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<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
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<li class="navelem"><a class="el" href="namespaceCEGUI.html">CEGUI</a> </li>
<li class="navelem"><a class="el" href="classCEGUI_1_1NullTextureTarget.html">NullTextureTarget</a> </li>
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<div class="title">CEGUI::NullTextureTarget Class Reference</div> </div>
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<!-- doxytag: class="CEGUI::NullTextureTarget" --><!-- doxytag: inherits="CEGUI::NullRenderTarget,CEGUI::TextureTarget" -->
<p><a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">CEGUI::TextureTarget</a> implementation for the Null engine.
<a href="classCEGUI_1_1NullTextureTarget.html#details">More...</a></p>
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<img id="dynsection-0-trigger" src="closed.png"/> Inheritance diagram for CEGUI::NullTextureTarget:</div>
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<area shape="rect" id="node2" href="classCEGUI_1_1NullRenderTarget.html" title="Intermediate RenderTarget." alt="" coords="5,5,179,35"/><area shape="rect" id="node4" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that..." alt="" coords="203,5,357,35"/></map>
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<img id="dynsection-1-trigger" src="closed.png"/> Collaboration diagram for CEGUI::NullTextureTarget:</div>
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<area shape="rect" id="node2" href="classCEGUI_1_1NullRenderTarget.html" title="Intermediate RenderTarget." alt="" coords="5,5,179,35"/><area shape="rect" id="node4" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that..." alt="" coords="203,5,357,35"/><area shape="rect" id="node6" href="classCEGUI_1_1NullTexture.html" title="Implementation of the CEGUI::Texture class for no particular engine." alt="" coords="381,5,520,35"/></map>
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<p><a href="classCEGUI_1_1NullTextureTarget-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac0da6f7a2572b0a4dda736287bba0ba9"></a><!-- doxytag: member="CEGUI::NullTextureTarget::NullTextureTarget" ref="ac0da6f7a2572b0a4dda736287bba0ba9" args="(NullRenderer &owner)" -->
 </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#ac0da6f7a2572b0a4dda736287bba0ba9">NullTextureTarget</a> (<a class="el" href="classCEGUI_1_1NullRenderer.html">NullRenderer</a> &owner)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1ba82395b925c92f59d27e8a619df5c3"></a><!-- doxytag: member="CEGUI::NullTextureTarget::~NullTextureTarget" ref="a1ba82395b925c92f59d27e8a619df5c3" args="()" -->
virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#a1ba82395b925c92f59d27e8a619df5c3">~NullTextureTarget</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Destructor. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#a939f09f97d66369ba2be8ef134af2a1d">isImageryCache</a> () const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return whether the <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> is an implementation that caches actual rendered imagery. <a href="#a939f09f97d66369ba2be8ef134af2a1d"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="afc1d1bbd28082d4198e26b6af45fd17e"></a><!-- doxytag: member="CEGUI::NullTextureTarget::clear" ref="afc1d1bbd28082d4198e26b6af45fd17e" args="()" -->
void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#afc1d1bbd28082d4198e26b6af45fd17e">clear</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear the surface of the underlying texture. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#a2355ae15b9d0d05798fabe1b77ccd513">getTexture</a> () const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return a pointer to the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> that the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> is using. <a href="#a2355ae15b9d0d05798fabe1b77ccd513"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#a4cb2c872561d2d85f65f09090761eb8e">declareRenderSize</a> (const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &sz)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Used to declare to the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> the largest size, in pixels, of the next set of incoming rendering operations. <a href="#a4cb2c872561d2d85f65f09090761eb8e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#ab79078b4eac4c37553a5595c891fe505">isRenderingInverted</a> () const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return whether rendering done on the target texture is inverted in relation to regular textures. <a href="#ab79078b4eac4c37553a5595c891fe505"></a><br/></td></tr>
<tr><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a54111a001d42a03fa33692b72d9200d9"></a><!-- doxytag: member="CEGUI::NullTextureTarget::d_CEGUITexture" ref="a54111a001d42a03fa33692b72d9200d9" args="" -->
<a class="el" href="classCEGUI_1_1NullTexture.html">NullTexture</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#a54111a001d42a03fa33692b72d9200d9">d_CEGUITexture</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">This wraps d_texture so it can be used by the core <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie's GUI Library.">CEGUI</a> lib. <br/></td></tr>
<tr><td colspan="2"><h2><a name="pro-static-attribs"></a>
Static Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1e5a256e85abddf295e6c831816f4ff1"></a><!-- doxytag: member="CEGUI::NullTextureTarget::DEFAULT_SIZE" ref="a1e5a256e85abddf295e6c831816f4ff1" args="" -->
