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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment">    filename:   CEGUIUDim.h</span>
<a name="l00003"></a>00003 <span class="comment">    created:    Tue May 31 2005</span>
<a name="l00004"></a>00004 <span class="comment">    author:     Paul D Turner &lt;paul@cegui.org.uk&gt;</span>
<a name="l00005"></a>00005 <span class="comment">*************************************************************************/</span>
<a name="l00006"></a>00006 <span class="comment">/***************************************************************************</span>
<a name="l00007"></a>00007 <span class="comment"> *   Copyright (C) 2004 - 2006 Paul D Turner &amp; The CEGUI Development Team</span>
<a name="l00008"></a>00008 <span class="comment"> *</span>
<a name="l00009"></a>00009 <span class="comment"> *   Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00010"></a>00010 <span class="comment"> *   a copy of this software and associated documentation files (the</span>
<a name="l00011"></a>00011 <span class="comment"> *   &quot;Software&quot;), to deal in the Software without restriction, including</span>
<a name="l00012"></a>00012 <span class="comment"> *   without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00013"></a>00013 <span class="comment"> *   distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00014"></a>00014 <span class="comment"> *   permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00015"></a>00015 <span class="comment"> *   the following conditions:</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> *   The above copyright notice and this permission notice shall be</span>
<a name="l00018"></a>00018 <span class="comment"> *   included in all copies or substantial portions of the Software.</span>
<a name="l00019"></a>00019 <span class="comment"> *</span>
<a name="l00020"></a>00020 <span class="comment"> *   THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00021"></a>00021 <span class="comment"> *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00022"></a>00022 <span class="comment"> *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00023"></a>00023 <span class="comment"> *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00024"></a>00024 <span class="comment"> *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00025"></a>00025 <span class="comment"> *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00026"></a>00026 <span class="comment"> *   OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00027"></a>00027 <span class="comment"> ***************************************************************************/</span>
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef _CEGUIUDim_h_</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIUDim_h_</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include &quot;CEGUIRect.h&quot;</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &quot;CEGUIVector.h&quot;</span>
<a name="l00033"></a>00033 
<a name="l00034"></a>00034 <span class="comment">// some macros to aid in the creation of UDims</span>
<a name="l00035"></a>00035 <span class="preprocessor">#define cegui_absdim(x)     CEGUI::UDim(0,(x))</span>
<a name="l00036"></a>00036 <span class="preprocessor"></span><span class="preprocessor">#define cegui_reldim(x)     CEGUI::UDim((x),0)</span>
<a name="l00037"></a>00037 <span class="preprocessor"></span>
<a name="l00038"></a>00038 
<a name="l00039"></a>00039 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00040"></a>00040 <span class="keyword">namespace </span>CEGUI
<a name="l00041"></a>00041 {
<a name="l00047"></a><a class="code" href="classCEGUI_1_1UDim.html">00047</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>
<a name="l00048"></a>00048 {
<a name="l00049"></a>00049 <span class="keyword">public</span>:
<a name="l00050"></a>00050     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>() {}
<a name="l00051"></a>00051     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>(<span class="keywordtype">float</span> scale, <span class="keywordtype">float</span> offset) : d_scale(scale), d_offset(offset) {}
<a name="l00052"></a>00052     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; v): d_scale(v.d_scale), d_offset(v.d_offset) {}
<a name="l00053"></a>00053     ~<a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>() {}
<a name="l00054"></a>00054 
<a name="l00055"></a>00055     <span class="keywordtype">float</span> asAbsolute(<span class="keywordtype">float</span> base)<span class="keyword"> const</span>
<a name="l00056"></a>00056 <span class="keyword">    </span>{
<a name="l00057"></a>00057         <span class="keywordflow">return</span> PixelAligned(base * d_scale) + d_offset;
<a name="l00058"></a>00058     }
<a name="l00059"></a>00059     <span class="keywordtype">float</span> asRelative(<span class="keywordtype">float</span> base)<span class="keyword"> const</span>
<a name="l00060"></a>00060 <span class="keyword">    </span>{
