1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<title>Crazy Eddies GUI System: CEGUIWindowFactoryManager.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<!-- Generated by Doxygen 1.7.4 -->
<script type="text/javascript">
function hasClass(ele,cls) {
return ele.className.match(new RegExp('(\\s|^)'+cls+'(\\s|$)'));
}
function addClass(ele,cls) {
if (!this.hasClass(ele,cls)) ele.className += " "+cls;
}
function removeClass(ele,cls) {
if (hasClass(ele,cls)) {
var reg = new RegExp('(\\s|^)'+cls+'(\\s|$)');
ele.className=ele.className.replace(reg,' ');
}
}
function toggleVisibility(linkObj) {
var base = linkObj.getAttribute('id');
var summary = document.getElementById(base + '-summary');
var content = document.getElementById(base + '-content');
var trigger = document.getElementById(base + '-trigger');
if ( hasClass(linkObj,'closed') ) {
summary.style.display = 'none';
content.style.display = 'block';
trigger.src = 'open.png';
removeClass(linkObj,'closed');
addClass(linkObj,'opened');
} else if ( hasClass(linkObj,'opened') ) {
summary.style.display = 'block';
content.style.display = 'none';
trigger.src = 'closed.png';
removeClass(linkObj,'opened');
addClass(linkObj,'closed');
}
return false;
}
</script>
<div id="top">
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td style="padding-left: 0.5em;">
<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
</td>
</tr>
</tbody>
</table>
</div>
<div id="navrow1" class="tabs">
<ul class="tablist">
<li><a href="index.html"><span>Main Page</span></a></li>
<li><a href="pages.html"><span>Related Pages</span></a></li>
<li><a href="namespaces.html"><span>Namespaces</span></a></li>
<li><a href="annotated.html"><span>Classes</span></a></li>
<li class="current"><a href="files.html"><span>Files</span></a></li>
</ul>
</div>
<div id="navrow2" class="tabs2">
<ul class="tablist">
<li><a href="files.html"><span>File List</span></a></li>
</ul>
</div>
<div class="header">
<div class="headertitle">
<div class="title">CEGUIWindowFactoryManager.h</div> </div>
</div>
<div class="contents">
<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment"> filename: CEGUIWindowFactoryManager.h</span>
<a name="l00003"></a>00003 <span class="comment"> created: 22/2/2004</span>
<a name="l00004"></a>00004 <span class="comment"> author: Paul D Turner</span>
<a name="l00005"></a>00005 <span class="comment"> </span>
<a name="l00006"></a>00006 <span class="comment"> purpose: Defines interface for WindowFactoryManager class</span>
<a name="l00007"></a>00007 <span class="comment">*************************************************************************/</span>
<a name="l00008"></a>00008 <span class="comment">/***************************************************************************</span>
<a name="l00009"></a>00009 <span class="comment"> * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team</span>
<a name="l00010"></a>00010 <span class="comment"> *</span>
<a name="l00011"></a>00011 <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00012"></a>00012 <span class="comment"> * a copy of this software and associated documentation files (the</span>
<a name="l00013"></a>00013 <span class="comment"> * "Software"), to deal in the Software without restriction, including</span>
<a name="l00014"></a>00014 <span class="comment"> * without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00015"></a>00015 <span class="comment"> * distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00016"></a>00016 <span class="comment"> * permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00017"></a>00017 <span class="comment"> * the following conditions:</span>
<a name="l00018"></a>00018 <span class="comment"> *</span>
<a name="l00019"></a>00019 <span class="comment"> * The above copyright notice and this permission notice shall be</span>
<a name="l00020"></a>00020 <span class="comment"> * included in all copies or substantial portions of the Software.</span>
<a name="l00021"></a>00021 <span class="comment"> *</span>
<a name="l00022"></a>00022 <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00023"></a>00023 <span class="comment"> * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00024"></a>00024 <span class="comment"> * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00025"></a>00025 <span class="comment"> * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00026"></a>00026 <span class="comment"> * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00027"></a>00027 <span class="comment"> * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00028"></a>00028 <span class="comment"> * OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00029"></a>00029 <span class="comment"> ***************************************************************************/</span>
