1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380
|
/***********************************************************************
filename: FontDemo.cpp
created: 17/6/2006
author: Paul D Turner
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
// NOTE: if you don't have Asian fonts installed, the Japanese and Korean
// sample texts might show up unreadable in this source file. The sample
// should look okay though when running.
#include "CEGuiSample.h"
#include "CEGUI.h"
#include "CEGUIPropertyHelper.h"
using namespace CEGUI;
static struct
{
utf8 *Language;
utf8* Font;
utf8 *Text;
} LangList [] =
{
// A list of strings in different languages
// Feel free to add your own language here (UTF-8 ONLY!)...
{ (utf8 *)"English",
(utf8*)"DejaVuSans-10",
(utf8 *)"THIS IS SOME TEXT IN UPPERCASE\n"
"and this is lowercase...\n"
"Try Catching The Brown Fox While It's Jumping Over The Lazy Dog" },
{ (utf8 *)"Русский",
(utf8*)"DejaVuSans-10",
(utf8 *)"Всё ускоряющаяся эволюция компьютерных технологий предъявила жёсткие требования к производителям как собственно вычислительной техники, так и периферийных устройств.\n"
"\nЗавершён ежегодный съезд эрудированных школьников, мечтающих глубоко проникнуть в тайны физических явлений и химических реакций.\n"
"\nавтор панграмм -- Андрей Николаев\n" },
{ (utf8 *)"Română",
(utf8*)"DejaVuSans-10",
(utf8 *)"CEI PATRU APOSTOLI\n"
"au fost trei:\n"
"Luca şi Matfei\n" },
{ (utf8 *)"Dansk",
(utf8*)"DejaVuSans-10",
(utf8 *)"FARLIGE STORE BOGSTAVER\n"
"og flere men små...\n"
"Quizdeltagerne spiste jordbær med fløde, mens cirkusklovnen Walther spillede på xylofon\n" },
{ (utf8 *)"Japanese",
(utf8*)"Sword-26",
(utf8 *)"日本語を選択\n"
"トリガー検知\n"
"鉱石備蓄不足\n" },
{ (utf8 *)"Korean",
(utf8*)"Batang-26",
(utf8 *)"한국어를 선택\n"
"트리거 검지\n"
"광석 비축부족\n" },
{ (utf8 *)"Việt",
(utf8*)"DejaVuSans-10",
(utf8 *)"Chào CrazyEddie !\n"
"Mình rất hạnh phúc khi nghe bạn nói điều đó\n"
"Hy vọng sớm được thấy CEGUI hỗ trợ đầy đủ tiếng Việt\n"
"Cám ơn bạn rất nhiều\n"
"Chúc bạn sức khoẻ\n"
"Tạm biệt !\n" }
};
#define MIN_POINT_SIZE 6.0f
// Sample sub-class for ListboxTextItem that auto-sets the selection brush
// image. This saves doing it manually every time in the code.
class MyListItem : public ListboxTextItem
{
public:
MyListItem (const String& text, CEGUI::uint item_id = 0) :
ListboxTextItem(text, item_id)
{
setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush");
}
};
// Sample class
class FontDemo : public CEGuiSample
{
public:
// method to initialse the samples windows and events.
bool initialiseSample ()
{
// we will use of the WindowManager.
WindowManager& winMgr = WindowManager::getSingleton ();
// load scheme and set up defaults
SchemeManager::getSingleton().create("TaharezLook.scheme");
System::getSingleton().setDefaultMouseCursor ("TaharezLook", "MouseArrow");
// Create a custom font which we use to draw the list items. This custom
// font won't get effected by the scaler and such.
FontManager::getSingleton().createFreeTypeFont("DefaultFont", 10/*pt*/, true, "DejaVuSans.ttf");
// Set it as the default
System::getSingleton().setDefaultFont("DefaultFont");
// load all the fonts (if they are not loaded yet)
FontManager::getSingleton().createAll("*.font", "fonts");
// load an image to use as a background
ImagesetManager::getSingleton().createFromImageFile("BackgroundImage", "GPN-2000-001437.tga");
// here we will use a StaticImage as the root, then we can use it to place a background image
Window* background = winMgr.createWindow ("TaharezLook/StaticImage");
// set area rectangle
background->setArea (URect (cegui_reldim (0), cegui_reldim (0),
cegui_reldim (1), cegui_reldim (1)));
// disable frame and standard background
background->setProperty ("FrameEnabled", "false");
background->setProperty ("BackgroundEnabled", "false");
// set the background image
background->setProperty ("Image", "set:BackgroundImage image:full_image");
// install this as the root GUI sheet
System::getSingleton ().setGUISheet (background);
// set tooltip styles (by default there is none)
System::getSingleton ().setDefaultTooltip ("TaharezLook/Tooltip");
// load some demo windows and attach to the background 'root'
background->addChildWindow (winMgr.loadWindowLayout ("FontDemo.layout"));
// Add the font names to the listbox
Listbox *lbox = static_cast<Listbox *> (winMgr.getWindow ("FontDemo/FontList"));
lbox->setFont("DefaultFont");
FontManager::FontIterator fi = FontManager::getSingleton().getIterator();
while (!fi.isAtEnd())
{
// exclude the special DefaultFont!