<a name="l00061"></a>00061         <span class="keywordflow">return</span> (base != 0.0f) ? d_offset / base + d_scale : 0.0f;
<a name="l00062"></a>00062     }
<a name="l00063"></a>00063 
<a name="l00064"></a>00064     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> <a class="code" href="namespaceCEGUI.html#a62801014a135477e162e29f413d831f2" title="Return String object that is the concatenation of the given inputs.">operator+</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)<span class="keyword"> const</span>
<a name="l00065"></a>00065 <span class="keyword">    </span>{
<a name="l00066"></a>00066         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>(d_scale + other.d_scale, d_offset + other.d_offset);
<a name="l00067"></a>00067     }
<a name="l00068"></a>00068     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> operator-(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)<span class="keyword"> const</span>
<a name="l00069"></a>00069 <span class="keyword">    </span>{
<a name="l00070"></a>00070         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>(d_scale - other.d_scale, d_offset - other.d_offset);
<a name="l00071"></a>00071     }
<a name="l00072"></a>00072     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> operator*(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)<span class="keyword"> const</span>
<a name="l00073"></a>00073 <span class="keyword">    </span>{
<a name="l00074"></a>00074         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>(d_scale * other.d_scale, d_offset * other.d_offset);
<a name="l00075"></a>00075     }
<a name="l00076"></a>00076     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> operator/(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)<span class="keyword"> const</span>
<a name="l00077"></a>00077 <span class="keyword">    </span>{
<a name="l00078"></a>00078         <span class="comment">// division by zero sets component to zero.  Not technically correct</span>
<a name="l00079"></a>00079         <span class="comment">// but probably better than exceptions and/or NaN values.</span>
<a name="l00080"></a>00080         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>(other.d_scale == 0.0f ? 0.0f : d_scale / other.d_scale,
<a name="l00081"></a>00081                     other.d_offset == 0.0f ? 0.0f : d_offset / other.d_offset);
<a name="l00082"></a>00082     }
<a name="l00083"></a>00083 
<a name="l00084"></a>00084     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; operator+=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)
<a name="l00085"></a>00085     {
<a name="l00086"></a>00086         d_scale += other.d_scale;
<a name="l00087"></a>00087         d_offset += other.d_offset;
<a name="l00088"></a>00088         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00089"></a>00089     }
<a name="l00090"></a>00090     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; operator-=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)
<a name="l00091"></a>00091     {
<a name="l00092"></a>00092         d_scale -= other.d_scale;
<a name="l00093"></a>00093         d_offset -= other.d_offset;
<a name="l00094"></a>00094         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00095"></a>00095     }
<a name="l00096"></a>00096     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; operator*=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)
<a name="l00097"></a>00097     {
<a name="l00098"></a>00098         d_scale *= other.d_scale;
<a name="l00099"></a>00099         d_offset *= other.d_offset;
<a name="l00100"></a>00100         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00101"></a>00101     }
<a name="l00102"></a>00102     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; operator/=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)
<a name="l00103"></a>00103     {
<a name="l00104"></a>00104         <span class="comment">// division by zero sets component to zero.  Not technically correct</span>
<a name="l00105"></a>00105         <span class="comment">// but probably better than exceptions and/or NaN values.</span>
<a name="l00106"></a>00106         d_scale = (other.d_scale == 0.0f ? 0.0f : d_scale / other.d_scale);
<a name="l00107"></a>00107         d_offset = (other.d_offset == 0.0f ? 0.0f : d_offset / other.d_offset);
<a name="l00108"></a>00108         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00109"></a>00109     }
<a name="l00110"></a>00110 
<a name="l00111"></a>00111     <span class="keywordtype">bool</span> <a class="code" href="namespaceCEGUI.html#a95d36e95ac85fdaba504ab17867fe165" title="Return true if String str1 is equal to String str2.">operator==</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)<span class="keyword"> const</span>
<a name="l00112"></a>00112 <span class="keyword">    </span>{
<a name="l00113"></a>00113         <span class="keywordflow">return</span> d_scale == other.d_scale &amp;&amp; d_offset == other.d_offset;
