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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment">    filename:   CEGUIRenderingSurface.h</span>
<a name="l00003"></a>00003 <span class="comment">    created:    Mon Jan 12 2009</span>
<a name="l00004"></a>00004 <span class="comment">    author:     Paul D Turner</span>
<a name="l00005"></a>00005 <span class="comment">*************************************************************************/</span>
<a name="l00006"></a>00006 <span class="comment">/***************************************************************************</span>
<a name="l00007"></a>00007 <span class="comment"> *   Copyright (C) 2004 - 2009 Paul D Turner &amp; The CEGUI Development Team</span>
<a name="l00008"></a>00008 <span class="comment"> *</span>
<a name="l00009"></a>00009 <span class="comment"> *   Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00010"></a>00010 <span class="comment"> *   a copy of this software and associated documentation files (the</span>
<a name="l00011"></a>00011 <span class="comment"> *   &quot;Software&quot;), to deal in the Software without restriction, including</span>
<a name="l00012"></a>00012 <span class="comment"> *   without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00013"></a>00013 <span class="comment"> *   distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00014"></a>00014 <span class="comment"> *   permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00015"></a>00015 <span class="comment"> *   the following conditions:</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> *   The above copyright notice and this permission notice shall be</span>
<a name="l00018"></a>00018 <span class="comment"> *   included in all copies or substantial portions of the Software.</span>
<a name="l00019"></a>00019 <span class="comment"> *</span>
<a name="l00020"></a>00020 <span class="comment"> *   THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00021"></a>00021 <span class="comment"> *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00022"></a>00022 <span class="comment"> *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
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<a name="l00024"></a>00024 <span class="comment"> *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00025"></a>00025 <span class="comment"> *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00026"></a>00026 <span class="comment"> *   OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00027"></a>00027 <span class="comment"> ***************************************************************************/</span>
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef _CEGUIRenderingSurface_h_</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIRenderingSurface_h_</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include &quot;CEGUIEventSet.h&quot;</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &quot;CEGUIEventArgs.h&quot;</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &quot;CEGUIRenderQueue.h&quot;</span>
<a name="l00034"></a>00034 
<a name="l00035"></a>00035 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00036"></a>00036 <span class="preprocessor"></span><span class="preprocessor">#   pragma warning(push)</span>
<a name="l00037"></a>00037 <span class="preprocessor"></span><span class="preprocessor">#   pragma warning(disable : 4251)</span>
<a name="l00038"></a>00038 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span>
<a name="l00040"></a>00040 
<a name="l00041"></a>00041 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00042"></a>00042 <span class="keyword">namespace </span>CEGUI
<a name="l00043"></a>00043 {
<a name="l00044"></a>00044 <span class="comment">//----------------------------------------------------------------------------//</span>
<a name="l00046"></a><a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878">00046</a> <span class="comment"></span><span class="keyword">enum</span> <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878" title="Enumerated type for valid render queue IDs.">RenderQueueID</a>
<a name="l00047"></a>00047 {
<a name="l00048"></a>00048     RQ_USER_0,
<a name="l00050"></a><a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878a5756204619b3b2814a8c623782b919eb">00050</a>     <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878a5756204619b3b2814a8c623782b919eb" title="Queue for rendering that appears beneath base imagery.">RQ_UNDERLAY</a>,
<a name="l00051"></a>00051     RQ_USER_1,
<a name="l00053"></a><a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878a02b7c70878f50c2c07647b0261fa34ae">00053</a>     <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878a02b7c70878f50c2c07647b0261fa34ae" title="Queue for base level rendering by the surface owner.">RQ_BASE</a>,
<a name="l00054"></a>00054     RQ_USER_2,
<a name="l00056"></a><a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878a1dd3799503b71d52b48f410b185dae79">00056</a>     <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878a1dd3799503b71d52b48f410b185dae79" title="Queue for first level of &#39;content&#39; rendering.">RQ_CONTENT_1</a>,
<a name="l00057"></a>00057     RQ_USER_3,
<a name="l00059"></a><a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878a566687f0f10e9e8d318cc104ebf71eeb">00059</a>     <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878a566687f0f10e9e8d318cc104ebf71eeb" title="Queue for second level of &#39;content&#39; rendering.">RQ_CONTENT_2</a>,
<a name="l00060"></a>00060     RQ_USER_4,
