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/***********************************************************************
filename: CEGUITimer.cpp
created: 08/08/2006
author: Olivier Delannoy
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#include "Minesweeper_Timer.h"
#include "CEGUIPropertyHelper.h"
// Start of CEGUI namespace section
namespace TimerProperties
{
CEGUI::String Delay::get(const CEGUI::PropertyReceiver* receiver) const
{
return CEGUI::PropertyHelper::floatToString(static_cast<const Timer*>(receiver)->getDelay());
}
void Delay::set(CEGUI::PropertyReceiver* receiver, const CEGUI::String& value)
{
static_cast<Timer*>(receiver)->setDelay(CEGUI::PropertyHelper::stringToFloat(value));
}
}
/*************************************************************************
Constants
*************************************************************************/
// type name for this widget
const CEGUI::String Timer::WidgetTypeName("Timer");
const CEGUI::String Timer::EventNamespace("Timer");
const CEGUI::String Timer::EventTimerAlarm("EventTimerAlarm");
/*************************************************************************
* Property definition
*************************************************************************/
TimerProperties::Delay Timer::d_delayProperty;
/*************************************************************************
Constructor
*************************************************************************/
Timer::Timer(const CEGUI::String& type, const CEGUI::String& name) :
Window(type, name),
d_delay(0),
d_currentValue(0),
d_started(false)
{
CEGUI::UVector2 sz(CEGUI::UDim(1.0, 0.0), CEGUI::UDim(1.0, 0.0));
setMaxSize(sz);
setSize(sz);
addTimerProperties();
}
void Timer::start()
{
d_started = true;
}
void Timer::stop()
{
d_started = false;
}
bool Timer::isStarted() const
{
return d_started;
}
void Timer::setDelay(float delay)
{
d_delay = delay;
}
float Timer::getDelay() const
{
return d_delay;
}
void Timer::updateSelf(float elapsed)
{
if (d_delay > 0 && d_started)
{
d_currentValue += elapsed;
if (d_currentValue >= d_delay)
{
d_currentValue -= d_delay;
CEGUI::WindowEventArgs args(this);
fireEvent(EventTimerAlarm, args, EventNamespace);
}
}
}
void Timer::addTimerProperties(void)
{
addProperty(&d_delayProperty);
}
TimerFactory& getTimerFactory()
{
static TimerFactory s_factory;
return s_factory;
}
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