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<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
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<li class="navelem"><a class="el" href="namespaceCEGUI.html">CEGUI</a> </li>
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<!-- doxytag: class="CEGUI::WidgetLookManager" --><!-- doxytag: inherits="Singleton< WidgetLookManager >" -->
<p>Manager class that gives top-level access to widget data based "look and feel" specifications loaded into the system.
<a href="classCEGUI_1_1WidgetLookManager.html#details">More...</a></p>
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<img id="dynsection-0-trigger" src="closed.png"/> Inheritance diagram for CEGUI::WidgetLookManager:</div>
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<p><a href="classCEGUI_1_1WidgetLookManager-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9e85c4be7d64a3e6bfcd2e627924fb4d"></a><!-- doxytag: member="CEGUI::WidgetLookManager::WidgetLookManager" ref="a9e85c4be7d64a3e6bfcd2e627924fb4d" args="()" -->
 </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a9e85c4be7d64a3e6bfcd2e627924fb4d">WidgetLookManager</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ae9251e9fd39182d8e3fe968bd69b7537"></a><!-- doxytag: member="CEGUI::WidgetLookManager::~WidgetLookManager" ref="ae9251e9fd39182d8e3fe968bd69b7537" args="()" -->
 </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#ae9251e9fd39182d8e3fe968bd69b7537">~WidgetLookManager</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Destructor. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a34f31cbffcfcf04f28258029b81ac4ab">parseLookNFeelSpecification</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &filename, const <a class="el" href="classCEGUI_1_1String.html">String</a> &resourceGroup="")</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Parses a file containing window look & feel specifications (in the form of XML). <a href="#a34f31cbffcfcf04f28258029b81ac4ab"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a63a1807f45c439fc63d32c4a3dca672d">isWidgetLookAvailable</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &widget) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return whether a <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> has been created with the specified name. <a href="#a63a1807f45c439fc63d32c4a3dca672d"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1WidgetLookFeel.html">WidgetLookFeel</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a130a63f9ded00bd092d1655003e41e78">getWidgetLook</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &widget) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return a const reference to a <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> object which has the specified name. <a href="#a130a63f9ded00bd092d1655003e41e78"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#af4ca70984fe989df102fa78527e6c8d3">eraseWidgetLook</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &widget)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Erase the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> that has the specified name. <a href="#af4ca70984fe989df102fa78527e6c8d3"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a70796b95e9da1ddf4a90653ac3382d6b">addWidgetLook</a> (const <a class="el" href="classCEGUI_1_1WidgetLookFeel.html">WidgetLookFeel</a> &look)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Add the given <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a70796b95e9da1ddf4a90653ac3382d6b"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#aa2bc1418e1e26ea9b40b496667f4008e">writeWidgetLookToStream</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &name, <a class="el" href="namespaceCEGUI.html#ac2f7aaf6a0965b83cb35e0b1298c70b9">OutStream</a> &out_stream) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Writes a complete Widge Look to a stream. Note that xml file header and falagard opening/closing tags will also be written. <a href="#aa2bc1418e1e26ea9b40b496667f4008e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a2c2ff7bd43a0cf2bf5fdc29a0699c8e6">writeWidgetLookSeriesToStream</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &prefix, <a class="el" href="namespaceCEGUI.html#ac2f7aaf6a0965b83cb35e0b1298c70b9">OutStream</a> &out_stream) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Writes a series of complete Widge Look objects to a stream. Note that xml file header and falagard opening/closing tags will also be written. <a href="#a2c2ff7bd43a0cf2bf5fdc29a0699c8e6"></a><br/></td></tr>