<a name="l00030"></a>00030 <span class="preprocessor">#ifndef _CEGUIWindowFactoryManager_h_</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIWindowFactoryManager_h_</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00033"></a>00033 <span class="preprocessor">#include "CEGUIBase.h"</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "CEGUIString.h"</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "CEGUISingleton.h"</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include "CEGUILogger.h"</span>
<a name="l00037"></a>00037 <span class="preprocessor">#include "CEGUIIteratorBase.h"</span>
<a name="l00038"></a>00038 <span class="preprocessor">#include "CEGUIWindowFactory.h"</span>
<a name="l00039"></a>00039 <span class="preprocessor">#include <map></span>
<a name="l00040"></a>00040 <span class="preprocessor">#include <vector></span>
<a name="l00041"></a>00041
<a name="l00042"></a>00042 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00043"></a>00043 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(push)</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(disable : 4275)</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(disable : 4251)</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span>
<a name="l00048"></a>00048
<a name="l00049"></a>00049 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00050"></a>00050 <span class="keyword">namespace </span>CEGUI
<a name="l00051"></a>00051 {
<a name="l00060"></a><a class="code" href="classCEGUI_1_1WindowFactoryManager.html">00060</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1WindowFactoryManager.html" title="Class that manages WindowFactory objects.">WindowFactoryManager</a> : <span class="keyword">public</span> <a class="code" href="classCEGUI_1_1Singleton.html">Singleton</a><WindowFactoryManager>
<a name="l00061"></a>00061 {
<a name="l00062"></a>00062 <span class="keyword">public</span>:
<a name="l00067"></a><a class="code" href="structCEGUI_1_1WindowFactoryManager_1_1FalagardWindowMapping.html">00067</a> <span class="keyword">struct </span>CEGUIEXPORT <a class="code" href="structCEGUI_1_1WindowFactoryManager_1_1FalagardWindowMapping.html" title="struct used to hold mapping information required to create a falagard based window.">FalagardWindowMapping</a>
<a name="l00068"></a>00068 {
<a name="l00069"></a>00069 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_windowType;
<a name="l00070"></a>00070 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_lookName;
<a name="l00071"></a>00071 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_baseType;
<a name="l00072"></a>00072 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_rendererType;
<a name="l00073"></a>00073 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_effectName;
<a name="l00074"></a>00074 };
<a name="l00075"></a>00075
<a name="l00080"></a><a class="code" href="classCEGUI_1_1WindowFactoryManager_1_1AliasTargetStack.html">00080</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1WindowFactoryManager_1_1AliasTargetStack.html" title="Class used to track active alias targets for Window factory types.">AliasTargetStack</a>
<a name="l00081"></a>00081 {
<a name="l00082"></a>00082 <span class="keyword">public</span>:
<a name="l00087"></a><a class="code" href="classCEGUI_1_1WindowFactoryManager_1_1AliasTargetStack.html#a4e35eac3aa87a78fea0247c83403098c">00087</a> <a class="code" href="classCEGUI_1_1WindowFactoryManager_1_1AliasTargetStack.html#a4e35eac3aa87a78fea0247c83403098c" title="Constructor for WindowAliasTargetStack objects.">AliasTargetStack</a>(<span class="keywordtype">void</span>) {}
<a name="l00088"></a>00088
<a name="l00089"></a>00089
<a name="l00094"></a><a class="code" href="classCEGUI_1_1WindowFactoryManager_1_1AliasTargetStack.html#a78b56a78b3c0c23d79a1dbf7d2da4cf3">00094</a> <a class="code" href="classCEGUI_1_1WindowFactoryManager_1_1AliasTargetStack.html#a78b56a78b3c0c23d79a1dbf7d2da4cf3" title="Destructor for WindowAliasTargetStack objects.">~AliasTargetStack</a>(<span class="keywordtype">void</span>) {}
