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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment">        filename:       CEGUIProgressBar.h</span>
<a name="l00003"></a>00003 <span class="comment">        created:        13/4/2004</span>
<a name="l00004"></a>00004 <span class="comment">        author:         Paul D Turner</span>
<a name="l00005"></a>00005 <span class="comment">        </span>
<a name="l00006"></a>00006 <span class="comment">        purpose:        Interface to base class for ProgressBar widget</span>
<a name="l00007"></a>00007 <span class="comment">*************************************************************************/</span>
<a name="l00008"></a>00008 <span class="comment">/***************************************************************************</span>
<a name="l00009"></a>00009 <span class="comment"> *   Copyright (C) 2004 - 2006 Paul D Turner &amp; The CEGUI Development Team</span>
<a name="l00010"></a>00010 <span class="comment"> *</span>
<a name="l00011"></a>00011 <span class="comment"> *   Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00012"></a>00012 <span class="comment"> *   a copy of this software and associated documentation files (the</span>
<a name="l00013"></a>00013 <span class="comment"> *   &quot;Software&quot;), to deal in the Software without restriction, including</span>
<a name="l00014"></a>00014 <span class="comment"> *   without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00015"></a>00015 <span class="comment"> *   distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00016"></a>00016 <span class="comment"> *   permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00017"></a>00017 <span class="comment"> *   the following conditions:</span>
<a name="l00018"></a>00018 <span class="comment"> *</span>
<a name="l00019"></a>00019 <span class="comment"> *   The above copyright notice and this permission notice shall be</span>
<a name="l00020"></a>00020 <span class="comment"> *   included in all copies or substantial portions of the Software.</span>
<a name="l00021"></a>00021 <span class="comment"> *</span>
<a name="l00022"></a>00022 <span class="comment"> *   THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00023"></a>00023 <span class="comment"> *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00024"></a>00024 <span class="comment"> *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00025"></a>00025 <span class="comment"> *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00026"></a>00026 <span class="comment"> *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00027"></a>00027 <span class="comment"> *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00028"></a>00028 <span class="comment"> *   OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00029"></a>00029 <span class="comment"> ***************************************************************************/</span>
<a name="l00030"></a>00030 <span class="preprocessor">#ifndef _CEGUIProgressBar_h_</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIProgressBar_h_</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &quot;../CEGUIBase.h&quot;</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include &quot;../CEGUIWindow.h&quot;</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include &quot;CEGUIProgressBarProperties.h&quot;</span>
<a name="l00036"></a>00036 
<a name="l00037"></a>00037 
<a name="l00038"></a>00038 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#       pragma warning(push)</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#       pragma warning(disable : 4251)</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00042"></a>00042 <span class="preprocessor"></span>
<a name="l00043"></a>00043 
<a name="l00044"></a>00044 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00045"></a>00045 <span class="keyword">namespace </span>CEGUI
<a name="l00046"></a>00046 {
<a name="l00051"></a><a class="code" href="classCEGUI_1_1ProgressBar.html">00051</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1ProgressBar.html" title="Base class for progress bars.">ProgressBar</a> : <span class="keyword">public</span> <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>
<a name="l00052"></a>00052 {
<a name="l00053"></a>00053 <span class="keyword">public</span>:
<a name="l00054"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#a4d37209d1c18d025e2ef6bde0104640f">00054</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1ProgressBar.html#a4d37209d1c18d025e2ef6bde0104640f" title="Namespace for global events.">EventNamespace</a>;                             
<a name="l00055"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#a25ec4ed2edd60a47b705e91a1b6484a9">00055</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1ProgressBar.html#a25ec4ed2edd60a47b705e91a1b6484a9" title="Window factory name.">WidgetTypeName</a>;             
<a name="l00056"></a>00056 
<a name="l00057"></a>00057         <span class="comment">/*************************************************************************</span>
<a name="l00058"></a>00058 <span class="comment">                Event name constants</span>
<a name="l00059"></a>00059 <span class="comment">        *************************************************************************/</span>
