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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<title>Crazy Eddies GUI System: CEGUI::Renderer Class Reference</title>
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   <div id="projectname">Crazy Eddies GUI System&#160;<span id="projectnumber">0.7.6</span></div>
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      <li class="navelem"><a class="el" href="namespaceCEGUI.html">CEGUI</a>      </li>
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<!-- doxytag: class="CEGUI::Renderer" -->
<p>Abstract class defining the basic required interface for <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> objects.  
 <a href="classCEGUI_1_1Renderer.html#details">More...</a></p>

<p>Inherited by <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html">CEGUI::OpenGLRenderer</a>.</p>

<p><a href="classCEGUI_1_1Renderer-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a5a0ad73b6f37ddca022598ec27fe96c1">getDefaultRenderingRoot</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the default rendering root for the renderer. The default rendering root is typically a <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a> that targets the entire screen (or rendering window).  <a href="#a5a0ad73b6f37ddca022598ec27fe96c1"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classCEGUI_1_1GeometryBuffer.html">GeometryBuffer</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a681976af0bc86c5f18d471324837fa89">createGeometryBuffer</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a new <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> and return a reference to it. You should remove the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> from any RenderQueues and call destroyGeometryBuffer when you want to destroy the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a>.  <a href="#a681976af0bc86c5f18d471324837fa89"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a5f450c0981829896b211501af95f8ecf">destroyGeometryBuffer</a> (const <a class="el" href="classCEGUI_1_1GeometryBuffer.html">GeometryBuffer</a> &amp;buffer)=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroy a <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> that was returned when calling the createGeometryBuffer function. Before destroying any <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> you should ensure that it has been removed from any <a class="el" href="classCEGUI_1_1RenderQueue.html" title="Class that represents a queue of GeometryBuffer objects to be rendered.">RenderQueue</a> that was using it.  <a href="#a5f450c0981829896b211501af95f8ecf"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3a4b0c6b34571f62d307b4b63001725e"></a><!-- doxytag: member="CEGUI::Renderer::destroyAllGeometryBuffers" ref="a3a4b0c6b34571f62d307b4b63001725e" args="()=0" -->
virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a3a4b0c6b34571f62d307b4b63001725e">destroyAllGeometryBuffers</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroy all <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> objects created by this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a19ae724f3d4c2da8bdbcaba4cb8b22e1">createTextureTarget</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> that can be used to cache imagery; this is a <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> that does not lose it's content from one frame to another.  <a href="#a19ae724f3d4c2da8bdbcaba4cb8b22e1"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#afda7da404865481200da3611b0289f46">destroyTextureTarget</a> (<a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a> *target)=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Function that cleans up <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> objects created with the createTextureTarget function.  <a href="#afda7da404865481200da3611b0289f46"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a0937f65acd75a22717df48ee4383e02e"></a><!-- doxytag: member="CEGUI::Renderer::destroyAllTextureTargets" ref="a0937f65acd75a22717df48ee4383e02e" args="()=0" -->
virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a0937f65acd75a22717df48ee4383e02e">destroyAllTextureTargets</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destory all <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> objects created by this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a70a7afa2b1a47cee8a3239883044e42c">createTexture</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a 'null' <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object.  <a href="#a70a7afa2b1a47cee8a3239883044e42c"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a3ff8322cddfcdfba8d26a109772979cb">createTexture</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;filename, const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;resourceGroup)=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object using the given image file.  <a href="#a3ff8322cddfcdfba8d26a109772979cb"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a2125c8ac401f9ae7c87a85ccd3807222">createTexture</a> (const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;size)=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object with the given pixel dimensions as specified by <em>size</em>.  <a href="#a2125c8ac401f9ae7c87a85ccd3807222"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a7c204e7aba8bbf01b247e9c9b6b5ffb5">destroyTexture</a> (<a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;texture)=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroy a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object that was previously created by calling the createTexture functions.  <a href="#a7c204e7aba8bbf01b247e9c9b6b5ffb5"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa8b8d3ef77b6a98573afd6b5572d4d1f"></a><!-- doxytag: member="CEGUI::Renderer::destroyAllTextures" ref="aa8b8d3ef77b6a98573afd6b5572d4d1f" args="()=0" -->
virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#aa8b8d3ef77b6a98573afd6b5572d4d1f">destroyAllTextures</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroy all <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> objects created by this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="abe1d9a708dc7e3e7a27b090c40e6f6a1"></a><!-- doxytag: member="CEGUI::Renderer::beginRendering" ref="abe1d9a708dc7e3e7a27b090c40e6f6a1" args="()=0" -->
virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#abe1d9a708dc7e3e7a27b090c40e6f6a1">beginRendering</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Perform any operations required to put the system into a state ready for rendering operations to begin. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="afd2724e861e9e1216d6928de5f6c5b89"></a><!-- doxytag: member="CEGUI::Renderer::endRendering" ref="afd2724e861e9e1216d6928de5f6c5b89" args="()=0" -->
virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#afd2724e861e9e1216d6928de5f6c5b89">endRendering</a> ()=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Perform any operations required to finalise rendering. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a7f359f7c73091bed8e8b35b90779929c">setDisplaySize</a> (const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;size)=0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Set the size of the display or host window in pixels for this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> object.  <a href="#a7f359f7c73091bed8e8b35b90779929c"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#ad4e9a3ef4088b0bada3a5e2e19f7d4a7">getDisplaySize</a> () const =0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the size of the display or host window in pixels.  <a href="#ad4e9a3ef4088b0bada3a5e2e19f7d4a7"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual const <a class="el" href="classCEGUI_1_1Vector2.html">Vector2</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#abafbc484a8ef468970d801acc4094175">getDisplayDPI</a> () const =0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the resolution of the display or host window in dots per inch.  <a href="#abafbc484a8ef468970d801acc4094175"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual uint&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#af978f8a138518f613d4ea76db33c7101">getMaxTextureSize</a> () const =0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the pixel size of the maximum supported texture.  <a href="#af978f8a138518f613d4ea76db33c7101"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#af3d5e2caa01be3117c220a591e10d72d">getIdentifierString</a> () const =0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return identification string for the renderer module.  <a href="#af3d5e2caa01be3117c220a591e10d72d"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6c40a2eebc6b6a858e4e10552ca5bbd6"></a><!-- doxytag: member="CEGUI::Renderer::~Renderer" ref="a6c40a2eebc6b6a858e4e10552ca5bbd6" args="()" -->
virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1Renderer.html#a6c40a2eebc6b6a858e4e10552ca5bbd6">~Renderer</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destructor. <br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Abstract class defining the basic required interface for <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> objects. </p>
<p>Objects derived from <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> are the means by which the GUI system interfaces with specific rendering technologies. To use a rendering system or API to draw <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> imagery requires that an appropriate <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> object be available. </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a681976af0bc86c5f18d471324837fa89"></a><!-- doxytag: member="CEGUI::Renderer::createGeometryBuffer" ref="a681976af0bc86c5f18d471324837fa89" args="()=0" -->
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          <td class="memname">virtual <a class="el" href="classCEGUI_1_1GeometryBuffer.html">GeometryBuffer</a>&amp; CEGUI::Renderer::createGeometryBuffer </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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      </table>
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<p>Create a new <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> and return a reference to it. You should remove the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> from any RenderQueues and call destroyGeometryBuffer when you want to destroy the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> object. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a7277729498bdc6d048a086edb48e601a">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#a8e496504d6910ab60cef58e5eb538201">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#a3d77f14c77febf0c34e45205aa497d4a">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a1808c6ce427721e5f4bc3b59ae8234ec">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a8d641964467cb89aca71655c618acf37">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#afbd0e050142c12baebdda6515364fe3c">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a59b9513bf71e14f4fc9af3111ee7b82e">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#a4377ce8de4dd9f5c50aeb0c3cbb78c98">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="a70a7afa2b1a47cee8a3239883044e42c"></a><!-- doxytag: member="CEGUI::Renderer::createTexture" ref="a70a7afa2b1a47cee8a3239883044e42c" args="()=0" -->
