File: CEGuiSample.h

package info (click to toggle)
cegui-mk2 0.7.6-3.3
  • links: PTS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 105,388 kB
  • ctags: 82,178
  • sloc: cpp: 142,729; ansic: 27,984; sh: 11,010; makefile: 2,275; python: 916; xml: 17
file content (129 lines) | stat: -rw-r--r-- 3,870 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
/***********************************************************************
    filename:   CEGuiSample.h
    created:    24/9/2004
    author:     Paul D Turner
*************************************************************************/
/***************************************************************************
 *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
 *
 *   Permission is hereby granted, free of charge, to any person obtaining
 *   a copy of this software and associated documentation files (the
 *   "Software"), to deal in the Software without restriction, including
 *   without limitation the rights to use, copy, modify, merge, publish,
 *   distribute, sublicense, and/or sell copies of the Software, and to
 *   permit persons to whom the Software is furnished to do so, subject to
 *   the following conditions:
 *
 *   The above copyright notice and this permission notice shall be
 *   included in all copies or substantial portions of the Software.
 *
 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *   OTHER DEALINGS IN THE SOFTWARE.
 ***************************************************************************/
#ifndef _CEGuiSample_h_
#define _CEGuiSample_h_

#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined (CEGUI_STATIC)
#   ifdef CEGUISAMPLE_EXPORTS
#       define CEGUISAMPLE_API __declspec(dllexport)
#   else
#       define CEGUISAMPLE_API __declspec(dllimport)
#   endif
#else
#       define CEGUISAMPLE_API
#endif


// forward declarations
class CEGuiBaseApplication;
class CEGuiRendererSelector;

/*!
\brief
    This is a base class that is intended to be used for all sample applications.
    Here we take care of common things such the renderer selection and application
    startup.
*/
class CEGUISAMPLE_API CEGuiSample
{
public:
    /*!
    \brief
        Constructor.
    */
    CEGuiSample();


    /*!
    \brief
        Destructor.
    */
    virtual ~CEGuiSample();


    /*!
    \brief
        Application entry point.

    \return
        code to be returned by the application.
    */
    int run();


    /*!
    \brief
        Sample specific initialisation goes here.  This method is called by the application base object created
        as part of the initialise call.

    \return
        false if something went wrong.
    */
    virtual bool initialiseSample()  = 0;


    /*!
    \brief
        Cleans up resources allocated in the initialiseSample call.
    */
    virtual void cleanupSample() = 0;


protected:
    /*!
    \brief
        Initialises the sample system, this includes asking the user for a render to use and
        the subsequent creation of the required systems to support that renderer.

    \return
        false if anything went wrong.
    */
    virtual bool initialise();


    /*!
    \brief
        Cleans up all resources allocated by the initialise call.
    */
    virtual void cleanup();


    /*!
    \brief
        Output a message to the user in some OS independant way.
    */
    void outputExceptionMessage(const char* message) const;

    /*************************************************************************
        Data fields
    *************************************************************************/
    CEGuiRendererSelector*  d_rendererSelector;     //!< Points to the renderer selector object.
    CEGuiBaseApplication*   d_sampleApp;            //!< Pointer to the base application object.
};

#endif  // end of guard _CEGuiSample_h_