   THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00023"></a>00023 <span class="comment"> *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00024"></a>00024 <span class="comment"> *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00025"></a>00025 <span class="comment"> *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00026"></a>00026 <span class="comment"> *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00027"></a>00027 <span class="comment"> *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00028"></a>00028 <span class="comment"> *   OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00029"></a>00029 <span class="comment"> ***************************************************************************/</span>
<a name="l00030"></a>00030 <span class="preprocessor">#ifndef _CEGUIAnimationInstance_h_</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIAnimationInstance_h_</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &quot;CEGUIEventArgs.h&quot;</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include &quot;CEGUIEvent.h&quot;</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include &lt;map&gt;</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include &lt;vector&gt;</span>
<a name="l00037"></a>00037 
<a name="l00038"></a>00038 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#   pragma warning(push)</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#   pragma warning(disable : 4251)</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00042"></a>00042 <span class="preprocessor"></span>
<a name="l00043"></a>00043 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00044"></a>00044 <span class="keyword">namespace </span>CEGUI
<a name="l00045"></a>00045 {
<a name="l00046"></a>00046 
<a name="l00052"></a><a class="code" href="classCEGUI_1_1AnimationEventArgs.html">00052</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1AnimationEventArgs.html" title="EventArgs based class that holds information about which animation instnace fired given event...">AnimationEventArgs</a> : <span class="keyword">public</span> <a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a>
<a name="l00053"></a>00053 {
<a name="l00054"></a>00054 <span class="keyword">public</span>:
<a name="l00055"></a>00055     <a class="code" href="classCEGUI_1_1AnimationEventArgs.html" title="EventArgs based class that holds information about which animation instnace fired given event...">AnimationEventArgs</a>(<a class="code" href="classCEGUI_1_1AnimationInstance.html" title="Defines an &#39;animation instance&#39; class.">AnimationInstance</a>* inst) : instance(inst) {}
<a name="l00057"></a><a class="code" href="classCEGUI_1_1AnimationEventArgs.html#a2dd80a38a631f6bcad05bffeedfe79c7">00057</a>     <a class="code" href="classCEGUI_1_1AnimationInstance.html" title="Defines an &#39;animation instance&#39; class.">AnimationInstance</a>* <a class="code" href="classCEGUI_1_1AnimationEventArgs.html#a2dd80a38a631f6bcad05bffeedfe79c7" title="pointer to a AnimationInstance object of relevance to the event.">instance</a>;
<a name="l00058"></a>00058 };
<a name="l00059"></a>00059 
<a name="l00074"></a><a class="code" href="classCEGUI_1_1AnimationInstance.html">00074</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1AnimationInstance.html" title="Defines an &#39;animation instance&#39; class.">AnimationInstance</a>
<a name="l00075"></a>00075 {
<a name="l00076"></a>00076 <span class="keyword">public</span>:
<a name="l00079"></a><a class="code" href="classCEGUI_1_1AnimationInstance.html#ada34b7a0c20e56df7100ef11f44b0966">00079</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1AnimationInstance.html#ada34b7a0c20e56df7100ef11f44b0966">EventNamespace</a>;
<a name="l00080"></a>00080 
<a name="l00082"></a><a class="code" href="classCEGUI_1_1AnimationInstance.html#a6fa75e86d3dac3372dcf7ef7e6a8645a">00082</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1AnimationInstance.html#a6fa75e86d3dac3372dcf7ef7e6a8645a" title="fired when animation instance starts">EventAnimationStarted</a>;
<a name="l00084"></a><a class="code" href="classCEGUI_1_1AnimationInstance.html#a4e7535006a1f6d419841b83e5d5bfc4f">00084</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1AnimationInstance.html#a4e7535006a1f6d419841b83e5d5bfc4f" title="fired when animation instance stops">EventAnimationStopped</a>;
<a name="l00086"></a><a class="code" href="classCEGUI_1_1AnimationInstance.html#a5b0ed6d75fe4d30f797a754145c5945f">00086</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1AnimationInstance.html#a5b0ed6d75fe4d30f797a754145c5945f" title="fired when animation instance pauses">EventAnimationPaused</a>;
<a name="l00088"></a><a class="code" href="classCEGUI_1_1AnimationInstance.html#a8f057f367c94f4d58d80890b0625fc3a">00088</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1AnimationInstance.html#a8f057f367c94f4d58d80890b0625fc3a" title="fired when animation instance unpauses">EventAnimationUnpaused</a>;
<a name="l00090"></a><a class="code" href="classCEGUI_1_1AnimationInstance.html#ae84572bd4a20d10e0be7e7ea2900b251">00090</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1AnimationInstance.html#ae84572bd4a20d10e0be7e7ea2900b251" title="fired when animation instance ends">EventAnimationEnded</a>;