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          <td class="memname">virtual <a class="el" href="classCEGUI_1_1Texture.html">Texture</a>&amp; CEGUI::Renderer::createTexture </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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<p>Create a 'null' <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>A newly created <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object. The returned <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object has no size or imagery associated with it. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#afa9fa009e8af05d365550cf5d4e595db">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#a0750ab6ec8c452e77395eba7ed69289a">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#afd53113f715875bcfe274c2d5e00bf41">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a8f9fb7024b62027bb0c72d39fd572428">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a840fcaeba5eb5782f8d3ba877eee1aa7">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a26958ffa5dfe917a30e691a7c8e6f619">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a49ae23f26f87b0ae2efef0dae9234b31">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#a7cd32324175caaab46cf13282ede361c">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="a3ff8322cddfcdfba8d26a109772979cb"></a><!-- doxytag: member="CEGUI::Renderer::createTexture" ref="a3ff8322cddfcdfba8d26a109772979cb" args="(const String &amp;filename, const String &amp;resourceGroup)=0" -->
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          <td class="memname">virtual <a class="el" href="classCEGUI_1_1Texture.html">Texture</a>&amp; CEGUI::Renderer::createTexture </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;&#160;</td>
          <td class="paramname"><em>filename</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;&#160;</td>
          <td class="paramname"><em>resourceGroup</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td><code> [pure virtual]</code></td>
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<p>Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object using the given image file. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">filename</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object that specifies the path and filename of the image file to use when creating the texture.</td></tr>
    <tr><td class="paramname">resourceGroup</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> objet that specifies the resource group identifier to be passed to the resource provider when loading the texture file <em>filename</em>.</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>A newly created <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object. The initial content of the texture memory is the requested image file.</dd></dl>
<dl class="note"><dt><b>Note:</b></dt><dd>Due to possible limitations of the underlying hardware, API or engine, the final size of the texture may not match the size of the loaded file. You can check the ultimate sizes by querying the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object after creation. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a8705e8caf3899bbdd2eca701501dd327">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#aa69af74932a966a316fcff867bbca253">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#a6feb5961e4fd84205de0324752327041">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a2562a71546e3ce74f9032329c14c3c0d">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a1552486ffcd37a1aa2f259419494b923">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a57b153ea3cf9498f26d6ac8982f65a23">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#aeb0b75d7c86c0a8ea7657be5e5ce5030">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#ad0a68cce5bb96174dd397fdc41f88913">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="a2125c8ac401f9ae7c87a85ccd3807222"></a><!-- doxytag: member="CEGUI::Renderer::createTexture" ref="a2125c8ac401f9ae7c87a85ccd3807222" args="(const Size &amp;size)=0" -->
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          <td class="memname">virtual <a class="el" href="classCEGUI_1_1Texture.html">Texture</a>&amp; CEGUI::Renderer::createTexture </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;&#160;</td>
          <td class="paramname"><em>size</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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<p>Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object with the given pixel dimensions as specified by <em>size</em>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a> object that describes the desired texture size.</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>A newly created <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object. The initial contents of the texture memory is undefined.</dd></dl>
<dl class="note"><dt><b>Note:</b></dt><dd>Due to possible limitations of the underlying hardware, API or engine, the final size of the texture may not match the requested size. You can check the ultimate sizes by querying the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object after creation. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#aa1b8e7a86518db85552bdda4c2d7f0e5">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#ac0da5ec2bcf70699b0d9032cf1e7d84a">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#aa5d7af1f9c11765fa6502fe09ae9ab01">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#ad564f51fdc4b953b4de48dda207bff81">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a9eb3ee855d07eafcc122562478ea50a8">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a29701447b0129c9c4841be50d434343c">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a3b5f9df580d7550c0adeebfee9bc1b49">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#a4ca4d362715be1ab1501787174a6b6ce">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="a19ae724f3d4c2da8bdbcaba4cb8b22e1"></a><!-- doxytag: member="CEGUI::Renderer::createTextureTarget" ref="a19ae724f3d4c2da8bdbcaba4cb8b22e1" args="()=0" -->