<a name="l00062"></a><a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878ae2a2744730a6599e967ff6b587c32d74">00062</a>     <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878ae2a2744730a6599e967ff6b587c32d74" title="Queue for overlay rendering that appears above other regular rendering.">RQ_OVERLAY</a>,
<a name="l00063"></a>00063     RQ_USER_5
<a name="l00064"></a>00064 };
<a name="l00065"></a>00065 
<a name="l00066"></a>00066 <span class="comment">//----------------------------------------------------------------------------//</span>
<a name="l00067"></a>00067 
<a name="l00074"></a><a class="code" href="classCEGUI_1_1RenderQueueEventArgs.html">00074</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1RenderQueueEventArgs.html" title="EventArgs based class that is passed to handlers subcribed to hear about begin/end events on renderin...">RenderQueueEventArgs</a> : <span class="keyword">public</span> <a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a>
<a name="l00075"></a>00075 {
<a name="l00076"></a>00076 <span class="keyword">public</span>:
<a name="l00085"></a>00085     <a class="code" href="classCEGUI_1_1RenderQueueEventArgs.html" title="EventArgs based class that is passed to handlers subcribed to hear about begin/end events on renderin...">RenderQueueEventArgs</a>(<span class="keyword">const</span> <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878" title="Enumerated type for valid render queue IDs.">RenderQueueID</a> <span class="keywordtype">id</span>);
<a name="l00086"></a>00086 
<a name="l00088"></a><a class="code" href="classCEGUI_1_1RenderQueueEventArgs.html#a971f085ce2454f1411511583f98a4098">00088</a>     <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878" title="Enumerated type for valid render queue IDs.">RenderQueueID</a> <a class="code" href="classCEGUI_1_1RenderQueueEventArgs.html#a971f085ce2454f1411511583f98a4098" title="ID of the queue that this event has been fired for.">queueID</a>;
<a name="l00089"></a>00089 };
<a name="l00090"></a>00090 
<a name="l00091"></a>00091 <span class="comment">//----------------------------------------------------------------------------//</span>
<a name="l00092"></a>00092 
<a name="l00109"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html">00109</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a> : <span class="keyword">public</span> <a class="code" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a>
<a name="l00110"></a>00110 {
<a name="l00111"></a>00111 <span class="keyword">public</span>:
<a name="l00113"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#a0e3e58eeb37b9722f52d6c8d3772ac15">00113</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1RenderingSurface.html#a0e3e58eeb37b9722f52d6c8d3772ac15" title="Namespace for global events from RenderingSurface objects.">EventNamespace</a>;
<a name="l00121"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#ac466162a8996d414db1c6bdcb1e704ff">00121</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1RenderingSurface.html#ac466162a8996d414db1c6bdcb1e704ff">EventRenderQueueStarted</a>;
<a name="l00128"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#af5e0d1b7598237237bef6d94f2cb80f4">00128</a>     <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1RenderingSurface.html#af5e0d1b7598237237bef6d94f2cb80f4">EventRenderQueueEnded</a>;
<a name="l00129"></a>00129 
<a name="l00147"></a>00147     <a class="code" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a>(<a class="code" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a>&amp; target);
<a name="l00148"></a>00148 
<a name="l00150"></a>00150     <span class="keyword">virtual</span> ~<a class="code" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a>();
<a name="l00151"></a>00151 
<a name="l00172"></a>00172     <span class="keywordtype">void</span> addGeometryBuffer(<span class="keyword">const</span> <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878" title="Enumerated type for valid render queue IDs.">RenderQueueID</a> queue,
<a name="l00173"></a>00173                            <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a>&amp; buffer);
<a name="l00174"></a>00174 
<a name="l00186"></a>00186     <span class="keywordtype">void</span> removeGeometryBuffer(<span class="keyword">const</span> <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878" title="Enumerated type for valid render queue IDs.">RenderQueueID</a> queue,
<a name="l00187"></a>00187                               <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a>&amp; buffer);
<a name="l00188"></a>00188 
<a name="l00201"></a>00201     <span class="keywordtype">void</span> clearGeometry(<span class="keyword">const</span> <a class="code" href="namespaceCEGUI.html#a38d31cb120521aa412d1533891bda878" title="Enumerated type for valid render queue IDs.">RenderQueueID</a> queue);
<a name="l00202"></a>00202 
<a name="l00211"></a>00211     <span class="keywordtype">void</span> clearGeometry();
<a name="l00212"></a>00212 
<a name="l00223"></a>00223     <span class="keyword">virtual</span> <span class="keywordtype">void</span> draw();
<a name="l00224"></a>00224 
<a name="l00237"></a>00237     <span class="keyword">virtual</span> <span class="keywordtype">void</span> invalidate();
<a name="l00238"></a>00238 
<a name="l00254"></a>00254     <span class="keywordtype">bool</span> isInvalidated() <span class="keyword">const</span>;
<a name="l00255"></a>00255 
<a name="l00265"></a>00265     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isRenderingWindow() <span class="keyword">const</span>;
<a name="l00266"></a>00266 
