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<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
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<div class="title">CEGUIIrrlichtMemoryFile.h</div> </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment"> filename: CEGUIIrrlichtMemoryFile.h</span>
<a name="l00003"></a>00003 <span class="comment"> created: Sun Feb 19 2006</span>
<a name="l00004"></a>00004 <span class="comment"> author: Paul D Turner <paul@cegui.org.uk></span>
<a name="l00005"></a>00005 <span class="comment">*************************************************************************/</span>
<a name="l00006"></a>00006 <span class="comment">/***************************************************************************</span>
<a name="l00007"></a>00007 <span class="comment"> * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team</span>
<a name="l00008"></a>00008 <span class="comment"> *</span>
<a name="l00009"></a>00009 <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00010"></a>00010 <span class="comment"> * a copy of this software and associated documentation files (the</span>
<a name="l00011"></a>00011 <span class="comment"> * "Software"), to deal in the Software without restriction, including</span>
<a name="l00012"></a>00012 <span class="comment"> * without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00013"></a>00013 <span class="comment"> * distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00014"></a>00014 <span class="comment"> * permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00015"></a>00015 <span class="comment"> * the following conditions:</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> * The above copyright notice and this permission notice shall be</span>
<a name="l00018"></a>00018 <span class="comment"> * included in all copies or substantial portions of the Software.</span>
<a name="l00019"></a>00019 <span class="comment"> *</span>
<a name="l00020"></a>00020 <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00021"></a>00021 <span class="comment"> * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00022"></a>00022 <span class="comment"> * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00023"></a>00023 <span class="comment"> * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00024"></a>00024 <span class="comment"> * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00025"></a>00025 <span class="comment"> * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00026"></a>00026 <span class="comment"> * OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00027"></a>00027 <span class="comment"> ***************************************************************************/</span>
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef _CEGUIIrrlichtMemoryFile_h_</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIIrrlichtMemoryFile_h_</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#ifdef HAVE_CONFIG_H</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor"># include "config.h"</span>
<a name="l00033"></a>00033 <span class="preprocessor">#endif</span>
<a name="l00034"></a>00034 <span class="preprocessor"></span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "../../CEGUIBase.h"</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include "../../CEGUIString.h"</span>
<a name="l00037"></a>00037 <span class="preprocessor">#include <irrlicht.h></span>
<a name="l00038"></a>00038
<a name="l00039"></a>00039 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00040"></a>00040 <span class="keyword">namespace </span>CEGUI
<a name="l00041"></a>00041 {
<a name="l00048"></a><a class="code" href="classCEGUI_1_1IrrlichtMemoryFile.html">00048</a> <span class="keyword">class </span><a class="code" href="classCEGUI_1_1IrrlichtMemoryFile.html" title="Class to wrap a file access interface around a memory buffer to enable us to pass data that has been ...">IrrlichtMemoryFile</a> : <span class="keyword">public</span> irr::io::IReadFile
<a name="l00049"></a>00049 {
<a name="l00050"></a>00050 <span class="keyword">public</span>:
<a name="l00051"></a>00051 <a class="code" href="classCEGUI_1_1IrrlichtMemoryFile.html" title="Class to wrap a file access interface around a memory buffer to enable us to pass data that has been ...">IrrlichtMemoryFile</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& filename, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* memory,
<a name="l00052"></a>00052 uint32 size);
<a name="l00053"></a>00053 <span class="keyword">virtual</span> ~<a class="code" href="classCEGUI_1_1IrrlichtMemoryFile.html" title="Class to wrap a file access interface around a memory buffer to enable us to pass data that has been ...">IrrlichtMemoryFile</a>() {};
<a name="l00054"></a>00054
<a name="l00055"></a>00055 <span class="comment">// implement required interface from IReadFile</span>
<a name="l00056"></a>00056 irr::s32 read(<span class="keywordtype">void</span>* buffer, irr::u32 sizeToRead);
<a name="l00057"></a>00057 <span class="keywordtype">long</span> getSize() <span class="keyword">const</span>;
<a name="l00058"></a>00058 <span class="keywordtype">long</span> getPos() <span class="keyword">const</span>;
<a name="l00059"></a>00059 <span class="keywordtype">bool</span> seek(<span class="keywordtype">long</span> finalPos, <span class="keywordtype">bool</span> relativeMovement = <span class="keyword">false</span>);
<a name="l00060"></a>00060 <span class="preprocessor">#if CEGUI_IRR_SDK_VERSION >= 16</span>
<a name="l00061"></a>00061 <span class="preprocessor"></span> <span class="keyword">const</span> irr::io::path& getFileName() <span class="keyword">const</span>;
<a name="l00062"></a>00062 <span class="preprocessor">#else</span>
<a name="l00063"></a>00063 <span class="preprocessor"></span> <span class="keyword">const</span> irr::c8* getFileName() <span class="keyword">const</span>;
<a name="l00064"></a>00064 <span class="preprocessor">#endif</span>
<a name="l00065"></a>00065 <span class="preprocessor"></span>
<a name="l00066"></a>00066 <span class="keyword">protected</span>:
<a name="l00067"></a>00067 <span class="preprocessor">#if CEGUI_IRR_SDK_VERSION >= 16</span>
<a name="l00068"></a>00068 <span class="preprocessor"></span> irr::io::path d_filename;
<a name="l00069"></a>00069 <span class="preprocessor">#else</span>
<a name="l00070"></a>00070 <span class="preprocessor"></span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_filename;
<a name="l00071"></a>00071 <span class="preprocessor">#endif</span>
<a name="l00072"></a>00072 <span class="preprocessor"></span> <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* d_buffer;
<a name="l00073"></a>00073 uint32 d_size;
<a name="l00074"></a>00074 uint32 d_position;
<a name="l00075"></a>00075 };
<a name="l00076"></a>00076
<a name="l00077"></a>00077 } <span class="comment">// End of CEGUI namespace section</span>
<a name="l00078"></a>00078
<a name="l00079"></a>00079 <span class="preprocessor">#endif // end of guard _CEGUIIrrlichtMemoryFile_h_</span>
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