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          <td class="memname">virtual <a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a>* CEGUI::Renderer::createTextureTarget </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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      </table>
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<p>Create a <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> that can be used to cache imagery; this is a <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> that does not lose it's content from one frame to another. </p>
<p>If the renderer is unable to offer such a thing, 0 should be returned.</p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Pointer to a <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> object that is suitable for caching imagery, or 0 if the renderer is unable to offer such a thing. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#ac8f78ec2429ff379de92885806af1e2f">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#aeaff1357401fd1ec3af16c6c6650ed95">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#a3d9e927aefc431cb8fa174076e3208a6">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a90c221c9f1bfc54eaf6ffba497aef320">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a18a7ebda007559fd3e15e967234dcb3c">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a357a5220c7f7f0f9cfd8cc6502a535c2">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a005f8809b95105401c9d8e91dcf92c29">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#a568cf558b49e274098353816a6b9c1e8">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="a5f450c0981829896b211501af95f8ecf"></a><!-- doxytag: member="CEGUI::Renderer::destroyGeometryBuffer" ref="a5f450c0981829896b211501af95f8ecf" args="(const GeometryBuffer &amp;buffer)=0" -->
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          <td class="memname">virtual void CEGUI::Renderer::destroyGeometryBuffer </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1GeometryBuffer.html">GeometryBuffer</a> &amp;&#160;</td>
          <td class="paramname"><em>buffer</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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<p>Destroy a <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> that was returned when calling the createGeometryBuffer function. Before destroying any <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> you should ensure that it has been removed from any <a class="el" href="classCEGUI_1_1RenderQueue.html" title="Class that represents a queue of GeometryBuffer objects to be rendered.">RenderQueue</a> that was using it. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">buffer</td><td>The <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> object to be destroyed. </td></tr>
  </table>
  </dd>
</dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a4627f81e8c863aae86be634e4c96675f">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#a7d5c32441f7b5c7e14a665cc2dfab00f">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#a7d65b53a41a03e02fd6e4a393895d897">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#ae05ba4f56fe0f55809e8748615e903e3">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a628107a8ef2681175a0279b52c3c5083">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a6570694fd07e7f3d385129cdcad69b18">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a7a62b0c3d16ff031a53f9f392039c433">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#adcea677a4a8f17be6470400f3bb7d8c8">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="a7c204e7aba8bbf01b247e9c9b6b5ffb5"></a><!-- doxytag: member="CEGUI::Renderer::destroyTexture" ref="a7c204e7aba8bbf01b247e9c9b6b5ffb5" args="(Texture &amp;texture)=0" -->
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          <td class="memname">virtual void CEGUI::Renderer::destroyTexture </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td>
          <td class="paramname"><em>texture</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
        </tr>
      </table>
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<p>Destroy a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object that was previously created by calling the createTexture functions. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">texture</td><td><a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object to be destroyed. </td></tr>
  </table>
  </dd>
</dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a114156810dc8a1e1d43b0c4d1290ebb9">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#abbeb6d3c17d1bd8b06767128b91dba2d">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#a4ee47d4edc3473678cd0a319bb8bfacc">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a60618a45d6f97bb665aafb1c84c8d9c1">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a031354e67fad340772d1633b0fa28f89">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a373e8828ad62a61f0fbe11b290e2e15a">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#ac89e4df3259b92531c40315165c93016">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#a5c325ea68f70ed0fcf2dba68efcce9d8">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="afda7da404865481200da3611b0289f46"></a><!-- doxytag: member="CEGUI::Renderer::destroyTextureTarget" ref="afda7da404865481200da3611b0289f46" args="(TextureTarget *target)=0" -->