<a name="l00114"></a>00114     }
<a name="l00115"></a>00115     <span class="keywordtype">bool</span> <a class="code" href="namespaceCEGUI.html#a87df34019b9725a75ce764c2ea429b5c" title="Return true if String str1 is not equal to String str2.">operator!=</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; other)<span class="keyword"> const</span>
<a name="l00116"></a>00116 <span class="keyword">    </span>{
<a name="l00117"></a>00117         <span class="keywordflow">return</span> !<a class="code" href="namespaceCEGUI.html#a95d36e95ac85fdaba504ab17867fe165" title="Return true if String str1 is equal to String str2.">operator==</a>(other);
<a name="l00118"></a>00118     }
<a name="l00119"></a>00119 
<a name="l00120"></a>00120     <span class="keywordtype">float</span> d_scale, d_offset;
<a name="l00121"></a>00121 };
<a name="l00122"></a>00122 
<a name="l00128"></a><a class="code" href="classCEGUI_1_1UVector2.html">00128</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>
<a name="l00129"></a>00129 {
<a name="l00130"></a>00130 <span class="keyword">public</span>:
<a name="l00131"></a>00131     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>() {}
<a name="l00132"></a>00132     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; x, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; y) : d_x(x), d_y(y) {}
<a name="l00133"></a>00133     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; v): d_x(v.d_x), d_y(v.d_y) {}
<a name="l00134"></a>00134     ~<a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>() {}
<a name="l00135"></a>00135 
<a name="l00136"></a>00136     <a class="code" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Vector2</a> asAbsolute(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a>&amp; base)<span class="keyword"> const</span>
<a name="l00137"></a>00137 <span class="keyword">    </span>{
<a name="l00138"></a>00138         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Vector2</a>(d_x.asAbsolute(base.d_width), d_y.asAbsolute(base.d_height));
<a name="l00139"></a>00139     }
<a name="l00140"></a>00140     <a class="code" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Vector2</a> asRelative(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a>&amp; base)<span class="keyword"> const</span>
<a name="l00141"></a>00141 <span class="keyword">    </span>{
<a name="l00142"></a>00142         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Vector2</a>(d_x.asRelative(base.d_width), d_y.asRelative(base.d_height));
<a name="l00143"></a>00143     }
<a name="l00144"></a>00144 
<a name="l00145"></a>00145     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> <a class="code" href="namespaceCEGUI.html#a62801014a135477e162e29f413d831f2" title="Return String object that is the concatenation of the given inputs.">operator+</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)<span class="keyword"> const</span>
<a name="l00146"></a>00146 <span class="keyword">    </span>{
<a name="l00147"></a>00147         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(d_x + other.d_x, d_y + other.d_y);
<a name="l00148"></a>00148     }
<a name="l00149"></a>00149     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> operator-(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)<span class="keyword"> const</span>
<a name="l00150"></a>00150 <span class="keyword">    </span>{
<a name="l00151"></a>00151         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(d_x - other.d_x, d_y - other.d_y);
<a name="l00152"></a>00152     }
<a name="l00153"></a>00153     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> operator/(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)<span class="keyword"> const</span>
<a name="l00154"></a>00154 <span class="keyword">    </span>{
<a name="l00155"></a>00155         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(d_x / other.d_x, d_y / other.d_y);
<a name="l00156"></a>00156     }
<a name="l00157"></a>00157     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> operator*(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)<span class="keyword"> const</span>
<a name="l00158"></a>00158 <span class="keyword">    </span>{
<a name="l00159"></a>00159         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(d_x * other.d_x, d_y * other.d_y);
<a name="l00160"></a>00160     }
<a name="l00161"></a>00161 
<a name="l00162"></a>00162     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; operator+=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)
<a name="l00163"></a>00163     {
<a name="l00164"></a>00164         d_x += other.d_x;
<a name="l00165"></a>00165         d_y += other.d_y;
<a name="l00166"></a>00166         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00167"></a>00167     }
<a name="l00168"></a>00168     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; operator-=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)
<a name="l00169"></a>00169     {