static const float </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1NullTextureTarget.html#a1e5a256e85abddf295e6c831816f4ff1">DEFAULT_SIZE</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">default / initial size for the underlying texture. <br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p><a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">CEGUI::TextureTarget</a> implementation for the Null engine. </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a4cb2c872561d2d85f65f09090761eb8e"></a><!-- doxytag: member="CEGUI::NullTextureTarget::declareRenderSize" ref="a4cb2c872561d2d85f65f09090761eb8e" args="(const Size &sz)" -->
<div class="memitem">
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<td class="memname">void CEGUI::NullTextureTarget::declareRenderSize </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1Size.html">Size</a> & </td>
<td class="paramname"><em>sz</em></td><td>)</td>
<td><code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Used to declare to the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> the largest size, in pixels, of the next set of incoming rendering operations. </p>
<dl class="note"><dt><b>Note:</b></dt><dd>The main purpose of this is to allow for the implemenatation to resize the underlying texture so that it can hold the imagery that will be drawn.</dd></dl>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">sz</td><td><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width & height) of something.">Size</a> object describing the largest area that will be rendererd in the next batch of rendering operations.</td></tr>
</table>
</dd>
</dl>
<dl><dt><b>Exceptions:</b></dt><dd>
<table class="exception">
<tr><td class="paramname"><a class="el" href="classCEGUI_1_1InvalidRequestException.html" title="Exception class used when some impossible request was made of the system.">InvalidRequestException</a></td><td>May be thrown if the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> would not be able to handle the operations rendering content of the given size. </td></tr>
</table>
</dd>
</dl>
<p>Implements <a class="el" href="classCEGUI_1_1TextureTarget.html#ab9cdb8912667867c5c3443475838583c">CEGUI::TextureTarget</a>.</p>
</div>
</div>
<a class="anchor" id="a2355ae15b9d0d05798fabe1b77ccd513"></a><!-- doxytag: member="CEGUI::NullTextureTarget::getTexture" ref="a2355ae15b9d0d05798fabe1b77ccd513" args="() const " -->
<div class="memitem">
<div class="memproto">
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<td class="memname"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a>& CEGUI::NullTextureTarget::getTexture </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const<code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Return a pointer to the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> that the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> is using. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object that the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> uses when rendering imagery. </dd></dl>
<p>Implements <a class="el" href="classCEGUI_1_1TextureTarget.html#a6e28889f1666e3ce23e067cb3d1fb7c0">CEGUI::TextureTarget</a>.</p>
</div>
</div>
<a class="anchor" id="a939f09f97d66369ba2be8ef134af2a1d"></a><!-- doxytag: member="CEGUI::NullTextureTarget::isImageryCache" ref="a939f09f97d66369ba2be8ef134af2a1d" args="() const " -->
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<table class="memname">
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<td class="memname">bool CEGUI::NullTextureTarget::isImageryCache </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const<code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Return whether the <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> is an implementation that caches actual rendered imagery. </p>
<p>Typically it is expected that texture based RenderTargets would return true in response to this call. Other types of <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a>, like view port based targets, will more likely return false.</p>
<dl class="return"><dt><b>Returns:</b></dt><dd><ul>
<li>true if the <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> does cache rendered imagery.</li>
<li>false if the <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> does not cache rendered imagery. </li>
</ul>
</dd></dl>
<p>Reimplemented from <a class="el" href="classCEGUI_1_1NullRenderTarget.html#af67dda4ccf08e2a79430d4b26e813be5">CEGUI::NullRenderTarget</a>.</p>
</div>
</div>
<a class="anchor" id="ab79078b4eac4c37553a5595c891fe505"></a><!-- doxytag: member="CEGUI::NullTextureTarget::isRenderingInverted" ref="ab79078b4eac4c37553a5595c891fe505" args="() const " -->
<div class="memitem">
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<table class="memname">
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<td class="memname">bool CEGUI::NullTextureTarget::isRenderingInverted </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const<code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Return whether rendering done on the target texture is inverted in relation to regular textures. </p>
<p>This is intended to be used when generating geometry for rendering the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> onto another surface.</p>
<dl class="return"><dt><b>Returns:</b></dt><dd><ul>
<li>true if the texture content should be considered as inverted vertically in comparison with other regular textures.</li>
<li>false if the texture content has the same orientation as regular textures. </li>
</ul>
</dd></dl>
<p>Implements <a class="el" href="classCEGUI_1_1TextureTarget.html#ac9d13a4969f9feae25d90b083cf921ca">CEGUI::TextureTarget</a>.</p>
</div>
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