<a name="l00095"></a>00095
<a name="l00096"></a>00096
<a name="l00104"></a>00104 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& getActiveTarget(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l00105"></a>00105
<a name="l00113"></a>00113 uint getStackedTargetCount(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l00114"></a>00114
<a name="l00115"></a>00115
<a name="l00116"></a>00116 <span class="keyword">private</span>:
<a name="l00117"></a>00117 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classCEGUI_1_1WindowFactoryManager.html" title="Class that manages WindowFactory objects.">WindowFactoryManager</a>;
<a name="l00118"></a>00118 <span class="keyword">typedef</span> std::vector<String> TargetTypeStack;
<a name="l00119"></a>00119
<a name="l00120"></a>00120 TargetTypeStack d_targetStack;
<a name="l00121"></a>00121 };
<a name="l00122"></a>00122
<a name="l00123"></a>00123
<a name="l00124"></a>00124 <span class="comment">/*************************************************************************</span>
<a name="l00125"></a>00125 <span class="comment"> Construction and Destruction</span>
<a name="l00126"></a>00126 <span class="comment"> *************************************************************************/</span>
<a name="l00131"></a>00131 <a class="code" href="classCEGUI_1_1WindowFactoryManager.html" title="Class that manages WindowFactory objects.">WindowFactoryManager</a>(<span class="keywordtype">void</span>);
<a name="l00132"></a>00132
<a name="l00133"></a>00133
<a name="l00138"></a><a class="code" href="classCEGUI_1_1WindowFactoryManager.html#a2ce18b9a0889181dacb8fee92c2b02ec">00138</a> ~<a class="code" href="classCEGUI_1_1WindowFactoryManager.html" title="Class that manages WindowFactory objects.">WindowFactoryManager</a>(<span class="keywordtype">void</span>)
<a name="l00139"></a>00139 {
<a name="l00140"></a>00140 Logger::getSingleton().logEvent(<span class="stringliteral">"CEGUI::WindowFactoryManager singleton destroyed"</span>);
<a name="l00141"></a>00141 }
<a name="l00142"></a>00142
<a name="l00143"></a>00143
<a name="l00144"></a>00144 <span class="comment">/*************************************************************************</span>
<a name="l00145"></a>00145 <span class="comment"> Public Interface</span>
<a name="l00146"></a>00146 <span class="comment"> *************************************************************************/</span>
<a name="l00160"></a>00160 <span class="keywordtype">void</span> addFactory(<a class="code" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a>* factory);
<a name="l00161"></a>00161
<a name="l00175"></a>00175 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
<a name="l00176"></a>00176 <span class="keyword">static</span> <span class="keywordtype">void</span> addFactory();
<a name="l00177"></a>00177
<a name="l00178"></a>00178
<a name="l00193"></a>00193 <span class="keywordtype">void</span> removeFactory(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& name);
<a name="l00194"></a>00194
<a name="l00195"></a>00195
<a name="l00210"></a>00210 <span class="keywordtype">void</span> removeFactory(<a class="code" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a>* factory);
<a name="l00211"></a>00211
<a name="l00212"></a>00212
<a name="l00220"></a>00220 <span class="keywordtype">void</span> removeAllFactories(<span class="keywordtype">void</span>);
<a name="l00221"></a>00221
<a name="l00222"></a>00222
<a name="l00235"></a>00235 <a class="code" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a>* getFactory(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& type) <span class="keyword">const</span>;
<a name="l00236"></a>00236
<a name="l00237"></a>00237
<a name="l00252"></a>00252 <span class="keywordtype">bool</span> isFactoryPresent(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& name) <span class="keyword">const</span>;
<a name="l00253"></a>00253
<a name="l00254"></a>00254
<a name="l00280"></a>00280 <span class="keywordtype">void</span> addWindowTypeAlias(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& aliasName, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& targetType);
<a name="l00281"></a>00281
<a name="l00282"></a>00282
<a name="l00300"></a>00300 <span class="keywordtype">void</span> removeWindowTypeAlias(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& aliasName, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& targetType);