<a name="l00289"></a>00289     <span class="keyword">virtual</span> <a class="code" href="classCEGUI_1_1RenderingWindow.html" title="RenderingWindow is a RenderingSurface that can be &quot;drawn back&quot; onto another RenderingSurface and is p...">RenderingWindow</a>&amp; createRenderingWindow(<a class="code" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a>&amp; target);
<a name="l00290"></a>00290 
<a name="l00304"></a>00304     <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroyRenderingWindow(<a class="code" href="classCEGUI_1_1RenderingWindow.html" title="RenderingWindow is a RenderingSurface that can be &quot;drawn back&quot; onto another RenderingSurface and is p...">RenderingWindow</a>&amp; window);
<a name="l00305"></a>00305 
<a name="l00307"></a>00307 
<a name="l00317"></a>00317     <span class="keyword">virtual</span> <span class="keywordtype">void</span> transferRenderingWindow(<a class="code" href="classCEGUI_1_1RenderingWindow.html" title="RenderingWindow is a RenderingSurface that can be &quot;drawn back&quot; onto another RenderingSurface and is p...">RenderingWindow</a>&amp; window);
<a name="l00318"></a>00318 
<a name="l00328"></a>00328     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a>&amp; getRenderTarget() <span class="keyword">const</span>;
<a name="l00329"></a>00329     <a class="code" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a>&amp; getRenderTarget();
<a name="l00330"></a>00330 
<a name="l00331"></a>00331 <span class="keyword">protected</span>:
<a name="l00333"></a>00333     <span class="keywordtype">void</span> draw(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1RenderQueue.html" title="Class that represents a queue of GeometryBuffer objects to be rendered.">RenderQueue</a>&amp; queue, <a class="code" href="classCEGUI_1_1RenderQueueEventArgs.html" title="EventArgs based class that is passed to handlers subcribed to hear about begin/end events on renderin...">RenderQueueEventArgs</a>&amp; args);
<a name="l00334"></a>00334 
<a name="l00336"></a>00336     <span class="keywordtype">void</span> detatchWindow(<a class="code" href="classCEGUI_1_1RenderingWindow.html" title="RenderingWindow is a RenderingSurface that can be &quot;drawn back&quot; onto another RenderingSurface and is p...">RenderingWindow</a>&amp; w);
<a name="l00337"></a>00337 
<a name="l00339"></a>00339     <span class="keywordtype">void</span> attachWindow(<a class="code" href="classCEGUI_1_1RenderingWindow.html" title="RenderingWindow is a RenderingSurface that can be &quot;drawn back&quot; onto another RenderingSurface and is p...">RenderingWindow</a>&amp; w);
<a name="l00340"></a>00340 
<a name="l00342"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#acbcf8648c1fb05a650231e5de165b82f">00342</a>     <span class="keyword">typedef</span> std::map&lt;RenderQueueID, RenderQueue&gt; <a class="code" href="classCEGUI_1_1RenderingSurface.html#acbcf8648c1fb05a650231e5de165b82f" title="collection type for the queues">RenderQueueList</a>;
<a name="l00344"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#a3df9f85a9c885582393e249c08148380">00344</a>     <span class="keyword">typedef</span> std::vector&lt;RenderingWindow*&gt; <a class="code" href="classCEGUI_1_1RenderingSurface.html#a3df9f85a9c885582393e249c08148380" title="collection type for created RenderingWindow objects">RenderingWindowList</a>;
<a name="l00346"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#a2c669f283de2b50d0152f228ae2afc9c">00346</a>     <a class="code" href="classCEGUI_1_1RenderingSurface.html#acbcf8648c1fb05a650231e5de165b82f" title="collection type for the queues">RenderQueueList</a> <a class="code" href="classCEGUI_1_1RenderingSurface.html#a2c669f283de2b50d0152f228ae2afc9c" title="the collection of RenderQueue objects.">d_queues</a>;
<a name="l00348"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#a733d3beadab826c36cae068d9b0fb519">00348</a>     <a class="code" href="classCEGUI_1_1RenderingSurface.html#a3df9f85a9c885582393e249c08148380" title="collection type for created RenderingWindow objects">RenderingWindowList</a> <a class="code" href="classCEGUI_1_1RenderingSurface.html#a733d3beadab826c36cae068d9b0fb519" title="collection of RenderingWindow object we own">d_windows</a>;
<a name="l00350"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#a69d3d3132c7fa84c23e5fc2cf5911da5">00350</a>     <a class="code" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a>&amp; <a class="code" href="classCEGUI_1_1RenderingSurface.html#a69d3d3132c7fa84c23e5fc2cf5911da5" title="RenderTarget that this surface actually draws to.">d_target</a>;
<a name="l00352"></a><a class="code" href="classCEGUI_1_1RenderingSurface.html#ac70df00e43ce79ed11c27e6344cee629">00352</a>     <span class="keywordtype">bool</span> <a class="code" href="classCEGUI_1_1RenderingSurface.html#ac70df00e43ce79ed11c27e6344cee629" title="holds invalidated state of target (as far as we are concerned)">d_invalidated</a>;
<a name="l00353"></a>00353 };
<a name="l00354"></a>00354 
<a name="l00355"></a>00355 } <span class="comment">// End of  CEGUI namespace section</span>
<a name="l00356"></a>00356 
<a name="l00357"></a>00357 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00358"></a>00358 <span class="preprocessor"></span><span class="preprocessor">#   pragma warning(pop)</span>
<a name="l00359"></a>00359 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00360"></a>00360 <span class="preprocessor"></span>
<a name="l00361"></a>00361 <span class="preprocessor">#endif  // end of guard _CEGUIRenderingSurface_h_</span>
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