<a name="l00092"></a><a class="code" href="classCEGUI_1_1AnimationInstance.html#adee18e698612059e62ed86b5bad3b1f8">00092</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1AnimationInstance.html#adee18e698612059e62ed86b5bad3b1f8" title="fired when animation instance loops">EventAnimationLooped</a>;
<a name="l00093"></a>00093 
<a name="l00095"></a>00095     <a class="code" href="classCEGUI_1_1AnimationInstance.html" title="Defines an &#39;animation instance&#39; class.">AnimationInstance</a>(<a class="code" href="classCEGUI_1_1Animation.html" title="Defines an &#39;animation&#39; class.">Animation</a>* definition);
<a name="l00096"></a>00096 
<a name="l00100"></a>00100     ~<a class="code" href="classCEGUI_1_1AnimationInstance.html" title="Defines an &#39;animation instance&#39; class.">AnimationInstance</a>(<span class="keywordtype">void</span>);
<a name="l00101"></a>00101 
<a name="l00106"></a>00106     <a class="code" href="classCEGUI_1_1Animation.html" title="Defines an &#39;animation&#39; class.">Animation</a>* getDefinition() <span class="keyword">const</span>;
<a name="l00107"></a>00107 
<a name="l00113"></a>00113     <span class="keywordtype">void</span> setTarget(<a class="code" href="classCEGUI_1_1PropertySet.html" title="Class that contains a collection of Property objects.">PropertySet</a>* target);
<a name="l00114"></a>00114 
<a name="l00119"></a>00119     <a class="code" href="classCEGUI_1_1PropertySet.html" title="Class that contains a collection of Property objects.">PropertySet</a>* getTarget() <span class="keyword">const</span>;
<a name="l00120"></a>00120 
<a name="l00127"></a>00127     <span class="keywordtype">void</span> setEventReceiver(<a class="code" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a>* receiver);
<a name="l00128"></a>00128 
<a name="l00133"></a>00133     <a class="code" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a>* getEventReceiver() <span class="keyword">const</span>;
<a name="l00134"></a>00134 
<a name="l00141"></a>00141     <span class="keywordtype">void</span> setEventSender(<a class="code" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a>* sender);
<a name="l00142"></a>00142 
<a name="l00147"></a>00147     <a class="code" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a>* getEventSender() <span class="keyword">const</span>;
<a name="l00148"></a>00148 
<a name="l00154"></a>00154     <span class="keywordtype">void</span> setTargetWindow(<a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* target);
<a name="l00155"></a>00155 
<a name="l00161"></a>00161     <span class="keywordtype">void</span> setPosition(<span class="keywordtype">float</span> position);
<a name="l00162"></a>00162 
<a name="l00167"></a>00167     <span class="keywordtype">float</span> getPosition() <span class="keyword">const</span>;
<a name="l00168"></a>00168 
<a name="l00174"></a>00174     <span class="keywordtype">void</span> setSpeed(<span class="keywordtype">float</span> speed);
<a name="l00175"></a>00175 
<a name="l00180"></a>00180     <span class="keywordtype">float</span> getSpeed() <span class="keyword">const</span>;
<a name="l00181"></a>00181 
<a name="l00186"></a>00186     <span class="keywordtype">void</span> setSkipNextStep(<span class="keywordtype">bool</span> skip);
<a name="l00187"></a>00187 
<a name="l00196"></a>00196     <span class="keywordtype">bool</span> getSkipNextStep() <span class="keyword">const</span>;
<a name="l00197"></a>00197 
<a name="l00213"></a>00213     <span class="keywordtype">void</span> setMaxStepDeltaSkip(<span class="keywordtype">float</span> maxDelta);
<a name="l00214"></a>00214 
<a name="l00219"></a>00219     <span class="keywordtype">float</span> getMaxStepDeltaSkip() <span class="keyword">const</span>;
<a name="l00220"></a>00220 
<a name="l00234"></a>00234     <span class="keywordtype">void</span> setMaxStepDeltaClamp(<span class="keywordtype">float</span> maxDelta);
<a name="l00235"></a>00235 
<a name="l00240"></a>00240     <span class="keywordtype">float</span> getMaxStepDeltaClamp() <span class="keyword">const</span>;
<a name="l00241"></a>00241 
<a name="l00252"></a>00252     <span class="keywordtype">void</span> start(<span class="keywordtype">bool</span> skipNextStep = <span class="keyword">true</span>);
<a name="l00253"></a>00253 
<a name="l00258"></a>00258     <span class="keywordtype">void</span> stop();
<a name="l00259"></a>00259 
<a name="l00264"></a>00264     <span class="keywordtype">void</span> pause();
<a name="l00265"></a>00265 
<a name="l00273"></a>00273     <span class="keywordtype">void</span> unpause(<span class="keywordtype">bool</span> skipNextStep = <span class="keyword">true</span>);
<a name="l00274"></a>00274 
<a name="l00283"></a>00283     <span class="keywordtype">void</span> togglePause(<span class="keywordtype">bool</span> skipNextStep = <span class="keyword">true</span>);
<a name="l00284"></a>00284 
<a name="l00290"></a>00290     <span class="keywordtype">bool</span> isRunning() <span class="keyword">const</span>;
<a name="l00291"></a>00291 