<a name="l00170"></a>00170         d_x -= other.d_x;
<a name="l00171"></a>00171         d_y -= other.d_y;
<a name="l00172"></a>00172         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00173"></a>00173     }
<a name="l00174"></a>00174     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; operator/=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)
<a name="l00175"></a>00175     {
<a name="l00176"></a>00176         d_x /= other.d_x;
<a name="l00177"></a>00177         d_y /= other.d_y;
<a name="l00178"></a>00178         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00179"></a>00179     }
<a name="l00180"></a>00180     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; operator*=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)
<a name="l00181"></a>00181     {
<a name="l00182"></a>00182         d_x *= other.d_x;
<a name="l00183"></a>00183         d_y *= other.d_y;
<a name="l00184"></a>00184         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00185"></a>00185     }
<a name="l00186"></a>00186 
<a name="l00187"></a>00187     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> <a class="code" href="namespaceCEGUI.html#a62801014a135477e162e29f413d831f2" title="Return String object that is the concatenation of the given inputs.">operator+</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)<span class="keyword"> const</span>
<a name="l00188"></a>00188 <span class="keyword">    </span>{
<a name="l00189"></a>00189         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(d_x + dim, d_y + dim);
<a name="l00190"></a>00190     }
<a name="l00191"></a>00191     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> operator-(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)<span class="keyword"> const</span>
<a name="l00192"></a>00192 <span class="keyword">    </span>{
<a name="l00193"></a>00193         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(d_x - dim, d_y - dim);
<a name="l00194"></a>00194     }
<a name="l00195"></a>00195     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> operator/(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)<span class="keyword"> const</span>
<a name="l00196"></a>00196 <span class="keyword">    </span>{
<a name="l00197"></a>00197         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(d_x / dim, d_y / dim);
<a name="l00198"></a>00198     }
<a name="l00199"></a>00199     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> operator*(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)<span class="keyword"> const</span>
<a name="l00200"></a>00200 <span class="keyword">    </span>{
<a name="l00201"></a>00201         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>(d_x * dim, d_y * dim);
<a name="l00202"></a>00202     }
<a name="l00203"></a>00203 
<a name="l00204"></a>00204     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; operator+=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)
<a name="l00205"></a>00205     {
<a name="l00206"></a>00206         d_x += dim;
<a name="l00207"></a>00207         d_y += dim;
<a name="l00208"></a>00208         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00209"></a>00209     }
<a name="l00210"></a>00210     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; operator-=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)
<a name="l00211"></a>00211     {
<a name="l00212"></a>00212         d_x -= dim;
<a name="l00213"></a>00213         d_y -= dim;
<a name="l00214"></a>00214         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00215"></a>00215     }
<a name="l00216"></a>00216     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; operator/=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)
<a name="l00217"></a>00217     {
<a name="l00218"></a>00218         d_x /= dim;
<a name="l00219"></a>00219         d_y /= dim;
<a name="l00220"></a>00220         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00221"></a>00221     }
<a name="l00222"></a>00222     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; operator*=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)
<a name="l00223"></a>00223     {
<a name="l00224"></a>00224         d_x *= dim;
<a name="l00225"></a>00225         d_y *= dim;
<a name="l00226"></a>00226         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00227"></a>00227     }
<a name="l00228"></a>00228 
<a name="l00229"></a>00229     <span class="keywordtype">bool</span> <a class="code" href="namespaceCEGUI.html#a95d36e95ac85fdaba504ab17867fe165" title="Return true if String str1 is equal to String str2.">operator==</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)<span class="keyword"> const</span>
<a name="l00230"></a>00230 <span class="keyword">    </span>{
<a name="l00231"></a>00231         <span class="keywordflow">return</span> d_x == other.d_x &amp;&amp; d_y == other.d_y;
<a name="l00232"></a>00232     }
