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/***********************************************************************
filename: InventoryReceiver.h
created: Fri Apr 22 2011
author: Paul D Turner <paul@cegui.org.uk>
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _InventoryReceiver_h_
#define _InventoryReceiver_h_
#include "InventoryBase.h"
#include <CEGUIWindow.h>
// Start of CEGUI namespace section
namespace CEGUI
{
class InventoryItem;
// Class representing a container for InventoryItem objects.
class InventoryReceiver : public Window, public InventoryBase
{
public:
static const String WidgetTypeName;
static const String EventNamespace;
InventoryReceiver(const String& type, const String& name);
// return whether the given item will fit at the given content grid
// co-ordinates.
bool itemWillFitAtLocation(const InventoryItem& item, int x, int y);
// adds the given item at the given content grid co-ordinates. The item
// is only added if the item will fit at the given location. Returns
// true if the item was added successfully.
bool addItemAtLocation(InventoryItem& item, int x, int y);
// removes the given item.
void removeItem(InventoryItem& item);
protected:
// write the item's layout data into the content map.
void writeItemToContentMap(const InventoryItem& item);
// erase the item's layout data from the content map.
void eraseItemFromContentMap(const InventoryItem& item);
// base class overrides
void onDragDropItemDropped(DragDropEventArgs &e);
void populateGeometryBuffer();
Rect gridBasePixelRect() const;
};
} // End of CEGUI namespace section
#endif // end of guard _InventoryReceiver_h_
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