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<div class="title">CEGUIWindowFactory.h</div> </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment"> filename: CEGUIWindowFactory.h</span>
<a name="l00003"></a>00003 <span class="comment"> created: 21/2/2004</span>
<a name="l00004"></a>00004 <span class="comment"> author: Paul D Turner</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment"> purpose: Defines abstract base class for WindowFactory objects</span>
<a name="l00007"></a>00007 <span class="comment">*************************************************************************/</span>
<a name="l00008"></a>00008 <span class="comment">/***************************************************************************</span>
<a name="l00009"></a>00009 <span class="comment"> * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team</span>
<a name="l00010"></a>00010 <span class="comment"> *</span>
<a name="l00011"></a>00011 <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00012"></a>00012 <span class="comment"> * a copy of this software and associated documentation files (the</span>
<a name="l00013"></a>00013 <span class="comment"> * "Software"), to deal in the Software without restriction, including</span>
<a name="l00014"></a>00014 <span class="comment"> * without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00015"></a>00015 <span class="comment"> * distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00016"></a>00016 <span class="comment"> * permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00017"></a>00017 <span class="comment"> * the following conditions:</span>
<a name="l00018"></a>00018 <span class="comment"> *</span>
<a name="l00019"></a>00019 <span class="comment"> * The above copyright notice and this permission notice shall be</span>
<a name="l00020"></a>00020 <span class="comment"> * included in all copies or substantial portions of the Software.</span>
<a name="l00021"></a>00021 <span class="comment"> *</span>
<a name="l00022"></a>00022 <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00023"></a>00023 <span class="comment"> * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00024"></a>00024 <span class="comment"> * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00025"></a>00025 <span class="comment"> * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00026"></a>00026 <span class="comment"> * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00027"></a>00027 <span class="comment"> * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00028"></a>00028 <span class="comment"> * OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00029"></a>00029 <span class="comment"> ***************************************************************************/</span>
<a name="l00030"></a>00030 <span class="preprocessor">#ifndef _CEGUIWindowFactory_h_</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIWindowFactory_h_</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00033"></a>00033 <span class="preprocessor">#include "CEGUIBase.h"</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "CEGUIString.h"</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "CEGUIWindow.h"</span>
<a name="l00036"></a>00036
<a name="l00056"></a>00056 <span class="preprocessor">#define CEGUI_DECLARE_WINDOW_FACTORY( T )\</span>
<a name="l00057"></a>00057 <span class="preprocessor"> class T ## Factory : public WindowFactory\</span>
<a name="l00058"></a>00058 <span class="preprocessor"> {\</span>
<a name="l00059"></a>00059 <span class="preprocessor"> public:\</span>
<a name="l00060"></a>00060 <span class="preprocessor"> T ## Factory() : WindowFactory( T::WidgetTypeName ) {}\</span>
<a name="l00061"></a>00061 <span class="preprocessor"> Window* createWindow(const String& name)\</span>
<a name="l00062"></a>00062 <span class="preprocessor"> {\</span>
<a name="l00063"></a>00063 <span class="preprocessor"> return new T (d_type, name);\</span>
<a name="l00064"></a>00064 <span class="preprocessor"> }\</span>
<a name="l00065"></a>00065 <span class="preprocessor"> void destroyWindow(Window* window)\</span>
<a name="l00066"></a>00066 <span class="preprocessor"> {\</span>
<a name="l00067"></a>00067 <span class="preprocessor"> delete window;\</span>
<a name="l00068"></a>00068 <span class="preprocessor"> }\</span>
<a name="l00069"></a>00069 <span class="preprocessor"> };\</span>
<a name="l00070"></a>00070 <span class="preprocessor"> T ## Factory& get ## T ## Factory();</span>
<a name="l00071"></a>00071 <span class="preprocessor"></span>
<a name="l00077"></a>00077 <span class="preprocessor">#define CEGUI_DEFINE_WINDOW_FACTORY( T )\</span>
<a name="l00078"></a>00078 <span class="preprocessor"> T ## Factory& get ## T ## Factory()\</span>
<a name="l00079"></a>00079 <span class="preprocessor"> {\</span>
<a name="l00080"></a>00080 <span class="preprocessor"> static T ## Factory s_factory;\</span>
<a name="l00081"></a>00081 <span class="preprocessor"> return s_factory;\</span>
<a name="l00082"></a>00082 <span class="preprocessor"> }</span>
<a name="l00083"></a>00083 <span class="preprocessor"></span>
<a name="l00089"></a>00089 <span class="preprocessor">#define CEGUI_WINDOW_FACTORY( T ) (get ## T ## Factory())</span>
<a name="l00090"></a>00090 <span class="preprocessor"></span>
<a name="l00091"></a>00091 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00092"></a>00092 <span class="keyword">namespace </span>CEGUI
<a name="l00093"></a>00093 {
<a name="l00116"></a><a class="code" href="classCEGUI_1_1WindowFactory.html">00116</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a>
<a name="l00117"></a>00117 {
<a name="l00118"></a>00118 <span class="keyword">public</span>:
<a name="l00129"></a>00129 <span class="keyword">virtual</span> <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* createWindow(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& name) = 0;
<a name="l00130"></a>00130
<a name="l00141"></a>00141 <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroyWindow(<a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* window) = 0;
<a name="l00142"></a>00142
<a name="l00152"></a><a class="code" href="classCEGUI_1_1WindowFactory.html#ab2cb168dc985ef374ca8660fa3604415">00152</a> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& getTypeName()<span class="keyword"> const</span>
<a name="l00153"></a>00153 <span class="keyword"> </span>{ <span class="keywordflow">return</span> d_type; }
<a name="l00154"></a>00154
<a name="l00156"></a><a class="code" href="classCEGUI_1_1WindowFactory.html#a0f6fd5ad1416786a18e46555a3da9ff6">00156</a> <span class="keyword">virtual</span> ~<a class="code" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a>()
<a name="l00157"></a>00157 {}
<a name="l00158"></a>00158
<a name="l00159"></a>00159 <span class="keyword">protected</span>:
<a name="l00161"></a><a class="code" href="classCEGUI_1_1WindowFactory.html#af75675dbe376d753ba4060e48a671b0c">00161</a> <a class="code" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& type) :
<a name="l00162"></a>00162 d_type(type)
<a name="l00163"></a>00163 {}
<a name="l00164"></a>00164
<a name="l00165"></a>00165 <span class="keyword">protected</span>:
<a name="l00167"></a><a class="code" href="classCEGUI_1_1WindowFactory.html#abea90f5009a5064068125753058afa3d">00167</a> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1WindowFactory.html#abea90f5009a5064068125753058afa3d" title="String holding the type of object created by this factory.">d_type</a>;
<a name="l00168"></a>00168 };
<a name="l00169"></a>00169
<a name="l00170"></a>00170 } <span class="comment">// End of CEGUI namespace section</span>
<a name="l00171"></a>00171
<a name="l00172"></a>00172 <span class="preprocessor">#endif // end of guard _CEGUIWindowFactory_h_</span>
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