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<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
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<div class="title">CEGUIBiDiVisualMapping.h</div> </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment"> filename: CEGUIBiDiVisualMapping.h</span>
<a name="l00003"></a>00003 <span class="comment"> created: Wed Aug 5 2009</span>
<a name="l00004"></a>00004 <span class="comment"> author: Paul D Turner <paul@cegui.org.uk></span>
<a name="l00005"></a>00005 <span class="comment">*************************************************************************/</span>
<a name="l00006"></a>00006 <span class="comment">/***************************************************************************</span>
<a name="l00007"></a>00007 <span class="comment"> * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team</span>
<a name="l00008"></a>00008 <span class="comment"> *</span>
<a name="l00009"></a>00009 <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00010"></a>00010 <span class="comment"> * a copy of this software and associated documentation files (the</span>
<a name="l00011"></a>00011 <span class="comment"> * "Software"), to deal in the Software without restriction, including</span>
<a name="l00012"></a>00012 <span class="comment"> * without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00013"></a>00013 <span class="comment"> * distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00014"></a>00014 <span class="comment"> * permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00015"></a>00015 <span class="comment"> * the following conditions:</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> * The above copyright notice and this permission notice shall be</span>
<a name="l00018"></a>00018 <span class="comment"> * included in all copies or substantial portions of the Software.</span>
<a name="l00019"></a>00019 <span class="comment"> *</span>
<a name="l00020"></a>00020 <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00021"></a>00021 <span class="comment"> * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00022"></a>00022 <span class="comment"> * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00023"></a>00023 <span class="comment"> * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00024"></a>00024 <span class="comment"> * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00025"></a>00025 <span class="comment"> * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00026"></a>00026 <span class="comment"> * OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00027"></a>00027 <span class="comment"> ***************************************************************************/</span>
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef _CEGUIBiDiVisualMapping_h_</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIBiDiVisualMapping_h_</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include "CEGUIString.h"</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include <vector></span>
<a name="l00033"></a>00033
<a name="l00034"></a>00034 <span class="preprocessor">#if defined (_MSC_VER)</span>
<a name="l00035"></a>00035 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(push)</span>
<a name="l00036"></a>00036 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(disable : 4251)</span>
<a name="l00037"></a>00037 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00038"></a>00038 <span class="preprocessor"></span>
<a name="l00039"></a>00039 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00040"></a>00040 <span class="keyword">namespace </span>CEGUI
<a name="l00041"></a>00041 {
<a name="l00043"></a><a class="code" href="namespaceCEGUI.html#a02f7ab6edd88cf0e97329fad5a6be6fa">00043</a> <span class="keyword">enum</span> <a class="code" href="namespaceCEGUI.html#a02f7ab6edd88cf0e97329fad5a6be6fa" title="Enumeration of possible character classes, used for bi-directional text.">BidiCharType</a>
<a name="l00044"></a>00044 {
<a name="l00045"></a>00045 BCT_RIGHT_TO_LEFT,
<a name="l00046"></a>00046 BCT_LEFT_TO_RIGHT,
<a name="l00047"></a>00047 BCT_NEUTRAL
<a name="l00048"></a>00048 };
<a name="l00049"></a>00049
<a name="l00051"></a><a class="code" href="classCEGUI_1_1BiDiVisualMapping.html">00051</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1BiDiVisualMapping.html" title="Abstract class to wrap a BiDi visual mapping of a text string.">BiDiVisualMapping</a>
<a name="l00052"></a>00052 {
<a name="l00053"></a>00053 <span class="keyword">public</span>:
<a name="l00055"></a><a class="code" href="classCEGUI_1_1BiDiVisualMapping.html#ac6e02aed2da8afdd90d36ad2cff03ded">00055</a> <span class="keyword">typedef</span> std::vector<int> <a class="code" href="classCEGUI_1_1BiDiVisualMapping.html#ac6e02aed2da8afdd90d36ad2cff03ded" title="type definition for collection used to hold mapping index lists.">StrIndexList</a>;
<a name="l00056"></a>00056
<a name="l00058"></a>00058 <span class="keyword">virtual</span> ~<a class="code" href="classCEGUI_1_1BiDiVisualMapping.html" title="Abstract class to wrap a BiDi visual mapping of a text string.">BiDiVisualMapping</a>();
<a name="l00059"></a>00059
<a name="l00070"></a>00070 <span class="keyword">virtual</span> <a class="code" href="namespaceCEGUI.html#a02f7ab6edd88cf0e97329fad5a6be6fa" title="Enumeration of possible character classes, used for bi-directional text.">BidiCharType</a> getBidiCharType(<span class="keyword">const</span> utf32 char_to_check) <span class="keyword">const</span> = 0;
<a name="l00071"></a>00071
<a name="l00072"></a>00072
<a name="l00096"></a>00096 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> reorderFromLogicalToVisual(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& logical,
<a name="l00097"></a>00097 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& visual,
<a name="l00098"></a>00098 <a class="code" href="classCEGUI_1_1BiDiVisualMapping.html#ac6e02aed2da8afdd90d36ad2cff03ded" title="type definition for collection used to hold mapping index lists.">StrIndexList</a>& l2v,
<a name="l00099"></a>00099 <a class="code" href="classCEGUI_1_1BiDiVisualMapping.html#ac6e02aed2da8afdd90d36ad2cff03ded" title="type definition for collection used to hold mapping index lists.">StrIndexList</a>& v2l) <span class="keyword">const</span> = 0;
<a name="l00113"></a>00113 <span class="keywordtype">bool</span> updateVisual(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& logical);
<a name="l00114"></a>00114
<a name="l00115"></a>00115
<a name="l00116"></a>00116 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1BiDiVisualMapping.html#ac6e02aed2da8afdd90d36ad2cff03ded" title="type definition for collection used to hold mapping index lists.">StrIndexList</a> getL2vMapping()<span class="keyword"> const</span>
<a name="l00117"></a>00117 <span class="keyword"> </span>{<span class="keywordflow">return</span> d_l2vMapping;}
<a name="l00118"></a>00118 <span class="keyword">const</span> StrIndexList getV2lMapping()<span class="keyword"> const</span>
<a name="l00119"></a>00119 <span class="keyword"> </span>{<span class="keywordflow">return</span> d_v2lMapping;}
<a name="l00120"></a>00120 <span class="keyword">const</span> String& getTextVisual()<span class="keyword"> const</span>
<a name="l00121"></a>00121 <span class="keyword"> </span>{<span class="keywordflow">return</span> d_textVisual;}
<a name="l00122"></a>00122
<a name="l00123"></a>00123 <span class="keyword">protected</span>:
<a name="l00124"></a>00124 StrIndexList d_l2vMapping;
<a name="l00125"></a>00125 StrIndexList d_v2lMapping;
<a name="l00126"></a>00126 String d_textVisual;
<a name="l00127"></a>00127 };
<a name="l00128"></a>00128
<a name="l00129"></a>00129 } <span class="comment">// End of CEGUI namespace section</span>
<a name="l00130"></a>00130
<a name="l00131"></a>00131 <span class="preprocessor">#if defined (_MSC_VER)</span>
<a name="l00132"></a>00132 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(pop)</span>
<a name="l00133"></a>00133 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00134"></a>00134 <span class="preprocessor"></span>
<a name="l00135"></a>00135 <span class="preprocessor">#endif // end of guard _CEGUIBiDiVisualMapping_h_</span>
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