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          <td class="memname">virtual void CEGUI::Renderer::destroyTextureTarget </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a> *&#160;</td>
          <td class="paramname"><em>target</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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<p>Function that cleans up <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> objects created with the createTextureTarget function. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">target</td><td>A pointer to a <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> object that was previously returned from a call to createTextureTarget. </td></tr>
  </table>
  </dd>
</dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a4b2061560752f6c7242ea6d9b8ce6ffa">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#aa6ebe1256d6f89609ba7541e723ba93a">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#adbadc810ed51f13d8c80397176d40f2e">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a4b74cafdd254bac68016e58cca45c29b">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a7415a8dd1d52fa678f908b99c43675b2">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#afff4917f379a711b591a64a25846d83a">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a212951977bcd6874ded260459042fadb">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#abd8a08b8dd0c00ab0c817718fce9f1db">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="a5a0ad73b6f37ddca022598ec27fe96c1"></a><!-- doxytag: member="CEGUI::Renderer::getDefaultRenderingRoot" ref="a5a0ad73b6f37ddca022598ec27fe96c1" args="()=0" -->
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          <td class="memname">virtual <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a>&amp; CEGUI::Renderer::getDefaultRenderingRoot </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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<p>Return the default rendering root for the renderer. The default rendering root is typically a <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a> that targets the entire screen (or rendering window). </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a> object that is the default <a class="el" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a> provided by the <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a02477843f26cef3cd394bfb085196d1e">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#abb96cebbbdc32566649b0f7c537f56b8">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#a8e8e3a4eb5c39d11da9fbbdd65f3127a">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a61c93bed1a3ff6a04248ef06e4ff20d2">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#aa61f55e11f72545e0132647993bc3209">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#aa93c93957419be8deb30c2df9f6c33dc">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#aaa71b6f6c5040e27881bd8b3638c8e79">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#a7dde99ad50d5c2d778abcd24b65949e5">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="abafbc484a8ef468970d801acc4094175"></a><!-- doxytag: member="CEGUI::Renderer::getDisplayDPI" ref="abafbc484a8ef468970d801acc4094175" args="() const =0" -->
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          <td class="memname">virtual const <a class="el" href="classCEGUI_1_1Vector2.html">Vector2</a>&amp; CEGUI::Renderer::getDisplayDPI </td>
          <td>(</td>
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          <td> const<code> [pure virtual]</code></td>
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<p>Return the resolution of the display or host window in dots per inch. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Vector2</a> object that describes the resolution of the display or host window in DPI. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a766b4473d0d4b0318aa100fc6b718a5d">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#a36df30faf29e341837f817bbac23f270">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#a6b04433339a346591c847d0ff51d4a9b">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#ac3cca903f85f9a6821e2e6e5256639c0">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#ada297bc469c3d6d65211ba85eeec0e69">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a59a29d305a6ac18993409cc3af654a02">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a450a3dd8edb94d4074fdfd17d46faa90">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#aeec5051e4c73c95247c40d418c1e70e9">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="ad4e9a3ef4088b0bada3a5e2e19f7d4a7"></a><!-- doxytag: member="CEGUI::Renderer::getDisplaySize" ref="ad4e9a3ef4088b0bada3a5e2e19f7d4a7" args="() const =0" -->
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          <td class="memname">virtual const <a class="el" href="classCEGUI_1_1Size.html">Size</a>&amp; CEGUI::Renderer::getDisplaySize </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [pure virtual]</code></td>
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<p>Return the size of the display or host window in pixels. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a> object describing the pixel dimesntions of the current display or host window. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a30751bca18ee4865a66930d819a5e1c2">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#a6ef303cf8f4609caf6b73ab3505869f6">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#ae73b617927586a007c530836c7062109">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a76412227740624b937afda1e515a6045">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#ad2ccaa99bd98036cdcd7abdde8cfd13b">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a784cdf9716efa4a042032f68a7b8b8e0">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#adead408b3b88545c5ae00984f80d960e">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#a0f3e7562b79030582c61ed6ed5ff5626">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="af3d5e2caa01be3117c220a591e10d72d"></a><!-- doxytag: member="CEGUI::Renderer::getIdentifierString" ref="af3d5e2caa01be3117c220a591e10d72d" args="() const =0" -->