if (fi.getCurrentKey() != String("DefaultFont"))
lbox->addItem(new MyListItem(fi.getCurrentKey()));
++fi;
}
// set up the font listbox callback
lbox->subscribeEvent (Listbox::EventSelectionChanged,
Event::Subscriber (&FontDemo::handleFontSelection, this));
// select the first font
lbox->setItemSelectState (size_t (0), true);
// Add language list to the listbox
lbox = static_cast<Listbox *> (winMgr.getWindow ("FontDemo/LangList"));
lbox->setFont("DefaultFont");
for (size_t i = 0; i < (sizeof (LangList) / sizeof (LangList [0])); i++)
// only add a language if 'preferred' font is available
if (FontManager::getSingleton().isDefined(String(LangList[i].Font)))
lbox->addItem (new MyListItem (LangList [i].Language, i));
// set up the language listbox callback
lbox->subscribeEvent (Listbox::EventSelectionChanged,
Event::Subscriber (&FontDemo::handleLangSelection, this));
// select the first language
lbox->setItemSelectState (size_t (0), true);
winMgr.getWindow("FontDemo/AutoScaled")->subscribeEvent (
Checkbox::EventCheckStateChanged,
Event::Subscriber (&FontDemo::handleAutoScaled, this));
winMgr.getWindow("FontDemo/Antialiased")->subscribeEvent (
Checkbox::EventCheckStateChanged,
Event::Subscriber (&FontDemo::handleAntialiased, this));
winMgr.getWindow("FontDemo/PointSize")->subscribeEvent (
Scrollbar::EventScrollPositionChanged,
Event::Subscriber (&FontDemo::handlePointSize, this));
return true;
}
// method to perform any required cleanup operations.
void cleanupSample ()
{
// me? cleanup? what?
}
/** When a fonts get selected from the list, we update the name field. Of course,
this can be done easier (by passing the selected font), but this demonstrates how
to query a widget's font. */
void setFontDesc ()
{
WindowManager& winMgr = WindowManager::getSingleton ();
MultiLineEditbox *mle = static_cast<MultiLineEditbox *>
(winMgr.getWindow("FontDemo/FontSample"));
// Query the font from the textbox
Font *f = mle->getFont ();
// Build up the font name...
String s = f->getProperty ("Name");
if (f->isPropertyPresent ("PointSize"))
s += "." + f->getProperty ("PointSize");
// ...and set it
winMgr.getWindow("FontDemo/FontDesc")->setText (s);
}
/** Called when the used selects a different font from the font list.*/
bool handleFontSelection (const EventArgs& e)
{
// Access the listbox which sent the event
Listbox *lbox = static_cast<Listbox*> (
static_cast<const WindowEventArgs&> (e).window);
if (lbox->getFirstSelectedItem ())
{ // Read the fontname and get the font by that name
Font *font = &FontManager::getSingleton ().get(
lbox->getFirstSelectedItem ()->getText ());
// Tell the textbox to use the newly selected font
WindowManager& winMgr = WindowManager::getSingleton ();
winMgr.getWindow("FontDemo/FontSample")->setFont (font);
bool b = font->isPropertyPresent ("AutoScaled");
Checkbox *cb = static_cast<Checkbox *> (winMgr.getWindow("FontDemo/AutoScaled"));
cb->setEnabled (b);
if (b)
cb->setSelected (PropertyHelper::stringToBool (font->getProperty ("AutoScaled")));
b = font->isPropertyPresent ("Antialiased");
cb = static_cast<Checkbox *> (winMgr.getWindow("FontDemo/Antialiased"));
cb->setEnabled (b);
if (b)
cb->setSelected (PropertyHelper::stringToBool (font->getProperty ("Antialiased")));
b = font->isPropertyPresent ("PointSize");
Scrollbar *sb = static_cast<Scrollbar *> (
winMgr.getWindow("FontDemo/PointSize"));
sb->setEnabled (b);
// Set the textbox' font to have the current scale
if (font->isPropertyPresent("PointSize"))
font->setProperty ("PointSize",
PropertyHelper::intToString (
