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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<title>Crazy Eddies GUI System: CEGUI::ProgressBar Class Reference</title>
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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-static-attribs">Static Public Attributes</a> &#124;
<a href="#pro-methods">Protected Member Functions</a> &#124;
<a href="#pro-attribs">Protected Attributes</a>  </div>
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<div class="title">CEGUI::ProgressBar Class Reference</div>  </div>
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<!-- doxytag: class="CEGUI::ProgressBar" --><!-- doxytag: inherits="CEGUI::Window" -->
<p>Base class for progress bars.  
 <a href="classCEGUI_1_1ProgressBar.html#details">More...</a></p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
  <img id="dynsection-0-trigger" src="closed.png"/> Inheritance diagram for CEGUI::ProgressBar:</div>
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  <img id="dynsection-1-trigger" src="closed.png"/> Collaboration diagram for CEGUI::ProgressBar:</div>
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<center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div>

<p><a href="classCEGUI_1_1ProgressBar-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="adab0789746c01f8149d37613cac5b1fb"></a><!-- doxytag: member="CEGUI::ProgressBar::getProgress" ref="adab0789746c01f8149d37613cac5b1fb" args="(void) const " -->
float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#adab0789746c01f8149d37613cac5b1fb">getProgress</a> (void) const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">return the current progress value <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa3f93faad6cca8d1a522ed1813cac8d4"></a><!-- doxytag: member="CEGUI::ProgressBar::getStep" ref="aa3f93faad6cca8d1a522ed1813cac8d4" args="(void) const " -->
float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#aa3f93faad6cca8d1a522ed1813cac8d4">getStep</a> (void) const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">return the current step size <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#ab464562b9ebd9e43ed9c080e3c02129f">setProgress</a> (float progress)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">set the current progress.  <a href="#ab464562b9ebd9e43ed9c080e3c02129f"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a636c435ce02bbbd6858888a763084f34">setStepSize</a> (float step_val)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">set the size of the 'step' in percentage points (default is 0.01f or 1%).  <a href="#a636c435ce02bbbd6858888a763084f34"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a983e377d100e7ad13bcb8d99896a13a1">step</a> (void)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">cause the progress to step  <a href="#a983e377d100e7ad13bcb8d99896a13a1"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a1910cc699c3909a848b9384e1c40b536">adjustProgress</a> (float delta)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Modify the progress level by a specified delta.  <a href="#a1910cc699c3909a848b9384e1c40b536"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4474af78cba6a120e08134e8aa95c87c"></a><!-- doxytag: member="CEGUI::ProgressBar::ProgressBar" ref="a4474af78cba6a120e08134e8aa95c87c" args="(const String &amp;type, const String &amp;name)" -->
&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a4474af78cba6a120e08134e8aa95c87c">ProgressBar</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;type, const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;name)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Constructor for <a class="el" href="classCEGUI_1_1ProgressBar.html" title="Base class for progress bars.">ProgressBar</a> class. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a13611f0d0d3ff172e0e303dd8da1777d"></a><!-- doxytag: member="CEGUI::ProgressBar::~ProgressBar" ref="a13611f0d0d3ff172e0e303dd8da1777d" args="(void)" -->
virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a13611f0d0d3ff172e0e303dd8da1777d">~ProgressBar</a> (void)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destructor for <a class="el" href="classCEGUI_1_1ProgressBar.html" title="Base class for progress bars.">ProgressBar</a>. <br/></td></tr>
<tr><td colspan="2"><h2><a name="pub-static-attribs"></a>
Static Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4d37209d1c18d025e2ef6bde0104640f"></a><!-- doxytag: member="CEGUI::ProgressBar::EventNamespace" ref="a4d37209d1c18d025e2ef6bde0104640f" args="" -->
static const <a class="el" href="classCEGUI_1_1String.html">String</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a4d37209d1c18d025e2ef6bde0104640f">EventNamespace</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Namespace for global events. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a25ec4ed2edd60a47b705e91a1b6484a9"></a><!-- doxytag: member="CEGUI::ProgressBar::WidgetTypeName" ref="a25ec4ed2edd60a47b705e91a1b6484a9" args="" -->