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          <td class="memname">virtual const <a class="el" href="classCEGUI_1_1String.html">String</a>&amp; CEGUI::Renderer::getIdentifierString </td>
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          <td> const<code> [pure virtual]</code></td>
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<p>Return identification string for the renderer module. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object holding text that identifies the <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> in use. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a8678d8530a9ed93cf66f2bbca4ea99dd">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#af2c4da1d7a1f0c4f528993a708e7bba0">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#aa6e4814bb53e27ceca5595106b730843">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a6b9a4327db60fd3c66f2620f4630eb14">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a7ea42a8780ae01666f1348e7c7508db3">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#ac6e0419e8eb41ba8cc044fe3a8f81b5c">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#af99391fb11749e77c44216134a97d29c">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#aba1547bd2d83aae62b521c01f6a687d2">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="af978f8a138518f613d4ea76db33c7101"></a><!-- doxytag: member="CEGUI::Renderer::getMaxTextureSize" ref="af978f8a138518f613d4ea76db33c7101" args="() const =0" -->
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          <td class="memname">virtual uint CEGUI::Renderer::getMaxTextureSize </td>
          <td>(</td>
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          <td> const<code> [pure virtual]</code></td>
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<p>Return the pixel size of the maximum supported texture. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a> of the maximum supported texture in pixels. </dd></dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a2b53a04726174e753b7afd7ca389b18d">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#a436d566ef5327f25d1e965921c3f3a5d">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#a3452d65ab908f138e19e768dd9ec8f4c">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a9acf7ee668343b63d1fed71e6bb92b04">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a235d39bb63f8ef8301ca933fad66fd87">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#abd9dbf1f14c2dcc82cb11b934a6418b7">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a586ac30b2032c64ed56331a312c0567d">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#adde4b2d9370da2e74bb392baa84f0250">CEGUI::OpenGLRenderer</a>.</p>

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<a class="anchor" id="a7f359f7c73091bed8e8b35b90779929c"></a><!-- doxytag: member="CEGUI::Renderer::setDisplaySize" ref="a7f359f7c73091bed8e8b35b90779929c" args="(const Size &amp;size)=0" -->
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          <td class="memname">virtual void CEGUI::Renderer::setDisplaySize </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;&#160;</td>
          <td class="paramname"><em>size</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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<p>Set the size of the display or host window in pixels for this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> object. </p>
<p>This is intended to be called by the <a class="el" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a> as part of the notification process when display size changes are notified to it via the <a class="el" href="classCEGUI_1_1System.html#a259ef239fb65e93bafd6c777a93dbfb1" title="Notification function to be called when the main display changes size. Client code should call this f...">System::notifyDisplaySizeChanged</a> function.</p>
<dl class="note"><dt><b>Note:</b></dt><dd>The <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> implementation should not use this function other than to perform internal state updates on the <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> and related objects.</dd></dl>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a> object describing the dimesions of the current or host window in pixels. </td></tr>
  </table>
  </dd>
</dl>

<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html#a8898562965efa6add15b9bc7022b7460">CEGUI::Direct3D10Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html#aee55a2c0c33a4a4be23029fb33e6acd3">CEGUI::Direct3D11Renderer</a>, <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html#ae084350f9264f9f2b872d029b4c45619">CEGUI::Direct3D9Renderer</a>, <a class="el" href="classCEGUI_1_1DirectFBRenderer.html#a94532b0ee109e167e39d28fb9a60c487">CEGUI::DirectFBRenderer</a>, <a class="el" href="classCEGUI_1_1IrrlichtRenderer.html#a18e94a4360ea714efe15e0791f392591">CEGUI::IrrlichtRenderer</a>, <a class="el" href="classCEGUI_1_1NullRenderer.html#a29c7e07665f6f7a6fdca21c6aa00855c">CEGUI::NullRenderer</a>, <a class="el" href="classCEGUI_1_1OgreRenderer.html#a14de135260b3327dec82dad94a7b38ba">CEGUI::OgreRenderer</a>, and <a class="el" href="classCEGUI_1_1OpenGLRenderer.html#ac079a8fc6b8d07ddcdbb21063213b233">CEGUI::OpenGLRenderer</a>.</p>

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