<a name="l00233"></a>00233     <span class="keywordtype">bool</span> <a class="code" href="namespaceCEGUI.html#a87df34019b9725a75ce764c2ea429b5c" title="Return true if String str1 is not equal to String str2.">operator!=</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; other)<span class="keyword"> const</span>
<a name="l00234"></a>00234 <span class="keyword">    </span>{
<a name="l00235"></a>00235         <span class="keywordflow">return</span> !<a class="code" href="namespaceCEGUI.html#a95d36e95ac85fdaba504ab17867fe165" title="Return true if String str1 is equal to String str2.">operator==</a>(other);
<a name="l00236"></a>00236     }
<a name="l00237"></a>00237 
<a name="l00238"></a>00238     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> d_x, d_y;
<a name="l00239"></a>00239 };
<a name="l00240"></a>00240 
<a name="l00245"></a><a class="code" href="classCEGUI_1_1URect.html">00245</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>
<a name="l00246"></a>00246 {
<a name="l00247"></a>00247 <span class="keyword">public</span>:
<a name="l00248"></a>00248     <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>() {}
<a name="l00249"></a>00249 
<a name="l00250"></a>00250     <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; min, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; max) : d_min(min), d_max(max) {}
<a name="l00251"></a>00251 
<a name="l00252"></a>00252     <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; left, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; top, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; right, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; bottom)
<a name="l00253"></a>00253     {
<a name="l00254"></a>00254         d_min.d_x = left;
<a name="l00255"></a>00255         d_min.d_y = top;
<a name="l00256"></a>00256         d_max.d_x = right;
<a name="l00257"></a>00257         d_max.d_y = bottom;
<a name="l00258"></a>00258     }
<a name="l00259"></a>00259 
<a name="l00260"></a>00260     <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>&amp; v): d_min(v.d_min), d_max(v.d_max) {}
<a name="l00261"></a>00261 
<a name="l00262"></a>00262     ~<a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>() {}
<a name="l00263"></a>00263 
<a name="l00264"></a>00264     <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a> asAbsolute(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a>&amp; base)<span class="keyword"> const</span>
<a name="l00265"></a>00265 <span class="keyword">    </span>{
<a name="l00266"></a>00266         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a>(
<a name="l00267"></a>00267                    d_min.d_x.asAbsolute(base.d_width),
<a name="l00268"></a>00268                    d_min.d_y.asAbsolute(base.d_height),
<a name="l00269"></a>00269                    d_max.d_x.asAbsolute(base.d_width),
<a name="l00270"></a>00270                    d_max.d_y.asAbsolute(base.d_height)
<a name="l00271"></a>00271                );
<a name="l00272"></a>00272     }
<a name="l00273"></a>00273 
<a name="l00274"></a>00274     <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a> asRelative(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a>&amp; base)<span class="keyword"> const</span>
<a name="l00275"></a>00275 <span class="keyword">    </span>{
<a name="l00276"></a>00276         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a>(
<a name="l00277"></a>00277                    d_min.d_x.asRelative(base.d_width),
<a name="l00278"></a>00278                    d_min.d_y.asRelative(base.d_height),
<a name="l00279"></a>00279                    d_max.d_x.asRelative(base.d_width),
<a name="l00280"></a>00280                    d_max.d_y.asRelative(base.d_height)
<a name="l00281"></a>00281                );
<a name="l00282"></a>00282     }
<a name="l00283"></a>00283 
<a name="l00284"></a>00284     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; getPosition()<span class="keyword"> const</span>
<a name="l00285"></a>00285 <span class="keyword">    </span>{
<a name="l00286"></a>00286         <span class="keywordflow">return</span> d_min;
<a name="l00287"></a>00287     }
<a name="l00288"></a>00288     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> getSize()<span class="keyword"> const</span>
<a name="l00289"></a>00289 <span class="keyword">    </span>{
<a name="l00290"></a>00290         <span class="keywordflow">return</span> d_max - d_min;
<a name="l00291"></a>00291     }
<a name="l00292"></a>00292     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> getWidth()<span class="keyword"> const</span>
<a name="l00293"></a>00293 <span class="keyword">    </span>{
<a name="l00294"></a>00294         <span class="keywordflow">return</span> d_max.d_x - d_min.d_x;
<a name="l00295"></a>00295     }
<a name="l00296"></a>00296     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> getHeight()<span class="keyword"> const</span>
<a name="l00297"></a>00297 <span class="keyword">    </span>{
<a name="l00298"></a>00298         <span class="keywordflow">return</span> d_max.d_y - d_min.d_y;