<tr><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classCEGUI_1_1WidgetLookManager.html">WidgetLookManager</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#aa0adb1fbad367388923ddd6b771cd117">getSingleton</a> (void)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return singleton <a class="el" href="classCEGUI_1_1WidgetLookManager.html" title="Manager class that gives top-level access to widget data based "look and feel" specifications loaded ...">WidgetLookManager</a> object. <a href="#aa0adb1fbad367388923ddd6b771cd117"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classCEGUI_1_1WidgetLookManager.html">WidgetLookManager</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a2ff8e63ac20fa9ad3368155805bfbdb8">getSingletonPtr</a> (void)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return pointer to singleton <a class="el" href="classCEGUI_1_1WidgetLookManager.html" title="Manager class that gives top-level access to widget data based "look and feel" specifications loaded ...">WidgetLookManager</a> object. <a href="#a2ff8e63ac20fa9ad3368155805bfbdb8"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a21fb722390a3e8e980742e0bf0feb0b8">getDefaultResourceGroup</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Returns the default resource group currently set for LookNFeels. <a href="#a21fb722390a3e8e980742e0bf0feb0b8"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookManager.html#a30088f26a69d88e7671e3afaa54de653">setDefaultResourceGroup</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &resourceGroup)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Sets the default resource group to be used when loading LookNFeel data. <a href="#a30088f26a69d88e7671e3afaa54de653"></a><br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Manager class that gives top-level access to widget data based "look and feel" specifications loaded into the system. </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a70796b95e9da1ddf4a90653ac3382d6b"></a><!-- doxytag: member="CEGUI::WidgetLookManager::addWidgetLook" ref="a70796b95e9da1ddf4a90653ac3382d6b" args="(const WidgetLookFeel &look)" -->
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<td class="memname">void CEGUI::WidgetLookManager::addWidgetLook </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1WidgetLookFeel.html">WidgetLookFeel</a> & </td>
<td class="paramname"><em>look</em></td><td>)</td>
<td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Add the given <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl class="note"><dt><b>Note:</b></dt><dd>If the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> specification uses a name that already exists within the system, it is not an error; the previous definition is overwritten by the new data. An entry will appear in the log each time any look & feel component is overwritten.</dd></dl>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">look</td><td><a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> object to be added to the system. NB: The <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> is copied, no change of ownership of the input object occurrs.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="af4ca70984fe989df102fa78527e6c8d3"></a><!-- doxytag: member="CEGUI::WidgetLookManager::eraseWidgetLook" ref="af4ca70984fe989df102fa78527e6c8d3" args="(const String &widget)" -->
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<td class="memname">void CEGUI::WidgetLookManager::eraseWidgetLook </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>widget</em></td><td>)</td>
<td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Erase the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> that has the specified name. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">widget</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object holding the name of a widget look to be erased. If no such <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> exists, nothing happens.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="a21fb722390a3e8e980742e0bf0feb0b8"></a><!-- doxytag: member="CEGUI::WidgetLookManager::getDefaultResourceGroup" ref="a21fb722390a3e8e980742e0bf0feb0b8" args="()" -->
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<table class="memname">
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<td class="memname">static const <a class="el" href="classCEGUI_1_1String.html">String</a>& CEGUI::WidgetLookManager::getDefaultResourceGroup </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td><code> [inline, static]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Returns the default resource group currently set for LookNFeels. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> describing the default resource group identifier that will be used when loading LookNFeel data. </dd></dl>
</div>
</div>
<a class="anchor" id="aa0adb1fbad367388923ddd6b771cd117"></a><!-- doxytag: member="CEGUI::WidgetLookManager::getSingleton" ref="aa0adb1fbad367388923ddd6b771cd117" args="(void)" -->
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<td class="memname">static <a class="el" href="classCEGUI_1_1WidgetLookManager.html">WidgetLookManager</a>& CEGUI::WidgetLookManager::getSingleton </td>
<td>(</td>
<td class="paramtype">void </td>
<td class="paramname"></td><td>)</td>
<td><code> [static]</code></td>
</tr>
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<div class="memdoc">
<p>Return singleton <a class="el" href="classCEGUI_1_1WidgetLookManager.html" title="Manager class that gives top-level access to widget data based "look and feel" specifications loaded ...">WidgetLookManager</a> object. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Singleton.html">Singleton</a> <a class="el" href="classCEGUI_1_1WidgetLookManager.html" title="Manager class that gives top-level access to widget data based "look and feel" specifications loaded ...">WidgetLookManager</a> object </dd></dl>