static const <a class="el" href="classCEGUI_1_1String.html">String</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a25ec4ed2edd60a47b705e91a1b6484a9">WidgetTypeName</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> factory name. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classCEGUI_1_1String.html">String</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a5aad8bff364a17b36a6445bfd254aa84">EventProgressChanged</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classCEGUI_1_1String.html">String</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#aea074ee2b33f75119fa4409cb9721217">EventProgressDone</a></td></tr>
<tr><td colspan="2"><h2><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#af7b5d8a9f84a3edb6d2ae5b29630757b">testClassName_impl</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;class_name) const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return whether this window was inherited from the given class name at some point in the inheritance hierarchy.  <a href="#af7b5d8a9f84a3edb6d2ae5b29630757b"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1fdf2ed8b437a4e0ef870e6b5e0f9f90"></a><!-- doxytag: member="CEGUI::ProgressBar::onProgressChanged" ref="a1fdf2ed8b437a4e0ef870e6b5e0f9f90" args="(WindowEventArgs &amp;e)" -->
virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a1fdf2ed8b437a4e0ef870e6b5e0f9f90">onProgressChanged</a> (<a class="el" href="classCEGUI_1_1WindowEventArgs.html">WindowEventArgs</a> &amp;e)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">event triggered when progress changes <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a5a3c624218dee8fc837240f1bbdb8c54"></a><!-- doxytag: member="CEGUI::ProgressBar::onProgressDone" ref="a5a3c624218dee8fc837240f1bbdb8c54" args="(WindowEventArgs &amp;e)" -->
virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a5a3c624218dee8fc837240f1bbdb8c54">onProgressDone</a> (<a class="el" href="classCEGUI_1_1WindowEventArgs.html">WindowEventArgs</a> &amp;e)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">event triggered when progress reaches 100% <br/></td></tr>
<tr><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aab42ffc13ea83b337ca2b387c4091e35"></a><!-- doxytag: member="CEGUI::ProgressBar::d_progress" ref="aab42ffc13ea83b337ca2b387c4091e35" args="" -->
float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#aab42ffc13ea83b337ca2b387c4091e35">d_progress</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">current progress (from 0.0f to 1.0f) <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7a3d60decbf719053900816441800110"></a><!-- doxytag: member="CEGUI::ProgressBar::d_step" ref="a7a3d60decbf719053900816441800110" args="" -->
float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ProgressBar.html#a7a3d60decbf719053900816441800110">d_step</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">amount to 'step' progress by on a call to <a class="el" href="classCEGUI_1_1ProgressBar.html#a983e377d100e7ad13bcb8d99896a13a1" title="cause the progress to step">step()</a> <br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Base class for progress bars. </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a1910cc699c3909a848b9384e1c40b536"></a><!-- doxytag: member="CEGUI::ProgressBar::adjustProgress" ref="a1910cc699c3909a848b9384e1c40b536" args="(float delta)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CEGUI::ProgressBar::adjustProgress </td>
          <td>(</td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>delta</em></td><td>)</td>
          <td><code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Modify the progress level by a specified delta. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">delta</td><td>amount to adjust the progress by. Whatever this value is, the progress of the bar will be kept within the range: 0.0f &lt;= progress &lt;= 1.0f.</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>

</div>
</div>
<a class="anchor" id="ab464562b9ebd9e43ed9c080e3c02129f"></a><!-- doxytag: member="CEGUI::ProgressBar::setProgress" ref="ab464562b9ebd9e43ed9c080e3c02129f" args="(float progress)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CEGUI::ProgressBar::setProgress </td>
          <td>(</td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>progress</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>set the current progress. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">progress</td><td>The level of progress to set. If this value is &gt;1.0f (100%) progress will be limited to 1.0f.</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>

</div>
</div>
<a class="anchor" id="a636c435ce02bbbd6858888a763084f34"></a><!-- doxytag: member="CEGUI::ProgressBar::setStepSize" ref="a636c435ce02bbbd6858888a763084f34" args="(float step_val)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CEGUI::ProgressBar::setStepSize </td>
          <td>(</td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>step_val</em></td><td>)</td>
          <td><code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>set the size of the 'step' in percentage points (default is 0.01f or 1%). </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">step</td><td>Amount to increase the progress by each time the step method is called.</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>

