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/***********************************************************************
filename: InventoryBase.cpp
created: Fri Apr 22 2011
author: Paul D Turner <paul@cegui.org.uk>
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#include "InventoryBase.h"
// Start of CEGUI namespace section
namespace CEGUI
{
//------------------------------------------------------------------------------//
void InventoryBase::setContentSize(int width, int height)
{
d_content.resetSize(width, height);
}
//------------------------------------------------------------------------------//
int InventoryBase::contentWidth() const
{
return d_content.width();
}
//------------------------------------------------------------------------------//
int InventoryBase::contentHeight() const
{
return d_content.height();
}
//------------------------------------------------------------------------------//
Size InventoryBase::squarePixelSize() const
{
const Rect area(gridBasePixelRect());
return Size(area.getWidth() / d_content.width(),
area.getHeight() / d_content.height());
}
//------------------------------------------------------------------------------//
int InventoryBase::gridXLocationFromPixelPosition(float x_pixel_location) const
{
const Rect area(gridBasePixelRect());
if (x_pixel_location < static_cast<int>(area.d_left) ||
x_pixel_location >= static_cast<int>(area.d_right))
return -1;
return (x_pixel_location - static_cast<int>(area.d_left)) / (area.getWidth() / d_content.width());
}
//------------------------------------------------------------------------------//
int InventoryBase::gridYLocationFromPixelPosition(float y_pixel_location) const
{
const Rect area(gridBasePixelRect());
if (y_pixel_location < static_cast<int>(area.d_top) ||
y_pixel_location >= static_cast<int>(area.d_bottom))
return -1;
return (y_pixel_location - static_cast<int>(area.d_top)) / (area.getHeight() / d_content.height());
}
//------------------------------------------------------------------------------//
} // End of CEGUI namespace section
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