<a name="l00299"></a>00299     }
<a name="l00300"></a>00300 
<a name="l00301"></a>00301     <span class="keywordtype">void</span> setPosition(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; pos)
<a name="l00302"></a>00302     {
<a name="l00303"></a>00303         <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> sz(d_max - d_min);
<a name="l00304"></a>00304         d_min = pos;
<a name="l00305"></a>00305         d_max = d_min + sz;
<a name="l00306"></a>00306     }
<a name="l00307"></a>00307 
<a name="l00308"></a>00308     <span class="keywordtype">void</span> setSize(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; sz)
<a name="l00309"></a>00309     {
<a name="l00310"></a>00310         d_max = d_min + sz;
<a name="l00311"></a>00311     }
<a name="l00312"></a>00312 
<a name="l00313"></a>00313     <span class="keywordtype">void</span> setWidth(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; w)
<a name="l00314"></a>00314     {
<a name="l00315"></a>00315         d_max.d_x = d_min.d_x + w;
<a name="l00316"></a>00316     }
<a name="l00317"></a>00317     <span class="keywordtype">void</span> setHeight(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; h)
<a name="l00318"></a>00318     {
<a name="l00319"></a>00319         d_max.d_y = d_min.d_y + h;
<a name="l00320"></a>00320     }
<a name="l00321"></a>00321 
<a name="l00322"></a>00322     <span class="keywordtype">void</span> offset(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a>&amp; sz)
<a name="l00323"></a>00323     {
<a name="l00324"></a>00324         d_min += sz;
<a name="l00325"></a>00325         d_max += sz;
<a name="l00326"></a>00326     }
<a name="l00327"></a>00327 
<a name="l00328"></a>00328     <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a> operator*(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)<span class="keyword"> const</span>
<a name="l00329"></a>00329 <span class="keyword">    </span>{
<a name="l00330"></a>00330         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>(d_min * dim, d_max * dim);
<a name="l00331"></a>00331     }
<a name="l00332"></a>00332 
<a name="l00333"></a>00333     <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a> <a class="code" href="namespaceCEGUI.html#a62801014a135477e162e29f413d831f2" title="Return String object that is the concatenation of the given inputs.">operator+</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>&amp; r)<span class="keyword"> const</span>
<a name="l00334"></a>00334 <span class="keyword">    </span>{
<a name="l00335"></a>00335         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1URect.html" title="Area rectangle class built using unified dimensions (UDims).">URect</a>(d_min + r.d_min, d_max + r.d_max);
<a name="l00336"></a>00336     }
<a name="l00337"></a>00337 
<a name="l00338"></a>00338     <a class="code" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> d_min, d_max;
<a name="l00339"></a>00339 };
<a name="l00340"></a>00340 
<a name="l00351"></a><a class="code" href="classCEGUI_1_1UBox.html">00351</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>
<a name="l00352"></a>00352 {
<a name="l00353"></a>00353 <span class="keyword">public</span>:
<a name="l00354"></a>00354     <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>():
<a name="l00355"></a>00355             d_top(),
<a name="l00356"></a>00356             d_left(),
<a name="l00357"></a>00357             d_bottom(),
<a name="l00358"></a>00358             d_right()
<a name="l00359"></a>00359     {}
<a name="l00360"></a>00360 
<a name="l00361"></a>00361     <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; margin):
<a name="l00362"></a>00362             d_top(margin),
<a name="l00363"></a>00363             d_left(margin),
<a name="l00364"></a>00364             d_bottom(margin),
<a name="l00365"></a>00365             d_right(margin)
<a name="l00366"></a>00366     {}
<a name="l00367"></a>00367 
<a name="l00368"></a>00368     <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; top, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; left, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; bottom, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; right):
<a name="l00369"></a>00369             d_top(top),
<a name="l00370"></a>00370             d_left(left),
<a name="l00371"></a>00371             d_bottom(bottom),
<a name="l00372"></a>00372             d_right(right)
<a name="l00373"></a>00373     {}
<a name="l00374"></a>00374 
<a name="l00375"></a>00375     <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>&amp; b):
<a name="l00376"></a>00376             d_top(b.d_top),
<a name="l00377"></a>00377             d_left(b.d_left),
<a name="l00378"></a>00378             d_bottom(b.d_bottom),
<a name="l00379"></a>00379             d_right(b.d_right)
<a name="l00380"></a>00380     {}
<a name="l00381"></a>00381 
<a name="l00382"></a>00382     <span class="comment">/*************************************************************************</span>