int (MIN_POINT_SIZE + sb->getScrollPosition ())));
setFontDesc ();
}
return true;
}
bool handleAutoScaled (const EventArgs& e)
{
WindowManager& winMgr = WindowManager::getSingleton ();
Checkbox *cb = static_cast<Checkbox *> (
static_cast<const WindowEventArgs&> (e).window);
MultiLineEditbox *mle = static_cast<MultiLineEditbox *>
(winMgr.getWindow("FontDemo/FontSample"));
Font *f = mle->getFont ();
f->setProperty ("AutoScaled",
PropertyHelper::boolToString (cb->isSelected ()));
updateTextWindows();
return true;
}
bool handleAntialiased (const EventArgs& e)
{
WindowManager& winMgr = WindowManager::getSingleton ();
Checkbox *cb = static_cast<Checkbox *> (
static_cast<const WindowEventArgs&> (e).window);
MultiLineEditbox *mle = static_cast<MultiLineEditbox *>
(winMgr.getWindow("FontDemo/FontSample"));
Font *f = mle->getFont ();
f->setProperty ("Antialiased",
PropertyHelper::boolToString (cb->isSelected ()));
updateTextWindows();
return true;
}
bool handlePointSize (const EventArgs& e)
{
WindowManager& winMgr = WindowManager::getSingleton ();
Scrollbar *sb = static_cast<Scrollbar *> (
static_cast<const WindowEventArgs&> (e).window);
Font *f = winMgr.getWindow ("FontDemo/FontSample")->getFont ();
f->setProperty ("PointSize",
PropertyHelper::intToString (
int (MIN_POINT_SIZE + sb->getScrollPosition ())));
setFontDesc ();
updateTextWindows();
return true;
}
/** User selects a new language. Change the textbox content, and start with
the recommended font. */
bool handleLangSelection (const EventArgs& e)
{
// Access the listbox which sent the event
Listbox *lbox = static_cast<Listbox *> (
static_cast<const WindowEventArgs&> (e).window);
if (lbox->getFirstSelectedItem ())
{
ListboxItem* sel_item = lbox->getFirstSelectedItem();
size_t idx = sel_item ? sel_item->getID() : 0;
const String fontName(LangList[idx].Font);
WindowManager& winMgr = WindowManager::getSingleton ();
// Access the font list
Listbox *fontList = static_cast<Listbox*>(winMgr.getWindow ("FontDemo/FontList"));
ListboxItem* lbi = fontList->findItemWithText(fontName, 0);
// Select correct font when not set already
if (lbi && !lbi->isSelected())
{ // This will cause 'handleFontSelection' to get called(!)
fontList->setItemSelectState(lbi, true);
}
// Finally, set the sample text for the selected language
winMgr.getWindow ("FontDemo/FontSample")->setText ((utf8*)LangList [idx].Text);
}
return true;
}
//! Ensure window content and layout is updated.
void updateTextWindows()
{
WindowManager& winMgr(WindowManager::getSingleton());
MultiLineEditbox* eb = static_cast<MultiLineEditbox*>(
winMgr.getWindow("FontDemo/FontSample"));
// this is a hack to force the editbox to update it's state, and is
// needed because no facility currently exists for a font to notify that
// it's internal size or state has changed (ideally all affected windows
// should receive EventFontChanged - this should be a TODO item!)
eb->setWordWrapping(false);
eb->setWordWrapping(true);
// inform lists of updated data too
Listbox* lb = static_cast<Listbox*>(winMgr.getWindow("FontDemo/LangList"));
lb->handleUpdatedItemData();
lb = static_cast<Listbox*>(winMgr.getWindow("FontDemo/FontList"));
lb->handleUpdatedItemData();
}
};
int main(int /*argc*/, char* /*argv*/[])
{
// This is a basic start-up for the sample application which is
// object orientated in nature, so we just need an instance of
// the CEGuiSample based object and then tell that sample application
// to run. All of the samples will use code similar to this in the
// main/WinMain function.
FontDemo app;
return app.run ();
}
|