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/***********************************************************************
filename: CEGuiSample.h
created: 24/9/2004
author: Paul D Turner
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGuiSample_h_
#define _CEGuiSample_h_
#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined (CEGUI_STATIC)
# ifdef CEGUISAMPLE_EXPORTS
# define CEGUISAMPLE_API __declspec(dllexport)
# else
# define CEGUISAMPLE_API __declspec(dllimport)
# endif
#else
# define CEGUISAMPLE_API
#endif
// forward declarations
class CEGuiBaseApplication;
class CEGuiRendererSelector;
/*!
\brief
This is a base class that is intended to be used for all sample applications.
Here we take care of common things such the renderer selection and application
startup.
*/
class CEGUISAMPLE_API CEGuiSample
{
public:
/*!
\brief
Constructor.
*/
CEGuiSample();
/*!
\brief
Destructor.
*/
virtual ~CEGuiSample();
/*!
\brief
Application entry point.
\return
code to be returned by the application.
*/
int run();
/*!
\brief
Sample specific initialisation goes here. This method is called by the application base object created
as part of the initialise call.
\return
false if something went wrong.
*/
virtual bool initialiseSample() = 0;
/*!
\brief
Cleans up resources allocated in the initialiseSample call.
*/
virtual void cleanupSample() = 0;
protected:
/*!
\brief
Initialises the sample system, this includes asking the user for a render to use and
the subsequent creation of the required systems to support that renderer.
\return
false if anything went wrong.
*/
virtual bool initialise();
/*!
\brief
Cleans up all resources allocated by the initialise call.
*/
virtual void cleanup();
/*!
\brief
Output a message to the user in some OS independant way.
*/
void outputExceptionMessage(const char* message) const;
/*************************************************************************
Data fields
*************************************************************************/
CEGuiRendererSelector* d_rendererSelector; //!< Points to the renderer selector object.
CEGuiBaseApplication* d_sampleApp; //!< Pointer to the base application object.
};
#endif // end of guard _CEGuiSample_h_
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