<a name="l00065"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#a5aad8bff364a17b36a6445bfd254aa84">00065</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1ProgressBar.html#a5aad8bff364a17b36a6445bfd254aa84">EventProgressChanged</a>;
<a name="l00071"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#aea074ee2b33f75119fa4409cb9721217">00071</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1ProgressBar.html#aea074ee2b33f75119fa4409cb9721217">EventProgressDone</a>;
<a name="l00072"></a>00072 
<a name="l00073"></a>00073 
<a name="l00074"></a>00074         <span class="comment">/************************************************************************</span>
<a name="l00075"></a>00075 <span class="comment">                Accessor Functions</span>
<a name="l00076"></a>00076 <span class="comment">        ************************************************************************/</span>
<a name="l00081"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#adab0789746c01f8149d37613cac5b1fb">00081</a>         <span class="keywordtype">float</span>   <a class="code" href="classCEGUI_1_1ProgressBar.html#adab0789746c01f8149d37613cac5b1fb" title="return the current progress value">getProgress</a>(<span class="keywordtype">void</span>)<span class="keyword"> const         </span>{<span class="keywordflow">return</span> d_progress;}
<a name="l00082"></a>00082 
<a name="l00087"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#aa3f93faad6cca8d1a522ed1813cac8d4">00087</a>         <span class="keywordtype">float</span>   <a class="code" href="classCEGUI_1_1ProgressBar.html#aa3f93faad6cca8d1a522ed1813cac8d4" title="return the current step size">getStep</a>(<span class="keywordtype">void</span>)<span class="keyword"> const                     </span>{<span class="keywordflow">return</span> d_step;}
<a name="l00088"></a>00088 
<a name="l00089"></a>00089 
<a name="l00090"></a>00090         <span class="comment">/*************************************************************************</span>
<a name="l00091"></a>00091 <span class="comment">                Manipulator Functions</span>
<a name="l00092"></a>00092 <span class="comment">        *************************************************************************/</span>
<a name="l00103"></a>00103         <span class="keywordtype">void</span>    setProgress(<span class="keywordtype">float</span> progress);
<a name="l00104"></a>00104 
<a name="l00105"></a>00105 
<a name="l00116"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#a636c435ce02bbbd6858888a763084f34">00116</a>         <span class="keywordtype">void</span>    <a class="code" href="classCEGUI_1_1ProgressBar.html#a636c435ce02bbbd6858888a763084f34" title="set the size of the &#39;step&#39; in percentage points (default is 0.01f or 1%).">setStepSize</a>(<span class="keywordtype">float</span> step_val)             {d_step = step_val;}
<a name="l00117"></a>00117 
<a name="l00118"></a>00118 
<a name="l00129"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#a983e377d100e7ad13bcb8d99896a13a1">00129</a>         <span class="keywordtype">void</span>    <a class="code" href="classCEGUI_1_1ProgressBar.html#a983e377d100e7ad13bcb8d99896a13a1" title="cause the progress to step">step</a>(<span class="keywordtype">void</span>)                      {setProgress(d_progress + d_step);}
<a name="l00130"></a>00130 
<a name="l00131"></a>00131 
<a name="l00143"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#a1910cc699c3909a848b9384e1c40b536">00143</a>         <span class="keywordtype">void</span>    <a class="code" href="classCEGUI_1_1ProgressBar.html#a1910cc699c3909a848b9384e1c40b536" title="Modify the progress level by a specified delta.">adjustProgress</a>(<span class="keywordtype">float</span> delta)             {setProgress(d_progress + delta);}
<a name="l00144"></a>00144 
<a name="l00145"></a>00145 
<a name="l00146"></a>00146         <span class="comment">/*************************************************************************</span>
<a name="l00147"></a>00147 <span class="comment">                Construction / Destruction</span>
<a name="l00148"></a>00148 <span class="comment">        *************************************************************************/</span>
<a name="l00153"></a>00153         <a class="code" href="classCEGUI_1_1ProgressBar.html" title="Base class for progress bars.">ProgressBar</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>&amp; type, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>&amp; name);
<a name="l00154"></a>00154 
<a name="l00155"></a>00155 
<a name="l00160"></a>00160         <span class="keyword">virtual</span> ~<a class="code" href="classCEGUI_1_1ProgressBar.html" title="Base class for progress bars.">ProgressBar</a>(<span class="keywordtype">void</span>);
<a name="l00161"></a>00161 
<a name="l00162"></a>00162 
<a name="l00163"></a>00163 <span class="keyword">protected</span>:
<a name="l00164"></a>00164         <span class="comment">/*************************************************************************</span>
<a name="l00165"></a>00165 <span class="comment">                Implementation methods</span>
<a name="l00166"></a>00166 <span class="comment">        *************************************************************************/</span>
<a name="l00177"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#af7b5d8a9f84a3edb6d2ae5b29630757b">00177</a>         <span class="keyword">virtual</span> <span class="keywordtype">bool</span>    testClassName_impl(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>&amp; class_name)<span class="keyword"> const</span>
