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<title>Crazy Eddies GUI System: CEGUI::TextureTarget Class Reference</title>
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<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
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<li class="navelem"><a class="el" href="namespaceCEGUI.html">CEGUI</a> </li>
<li class="navelem"><a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a> </li>
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<div class="title">CEGUI::TextureTarget Class Reference</div> </div>
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<!-- doxytag: class="CEGUI::TextureTarget" --><!-- doxytag: inherits="CEGUI::RenderTarget" -->
<p>Specialisation of <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> interface that should be used as the base class for RenderTargets that are implemented using textures.
<a href="classCEGUI_1_1TextureTarget.html#details">More...</a></p>
<p>Inherits <a class="el" href="classCEGUI_1_1RenderTarget.html">CEGUI::RenderTarget</a>.</p>
<p>Inherited by <a class="el" href="classCEGUI_1_1Direct3D10TextureTarget.html">CEGUI::Direct3D10TextureTarget</a>, <a class="el" href="classCEGUI_1_1Direct3D11TextureTarget.html">CEGUI::Direct3D11TextureTarget</a>, <a class="el" href="classCEGUI_1_1Direct3D9TextureTarget.html">CEGUI::Direct3D9TextureTarget</a>, <a class="el" href="classCEGUI_1_1IrrlichtTextureTarget.html">CEGUI::IrrlichtTextureTarget</a>, <a class="el" href="classCEGUI_1_1NullTextureTarget.html">CEGUI::NullTextureTarget</a>, <a class="el" href="classCEGUI_1_1OgreTextureTarget.html">CEGUI::OgreTextureTarget</a>, and <a class="el" href="classCEGUI_1_1OpenGLTextureTarget.html">CEGUI::OpenGLTextureTarget</a>.</p>
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<img id="dynsection-0-trigger" src="closed.png"/> Collaboration diagram for CEGUI::TextureTarget:</div>
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<p><a href="classCEGUI_1_1TextureTarget-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ad840025b3387963a744d89b21cbb3969"></a><!-- doxytag: member="CEGUI::TextureTarget::clear" ref="ad840025b3387963a744d89b21cbb3969" args="()=0" -->
virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1TextureTarget.html#ad840025b3387963a744d89b21cbb3969">clear</a> ()=0</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear the surface of the underlying texture. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classCEGUI_1_1Texture.html">Texture</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1TextureTarget.html#a6e28889f1666e3ce23e067cb3d1fb7c0">getTexture</a> () const =0</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return a pointer to the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> that the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> is using. <a href="#a6e28889f1666e3ce23e067cb3d1fb7c0"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1TextureTarget.html#ab9cdb8912667867c5c3443475838583c">declareRenderSize</a> (const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &sz)=0</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Used to declare to the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> the largest size, in pixels, of the next set of incoming rendering operations. <a href="#ab9cdb8912667867c5c3443475838583c"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1TextureTarget.html#ac9d13a4969f9feae25d90b083cf921ca">isRenderingInverted</a> () const =0</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return whether rendering done on the target texture is inverted in relation to regular textures. <a href="#ac9d13a4969f9feae25d90b083cf921ca"></a><br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Specialisation of <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> interface that should be used as the base class for RenderTargets that are implemented using textures. </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="ab9cdb8912667867c5c3443475838583c"></a><!-- doxytag: member="CEGUI::TextureTarget::declareRenderSize" ref="ab9cdb8912667867c5c3443475838583c" args="(const Size &sz)=0" -->
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<td class="memname">virtual void CEGUI::TextureTarget::declareRenderSize </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1Size.html">Size</a> & </td>
<td class="paramname"><em>sz</em></td><td>)</td>
<td><code> [pure virtual]</code></td>
</tr>
</table>
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<div class="memdoc">
<p>Used to declare to the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> the largest size, in pixels, of the next set of incoming rendering operations. </p>
<dl class="note"><dt><b>Note:</b></dt><dd>The main purpose of this is to allow for the implemenatation to resize the underlying texture so that it can hold the imagery that will be drawn.</dd></dl>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">sz</td><td><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width & height) of something.">Size</a> object describing the largest area that will be rendererd in the next batch of rendering operations.</td></tr>
</table>
</dd>
</dl>
<dl><dt><b>Exceptions:</b></dt><dd>
<table class="exception">