<a name="l00301"></a>00301
<a name="l00333"></a>00333 <span class="keywordtype">void</span> addFalagardWindowMapping(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& newType,
<a name="l00334"></a>00334 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& targetType,
<a name="l00335"></a>00335 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& lookName,
<a name="l00336"></a>00336 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& renderer,
<a name="l00337"></a>00337 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& effectName = <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>(<span class="stringliteral">""</span>));
<a name="l00338"></a>00338
<a name="l00346"></a>00346 <span class="keywordtype">void</span> removeFalagardWindowMapping(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& type);
<a name="l00347"></a>00347
<a name="l00359"></a>00359 <span class="keywordtype">bool</span> isFalagardMappedType(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& type) <span class="keyword">const</span>;
<a name="l00360"></a>00360
<a name="l00373"></a>00373 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& getMappedLookForType(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& type) <span class="keyword">const</span>;
<a name="l00374"></a>00374
<a name="l00387"></a>00387 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& getMappedRendererForType(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& type) <span class="keyword">const</span>;
<a name="l00388"></a>00388
<a name="l00407"></a>00407 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> getDereferencedAliasType(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& type) <span class="keyword">const</span>;
<a name="l00408"></a>00408
<a name="l00421"></a>00421 <span class="keyword">const</span> FalagardWindowMapping& getFalagardMappingForType(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& type) <span class="keyword">const</span>;
<a name="l00422"></a>00422
<a name="l00423"></a>00423 <span class="keyword">private</span>:
<a name="l00424"></a>00424 <span class="comment">/*************************************************************************</span>
<a name="l00425"></a>00425 <span class="comment"> Implementation Data</span>
<a name="l00426"></a>00426 <span class="comment"> *************************************************************************/</span>
<a name="l00427"></a>00427 <span class="keyword">typedef</span> std::map<String, WindowFactory*, String::FastLessCompare> WindowFactoryRegistry;
<a name="l00428"></a>00428 <span class="keyword">typedef</span> std::map<String, AliasTargetStack, String::FastLessCompare> TypeAliasRegistry;
<a name="l00429"></a>00429 <span class="keyword">typedef</span> std::map<String, FalagardWindowMapping, String::FastLessCompare> FalagardMapRegistry;
<a name="l00430"></a>00430
<a name="l00431"></a>00431 <span class="keyword">typedef</span> std::vector<WindowFactory*> OwnedWindowFactoryList;
<a name="l00432"></a>00432
<a name="l00433"></a>00433 WindowFactoryRegistry d_factoryRegistry;
<a name="l00434"></a>00434 TypeAliasRegistry d_aliasRegistry;
<a name="l00435"></a>00435 FalagardMapRegistry d_falagardRegistry;
<a name="l00436"></a>00436
<a name="l00437"></a>00437 <span class="keyword">static</span> OwnedWindowFactoryList d_ownedFactories;
<a name="l00438"></a>00438
<a name="l00439"></a>00439 <span class="keyword">public</span>:
<a name="l00440"></a>00440 <span class="comment">/*************************************************************************</span>
<a name="l00441"></a>00441 <span class="comment"> Iterator stuff</span>
<a name="l00442"></a>00442 <span class="comment"> *************************************************************************/</span>
<a name="l00443"></a>00443 <span class="keyword">typedef</span> <a class="code" href="classCEGUI_1_1ConstBaseIterator.html" title="Base class constant iterator used to offer iteration over various collections within the system...">ConstBaseIterator<WindowFactoryRegistry></a> WindowFactoryIterator;
<a name="l00444"></a>00444 <span class="keyword">typedef</span> <a class="code" href="classCEGUI_1_1ConstBaseIterator.html" title="Base class constant iterator used to offer iteration over various collections within the system...">ConstBaseIterator<TypeAliasRegistry></a> TypeAliasIterator;