<a name="l00178"></a>00178 <span class="keyword">        </span>{
<a name="l00179"></a>00179                 <span class="keywordflow">if</span> (class_name==<span class="stringliteral">&quot;ProgressBar&quot;</span>)  <span class="keywordflow">return</span> <span class="keyword">true</span>;
<a name="l00180"></a>00180                 <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1Window.html#a2b58cf00b4790c9cb08acfc18d5d3b0b" title="Return whether this window was inherited from the given class name at some point in the inheritance h...">Window::testClassName_impl</a>(class_name);
<a name="l00181"></a>00181         }
<a name="l00182"></a>00182 
<a name="l00183"></a>00183 
<a name="l00184"></a>00184         <span class="comment">/*************************************************************************</span>
<a name="l00185"></a>00185 <span class="comment">                Event handlers for progress bar specific events</span>
<a name="l00186"></a>00186 <span class="comment">        *************************************************************************/</span>
<a name="l00191"></a>00191         <span class="keyword">virtual</span> <span class="keywordtype">void</span>    onProgressChanged(<a class="code" href="classCEGUI_1_1WindowEventArgs.html" title="EventArgs based class that is used for objects passed to handlers triggered for events concerning som...">WindowEventArgs</a>&amp; e);
<a name="l00192"></a>00192 
<a name="l00193"></a>00193 
<a name="l00198"></a>00198         <span class="keyword">virtual</span> <span class="keywordtype">void</span>    onProgressDone(<a class="code" href="classCEGUI_1_1WindowEventArgs.html" title="EventArgs based class that is used for objects passed to handlers triggered for events concerning som...">WindowEventArgs</a>&amp; e);
<a name="l00199"></a>00199 
<a name="l00200"></a>00200 
<a name="l00201"></a>00201         <span class="comment">/*************************************************************************</span>
<a name="l00202"></a>00202 <span class="comment">                Implementation Data</span>
<a name="l00203"></a>00203 <span class="comment">        *************************************************************************/</span>
<a name="l00204"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#aab42ffc13ea83b337ca2b387c4091e35">00204</a>         <span class="keywordtype">float</span>   <a class="code" href="classCEGUI_1_1ProgressBar.html#aab42ffc13ea83b337ca2b387c4091e35" title="current progress (from 0.0f to 1.0f)">d_progress</a>;             
<a name="l00205"></a><a class="code" href="classCEGUI_1_1ProgressBar.html#a7a3d60decbf719053900816441800110">00205</a>         <span class="keywordtype">float</span>   <a class="code" href="classCEGUI_1_1ProgressBar.html#a7a3d60decbf719053900816441800110" title="amount to &#39;step&#39; progress by on a call to step()">d_step</a>;                 
<a name="l00206"></a>00206 
<a name="l00207"></a>00207 
<a name="l00208"></a>00208 <span class="keyword">private</span>:
<a name="l00209"></a>00209         <span class="comment">/*************************************************************************</span>
<a name="l00210"></a>00210 <span class="comment">                Static Properties for this class</span>
<a name="l00211"></a>00211 <span class="comment">        *************************************************************************/</span>
<a name="l00212"></a>00212         <span class="keyword">static</span> <a class="code" href="classCEGUI_1_1ProgressBarProperties_1_1CurrentProgress.html" title="Property to access the current progress of the progress bar.">ProgressBarProperties::CurrentProgress</a>   d_currentProgressProperty;
<a name="l00213"></a>00213         <span class="keyword">static</span> <a class="code" href="classCEGUI_1_1ProgressBarProperties_1_1StepSize.html" title="Property to access the step size setting for the progress bar.">ProgressBarProperties::StepSize</a>                  d_stepSizeProperty;
<a name="l00214"></a>00214 
<a name="l00215"></a>00215 
<a name="l00216"></a>00216         <span class="comment">/*************************************************************************</span>
<a name="l00217"></a>00217 <span class="comment">                Private methods</span>
<a name="l00218"></a>00218 <span class="comment">        *************************************************************************/</span>
<a name="l00219"></a>00219         <span class="keywordtype">void</span>    addProgressBarProperties(<span class="keywordtype">void</span>);
<a name="l00220"></a>00220 };
<a name="l00221"></a>00221 
<a name="l00222"></a>00222 } <span class="comment">// End of  CEGUI namespace section</span>
<a name="l00223"></a>00223 
<a name="l00224"></a>00224 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00225"></a>00225 <span class="preprocessor"></span><span class="preprocessor">#       pragma warning(pop)</span>
<a name="l00226"></a>00226 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00227"></a>00227 <span class="preprocessor"></span>
<a name="l00228"></a>00228 <span class="preprocessor">#endif  // end of guard _CEGUIProgressBar_h_</span>
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