<a name="l00296"></a>00296     <span class="keywordtype">void</span> step(<span class="keywordtype">float</span> delta);
<a name="l00297"></a>00297 
<a name="l00302"></a>00302     <span class="keywordtype">bool</span> handleStart(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">CEGUI::EventArgs</a>&amp; e);
<a name="l00303"></a>00303 
<a name="l00308"></a>00308     <span class="keywordtype">bool</span> handleStop(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">CEGUI::EventArgs</a>&amp; e);
<a name="l00309"></a>00309 
<a name="l00314"></a>00314     <span class="keywordtype">bool</span> handlePause(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">CEGUI::EventArgs</a>&amp; e);
<a name="l00315"></a>00315 
<a name="l00320"></a>00320     <span class="keywordtype">bool</span> handleUnpause(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">CEGUI::EventArgs</a>&amp; e);
<a name="l00321"></a>00321 
<a name="l00326"></a>00326     <span class="keywordtype">bool</span> handleTogglePause(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">CEGUI::EventArgs</a>&amp; e);
<a name="l00327"></a>00327 
<a name="l00332"></a>00332     <span class="keywordtype">void</span> savePropertyValue(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>&amp; propertyName);
<a name="l00333"></a>00333 
<a name="l00337"></a>00337     <span class="keywordtype">void</span> purgeSavedPropertyValues(<span class="keywordtype">void</span>);
<a name="l00338"></a>00338 
<a name="l00342"></a>00342     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>&amp; getSavedPropertyValue(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>&amp; propertyName);
<a name="l00343"></a>00343 
<a name="l00351"></a>00351     <span class="keywordtype">void</span> addAutoConnection(<a class="code" href="classCEGUI_1_1RefCounted.html">Event::Connection</a> conn);
<a name="l00352"></a>00352 
<a name="l00360"></a>00360     <span class="keywordtype">void</span> unsubscribeAutoConnections();
<a name="l00361"></a>00361 
<a name="l00362"></a>00362 <span class="keyword">private</span>:
<a name="l00364"></a>00364     <span class="keywordtype">void</span> apply();
<a name="l00365"></a>00365 
<a name="l00367"></a>00367     <span class="keywordtype">void</span> onAnimationStarted();
<a name="l00369"></a>00369     <span class="keywordtype">void</span> onAnimationStopped();
<a name="l00371"></a>00371     <span class="keywordtype">void</span> onAnimationPaused();
<a name="l00373"></a>00373     <span class="keywordtype">void</span> onAnimationUnpaused();
<a name="l00374"></a>00374 
<a name="l00376"></a>00376     <span class="keywordtype">void</span> onAnimationEnded();
<a name="l00378"></a>00378     <span class="keywordtype">void</span> onAnimationLooped();
<a name="l00379"></a>00379 
<a name="l00381"></a>00381     <a class="code" href="classCEGUI_1_1Animation.html" title="Defines an &#39;animation&#39; class.">Animation</a>* d_definition;
<a name="l00382"></a>00382 
<a name="l00384"></a>00384     <a class="code" href="classCEGUI_1_1PropertySet.html" title="Class that contains a collection of Property objects.">PropertySet</a>* d_target;
<a name="l00386"></a>00386     <a class="code" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a>* d_eventReceiver;
<a name="l00390"></a>00390     <a class="code" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a>* d_eventSender;
<a name="l00391"></a>00391 
<a name="l00396"></a>00396     <span class="keywordtype">float</span> d_position;
<a name="l00398"></a>00398     <span class="keywordtype">float</span> d_speed;
<a name="l00400"></a>00400     <span class="keywordtype">bool</span> d_bounceBackwards;
<a name="l00402"></a>00402     <span class="keywordtype">bool</span> d_running;
<a name="l00404"></a>00404     <span class="keywordtype">bool</span> d_skipNextStep;
<a name="l00406"></a>00406     <span class="keywordtype">float</span> d_maxStepDeltaSkip;
<a name="l00408"></a>00408     <span class="keywordtype">float</span> d_maxStepDeltaClamp;
<a name="l00409"></a>00409 
<a name="l00410"></a>00410     <span class="keyword">typedef</span> std::map&lt;String, String&gt; PropertyValueMap;
<a name="l00414"></a>00414     PropertyValueMap d_savedPropertyValues;
<a name="l00415"></a>00415 
<a name="l00416"></a>00416     <span class="keyword">typedef</span> std::vector&lt;Event::Connection&gt; ConnectionTracker;
<a name="l00418"></a>00418     ConnectionTracker d_autoConnections;
<a name="l00419"></a>00419 };
<a name="l00420"></a>00420 
<a name="l00421"></a>00421 } <span class="comment">// End of  CEGUI namespace section</span>
<a name="l00422"></a>00422 
<a name="l00423"></a>00423 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00424"></a>00424 <span class="preprocessor"></span><span class="preprocessor">#   pragma warning(pop)</span>
<a name="l00425"></a>00425 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00426"></a>00426 <span class="preprocessor"></span>
<a name="l00427"></a>00427 <span class="preprocessor">#endif  // end of guard _CEGUIAnimationInstance_h_</span>
<a name="l00428"></a>00428 <span class="preprocessor"></span>
</pre></div></div>
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