<tr><td class="paramname"><a class="el" href="classCEGUI_1_1InvalidRequestException.html" title="Exception class used when some impossible request was made of the system.">InvalidRequestException</a></td><td>May be thrown if the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> would not be able to handle the operations rendering content of the given size. </td></tr>
</table>
</dd>
</dl>
<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10TextureTarget.html#afd41f9787de89fcc0a0991b3f7ae6d21">CEGUI::Direct3D10TextureTarget</a>, <a class="el" href="classCEGUI_1_1Direct3D11TextureTarget.html#abb43e0781b35c6f253600368c5791ff0">CEGUI::Direct3D11TextureTarget</a>, <a class="el" href="classCEGUI_1_1Direct3D9TextureTarget.html#acf398c5089c8261610824b8fce5aad81">CEGUI::Direct3D9TextureTarget</a>, <a class="el" href="classCEGUI_1_1IrrlichtTextureTarget.html#a225de37d015ff091c52706b2d28046e0">CEGUI::IrrlichtTextureTarget</a>, <a class="el" href="classCEGUI_1_1NullTextureTarget.html#a4cb2c872561d2d85f65f09090761eb8e">CEGUI::NullTextureTarget</a>, <a class="el" href="classCEGUI_1_1OgreTextureTarget.html#ac6694f6b6b4dad003e4fc9102ed3ad1b">CEGUI::OgreTextureTarget</a>, <a class="el" href="classCEGUI_1_1OpenGLApplePBTextureTarget.html#a644855f0738ac8ee41bad88ab09ac74d">CEGUI::OpenGLApplePBTextureTarget</a>, <a class="el" href="classCEGUI_1_1OpenGLFBOTextureTarget.html#a4ceb84c60c57662a3989abe739502f49">CEGUI::OpenGLFBOTextureTarget</a>, <a class="el" href="classCEGUI_1_1OpenGLGLXPBTextureTarget.html#a368753fd36424bc9e2b142138a1c8ad0">CEGUI::OpenGLGLXPBTextureTarget</a>, and <a class="el" href="classCEGUI_1_1OpenGLWGLPBTextureTarget.html#ac02c50ed23bd42082e30af8450862dc2">CEGUI::OpenGLWGLPBTextureTarget</a>.</p>
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<a class="anchor" id="a6e28889f1666e3ce23e067cb3d1fb7c0"></a><!-- doxytag: member="CEGUI::TextureTarget::getTexture" ref="a6e28889f1666e3ce23e067cb3d1fb7c0" args="() const =0" -->
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<td class="memname">virtual <a class="el" href="classCEGUI_1_1Texture.html">Texture</a>& CEGUI::TextureTarget::getTexture </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const<code> [pure virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Return a pointer to the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> that the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> is using. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object that the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> uses when rendering imagery. </dd></dl>
<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10TextureTarget.html#a60d0553f6df3bc366434aad7edbb5e42">CEGUI::Direct3D10TextureTarget</a>, <a class="el" href="classCEGUI_1_1Direct3D11TextureTarget.html#a8baaf9d370ac3b328c8d0d0b437857fe">CEGUI::Direct3D11TextureTarget</a>, <a class="el" href="classCEGUI_1_1Direct3D9TextureTarget.html#a016d7d3172b8e0ae7db990a4910f64a8">CEGUI::Direct3D9TextureTarget</a>, <a class="el" href="classCEGUI_1_1IrrlichtTextureTarget.html#af3851ec4ae70e5e1afe5e9be3419f1e9">CEGUI::IrrlichtTextureTarget</a>, <a class="el" href="classCEGUI_1_1NullTextureTarget.html#a2355ae15b9d0d05798fabe1b77ccd513">CEGUI::NullTextureTarget</a>, <a class="el" href="classCEGUI_1_1OgreTextureTarget.html#accba44c984f0c1add141d10dc7567755">CEGUI::OgreTextureTarget</a>, and <a class="el" href="classCEGUI_1_1OpenGLTextureTarget.html#a1d1313b159b4882d475cee61a7abafb6">CEGUI::OpenGLTextureTarget</a>.</p>
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<a class="anchor" id="ac9d13a4969f9feae25d90b083cf921ca"></a><!-- doxytag: member="CEGUI::TextureTarget::isRenderingInverted" ref="ac9d13a4969f9feae25d90b083cf921ca" args="() const =0" -->
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<td class="memname">virtual bool CEGUI::TextureTarget::isRenderingInverted </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const<code> [pure virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Return whether rendering done on the target texture is inverted in relation to regular textures. </p>
<p>This is intended to be used when generating geometry for rendering the <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> onto another surface.</p>
<dl class="return"><dt><b>Returns:</b></dt><dd><ul>
<li>true if the texture content should be considered as inverted vertically in comparison with other regular textures.</li>
<li>false if the texture content has the same orientation as regular textures. </li>
</ul>
</dd></dl>
<p>Implemented in <a class="el" href="classCEGUI_1_1Direct3D10TextureTarget.html#a0356cb01cf22c39347bebb1816c1a0be">CEGUI::Direct3D10TextureTarget</a>, <a class="el" href="classCEGUI_1_1Direct3D11TextureTarget.html#a89b9fc43ed32fe06503fc4229f7ea75b">CEGUI::Direct3D11TextureTarget</a>, <a class="el" href="classCEGUI_1_1Direct3D9TextureTarget.html#a6a4a444aa9d0e645115d2787bb26687b">CEGUI::Direct3D9TextureTarget</a>, <a class="el" href="classCEGUI_1_1IrrlichtTextureTarget.html#ae8c8e4611a616ccd9de8daf74df0535e">CEGUI::IrrlichtTextureTarget</a>, <a class="el" href="classCEGUI_1_1NullTextureTarget.html#ab79078b4eac4c37553a5595c891fe505">CEGUI::NullTextureTarget</a>, <a class="el" href="classCEGUI_1_1OgreTextureTarget.html#ad70c6dab4bd801dbfcba1ba05c644da6">CEGUI::OgreTextureTarget</a>, and <a class="el" href="classCEGUI_1_1OpenGLTextureTarget.html#ad14cc4fae6ac46ee1d8ab1c578130f2c">CEGUI::OpenGLTextureTarget</a>.</p>
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