<p>Reimplemented from <a class="el" href="classCEGUI_1_1Singleton.html">CEGUI::Singleton< WidgetLookManager ></a>.</p>
</div>
</div>
<a class="anchor" id="a2ff8e63ac20fa9ad3368155805bfbdb8"></a><!-- doxytag: member="CEGUI::WidgetLookManager::getSingletonPtr" ref="a2ff8e63ac20fa9ad3368155805bfbdb8" args="(void)" -->
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<td class="memname">static <a class="el" href="classCEGUI_1_1WidgetLookManager.html">WidgetLookManager</a>* CEGUI::WidgetLookManager::getSingletonPtr </td>
<td>(</td>
<td class="paramtype">void </td>
<td class="paramname"></td><td>)</td>
<td><code> [static]</code></td>
</tr>
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<p>Return pointer to singleton <a class="el" href="classCEGUI_1_1WidgetLookManager.html" title="Manager class that gives top-level access to widget data based "look and feel" specifications loaded ...">WidgetLookManager</a> object. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Pointer to singleton <a class="el" href="classCEGUI_1_1WidgetLookManager.html" title="Manager class that gives top-level access to widget data based "look and feel" specifications loaded ...">WidgetLookManager</a> object </dd></dl>
<p>Reimplemented from <a class="el" href="classCEGUI_1_1Singleton.html">CEGUI::Singleton< WidgetLookManager ></a>.</p>
</div>
</div>
<a class="anchor" id="a130a63f9ded00bd092d1655003e41e78"></a><!-- doxytag: member="CEGUI::WidgetLookManager::getWidgetLook" ref="a130a63f9ded00bd092d1655003e41e78" args="(const String &widget) const " -->
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<td class="memname">const <a class="el" href="classCEGUI_1_1WidgetLookFeel.html">WidgetLookFeel</a>& CEGUI::WidgetLookManager::getWidgetLook </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>widget</em></td><td>)</td>
<td> const</td>
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<p>Return a const reference to a <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> object which has the specified name. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">widget</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object holding the name of a widget look that is to be returned.</td></tr>
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</dd>
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<dl class="return"><dt><b>Returns:</b></dt><dd>const reference to the requested <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> object.</dd></dl>
<dl><dt><b>Exceptions:</b></dt><dd>
<table class="exception">
<tr><td class="paramname"><a class="el" href="classCEGUI_1_1UnknownObjectException.html" title="Exception class used when a request was made for an unknown object.">UnknownObjectException</a></td><td>thrown if no <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> is available with the requested name. </td></tr>
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</dd>
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<a class="anchor" id="a63a1807f45c439fc63d32c4a3dca672d"></a><!-- doxytag: member="CEGUI::WidgetLookManager::isWidgetLookAvailable" ref="a63a1807f45c439fc63d32c4a3dca672d" args="(const String &widget) const " -->
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<td class="memname">bool CEGUI::WidgetLookManager::isWidgetLookAvailable </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>widget</em></td><td>)</td>
<td> const</td>
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<p>Return whether a <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> has been created with the specified name. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">widget</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object holding the name of a widget look to test for.</td></tr>
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<dl class="return"><dt><b>Returns:</b></dt><dd><ul>
<li>true if a <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> named <em>widget</em> is available.</li>
<li>false if so such <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> is currently available. </li>
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<a class="anchor" id="a34f31cbffcfcf04f28258029b81ac4ab"></a><!-- doxytag: member="CEGUI::WidgetLookManager::parseLookNFeelSpecification" ref="a34f31cbffcfcf04f28258029b81ac4ab" args="(const String &filename, const String &resourceGroup="")" -->
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<td class="memname">void CEGUI::WidgetLookManager::parseLookNFeelSpecification </td>
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<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>filename</em>, </td>
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<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>resourceGroup</em> = <code>""</code> </td>
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<td></td>
<td>)</td>
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<p>Parses a file containing window look & feel specifications (in the form of XML). </p>