</div>
</div>
<a class="anchor" id="a983e377d100e7ad13bcb8d99896a13a1"></a><!-- doxytag: member="CEGUI::ProgressBar::step" ref="a983e377d100e7ad13bcb8d99896a13a1" args="(void)" -->
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          <td class="memname">void CEGUI::ProgressBar::step </td>
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<p>cause the progress to step </p>
<p>The amount the progress bar will step can be changed by calling the setStepSize method. The default step size is 0.01f which is equal to 1%.</p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>

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<a class="anchor" id="af7b5d8a9f84a3edb6d2ae5b29630757b"></a><!-- doxytag: member="CEGUI::ProgressBar::testClassName_impl" ref="af7b5d8a9f84a3edb6d2ae5b29630757b" args="(const String &amp;class_name) const " -->
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<p>Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. </p>
<dl><dt><b>Parameters:</b></dt><dd>
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<dl class="return"><dt><b>Returns:</b></dt><dd>true if this window was inherited from <em>class_name</em>. false if not. </dd></dl>

<p>Reimplemented from <a class="el" href="classCEGUI_1_1Window.html#a2b58cf00b4790c9cb08acfc18d5d3b0b">CEGUI::Window</a>.</p>

<p>References <a class="el" href="classCEGUI_1_1Window.html#a2b58cf00b4790c9cb08acfc18d5d3b0b">CEGUI::Window::testClassName_impl()</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
<a class="anchor" id="a5aad8bff364a17b36a6445bfd254aa84"></a><!-- doxytag: member="CEGUI::ProgressBar::EventProgressChanged" ref="a5aad8bff364a17b36a6445bfd254aa84" args="" -->
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          <td class="memname">const <a class="el" href="classCEGUI_1_1String.html">String</a> <a class="el" href="classCEGUI_1_1ProgressBar.html#a5aad8bff364a17b36a6445bfd254aa84">CEGUI::ProgressBar::EventProgressChanged</a><code> [static]</code></td>
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<p><a class="el" href="classCEGUI_1_1Event.html" title="Defines an &#39;event&#39; which can be subscribed to by interested parties.">Event</a> fired whenever the progress value is changed. Handlers are passed a const <a class="el" href="classCEGUI_1_1WindowEventArgs.html" title="EventArgs based class that is used for objects passed to handlers triggered for events concerning som...">WindowEventArgs</a> reference with <a class="el" href="classCEGUI_1_1WindowEventArgs.html#a5817b522882b9648d445a20b8c354966" title="pointer to a Window object of relevance to the event.">WindowEventArgs::window</a> set to the <a class="el" href="classCEGUI_1_1ProgressBar.html" title="Base class for progress bars.">ProgressBar</a> whose value has been changed. </p>

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<a class="anchor" id="aea074ee2b33f75119fa4409cb9721217"></a><!-- doxytag: member="CEGUI::ProgressBar::EventProgressDone" ref="aea074ee2b33f75119fa4409cb9721217" args="" -->
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<p><a class="el" href="classCEGUI_1_1Event.html" title="Defines an &#39;event&#39; which can be subscribed to by interested parties.">Event</a> fired when the progress bar's value reaches 100%. Handlers are passed a const <a class="el" href="classCEGUI_1_1WindowEventArgs.html" title="EventArgs based class that is used for objects passed to handlers triggered for events concerning som...">WindowEventArgs</a> reference with <a class="el" href="classCEGUI_1_1WindowEventArgs.html#a5817b522882b9648d445a20b8c354966" title="pointer to a Window object of relevance to the event.">WindowEventArgs::window</a> set to the <a class="el" href="classCEGUI_1_1ProgressBar.html" title="Base class for progress bars.">ProgressBar</a> whose progress value has reached 100%. </p>

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<hr class="footer"/><address class="footer"><small>Generated on Sun Jan 22 2012 16:07:41 for Crazy Eddies GUI System by&#160;
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