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<title>Crazy Eddies GUI System: Crazy Eddie&#39;s GUI System Mk-2: Developer Documentation</title>
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   <div id="projectname">Crazy Eddies GUI System&#160;<span id="projectnumber">0.7.6</span></div>
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<div class="title">Crazy Eddie's GUI System Mk-2: Developer Documentation </div>  </div>
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<div class="textblock"><p><a href="http://www.cegui.org.uk">http://www.cegui.org.uk</a></p>
<p>Copyright (c) 2004 - 2012 Paul D Turner &amp; The <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> Development Team</p>
<p>This is Crazy Eddie's GUI System Mk-2; a free library providing windowing and widgets for graphics APIs and engines where such functionality is not natively available or is severely lacking. The library is written in C++, is object orientated, and is primarily targeted at games developers who should be spending their time creating great games, not building GUI sub-systems...</p>
<p>Note: In various documentation and online, the system is additionally referred to as both <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> (which is the main namespace name), and cegui_mk2 (which was the CVS module name of the Mk2 version of the system, and is now the mercurial repository name for this part of the system).</p>
<h2><a class="anchor" id="main_sec_1"></a>
Documentation Sections</h2>
<p>The documentation for <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> is split into the following sections:</p>
<ul>
<li>General Information<ul>
<li><a class="el" href="licensing.html">CEGUI License (and other licensing considerations)</a></li>
<li><a class="el" href="authors.html">List of authors and contributors</a></li>
<li><a class="el" href="change_log.html">Change Log</a></li>
</ul>
</li>
</ul>
<ul>
<li>Code related topics<ul>
<li><a class="el" href="downloading.html">Obtaining the code</a></li>
<li><a class="el" href="compiling.html">Supported systems and compilation.</a></li>
<li><a class="el" href="code_standards.html">Coding Standards in use for CEGUI</a></li>
<li><a class="el" href="devel.html">Contributing to the development of CEGUI.</a></li>
<li><a class="el" href="arch_overview.html">Overview of system components</a></li>
</ul>
</li>
</ul>
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<li>Beginners Tutorials<ul>
<li><a class="el" href="rendering_tutorial.html">The Beginners Guide to Getting CEGUI Rendering</a></li>
<li><a class="el" href="resprov_tutorial.html">The Beginners Guide to resource loading with ResourceProviders</a></li>
<li><a class="el" href="datafile_tutorial.html">The Beginners Guide to Data Files and Defaults Initialisation</a></li>
<li><a class="el" href="window_tutorial.html">The Beginners Guide to Creating a CEGUI Window</a></li>
<li><a class="el" href="input_tutorial.html">The Beginners Guide to Injecting Inputs</a></li>
</ul>
</li>
</ul>
<ul>
<li>Porting Guides and Future Changes<ul>
<li><a class="el" href="porting6to7.html">Porting from CEGUI 0.6.x to CEGUI 0.7.x</a></li>
<li><a class="el" href="futurechanges.html">Planned and Considered Future Changes</a></li>
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</li>
</ul>
<ul>
<li>Additional reference material<ul>
<li><a class="el" href="xml_imageset.html">Imageset XML files.</a></li>
<li><a class="el" href="xml_font.html">Font XML files.</a></li>
<li><a class="el" href="xml_scheme.html">Scheme XML files.</a></li>
<li><a class="el" href="xml_layout.html">Layout XML files.</a></li>
<li><a class="el" href="xml_config.html">CEGUI Configuration XML files.</a></li>
<li><a class="el" href="xml_animation.html">Animation XML files.</a></li>
<li><a class="el" href="fal_man.html">Falagard skinning system for CEGUI</a></li>
</ul>
</li>
</ul>
<p>Have Fun! </p>
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