<dl class="note"><dt><b>Note:</b></dt><dd>If the new file contains specifications for widget types that are already specified, it is not an error; the previous definitions are overwritten by the new data. An entry will appear in the log each time any look & feel component is overwritten.</dd></dl>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">filename</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object containing the filename of a file containing the widget look & feel data</td></tr>
<tr><td class="paramname">resourceGroup</td><td>Resource group identifier to pass to the resource provider when loading the file.</td></tr>
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</dd>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing.</dd></dl>
<dl><dt><b>Exceptions:</b></dt><dd>
<table class="exception">
<tr><td class="paramname"><a class="el" href="classCEGUI_1_1FileIOException.html" title="Exception class used when a file handling problem occurs.">FileIOException</a></td><td>thrown if there was some problem accessing or parsing the file <em>filename</em> </td></tr>
<tr><td class="paramname"><a class="el" href="classCEGUI_1_1InvalidRequestException.html" title="Exception class used when some impossible request was made of the system.">InvalidRequestException</a></td><td>thrown if an invalid filename was provided. </td></tr>
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<a class="anchor" id="a30088f26a69d88e7671e3afaa54de653"></a><!-- doxytag: member="CEGUI::WidgetLookManager::setDefaultResourceGroup" ref="a30088f26a69d88e7671e3afaa54de653" args="(const String &resourceGroup)" -->
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<td class="memname">static void CEGUI::WidgetLookManager::setDefaultResourceGroup </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>resourceGroup</em></td><td>)</td>
<td><code> [inline, static]</code></td>
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<p>Sets the default resource group to be used when loading LookNFeel data. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">resourceGroup</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> describing the default resource group identifier to be used.</td></tr>
</table>
</dd>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="a2c2ff7bd43a0cf2bf5fdc29a0699c8e6"></a><!-- doxytag: member="CEGUI::WidgetLookManager::writeWidgetLookSeriesToStream" ref="a2c2ff7bd43a0cf2bf5fdc29a0699c8e6" args="(const String &prefix, OutStream &out_stream) const " -->
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<td class="memname">void CEGUI::WidgetLookManager::writeWidgetLookSeriesToStream </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>prefix</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="namespaceCEGUI.html#ac2f7aaf6a0965b83cb35e0b1298c70b9">OutStream</a> & </td>
<td class="paramname"><em>out_stream</em> </td>
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<td></td>
<td>)</td>
<td></td><td> const</td>
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<p>Writes a series of complete Widge Look objects to a stream. Note that xml file header and falagard opening/closing tags will also be written. </p>
<p>The <em>prefix</em> specifies a name prefix common to all widget looks to be written, you could specify this as "TaharezLook/" and then any defined widget look starting with that prefix, such as "TaharezLook/Button" and "TaharezLook/Listbox" will be written to the stream.</p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">prefix</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> holding the widget look name prefix, which will be used when searching for the widget looks to be output to the stream.</td></tr>
<tr><td class="paramname">out_stream</td><td>OutStream where XML data should be sent. </td></tr>
</table>
</dd>
</dl>
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<a class="anchor" id="aa2bc1418e1e26ea9b40b496667f4008e"></a><!-- doxytag: member="CEGUI::WidgetLookManager::writeWidgetLookToStream" ref="aa2bc1418e1e26ea9b40b496667f4008e" args="(const String &name, OutStream &out_stream) const " -->
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<td class="memname">void CEGUI::WidgetLookManager::writeWidgetLookToStream </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>name</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="namespaceCEGUI.html#ac2f7aaf6a0965b83cb35e0b1298c70b9">OutStream</a> & </td>
<td class="paramname"><em>out_stream</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td> const</td>
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<p>Writes a complete Widge Look to a stream. Note that xml file header and falagard opening/closing tags will also be written. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">name</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> holding the name of the widget look to be output to the stream.</td></tr>
<tr><td class="paramname">out_stream</td><td>OutStream where XML data should be sent. </td></tr>
</table>
</dd>
</dl>
</div>
</div>
</div>
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