<a name="l00383"></a>00383 <span class="comment">        Operators</span>
<a name="l00384"></a>00384 <span class="comment">    *************************************************************************/</span>
<a name="l00385"></a>00385     <span class="keywordtype">bool</span> <a class="code" href="namespaceCEGUI.html#a95d36e95ac85fdaba504ab17867fe165" title="Return true if String str1 is equal to String str2.">operator==</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>&amp; rhs)<span class="keyword"> const</span>
<a name="l00386"></a>00386 <span class="keyword">    </span>{
<a name="l00387"></a>00387         <span class="keywordflow">return</span> ((d_top == rhs.d_top) &amp;&amp;
<a name="l00388"></a>00388                 (d_left == rhs.d_left) &amp;&amp;
<a name="l00389"></a>00389                 (d_bottom == rhs.d_bottom) &amp;&amp;
<a name="l00390"></a>00390                 (d_right == rhs.d_right));
<a name="l00391"></a>00391     }
<a name="l00392"></a>00392 
<a name="l00393"></a>00393     <span class="keywordtype">bool</span> <a class="code" href="namespaceCEGUI.html#a87df34019b9725a75ce764c2ea429b5c" title="Return true if String str1 is not equal to String str2.">operator!=</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>&amp; rhs)<span class="keyword"> const</span>
<a name="l00394"></a>00394 <span class="keyword">    </span>{
<a name="l00395"></a>00395         <span class="keywordflow">return</span> !<a class="code" href="namespaceCEGUI.html#a95d36e95ac85fdaba504ab17867fe165" title="Return true if String str1 is equal to String str2.">operator==</a>(rhs);
<a name="l00396"></a>00396     }
<a name="l00397"></a>00397 
<a name="l00398"></a>00398     <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>&amp; operator=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>&amp; rhs)
<a name="l00399"></a>00399     {
<a name="l00400"></a>00400         d_top = rhs.d_top;
<a name="l00401"></a>00401         d_left = rhs.d_left;
<a name="l00402"></a>00402         d_bottom = rhs.d_bottom;
<a name="l00403"></a>00403         d_right = rhs.d_right;
<a name="l00404"></a>00404 
<a name="l00405"></a>00405         <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00406"></a>00406     }
<a name="l00407"></a>00407 
<a name="l00408"></a>00408     <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a> operator*(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a>&amp; dim)<span class="keyword"> const</span>
<a name="l00409"></a>00409 <span class="keyword">    </span>{
<a name="l00410"></a>00410         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>(
<a name="l00411"></a>00411                    d_top * dim, d_left * dim,
<a name="l00412"></a>00412                    d_bottom * dim, d_right * dim);
<a name="l00413"></a>00413     }
<a name="l00414"></a>00414 
<a name="l00415"></a>00415     <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a> <a class="code" href="namespaceCEGUI.html#a62801014a135477e162e29f413d831f2" title="Return String object that is the concatenation of the given inputs.">operator+</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>&amp; b)<span class="keyword"> const</span>
<a name="l00416"></a>00416 <span class="keyword">    </span>{
<a name="l00417"></a>00417         <span class="keywordflow">return</span> <a class="code" href="classCEGUI_1_1UBox.html" title="Class encapsulating the &#39;Unified Box&#39; - this is usually used for margin.">UBox</a>(
<a name="l00418"></a>00418                    d_top + b.d_top, d_left + b.d_left,
<a name="l00419"></a>00419                    d_bottom + b.d_bottom, d_right + b.d_right);
<a name="l00420"></a>00420     }
<a name="l00421"></a>00421 
<a name="l00422"></a>00422     <span class="comment">/*************************************************************************</span>
<a name="l00423"></a>00423 <span class="comment">        Data Fields</span>
<a name="l00424"></a>00424 <span class="comment">    *************************************************************************/</span>
<a name="l00425"></a>00425     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> d_top;
<a name="l00426"></a>00426     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> d_left;
<a name="l00427"></a>00427     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> d_bottom;
<a name="l00428"></a>00428     <a class="code" href="classCEGUI_1_1UDim.html" title="Class representing a unified dimension; that is a dimension that has both a relative &#39;scale&#39; portion ...">UDim</a> d_right;
<a name="l00429"></a>00429 };
<a name="l00430"></a>00430 
<a name="l00431"></a>00431 } <span class="comment">// End of  CEGUI namespace section</span>
<a name="l00432"></a>00432 
<a name="l00433"></a>00433 
<a name="l00434"></a>00434 <span class="preprocessor">#endif  // end of guard _CEGUIUDim_h_</span>
<a name="l00435"></a>00435 <span class="preprocessor"></span>
</pre></div></div>
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