<a name="l00445"></a>00445 <span class="keyword">typedef</span> <a class="code" href="classCEGUI_1_1ConstBaseIterator.html" title="Base class constant iterator used to offer iteration over various collections within the system...">ConstBaseIterator<FalagardMapRegistry></a> FalagardMappingIterator;
<a name="l00446"></a>00446
<a name="l00451"></a>00451 WindowFactoryIterator getIterator(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l00452"></a>00452
<a name="l00453"></a>00453
<a name="l00458"></a>00458 TypeAliasIterator getAliasIterator(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l00459"></a>00459
<a name="l00460"></a>00460
<a name="l00465"></a>00465 FalagardMappingIterator getFalagardMappingIterator() <span class="keyword">const</span>;
<a name="l00466"></a>00466 };
<a name="l00467"></a>00467
<a name="l00468"></a>00468 <span class="comment">//----------------------------------------------------------------------------//</span>
<a name="l00469"></a>00469 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
<a name="l00470"></a><a class="code" href="classCEGUI_1_1WindowFactoryManager.html#aba30b7195b992b7e6d0b91c4d1ea770b">00470</a> <span class="keywordtype">void</span> <a class="code" href="classCEGUI_1_1WindowFactoryManager.html#aba30b7195b992b7e6d0b91c4d1ea770b" title="Creates a WindowFactory of the type T and adds it to the system for use. The created WindowFactory wi...">WindowFactoryManager::addFactory</a>()
<a name="l00471"></a>00471 {
<a name="l00472"></a>00472 <span class="comment">// create the factory object</span>
<a name="l00473"></a>00473 <a class="code" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a>* factory = <span class="keyword">new</span> T;
<a name="l00474"></a>00474
<a name="l00475"></a>00475 <span class="comment">// only do the actual add now if our singleton has already been created</span>
<a name="l00476"></a>00476 <span class="keywordflow">if</span> (WindowFactoryManager::getSingletonPtr())
<a name="l00477"></a>00477 {
<a name="l00478"></a>00478 Logger::getSingleton().logEvent(<span class="stringliteral">"Created WindowFactory for '"</span> +
<a name="l00479"></a>00479 factory-><a class="code" href="classCEGUI_1_1WindowFactory.html#ab2cb168dc985ef374ca8660fa3604415" title="Get the string that describes the type of Window object this WindowFactory produces.">getTypeName</a>() +
<a name="l00480"></a>00480 <span class="stringliteral">"' windows."</span>);
<a name="l00481"></a>00481 <span class="comment">// add the factory we just created</span>
<a name="l00482"></a>00482 CEGUI_TRY
<a name="l00483"></a>00483 {
<a name="l00484"></a>00484 WindowFactoryManager::getSingleton().addFactory(factory);
<a name="l00485"></a>00485 }
<a name="l00486"></a>00486 CEGUI_CATCH (<a class="code" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a>&)
<a name="l00487"></a>00487 {
<a name="l00488"></a>00488 Logger::getSingleton().logEvent(<span class="stringliteral">"Deleted WindowFactory for '"</span> +
<a name="l00489"></a>00489 factory-><a class="code" href="classCEGUI_1_1WindowFactory.html#ab2cb168dc985ef374ca8660fa3604415" title="Get the string that describes the type of Window object this WindowFactory produces.">getTypeName</a>() +
<a name="l00490"></a>00490 <span class="stringliteral">"' windows."</span>);
<a name="l00491"></a>00491 <span class="comment">// delete the factory object</span>
<a name="l00492"></a>00492 <span class="keyword">delete</span> factory;
<a name="l00493"></a>00493 CEGUI_RETHROW;
<a name="l00494"></a>00494 }
<a name="l00495"></a>00495 }
<a name="l00496"></a>00496
<a name="l00497"></a>00497 d_ownedFactories.push_back(factory);
<a name="l00498"></a>00498 }
<a name="l00499"></a>00499
<a name="l00500"></a>00500 } <span class="comment">// End of CEGUI namespace section</span>
<a name="l00501"></a>00501
<a name="l00502"></a>00502
<a name="l00503"></a>00503 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00504"></a>00504 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(pop)</span>
<a name="l00505"></a>00505 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00506"></a>00506 <span class="preprocessor"></span>
<a name="l00507"></a>00507 <span class="preprocessor">#endif // end of guard _CEGUIWindowFactoryManager_h_</span>
</pre></div></div>
</div>
<hr class="footer"/><address class="footer"><small>Generated on Sun Jan 22 2012 16:07:40 for Crazy Eddies GUI System by 
<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.4 </small></address>
</body>
</html>
|